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TheGuyWhoGotOn
Joined: 21 Nov 2006 Posts: 40
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Posted: Wed Nov 22, 2006 4:08 am Post subject: Gemdagger |
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How do I really do anything with it? All I know how to do is sumon it I really need help with this! Gemdagger looks sooo fun especially with DC-3 so can there maybe be a readme for it? THANKS FOR THE HELP IN ADVANCED! |
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MGTS
Joined: 06 Mar 2006 Posts: 60 Location: north of San Francisco
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Posted: Wed Nov 22, 2006 4:26 am Post subject: |
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open the console (~key) and thype rcheckall
you will get a list of items to purchase. your money is your frags/score in what is usually the lower right hand side of the screen.
the gemdagger is the treasure chest on your list of items usually in the upper right hand side of the screen. if you select it and activate it does nothing to my knowledge.
the list has been revised many times. things come and go, prices go up and down. usually up.
you start every game with, can't dropped or picked up so you don't have to worry about it much.
thats what i can contribute Hyper will have more info on it and the readme. _________________ FLCL, biotch |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Wed Nov 22, 2006 4:34 pm Post subject: |
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Be aware that the gem daggers that you download do not include any items or weapons. I think a guy name ksa rex made somthing you could fix that with. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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TheGuyWhoGotOn
Joined: 21 Nov 2006 Posts: 40
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Posted: Sat Nov 25, 2006 4:33 am Post subject: |
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That's my problem how do I add items? Like there is no items!
Wait I read the manual are they there just like not shown? So if I had said "Resay Armor please" I would lose 10 frags and get armour? That's so kewl! Also are the descripitons there nowo if I re downloaded it? I got it like 1 month ago or so.
Edit: Ok Rcheck all won't do anything and doing it by Rcheck shows that there is nothing so I'm going to try to add some items myself! Well at least until sombody posts that's how it's going to be I'm using the manual for this maybe...
Edit2: It looks a little confusing it may take like 5 whole minuites to figure it out (I love this) but ya I see I'm supposed ot add the items!!
Tell me if I'm right:
bdropablerewards: ?
bfragshring: The command were you can share frags with ofther players As seen in Codelist)
bhealthsharing: Share health (Frag sharing)
bsecure: Security...
bsharereward: Not sure...
gemPrice: Looks important I have no clue
NameExeptions: ?
RewardCopies: The amount of rewards you will get (Of that one items like 50 flares)
Rewards: The rewards (Still unkown weather to put the pkg name or not)
RewardSayings: The name of the reward (If named moo and the item is flare "Resay moo")
Rewardscores: The price for the reward.
Also do I have to modify the mod? If so I'm putting a K at the end to avoid version conflicts. (Auragame1k) |
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Nov 25, 2006 5:26 am Post subject: |
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1)Go into unreal editor.
2)Open gemdagger
3)Goto propertys
4)Goto Gemdagger
5)Turn Secure off
- Adding items\weapons
[Rewards]: Is were you put the real item or weapon name. (Example: Aura.Amprifle)
[Reward Sayings]: Is were you put the message up to buy the item\weapon. (Example: Amprifle please)
[Reward Scores]: Were you put the price of the item\weapon. (Example: 50)
- Notice : There are numbers beside each columb, The numbers are represented as the item\weapons tag.
-GamePlay
You can summon or add the gemdagger in your additem in each joss coop game. If summon you do summon auragame1.gemdagger. Then you pull up your console and type: RCheckall. Then find a item or weapon and see if you have got enough frags to buy it ( Simply by locating the skull icon at the bottom right of your hud.), Save up frags then buy it. Theres a few more options. Which I will not show sence this is not the place and time were I should.
Signed: 'Evolution'
"Hyper, You have my signature to add this to your website." _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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TheGuyWhoGotOn
Joined: 21 Nov 2006 Posts: 40
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Posted: Sat Nov 25, 2006 7:27 am Post subject: |
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Thanks i knew most of that though besides the secure thing. Last questions!
NameExeptions: ?
RewardCopies: ?
I never got the right amount of copies I wanted it always just gave me 1. And NameExeptions I have no clue what it is. |
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Nov 25, 2006 7:42 am Post subject: |
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Name exceptions are the pawns that can have the gemdagger or use it. If you see the monster names they are for mcoop. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Nov 25, 2006 7:43 am Post subject: |
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Name copies should be useless until someone fixes it. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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TheGuyWhoGotOn
Joined: 21 Nov 2006 Posts: 40
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Posted: Sat Nov 25, 2006 8:16 am Post subject: |
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Oh ok thanks! I've also noticed that when I switch maps I no longer have gem dagger. Also it gives my password as random numbers. |
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Nov 25, 2006 3:54 pm Post subject: |
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That is because you must have bSecure still true. It cant be true if you dont want players to have trouble.. Also if you want it to be true you at the number that it tells you in your user.ini to the Password. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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TheGuyWhoGotOn
Joined: 21 Nov 2006 Posts: 40
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Posted: Sat Nov 25, 2006 5:43 pm Post subject: |
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Ok but why dose it need a password? Is it to save my frags? Also I'll just make it so I spawn with gemdagger. |
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mentalhunter
Joined: 15 Nov 2006 Posts: 26 Location: Meppel The Netherlands
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Posted: Thu Jan 25, 2007 8:40 pm Post subject: |
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If you want your own verison of the gemdagger working on your server you need to edit auragame1.gemdagger by yourself.
it shoud look something like this:
rewards {0} aura2.gibrilfe ( for example).
rewards {1}....
rewardscores (0) 1200
rewardscores (1).....
rewardsayings (0) gibrifle please
rewardsayings (1)...
i wanted to show you it by using print screen but somehow this keyboard wont let me... _________________
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mentalhunter
Joined: 15 Nov 2006 Posts: 26 Location: Meppel The Netherlands
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Posted: Thu Jan 25, 2007 8:41 pm Post subject: |
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If you want your own verison of the gemdagger working on your server, you need to edit auragame1.gemdagger by yourself. it shoud look something like this:
rewards {0} aura2.gibrilfe ( for example).
rewards {1}....
rewardscores (0) 1200
rewardscores (1).....
rewardsayings (0) gibrifle please
rewardsayings (1)...
i wanted to show you it by using print screen but somehow this keyboard wont let me...
im sorry for the double posting, i thaught it didnt worked, so you may delete the first one _________________
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