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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Jan 29, 2004 1:16 am Post subject: New custom map packs |
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Because I was getting bored with the default maps, the server now uses 3 custom map packs:
ShamuQuest I, ShamuQuest II and Tower of Shrakith'a.
The server will cycle through the normal maps and the custom map packs.
Get the maps at my download page. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Tue Mar 23, 2004 4:32 pm Post subject: |
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Update: Custom maps removed because they were too buggy. I might put TentacleHunter's maps on. If I do, you have to download them from the website before you enter the game, to avaiod lag. Let me know if you do / do not like this. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Rõþõ+RõN
Joined: 13 May 2004 Posts: 18
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Posted: Thu May 13, 2004 6:36 pm Post subject: |
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Some other maps in the cycle would be cool. _________________ hf, robotron |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Wed Jun 09, 2004 9:17 pm Post subject: |
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I still have many doubts about custom maps. I really like to use custom maps on the server, but namy players are not willing to download them from the site and downloading from the server is not recommended bacause of big lag problems.
For example: Zora's server always has many nice custom maps, but the server is almost always empty because players are just too lazo to download the maps from Zora's site. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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