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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Sat Apr 05, 2008 12:30 am    Post subject: How.... Reply with quote

Can you hyper use like 4-5 servers. or rather which ports did you open to get that many?
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sat Apr 05, 2008 7:52 am    Post subject: Reply with quote

In your Unreal.ini you can set the port you want to use for your server. So you can actually run an Unreal server on each copy of Unreal you got installed on your computer.
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Sat Apr 05, 2008 7:31 pm    Post subject: Reply with quote

but i doubt Hyper have 4 or 5 Copies on 1 computer z.z
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sat Apr 05, 2008 11:55 pm    Post subject: Reply with quote

I run 4 Unreal servers on one decicated server computer; all at my home ADSL internet connection. The servers use their own port ranges. The HyperCoop server uses the default port of 7777. Other servers run at non-stnadard ports like 5555 and 8888. These ports all need to be accessibe from the internet, and redirected through a router.
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sun Apr 06, 2008 1:44 pm    Post subject: Reply with quote

Hyper wrote:
I run 4 Unreal servers on one decicated server computer; all at my home ADSL internet connection. The servers use their own port ranges. The HyperCoop server uses the default port of 7777. Other servers run at non-stnadard ports like 5555 and 8888. These ports all need to be accessibe from the internet, and redirected through a router.


Told you so.. hehe
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Sun Apr 06, 2008 4:44 pm    Post subject: Reply with quote

but you said 1 server each copy
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