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Players losing their inventory
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri Mar 16, 2007 12:31 am    Post subject: Reply with quote

Cookies' site at http://www.freewebs.com/unrealcookies/ seems to be down.
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unreal://hypercoop.tk
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Masterofunreal



Joined: 06 Mar 2007
Posts: 4

PostPosted: Fri Mar 16, 2007 12:49 pm    Post subject: Reply with quote

I opened that site and it opened normally:
Last Updated: 17-10-2006 added InfExtraGameTypes and updated InfEditedVehicles.

Hello there and welcome to this site.
Ill be hosting my unreal mods and maps here for download.

Mods
InventoryBank_Beta.zip
If you activate this mutator and give every player the InventoryBank item,
they will be able to save their inventory and score on your serverhardisk and load it
again from there. So now when the server crashes or has to go down for some other reason,
registered users will be able to
load their inventory and score back when the server is up again.

CookieMonsterSpawner.zip
CookieMonsterSpawner is a monsterspawner that lets you spawn custom monsters,
lets you decide how rare certain monsters are and it allows you to change what
item the monsters drop when they die. You can add 5000 monster classes to the lists.

Colsaber.zip (Latest update: 01-06-2006)
Colsaber is an extension for lsaber, a lightsaber made by
Panic for unreal. Colsaber contains sabers with more collors.
You can get lsaber here: lsaber23.zip

InfExtraGameTypes.zip
InfExtraGameTypes is an extention made for icd,
it contains two common counterstrike gametypes that I
tried to remake for unreal infiltration: Bomb defusal and kill the vip.
you need infiltration cheat detector (icd) for this.

InfJediMutator.zip (Latest update: 01-06-2006)
InfJediMutator is a mutator for infiltration standoff games.
It removes all items in the map and makes players start with
a random colored saber each round. It can also be summoned in a
map so its effects only last in the map you summoned it.
You need both Colsaber and lsaber23 for this.

InfEditedVehicles.zip (Latest update: 17-10-2006)
InfEditedVehicles is an extension made for the original vehicles made by .:..:
The extension is made for infiltration standoff games, you need the original
vehicles from .:..: installed before they will work.

InfSOVehicleRemover.zip
InfSOVehicleRemover is an object you can place in an infiltration standoff map.
If you do so, all vehicles will be destroyed at the end of a round, so if
they are set to respawn, their postions will be resetted. It also solves the
problem of being killed at the end of a round when being in a vehicle.

CookieCannon.zip
The CookieCannon is a gun that shoots cookies.
DrawingGun.zip
With the drawinggun you can draw on walls and you can colorize some creatures too.

Trainers.zip
Trainers contains two monsters, a skaarjtrainer and a kralltrainer
both dont do damage and give you health when you hit them.

Maps
Rather new maps:

CarWars1.1.zip
Infiltration map with vehicles, you need these files for it:
- InfEditedVehicles.zip
- Vehicles.zip
- InfSOVehicleRemover.zip

SpaceShips.zip
Infiltration map in space, you need these files for it:
- InfEditedVehicles.zip
- Vehicles.zip
- InfSOVehicleRemover.zip


My old and very first maps, all maps, sounds and textures in big zips:

Old Maps
Sounds for Old Maps
Textures for Old Maps
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Zelk0wy[PL]



Joined: 19 Apr 2006
Posts: 110
Location: War Saw, Poland

PostPosted: Fri Mar 16, 2007 1:41 pm    Post subject: Reply with quote

Mental uses Inventory Bank mod on his MentalCoop server.

But the resets are quite good for the server because without them there would be like 50 players running with all stuff everywhere and it wouldn't be fun anymore when everybody has f.eg. GodBelt.
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri Mar 16, 2007 8:25 pm    Post subject: Reply with quote

Ok, site works now.

I have no clue if this is a newer version of InventoryBank, but I'll upload it anyways. As mentioned before: Please note that I'll NOT use this mod on the HC servers, because this will make the game boring in the long term. It's no fun anymore when -in a few months- everyone walks around with full inventories and godly items.
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spaceman_89



Joined: 20 Sep 2005
Posts: 83
Location: UK

PostPosted: Sun Mar 25, 2007 9:05 am    Post subject: Reply with quote

Hyper wrote:
Ok, site works now.

I'll NOT use this mod on the HC servers, because this will make the game boring in the long term. It's no fun anymore when -in a few months- everyone walks around with full inventories and godly items.


I agree with that, its fun building up from the begining again and again,

though I would'nt mind the Gib coming (hint hint) back at a crazy price. ;) nice to kill Dungs with one hit. though iron and jumpboots does this for me well enough, its still cool having a power rifle sometimes. i'm not into godbelts i played around with that, as you say Hyper being unkillable is just plain boring.

apart from the deathhunter and deathtentacle theres not much that kills with one hit. deathhunters are fun. just wish the AI part of it was much more sneeky. I think we should have some other instant kill monsters to worry about.

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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sun Mar 25, 2007 12:47 pm    Post subject: Reply with quote

Zelk0wy[PL] wrote:
Mental uses Inventory Bank mod on his MentalCoop server.

But the resets are quite good for the server because without them there would be like 50 players running with all stuff everywhere and it wouldn't be fun anymore when everybody has f.eg. GodBelt.


True ;)
But often i replace the inventoryBank ini with a new one,
so Players have to start collecting stuff again ;)
I recommend to use Cookiemonsterspawner. I tested the mod on my server till it was released, its the best monsterspawner there is. It let you able to spawn up to 5000 different types of monsters, and let them drop 5000 different types of inventory's.
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spaceman_89



Joined: 20 Sep 2005
Posts: 83
Location: UK

PostPosted: Sun Mar 25, 2007 1:33 pm    Post subject: Reply with quote

whats mods, maps etc needed to play on your server, ill check it out,
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sun Mar 25, 2007 5:14 pm    Post subject: Reply with quote

ok i run dots's converted maps i dunno name but it are those maps like nyleve's canyon and dig2 etc. And those other converted maps like duskfalls and unevec. And mods well heres a list of my serverpackages: (Alot tho!)

ServerPackages=Upak <- Big! 11 mB!
ServerPackages=MonsterPackPlus <- Big! 3 Mb
ServerPackages=SkaarjHybirds <- big! 2MB
ServerPackages=UpakGuns <- Big! 2.8 Mb!
ServerPackages=NaliPack <-Big! 2.5 MB!
ServerPackages=Mhpawns2
ServerPackages=MonsterPack
ServerPackages=Mentalcoop
ServerPackages=spinner
ServerPackages=ZoundBasic
ServerPackages=ZoundPack1
ServerPackages=ZoundPack2
ServerPackages=ZoundPack3
ServerPackages=ZoundPack4
ServerPackages=ZoundPack5
ServerPackages=Pack2
ServerPackages=pack3
ServerPackages=Pack4
ServerPackages=Pack5
ServerPackages=Pack6
ServerPackages=Pack7
ServerPackages=Redeemer2
ServerPackages=Nland
ServerPackages=auragame1
ServerPackages=Yoshi
ServerPackages=AKCoop2
ServerPackages=AuraArmy
ServerPackages=AuraArmy1
ServerPackages=AuraArmy3
ServerPackages=aurabelt
ServerPackages=aura
ServerPackages=Living2
ServerPackages=aura1
ServerPackages=aura2
ServerPackages=aura3
ServerPackages=aura4
ServerPackages=auraAdmin
ServerPackages=Zombi
ServerPackages=Agepack3
ServerPackages=DZitems
ServerPackages=Nali2Skins
ServerPackages=Nali2Skins2
ServerPackages=Bleederpoppeke
ServerPackages=male2necris
ServerPackages=male1necris
ServerPackages=male3necris
ServerPackages=powerAdmin_adv
ServerPackages=sulfon_S
ServerPackages=Santabrute
ServerPackages=FireWorks2005
ServerPackages=AuraArmy2
ServerPackages=AmmoMaker
ServerPackages=Skwnuke2
ServerPackages=Jtool3
ServerPackages=Mhpawns
ServerPackages=InventoryBank
ServerPackages=Asgard2
ServerPackages=monsterspawn302
ServerPackages=It1
ServerPackages=It100
ServerPackages=It102
ServerPackages=PowerGuns
ServerPackages=Trainers
ServerPackages=IceStinger
ServerPackages=drawinggun
ServerPackages=CookieWeps
ServerPackages=JDec
ServerPackages=AnarchyCoop
ServerPackages=multistingerf
ServerPackages=WoodenBox
ServerPackages=TestMod
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Mar 26, 2007 2:34 am    Post subject: Reply with quote

please, keep the thread on-topic. Feel free to discuss about Mental's server setup, but do it in a new thread instead. Ty.
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