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Hyper.nl Unreal Services The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Tue Jul 04, 2006 4:40 am Post subject: how do I login as an administrator |
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how do I login as an administrator on a dedicated server for unreal gold? _________________
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Tue Jul 04, 2006 5:43 am Post subject: |
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open [IP]?Password=(AdminPW) _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Tue Jul 04, 2006 10:32 am Post subject: |
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Small addition: When your server runs a special game type, you will also need to set the admin password there. (See .ini file) _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Tue Jul 04, 2006 4:20 pm Post subject: |
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one more thing how do i find out out the IP address _________________
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Tue Jul 04, 2006 7:04 pm Post subject: |
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thx thug your one in a million
EDIT: ok i put the it in it loaded up and everything but its says it open network URL's and also whats the command to play in my own server and how do i make it appear in the list _________________
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Wed Jul 05, 2006 10:55 pm Post subject: |
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Unreal gold is a bad server setup game. You cannot login as admin in the server for any default unreal gametypes , sadly . If you have mcoop2 ,
Type login (PW) . If you have Jcoop5 or JcoopZ1. Type AdminLogin (PW). _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Fri Jul 07, 2006 3:05 am Post subject: |
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Ok I got JCoopZ and installed it like it said i guess but something came up and the server crashed as soon as it started...
Here is the log
Log: Log file open, 07/06/06 22:00:27
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 226
Init: Compiled: Aug 15 2000 14:16:34
Init: Command line: Vortex2.unr?Game=JCoopZ1.JCoopZGame?Mutator=?Listen -server log=server.log
Init: Base directory: C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: HOMEWORK
Init: User: Owner
Init: Memory total: Phys=1571312K Pagef=3511964K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2204.601597 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Log: Loading: Package Engine
Log: Loading: Package Core
Init: Unreal engine initialized
Log: Browse: Vortex2.unr?Name=>K.S.A<Prodozul?Class=UnrealShare.MaleThree?Skin=Male3Necris.Grail?Team=255?Face=?Game=JCoopZ1.JCoopZGame?Mutator=?Listen
Log: LoadMap: Vortex2.unr?Name=>K.S.A<Prodozul?Class=UnrealShare.MaleThree?Skin=Male3Necris.Grail?Team=255?Face=?Game=JCoopZ1.JCoopZGame?Mutator=?Listen
Log: Loading: Package Vortex2
Log: Loading: Package PlayrShp
Log: Loading: Package Detail
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package GenIn
Log: Loading: Package UnrealI
Log: Loading: Package UnrealShare
Log: Loading: Package Ambmodern
Log: Loading: Package Mine
Log: Loading: Package DoorsMod
Log: Loading: Package Ambancient
Log: Loading: Package HubEffects
Log: Loading: Package genfluid
Log: Loading: Package GenFX
Log: Loading: Package vrikers
Log: Loading: Package TCrystal
Log: Loading: Package Greatfire2
Log: Loading: Package Amboutside
Log: Loading: Package Male2Skins
Log: Loading: Package Activates
Log: Loading: Package Vortex
Log: Loading: Package Male1Skins
Log: Loading: Package Female1Skins
Log: Loading: Package DoorsAnc
Log: Collecting garbage
Log: Purging garbage
Log: Loading: Package JCoopZ1
Log: Loading: Package UWindow
Log: Loading: Package UBrowser
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Game class is 'jCoopZGame'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: 0
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am homework (192.168.2.100)
DevNet: TcpNetDriver on port 7777
Log: Server Package: Female1skins
Log: Server Package: Female2skins
Log: Loading: Package Female2skins
Log: Server Package: Male1skins
Log: Server Package: Male2skins
Log: Server Package: Male3skins
Log: Loading: Package Male3skins
Log: Server Package: SkTrooperskins
Log: Loading: Package SkTrooperskins
Log: Server Package: UPak
Log: Bound to UPak.dll
Log: Loading: Package UPak
Log: Loading: Package marine
Log: Loading: Package UDSDemo
Log: Loading: Package UPakFonts
Log: Loading: Package UMenu
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Loading: Package IpServer
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Bringing Level Vortex2.MyLevel up for play (20)...
Log: Loading: Package JCoopZ1SSF
Log: Loading: Package Nephthys
Critical: appError called:
Critical: Can't bind to native class Nephthys.NephthysProxy
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Critical: UClass::Bind
Critical: (Class Nephthys.NephthysProxy)
Critical: ULinkerLoad::CreateExport
Critical: (NephthysProxy 61349)
Critical: ULinkerLoad::CreateImport
Critical: IndexToObject
Critical: ULinkerLoad<<UObject
Critical: (LinkerLoad Transient.LinkerLoad39 203554))
Critical: SerializeExpr
Critical: (20)
Critical: SerializeExpr
Critical: (12)
Critical: UStruct::Serialize
Critical: (Function JCoopZ1SSF.jCoopZSSGF.SC_getplinfo)
Critical: UFunction::Serialize
Critical: LoadObject
Critical: (Function JCoopZ1SSF.jCoopZSSGF.SC_getplinfo 203554==203554/292003 203397 596)
Critical: ULinkerLoad::Preload
Critical: LinkProperties
Critical: UStruct::Link
Critical: UState::Link
Critical: UClass::Link
Critical: UStruct::Serialize
Critical: (Class JCoopZ1SSF.jCoopZSSGF)
Critical: UState::Serialize
Critical: UClass::Serialize
Critical: (Class JCoopZ1SSF.jCoopZSSGF)
Critical: LoadObject
Critical: (Class JCoopZ1SSF.jCoopZSSGF 203554==203554/292003 27796 21355)
Critical: ULinkerLoad::Preload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Core.Class JCoopZ1SSF.jCoopZSSGF NULL)
Critical: UObject::ProcessEvent
Critical: (jCoopZGame Vortex2.jCoopZGame0, Function JCoopZ1.jCoopZGame.InitGame)
Critical: BeginPlay
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: InitEngine
Exit: appExit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/06/06 22:00:36 _________________
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Zombie
Joined: 27 Jan 2004 Posts: 295
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Posted: Fri Jul 07, 2006 6:14 am Post subject: |
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::sigh::
Make sure that you installed Nephthys correctly. Re-read the "Nephthys Manual.html" guide from the Nephthys zip archive that explains how to properly install it.
The Nephthys zip archive contains 3 versions of DLL files. Since you're running 226Gold you need to extract the two DLL files from the "226f" folder in the zip archive into your \System\ folder. Also, don't forget about Nephthys.int and the Nephthys.u files.
-Zombie _________________ GameType: JCoopZ1 - Build137 (11/30/12)
Mutator: DZMapM - 2.34 (12/15/11) |
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Sun Jul 09, 2006 8:14 pm Post subject: |
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Ok thx Zombie I got it running now thx to your all knowing wisdom :)
EDIT: ok new problem now it says i put the wrong password in to login as Admin any ideas? _________________
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Thu Jul 20, 2006 2:56 am Post subject: |
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ok after reading the guides and going over Jcoopz's files (many brain cells were lost in the fight ot understand) I have this to say I am so seriously confused about how to set the password for my server please give me some sign _________________
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Jul 20, 2006 3:26 am Post subject: |
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You need to search for the PrimaryAdmin[0] setting and give it an admin password and enter the other settings like the IP from which and admin may log in. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Zombie
Joined: 27 Jan 2004 Posts: 295
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Posted: Thu Jul 20, 2006 3:27 am Post subject: |
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Passwords in JCoopZ are case sensitive. You must type in your password identically as it is stored in the PrimaryAdmin or SecondaryAdmin list.
Use the Advanced Properties menu when configuring your server. The exact path in the menu should be: Game Types>Advanced Coop Play JCoopZ1>GameControl>PrimaryAdmin
Type in your admin password, and set bEnabled to true. You should be able to login just fine after that. If you still can't login as administrator then shut down your server and open your server's Unreal.ini file. Locate the the class header "[JCoopZ1SSF.jCoopZSSGF]" near the bottom of the file. You should see an entry list like this:
Quote: | PrimaryAdmin[0]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
PrimaryAdmin[1]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
PrimaryAdmin[2]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
PrimaryAdmin[3]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
PrimaryAdmin[4]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
SecondaryAdmin[0]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
SecondaryAdmin[1]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
SecondaryAdmin[2]=(AdminPassword="",bEnabled=False,bAuthenticate=Flase,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
SecondaryAdmin[3]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="")
SecondaryAdmin[4]=(AdminPassword="",bEnabled=False,bAuthenticate=False,AdminIP="",LocalID="",PlayerUID="",ActivePassword="",Status="") |
You can add your admin password BETWEEN the quotes and then change bEnabled to True. All of the other settings do not need to be touched so don't bother to configure them.
-Zombie _________________ GameType: JCoopZ1 - Build137 (11/30/12)
Mutator: DZMapM - 2.34 (12/15/11) |
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KSAProdozul
Joined: 11 Aug 2005 Posts: 170 Location: In between Here and the There but close by Nowhere
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Posted: Fri Jul 21, 2006 2:56 am Post subject: |
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tthx zombie _________________
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Fri Jul 21, 2006 6:57 am Post subject: |
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I experienced that error befor... Somthing with the jcoopz1build i think... _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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