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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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Posted: Mon Apr 10, 2006 3:35 am Post subject: The difficulty (or lack of it) of the HyperCoop games |
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Why are the mosnters easier to kill? What I have known as Hyper's server being challenging.. is just no challenge anymore. I could kill a nester in 3 seconds, whereas it usually takes 30 seconds at minimum.
Sure, sloth and exorcist make tough foes, but... it's not the same!
What'd you do Hyper? _________________ K죣èr_§kaarj
-|-Mess with me and you get the clàw§-|-
www.freewebs.com/killerskaarjslair |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Mon Apr 10, 2006 7:34 am Post subject: |
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I can change the health of pawns like the Nester, but this can make the game too hard in the beginning. I know you can take out the most monsters in one shot with special weapons like the GibRifle, but you can only get these after fighting your way through hordes of mosnters with the standard Aura guns.
I'm open to any suggestions, but I also would like to get input of other players before I change this. So, feel free to discuss here about the difficulty or the lack of it. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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Posted: Tue Apr 11, 2006 7:11 am Post subject: |
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Hey, did you change the title? :p But seriously. It's not just the nester. It's the momma bag, baby bag, icetitan, titan (it's health drained so fast it died in under ten seconds!) and stone titan, etc.
Edit: Hordes of monsters? In Velora's pass, what was supposed to be a horde of monsters was gone instantly, nothing overexaggerating like in 3 seconds, but rather in a minute or two. Before, the monsters spawned rapidly, and I didn't even stop fighting except when I was hiding from exorcist (looks around suspiciously). But now, there was like, a new monster almost every 30 seconds. Or it could be that there was only two other players there. Yeah, I think the player count changed it, as you said it does, Hyper. _________________ K죣èr_§kaarj
-|-Mess with me and you get the clàw§-|-
www.freewebs.com/killerskaarjslair |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Tue Apr 11, 2006 7:40 am Post subject: |
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I joined the server yesterday and I was getting owned by a bunch of monsters (Exorcist, Dungspiders, Bloodmanta's and a Sloth)
I think when I increase difficulty it might become too hard for newcomers. Please note that just before you started the thread I increased the health of the new spacemarines, spinners and predator.
I can surely increase the health of the lower pawns, but there will always be the situation where the game is difficult in the beginning and easier the longer the player is playing. (And gethering all kinds of weapons & goodies) _________________ Alter your reality...forever.
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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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Posted: Wed Apr 12, 2006 5:18 am Post subject: |
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can you close this? I think it was my imagination, those monsters are strong enough for me! _________________ K죣èr_§kaarj
-|-Mess with me and you get the clàw§-|-
www.freewebs.com/killerskaarjslair |
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Rõþõ+RõN
Joined: 13 May 2004 Posts: 18
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Posted: Wed Apr 12, 2006 9:29 am Post subject: |
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Or remove the amplifiers. I kill everything with a few shots. _________________ hf, robotron |
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TheEmperorStalwartUK
Joined: 11 Feb 2004 Posts: 261
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Posted: Wed Apr 12, 2006 12:38 pm Post subject: |
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Or get rid of the Gibrifle. That weapon takes no skill to use. _________________ StalwartUK |
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[scic]Master_proxy
Joined: 28 Nov 2005 Posts: 52 Location: Sweden
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Posted: Wed Apr 12, 2006 3:57 pm Post subject: |
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yes it does... the aim... |
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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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Posted: Thu Apr 13, 2006 3:41 am Post subject: |
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leave the gibrifle. I didn't spend 300 frags last night for nothing! _________________ K죣èr_§kaarj
-|-Mess with me and you get the clàw§-|-
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Apr 13, 2006 7:40 am Post subject: |
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K죣èr_§kā&# wrote: | leave the gibrifle. I didn't spend 300 frags last night for nothing! |
We are talking about longer term changes here. If i'm going to change anything it will be at the next maintenance. _________________ Alter your reality...forever.
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MGTS
Joined: 06 Mar 2006 Posts: 60 Location: north of San Francisco
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Posted: Fri Apr 14, 2006 6:41 am Post subject: |
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it's hard when u first stert from a reset yes
im kind of in between on the gib rifle deal it is handy when u see an xrst that doesnt see you and for other guys with under 9k life but it is rather expensive it's like a lower grade ampgun with and amp on ill come back with a choice _________________ FLCL, biotch |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Fri Apr 14, 2006 11:49 am Post subject: |
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I could remove the amps or make them very expensive. I will keep the gib rifle because it has a slower rate of fire _________________ Alter your reality...forever.
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MGTS
Joined: 06 Mar 2006 Posts: 60 Location: north of San Francisco
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Posted: Fri Apr 14, 2006 9:59 pm Post subject: |
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the amps are rather costly and i barely ever get a chance to buy them
yes please keep the gibrifle
so does spa only effect auraasmd? _________________ FLCL, biotch |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sun Apr 16, 2006 2:49 pm Post subject: |
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Ok, I removed the amps and slightly increased the strength of a few monsters. Not too much or it will become too hard at the beginning. _________________ Alter your reality...forever.
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