Author |
Message |
Topic: S3TC textures |
swagman
Replies: 1
Views: 632
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Forum: HyperCoop Posted: Wed Dec 21, 2005 12:34 pm Subject: S3TC textures |
Your server doesn't seem to like them. It kicks me out |
Topic: diminishing returns |
swagman
Replies: 1
Views: 741
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Forum: General Posted: Fri Dec 16, 2005 10:22 am Subject: diminishing returns |
SecYEG complex suggested a larger-sized relaxation time may be too short to observe bioinformatics have the potential to accel
This is a cool exploration platformer that plays like maze, and there's ... |
Topic: JCoopZ1 Public Release |
swagman
Replies: 5
Views: 2537
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Forum: News Posted: Fri Dec 16, 2005 7:15 am Subject: JCoopZ1 Public Release |
Lol, first posty :P
This looks preety sweet *Sets up server |
Topic: My mutator idea :D |
swagman
Replies: 7
Views: 1978
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Forum: Projects Posted: Tue Dec 13, 2005 12:39 pm Subject: My mutator idea :D |
Mutator idea: when somebody says something, it appears above their head or at least somehwere around them
I'm going to try making it |
Topic: Music Making |
swagman
Replies: 6
Views: 1451
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Forum: HelpDesk Posted: Wed Mar 23, 2005 7:16 am Subject: Music Making |
Programming MODs and S3M is very complicated, I've tried it! I forget where to get scream tracker. |
Topic: The tip of the day |
swagman
Replies: 19
Views: 6399
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Forum: The Website Posted: Fri Mar 04, 2005 6:59 am Subject: The tip of the day |
well, here's my try :)
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Did you know that you can get an OpenGL driver for Unreal from oldunreal.com and use S3TC textures from the UT second disc?
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(I have a strong feeling that that tip ... |
Topic: Favicon |
swagman
Replies: 2
Views: 1300
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Forum: The Website Posted: Fri Mar 04, 2005 6:54 am Subject: Favicon |
Unreal sanctuary has used a favicon ever since it started. I am using the UnrealGold icon. |
Topic: making my own "help" menu In console |
swagman
Replies: 3
Views: 1064
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Forum: HelpDesk Posted: Wed Mar 02, 2005 10:02 am Subject: making my own "help" menu In console |
**BUMP!**
I think there is a way to do this with a command. Add an EXEC function called "Helpme" or something and get it to selfsay a list of different commands. |
Topic: Unreal : Operation Na Pali? |
swagman
Replies: 7
Views: 1726
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Forum: HyperCoop Posted: Wed Feb 23, 2005 11:52 am Subject: Unreal : Operation Na Pali? |
Well if that were true, it's bye bye bandwidth.... |
Topic: Nali doors |
swagman
Replies: 7
Views: 1464
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Forum: HelpDesk Posted: Tue Feb 22, 2005 5:56 am Subject: Nali doors |
http://unreal.gamedesign.net/tutorials/6/wolftut6.html
Haven't you ever heard of 'Copy Link Location'? |
Topic: MoverMutator help needed |
swagman
Replies: 10
Views: 1917
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Forum: HelpDesk Posted: Sat Jan 29, 2005 5:03 am Subject: MoverMutator help needed |
sure, as long as you don't give it out. I was planning to make the broadcast message appear in the midle of the screen. |
Topic: MoverMutator help needed |
swagman
Replies: 10
Views: 1917
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Forum: HelpDesk Posted: Sat Jan 29, 2005 12:18 am Subject: MoverMutator help needed |
it seems I've allready done a cool mutator that does that. It's called MessageMut.
Every chosen seconds it broadcasts a chosen message with
BroadcastMessage (msg1) or something.
It was j ... |
Topic: Project Behemoth |
swagman
Replies: 22
Views: 5579
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Forum: HyperCoop Posted: Fri Jan 28, 2005 6:16 am Subject: Project Behemoth |
I played an awesome Co-Op gametype called "Stargate Coop". What i remember of it is that monsters spawn around the map (Usualy DeathMatch maps) and the players have to kill all of the monsters to proc ... |
Topic: Guestbook |
swagman
Replies: 26
Views: 9418
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Forum: The Website Posted: Sun Jan 23, 2005 9:23 am Subject: Guestbook |
checkout my avatar :-D it took me about an hour to make but it was worth it. |
Topic: Guestbook |
swagman
Replies: 26
Views: 9418
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Forum: The Website Posted: Sun Jan 23, 2005 7:17 am Subject: Guestbook |
It's quite simple He got a few screenshots of a skaarj in the mesh viewer in action and compiled it into a gif, it's quite easy. |
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