Author |
Message |
Topic: Thanks so much to Hyper |
Bleeder91
Replies: 5
Views: 1065
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Forum: General Posted: Mon Feb 13, 2012 2:11 am Subject: Thanks so much to Hyper |
God, brings back some nice memories when I played at Hypercoop coop server The first and last server I played on, since I've been dedicating myself to making instead of playing Would like to get ... |
Topic: Mutator and gametype |
Bleeder91
Replies: 10
Views: 2284
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Forum: Projects Posted: Wed Oct 12, 2011 10:54 pm Subject: gravedigger achievement earned. |
After 5 years these questions look stupid XD
Brings back a lot of memories, although everything is blank before 2006.
Time passes by so quickly these days. |
Topic: Happy New Year |
Bleeder91
Replies: 1
Views: 810
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Forum: General Posted: Fri Dec 31, 2010 11:02 pm Subject: Happy New Year |
Happy pre-new year every1, 1 hour left here before 2011! Best wishes to every1 |
Topic: Ran out of virtual memory |
Bleeder91
Replies: 6
Views: 1334
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Forum: HelpDesk Posted: Thu Nov 18, 2010 4:52 pm Subject: Ran out of virtual memory |
then try 227f? |
Topic: Ran out of virtual memory |
Bleeder91
Replies: 6
Views: 1334
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Forum: HelpDesk Posted: Tue Nov 16, 2010 7:03 pm Subject: Ran out of virtual memory |
gold... what version u have?
Happens to me too once in a while, maybe change renderer device or something. And hi |
Topic: What to do |
Bleeder91
Replies: 8
Views: 1475
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Forum: Projects Posted: Fri Sep 03, 2010 10:13 am Subject: What to do |
hehe, look in the reference in my last post. There's a piece of code in there that gives penetration. It's somewhat limited, but does what it's supposed to do.
Dropping bullets can be done with th ... |
Topic: What to do |
Bleeder91
Replies: 8
Views: 1475
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Forum: Projects Posted: Thu Sep 02, 2010 10:39 pm Subject: What to do |
Realistic weapons.. sounds.. not Unreal, you should call it Real
For Replication: Prepare yourself for a bumpy ride, cuz replication in Unreal sux. Here's a link to some info about it: The Complet ... |
Topic: WTF? |
Bleeder91
Replies: 3
Views: 956
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Forum: HelpDesk Posted: Sat Aug 28, 2010 11:38 am Subject: WTF? |
http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1282839463
btw, I'm from the future, check your post time and mine |
Topic: unreal wireless?? |
Bleeder91
Replies: 18
Views: 5250
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Forum: Unreal server setup, administration and troubleshooting Posted: Sat Aug 14, 2010 1:35 pm Subject: unreal wireless?? |
I BUMP THIS THREAD! MY problem is somewhat the opposite now, I can run my server wireless, but when i try to run it on ym computer, it fails. Log doesn't give any info about the problem.
ServerActors ... |
Topic: My Website |
Bleeder91
Replies: 2
Views: 889
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Forum: Projects Posted: Mon Aug 02, 2010 1:18 pm Subject: My Website |
lol again website rebuild, take a look, some screenies of the mappack im working on: http://bleeder91.webs.com/Map_Pack.htm |
Topic: CnS2 |
Bleeder91
Replies: 2
Views: 1079
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Forum: Projects Posted: Fri Jun 04, 2010 11:09 pm Subject: CnS2 |
Command 'n Skaarj: Tarydium Wars... lol... |
Topic: CnS2 |
Bleeder91
Replies: 2
Views: 1079
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Forum: Projects Posted: Tue Feb 09, 2010 5:44 pm Subject: CnS2 |
no offense, but gettin bored of that standard CnS map at yur serv hyper. XD
so ima go make another one, couldya run it for meh when its finished? :3
could add some more buildingz/troops too if you w ... |
Topic: Skillstinger V2 |
Bleeder91
Replies: 9
Views: 1875
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Forum: Projects Posted: Fri Jan 29, 2010 7:49 pm Subject: Skillstinger V2 |
lol, dunno if it works with 227, but i'll make a newer version when i have time |
Topic: Old Projects |
Bleeder91
Replies: 4
Views: 988
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Forum: Projects Posted: Fri Jan 29, 2010 8:44 am Subject: Old Projects |
import the things as .uc? never worked with that so i dont know XD
you could also load the packs in the editor, check the log to see what textures are missing, and then just make those textures. does ... |
Topic: I hate to lose... |
Bleeder91
Replies: 1
Views: 901
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Forum: HyperCoop Posted: Fri Nov 06, 2009 10:35 pm Subject: I hate to lose... |
...all my items/frags everytime the server restarts, one of the main reasons why i get bored on it. Isn't there anyway to fix this yet, like saving things in a .ini or something? else i would like to ... |
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