https://liandri.beyondunreal.com/w/index.php?feed=atom&deletedOnly=&limit=50&target=SO2C12&topOnly=&year=&month=
Liandri Archives - User contributions [en]
2016-03-14T03:52:03Z
From Liandri Archives
MediaWiki 1.17.0
https://liandri.beyondunreal.com/Unreal_Tournament
Unreal Tournament
2011-11-16T14:25:46Z
<p>SO2C12: /* Unofficial Windows */</p>
<hr />
<div>''Note: If you are seeking for the links to essential files, see the [[#Essential Files|Essential files section]].''<br />
<br />
'''Unreal Tournament''' is the first game in the [[Unreal Tournament series]] and the second game in the [[Unreal series]]. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 23, 1999.<br />
[[Image:unrealtournamentbox.jpg|thumb|right|225px]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! PC Release Date<br />
| November 23, 1999<br />
|-<br />
! PlayStation 2<br />
| October 21, 2000<br />
|-<br />
! Dreamcast<br />
| March 13, 2001<br />
|-<br />
! Engine Version<br />
| Unreal Engine 1<br />
|-<br />
! Epic Games Builds<br />
| 338-436<br />
|-<br />
! UTPG Builds<br />
| 440-451b<br />
|}<br />
<br />
{{clear}}<br />
==Intro==<br />
''In 2291, in an attempt to control violence among deep-space miners, the [[New Earth Government]] legalized no-holds-barred fighting. [[Liandri Mining Corporation]] working with the NEG established a series of leagues and bloody public exhibitions.''<br />
''The fight's popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise.''<br />
<br />
''The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a [[Liandri Grand Tournament|Grand Tournament]].''<br />
<br />
''Now it is 2341, fifty years have passed since the founding of [[Deathmatch]]. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best.''<br />
<br />
''To crush your enemies.''<br />
<br />
''To win the tournament.''<br />
<br />
==History==<br />
Unreal Tournament began life as an expansion pack for [[Unreal]]. When it was realized that the multi-player aspect of Unreal was popular and something that people sought after, Epic began working on a multiplayer expansion pack for the game to fix the problems with online play. At some point during its development, it became clear that the number and extent of the changes to the Unreal codebase that Epic was required to make made Unreal Tournament too incompatible with Unreal. Thus the expansion pack was broken off from Unreal and made into a standalone game. Unreal Tournament contains all of the content that Unreal had except for the maps and music. <br />
===Demo===<br />
The first publicly available version (Version 322) of the demo was released on 17 September 1999. A Version 321 was briefly and accidentally available the night before but was rapidly withdrawn. <br />
<br />
The Version 322 demo is for use with 3dfx video cards only. This early version of the demo omits [[DM-Tempest]].<br />
<br />
A [http://unreal.epicgames.com/files/DemoPatch322.exe patch] was provided to update Version 321 to 322. Two days later, a patch to the 3dfx-only demo was provided to correct a server crash that occurred whilst using the Web-based remote administration facility.<br />
<br />
The first full demo (and a patch to the 3dfx-only demo to convert it to the full demo) was released 28 September 1999. This took the demo to version 338. A Version 338a demo intended to test a server map change problem was accidentally released but rapidly disowned by Epic. The Version 338 demo is not compatible with the final version of the full demo.<br />
<br />
A final demo for Unreal Tournament was released on October 19 1999 [http://unreal.epicgames.com/oldnews2.htm Version 348 Demo release announcement] and contains 5 maps from the game; one map for each gametype. The demo has the maps [[CTF-Coret]], [[DM-Morpheus]], [[DM-Phobos]], [[DM-Tempest]], and [[DOM-Sesmar]].<br />
<br />
The Linux version of the Version 348 demo was released 20 October 1999.<br />
<br />
An additional patch to the Version 348 demo to fix a crash whilst playing back recorded demos was released 20 October 1999.<br />
<br />
An additional patch to update Version 348 servers was released 9 November 1999. Network compatability is unaffected by this patch.<br />
<br />
A history of the changes to the demos between the 3dfx-only demo and the final Version 348 demo is detailed [http://unreal.epicgames.com/demochangelog.txt here].<br />
<br />
===Release Details===<br />
*November 23, 1999 - '''Unreal Tournament''' (PC) - 2 CDs<br />
*January 19, 2000 - '''Unreal Tournament''' (Mac)<br />
*October 26, 2000 - '''Unreal Tournament''' (PS2) - 1 DVD<br />
*October 27, 2000 - '''Unreal Tournament GOTY''' (PC) - 2 CDs<br />
*March 14, 2001 - '''Unreal Tournament''' (DC) - 1 RD-Rom<br />
*March 21, 2001 - '''Unreal Tournament GOTY''' (Mac)<br />
*August 29, 2001 - [[Totally Unreal]] (PC) - 4 CDs<br />
*: Included [[Unreal Gold]], [[Unreal Tournament - GOTY]] and an [[Unreal Championship]]/[[Unreal 2]] preview disc<br />
*November 6, 2006 - [[Unreal Anthology]] (PC) - 1 DVD<br />
*: Included [[Unreal Gold]], [[Unreal Tournament - GOTY]], [[Unreal 2]], and [[UT2004]].<br />
*: Published by Midway Games, who took publishing rights from [[Atari]]<br />
<br />
===Reception===<br />
Unreal Tournament is still, arguably, the most popular [[Unreal series]] game ever released. It generated an enormous community and was many people's first multiplayer experience. <br />
<br />
On its release, Unreal Tournament was capable of using maps created for [[Unreal]]. The [[Unreal]] content was automatically replaced by Unreal Tournament content when running an [[Unreal]] DM map with one of the Unreal Tournament gametypes ([http://unreal.epicgames.com/oldnews2.htm Unreal Technology Announcements - Steve Polge 19 November 1999]). Mods like OldSkool Amp'd allowed players to play [[Unreal]] levels in Unreal Tournament, using original Unreal assets instead of substituting their Unreal Tournament counterparts.<br />
<br />
Although the graphical capabilities of the Unreal Tournament engine have long since been surpassed, it is still one of the most played games on the Internet (as of July 2007). This is due, in part, to its grounded gameplay and weapon balance.<br />
<br />
==Game Content==<br />
===Music===<br />
<br />
Although some tracks have more than one section (And are listed appropriately) it's important to note the extra sections are never played within the game itself. However, using a Module Player, such as XMPlay, one can listen to the extra sections.<br />
<br />
{| class="wikitable"<br />
|+ Tracks<br />
|-<br />
! Title !! Filename !! Sections !! Example Use !! Author<br />
|-<br />
| Botpack #9(By Michiel) || Botmca9 || 1 || [[DM-Phobos]] || [[Michiel van den Bos]]<br />
|-<br />
| BotMCA#10 (By Michiel)|| Botpck10 || 1 || [[DM-Tempest]] || Michiel van den Bos<br />
|-<br />
| Cannonade || Cannon || 1 || [[DOM-Condemned]] || Michiel van den Bos[?]<br />
|-<br />
| Colossus (Michiel) || Colossus || 1 || [[AS-Rook]] || Michiel van den Bos<br />
|-<br />
| The Course || Course || 1 || [[DM-CurseII|DM-Curse][]] || Michiel van den Bos<br />
|-<br />
| Room of Champions || Credits || 1 || Unused || [[Alexander Brandon]] & Michiel van den Bos<br />
|-<br />
| Ending || Ending || 1 || Trophy Room || Alexander Brandon<br />
|-<br />
| Unreal Add-on (Enigma) || Enigma || 1 || [[DOM-Cryptic]] || Basehead ([[Dan Gardopée]])<br />
|-<br />
| FireBreath || firebr || 1 || [[CTF-Coret]] || Teque ([[Tero Kostermaa]]) & Nitro ([[Kaj-Eerik Komppa]])<br />
|-<br />
| Foregone Destruction || Foregone || 1 || [[CTF-Face]] || Michiel van den Bos<br />
|-<br />
| Go Down || Godown || 1 || [[DM-Deck16II|DM-Deck16][]] || Alexander Brandon<br />
|-<br />
| Lock || Lock || 1 || [[DM-KGalleon]] || Alexander Brandon[?]<br />
|-<br />
| Mechanism Eight || Mech8 || 2 || [[DM-Zeto]] || Necros ([[Andrew Sega]])<br />
|-<br />
| Mission Landing || Mission || 1 || [[AS-Overlord]] || Michiel van den Bos<br />
|-<br />
| Nether Animal || Nether || 1 || [[DM-Fetid]] || Michiel van den Bos[?]<br />
|-<br />
| Organic || Organic || 1 || Unused || Alexander Brandon<br />
|-<br />
| Phantom || Phantom || 1 || [[DM-Barricade]] || Michiel van den Bos & Alexander Brandon<br />
|-<br />
| Razorback // Unreal Mix|| Razor-ub || 2 || [[DM-Liandri]] || Skaven ([[Peter Hajba]])<br />
|-<br />
| Run || Run || 1 || [[DM-Conveyor]] || Michiel van den Bos<br />
|-<br />
| Save Me || SaveMe || 1 || [[DM-Morpheus]] || Alexander Brandon<br />
|-<br />
| Save Me G-Mix || Savemeg || 1 || Unused || Alexander Brandon<br />
|-<br />
| Unreal Add-on (Seeker) || Seeker || 1 || [[CTF-November]] || Basehead (Dan Gardopée)<br />
|-<br />
| Unreal Add-on (Seeker2) || Seeker2 || 1 || [[CTF-Noxion16]] || Basehead (Dan Gardopée)<br />
|-<br />
| Skyward Fire || Skyward || 1 || [[CTF-LavaGiant]] || Michiel van den Bos<br />
|-<br />
| Into the Darkness || Strider || 1 || [[DM-Stalwart]] || Alexander Brandon<br />
|-<br />
| Superfist || Suprfist || 1 || [[DM-HealPodII|DM-HealPod][]] || Alexander Brandon<br />
|-<br />
| Underworld 2 || UnWorld2 || 1 || [[DOM-Sesmar]] || Alexander Brandon<br />
|-<br />
| Unreal Tournament Menu || utmenu23 || 1 || Menu Screen || Alexander Brandon<br />
|-<br />
| Unreal Tournament Title || UTtitle || 1 || [[CityIntro]] || Michiel van den Bos<br />
|-<br />
| Three Wheels Turning || Wheels || 1 || [[CTF-CybrosisII|CTF-Cybrosis][]] || Alexander Brandon<br />
|}<br />
<br />
===Weapons===<br />
*[[Translocator]]<br />
*[[Impact Hammer]]<br />
*[[Chainsaw]]<br />
*[[Enforcer]]<br />
*[[Bio Rifle]]<br />
*[[Shock Rifle]]<br />
*[[Pulse Gun]]<br />
*[[Ripper]]<br />
*[[Minigun]]<br />
*[[Flak Cannon]]<br />
*[[Rocket Launcher]]<br />
*[[Sniper Rifle]]<br />
*[[Redeemer]]<br />
<br />
===Powerups===<br />
*[[Thigh Pads]]<br />
*[[Body Armor]]<br />
*[[Shield Belt]]<br />
*[[AntiGrav Boots]]<br />
*[[Damage Amplifier]]<br />
*[[Invisibility]]<br />
<br />
===Races===<br />
*[[Necris]]<br />
*[[Humans]]<br />
*[[The Corrupt|Robots]]<br />
*[[Skaarj Hybrid|Skaarj-Human Hybrids]] (UT:GOTY)<br />
<br />
===Teams===<br />
<br />
*[[Necris Black Legion|Black Legion]]<br />
*[[Blood Reavers]]<br />
*[[Dark Phalanx]]<br />
*[[Iron Guard]]<br />
*[[Iron Skull]]<br />
*[[Metal Guard]]<br />
*[[Raw Steel]]<br />
*[[Red Claw]]<br />
*[[The Corrupt]]<br />
*[[Thunder Crash]]<br />
*[[Venom]]<br />
<br />
===Characters===<br />
*[[Malcolm]]<br />
*[[Xan]]<br />
===Gametypes===<br />
*[[Deathmatch]]<br />
*[[Team Deathmatch]]<br />
*[[Capture The Flag]]<br />
*[[Assault]]<br />
*[[Domination]]<br />
*[[Last Man Standing]]<br />
<br />
===Maps===<br />
{| class="list" width="100%"<br />
|-<br />
! Assault<br />
|-<br />
|<br />
* [[AS-Frigate]]<br />
* [[AS-Guardia]]<br />
* [[AS-HiSpeed]]<br />
|<br />
* [[AS-Mazon]]<br />
* [[AS-OceanFloor]]<br />
* [[AS-Overlord]]<br />
|<br />
* [[AS-Rook]]<br />
|-<br />
! Capture the Flag<br />
|-<br />
|<br />
* [[CTF-Beatitude]] (BP4)<br />
* [[CTF-Command]]<br />
* [[CTF-Coret]]<br />
* [[CTF-CybrosisII|CTF-Cybrosis][]] (BP1)<br />
* [[CTF-Darji16]] (BP1)<br />
* [[CTF-Dreary]]<br />
* [[CTF-EpicBoy]] (BP4)<br />
* [[CTF-EternalCave]]<br />
* [[CTF-Face-SE]] (BP4)<br />
* [[CTF-Face]]<br />
|<br />
* [[CTF-FaceII|CTF-Face][]] (BP3)<br />
* [[CTF-Gauntlet]]<br />
* [[CTF-HallOfGiants]] (BP2)<br />
* [[CTF-High]] (BP3)<br />
* [[CTF-Hydro16]] (BP1)<br />
* [[CTF-Kosov]] (BP3)<br />
* [[CTF-LavaGiant]]<br />
* [[CTF-Niven]]<br />
* [[CTF-November]]<br />
* [[CTF-Noxion16]] (BP1)<br />
|<br />
* [[CTF-Nucleus]] (BP3)<br />
* [[CTF-Orbital]] (BP2)<br />
* [[CTF-Phalanx]] (DC/PS2 exclusive)<br />
* [[CTF-Ratchet]] (BP4)<br />
* [[CTF-Sepulchre]] (DC/PS2 exclusive)<br />
* [[CTF-Spirito]] (DC/PS2 exclusive)<br />
* [[CTF-StormFront]] (DC/PS2 exclusive)<br />
* [[CTF-Sundial]] (DC/PS2 exclusive)<br />
* [[CTF-Tutorial]]<br />
|-<br />
! Deathmatch<br />
|-<br />
|<br />
* [[DM-Ablee]] (console)<br />
* [[DM-Agony]] (BP1)<br />
* [[DM-ArcaneTemple]] (BP1)<br />
* [[DM-Babylon]] (DC exclusive)<br />
* [[DM-Barricade]]<br />
* [[DM-Bishop]] (BP4)<br />
* [[DM-BlockParty]] (DC exclusive)<br />
* [[DM-Brickyard]] (DC/PS2 exclusive)<br />
* [[DM-CanyonFear]] (DC/PS2 exclusive)<br />
* [[DM-Closer]] (BP4)<br />
* [[DM-Coagulate]] (PS2 exclusive)<br />
* [[DM-Codex]]<br />
* [[DM-ColdSteelPressure]] (DC exclusive)<br />
* [[DM-Conveyor]]<br />
* [[DM-Core]] (DC/PS2 exclusive)<br />
* [[DM-Crane]] (BP3)<br />
* [[DM-CurseII|DM-Curse][]]<br />
* [[DM-CybrosisII|DM-Cybrosis][]] (BP1)<br />
* [[DM-Damnation]] (DC exclusive)<br />
* [[DM-Deck16II|DM-Deck16][]]<br />
* [[DM-Depot]] (DC exclusive)<br />
* [[DM-Dust]] (DC exclusive)<br />
* [[DM-Fetid]]<br />
* [[DM-Flux]] (DC/PS2 exclusive)<br />
|<br />
* [[DM-Fractal]]<br />
* [[DM-GearBox]] (DC exclusive)<br />
* [[DM-Girder]] (DC exclusive)<br />
* [[DM-Google]] (DC exclusive)<br />
* [[DM-Gothic]]<br />
* [[DM-Grinder]]<br />
* [[DM-Grit-TOURNEY]] (BP4)<br />
* [[DM-Halberd]] (DC exclusive)<br />
* [[DM-HealPodII|DM-HealPod][]] (BP1)<br />
* [[DM-Hood]] (PS2 exclusive)<br />
* [[DM-HyperBlast]]<br />
* [[DM-Industrial]] (DC exclusive)<br />
* [[DM-Infernal]] (DC exclusive)<br />
* [[DM-Instinct]] (DC exclusive)<br />
* [[DM-KGalleon]]<br />
* [[DM-Liandri]]<br />
* [[DM-Loathing]] (DC/PS2 exclusive)<br />
* [[DM-Malevolence]] (BP1)<br />
* [[DM-Megaplex]] (DC exclusive)<br />
* [[DM-Melnori]] (console)<br />
* [[DM-MojoII|DM-Mojo][]] (BP1)<br />
* [[DM-MorbiasII|DM-Morbias][]]<br />
* [[DM-Morpheus]]<br />
* [[DM-Nebula]] (DC exclusive)<br />
|<br />
* [[DM-NeoTokyo]] (DC exclusive)<br />
* [[DM-Oblivion]]<br />
* [[DM-Outskirts]] (DC exclusive)<br />
* [[DM-Paladin]] (DC exclusive)<br />
* [[DM-Pantheon]] (DC exclusive)<br />
* [[DM-Peak]]<br />
* [[DM-Phobos]]<br />
* [[DM-Pressure]]<br />
* [[DM-Pyramid]]<br />
* [[DM-Sector9]] (DC exclusive)<br />
* [[DM-ShrapnelII|DM-Shrapnel][]] (BP1)<br />
* [[DM-Singularity]] (DC exclusive)<br />
* [[DM-Sorayama]] (DC/PS2 exclusive)<br />
* [[DM-SpaceNoxx]] (BP3)<br />
* [[DM-Stalwart]]<br />
* [[DM-StalwartXL]]<br />
* [[DM-StationControl]] (DC exclusive)<br />
* [[DM-Tempest]]<br />
* [[DM-Turbine]]<br />
* [[DM-Tutorial]]<br />
* [[DM-Underlord]] (DC exclusive)<br />
* [[DM-Viridian-TOURNEY]] (BP4)<br />
* [[DM-Zeto]]<br />
|-<br />
! Domination<br />
|-<br />
|<br />
* [[DOM-Bullet]] (BP4)<br />
* [[DOM-Cidom]] (BP4)<br />
* [[DOM-Cinder]]<br />
* [[DOM-Coagulate]] (DC exclusive)<br />
* [[DOM-Condemned]]<br />
* [[DOM-Cryptic]]<br />
|<br />
* [[DOM-Gearbolt]]<br />
* [[DOM-Ghardhen]]<br />
* [[DOM-Hood]] (DC exclusive)<br />
* [[DOM-Lament]]<br />
* [[DOM-LamentII|DOM-Lament][]] (BP4)<br />
* [[DOM-Leadworks]]<br />
|<br />
* [[DOM-MetalDream]]<br />
* [[DOM-Olden]]<br />
* [[DOM-Osiris]] (DC/PS2 exclusive)<br />
* [[DOM-Sesmar]]<br />
* [[DOM-Tutorial]]<br />
* [[DOM-WolfsBay]] (BP4)<br />
|}<br />
<br />
===Single-Player Mode===<br />
<br />
Check the [[UT Single Player]] page for details.<br />
<br />
==Essential Files==<br />
Here you will find all the links to the downloads of the essential files for your Unreal Tournament installation.<br />
<br />
===Patches===<br />
<br />
====Official Windows====<br />
*[http://www.fileplanet.com/51913/50000/fileinfo/Unreal-Tournament-v436-Patch UT 436 Patch] - for retail version. Not needed for Unreal Anthology users.<br />
*[http://www.fileplanet.com/51923/50000/fileinfo/UT-Standalone-Server-Upgrade-v436 UT 436 Dedicated Server Package] - standalone dedicated server package.<br />
*[http://www.fileplanet.com/51915/50000/fileinfo/UT-Upgrade-v436---Special-Patch UT 436 NoDelta Patch] - if you have CD reading problems, or obtained it bundled, this is for you.<br />
*[http://www.shacknews.com/file/299/unreal-tournament-v436-denial-of-service-fix UT Denial of Service Patch] - this fix causes the UT server to correctly process ICMP port unreachable messages, and disconnect any connection it receives one for. This solves the Windows 2000 creeping ping problem and a denial of service attack. Users not running UT servers do not need to apply this patch.<br />
*[http://www.shacknews.com/file/1020/unreal-tournament-436-opengl-fix Epic's Updated OpenGL Renderer] - Updated OpenGLDrv.dll for Unreal Tournament. Official, but not as good as the UTGLR renderers.<br />
<br />
====Unofficial Windows====<br />
*[http://www.oldunreal.com/utpatches.html Oldunreal Multimedia Patches for UnrealTournament] - Multimedia patches, which include updates both for graphics and sound. This update adds support for OpenAL and FMOD sound systems. '''Note''': Use this before adding the enhanced OpenGL and D3D renderers.<br />
*[http://www.cwdohnal.com/utglr/ Enhanced Renderers for Unreal Tournament] - updates the OpenGL and D3D renderers to the latest versions. Highly recommended. '''Note''': Add this after using the Oldunreal Multimedia Patches. [http://www.cwdohnal.com/utglr/newsarchive.html D3D8 here.] <br />
*[http://kentie.net/article/d3d10drv/ D3D10 Renderers for Unreal engine] - latest D3D renderers for DirectX10 and DirectX11 on Windows Vista and later. See [http://kentie.net/article/d3d10drv/#installation details] for installation.<br />
<br />
====Linux====<br />
*[http://www.fileplanet.com/51925/50000/fileinfo/UT-Full-v436-%5BLinux%5D UT 436 Linux Full] - a Linux installer for the retail Unreal Tournament version.<br />
*[http://www.fileplanet.com/51926/50000/fileinfo/UT-Patch-v436-%5BLinux%5D UT 436 Linux Patch] - use after installing Unreal Tournament with the UT 436 Linux Full installer.<br />
*[http://www.fileplanet.com/53081/50000/fileinfo/Unreal-Tournament-GotY-v436-%5BLinux-Beta%5D UT 436 Linux GOTY Install] - a Linux installer for the retail Unreal Tournament: Game of the Year Edition.<br />
*[http://www.fileplanet.com/110676/110000/fileinfo/UT-Denial-of-Service-Fix UT Denial of Service Patch] - this is the Linux server patch that addresses the same problems as the Windows fix. UT server admins are encouraged to apply this patch.<br />
<br />
====Macintosh====<br />
*[http://www.fileplanet.com/51956/50000/fileinfo/Unreal-Tournament-v436-Patch-%5BMacintosh%5D UT 436 Mac Patch] - Requires retail PC version of Unreal Tournament.<br />
<br />
===Bonus Packs===<br />
Official Epic Bonus Packs. For the contents, see the [[#Bonus Content|Bonus Content section]].<br />
<br />
*[http://www.fileplanet.com/38078/30000/fileinfo/Unreal-Tournament-Bonus-Pack UT Bonus Pack 1] - also called Epic Bonus Pack. If you have the GOTY edition, you do not need this pack.<br />
*[http://www.fileplanet.com/81726/80000/fileinfo/Unreal-Tournament-Bonus-Pack-#2-%5BDigital-Extremes%5D UT Bonus Pack 2] - also called Digital Extremes pack. If you have the GOTY edition, you do not need this pack. '''Note''': Do '''not''' overwrite the ''de.u'' package as this will lead to network incompatibility.<br />
*[http://www.fileplanet.com/43180/40000/fileinfo/Unreal-Tournament-Bonus-Pack-#3-%5BInoxx%5D UT Bonus Pack 3] - also called Inoxx Map pack. If you have the GOTY edition, you do not need this pack.<br />
*[http://www.fileplanet.com/53827/50000/fileinfo/Unreal-Tournament-Bonus-Pack-#4-%5BUMOD-installer%5D UT Bonus Pack 4] - also called The Christmas 2000 Pack. Use [http://www.fileplanet.com/53821/50000/fileinfo/Unreal-Tournament-Bonus-Pack-#4-%5BZip-installer%5D this] version if .umod files don't work.<br />
<br />
===Demos===<br />
*[http://www.fileplanet.com/29108/20000/fileinfo/Unreal-Tournament-Demo-v348-Full-%28Windows%29 Windows v348 Demo]<br />
*[http://www.fileplanet.com/29122/20000/fileinfo/Unreal-Demo-v348-%28Linux%29 Linux v348 Demo]<br />
*[http://www.fileplanet.com/30335/30000/fileinfo/Unreal-Tournament-Demo-v348-%28Macintosh%29 Mac v348m2 Demo]<br />
*[http://www.fileplanet.com/32148/30000/fileinfo/Unreal-Tournament-Macintosh-Demo-v348m4-Patch Mac v348m4 Demo Patch]<br />
<br />
===Other===<br />
====EAX Patches====<br />
*[http://www.gamefront.com/files/898909/uteaxsys.zip Unreal Tournament EAX Patch]. In order to use the EAX sound enhancements, you will have to download and install this patch first.<br />
*[http://www.gamefront.com/files/898907/uteaxctf.zip Unreal Tournament EAX-enhanced CTF Levels]. Install this '''after''' installing the EAX patch.<br />
*[http://www.gamefront.com/files/898908/uteaxdm.zip Unreal Tournament EAX-enhanced DM Levels]. Install this '''after''' installing the EAX patch.<br />
<br />
====S3TC Textures====<br />
*[http://www.uttexture.com/UT/Website/Downloads/Textures/Textures.htm High Resolution Textures]. Replace client-side textures with the S3TC-compressed ones to get a lot more world detail. For all compilations of Unreal Tournament. '''Note:''' do not use these server-side.<br />
<br />
==Bonus Content==<br />
===Bonus Pack 1===<br />
Released 25 February 2000 by Epic.<br />
<br />
Included:<br />
*Three new models, a package containing six related mutators, and 11 [[#Maps|maps]].<br />
====Models====<br />
* [[Skaarj Hybrid]]<br />
* [[Nali]]<br />
* [[Nali Cow#Unreal Tournament|Nali WarCow]]<br />
<br />
====Mutators====<br />
*[[Relic of Strength]]<br />
*[[Relic of Regeneration]]<br />
*[[Relic of Defense]]<br />
*[[Relic of Speed]]<br />
*[[Relic of Redemption]]<br />
*[[Relic of Vengeance]]<br />
<br />
===Bonus Pack 2===<br />
Released 4 Jan 2000 by Digital Extremes.<br />
<br />
Included:<br />
*Three new mutators and two [[#Maps|maps]].<br />
====Mutators====<br />
*Volatile Ammo Mutator<br />
*Team Beacon<br />
*Volatile Weapon<br />
<br />
===Bonus Pack 3===<br />
Also called the Inoxx Pack. Released 11-May-2000 by Epic. All of the content in this pack was created by Cedric "Inoxx" Fiorentino.<br />
<br />
Included:<br />
*Two texture packs and six [[#Maps|maps]].<br />
<br />
===Bonus Pack 4===<br />
Released 23 December 2000 by Epic.<br />
<br />
Included:<br />
*Two new models, two texture packs and twelve new [[#Maps|maps]].<br />
====Models====<br />
*[[Xan Kriegor|Xan - Mark II]]<br />
*[[WarBoss]]<br />
<br />
==UTPG==<br />
[[UTPG]] is a group of people that continued Epic's work of making Unreal Tournament patches after [[Epic Games|Epic]] released it's final, official patch: Patch 436. More information is on the [[UTPG]] page and by going to their website at [http://www.utpg.org http://www.utpg.org].<br />
<br />
==User Created Content==<br />
{{sectstub}}<br />
Over time, fans have created many modifications for Unreal Tournament which include mutators, gameplay altrerations, and even single-player campaigns, which in some cases are loosely based on the original storyline of [[Unreal]]. <br />
<br />
===Single Player Campaign Mods===<br />
====Released====<br />
*'''Operation Na Pali'''<br />
<!-- to be expanded later --><br />
*'''Xidia Gold'''<br />
<!-- to be expanded later --><br />
*'''Seven Bullets'''<br />
<!-- to be expanded later --><br />
*'''Nali Chronicles'''<br />
<!-- to be expanded later --><br />
*'''Legacy'''<br />
<!-- to be expanded later --><br />
*'''Project Zephon'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: First Day (Pt.1)'''<br />
====In Production====<br />
*'''Residual Decay (for UT and Unreal 277 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Dead Cell (for UT and Unreal 277 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Unannounced Skytown Reduxx reboot'''<br />
<!-- to be expanded later --><br />
*'''Unannounced Seven Bullets "Special Edition"'''<br />
<!-- to be expanded later --><br />
*'''Excessive Unreal 2: Batshit Insane'''<br />
<!-- to be expanded later --><br />
*'''Firestorm (UT, Unreal, Unreal 227 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: Interloper (Pt.2)'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: (Pt.3)'''<br />
<!-- to be expanded later --><br />
*'''The Chosen One'''<br />
<!-- to be expanded later --><br />
<br />
==Trivia==<br />
*Unreal Tournament was originally planned as an expansion pack to Unreal, but was later made into a full game.<br />
*An easter egg in the ending sequence reveals that there were five [[Liandri Grand Tournament]] winners before [[Xan Kriegor]]. They are named (in chronological order): Green Marine, Roan Terg, Magnus, Geos Dryon and Pariah. It seems that the winners' names are actually nicknames of Epic staff. Green Marine comes from Brandon "Green Marine" Reinhart, one of the programmers.<br />
<br />
==Previews and Reviews==<br />
*[http://www.gamespot.com/pc/action/unrealtournament/index.html?tag=result;title;2 GameSpot (9.5/10)]<br />
<br />
==References==<br />
{{sectstub}}<br />
==See Also==<br />
*[[Totally Unreal]]<br />
*[[Unreal Tournament 2003]]<br />
*[[Unreal Tournament 2004]]<br />
*[[Unreal Tournament 3]]<br />
<br />
<br />
[[Category:Games]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Pressure
DM-Pressure
2011-11-11T16:40:38Z
<p>SO2C12: /* Weapons */</p>
<hr />
<div>{{QuoteSource|The booby trap is a time honored tradition and a favorite among Tournament viewers. Many Liandri mining facilities offer such ‘interactive’ hazards.|Unreal Tournament|Unreal Tournament}}<br />
<br />
A [[DeathMatch]] map of [[Unreal Tournament]]. <br />
<br />
[[Image:DM-Pressure.jpg|thumb|right|250px|DM-Pressure]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Pressure<br />
|-<br />
! Authors<br />
| [[Juan Pancho ' XceptOne ' Eekels]]<br />
|-<br />
! Players<br />
| 4-12<br />
|-<br />
! Music<br />
| Firebr<br />
|-<br />
! LevelEnterText<br />
| GET THEM INTO THE PRESSURE CHAMBER !!<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[DeathMatch]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 4 || <br />
|-<br />
| [[Sniper Rifle]] || 1 || 3 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 5 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 13 || <br />
|-<br />
| [[Health Pack]] || 15 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 4<br />
|-<br />
| Playerstarts || 17<br />
|}<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed an Unreal razor ammo (above the shock rifle) which UT replaces with its own.</div>
SO2C12
https://liandri.beyondunreal.com/DOM-Leadworks
DOM-Leadworks
2011-11-11T16:40:05Z
<p>SO2C12: /* Pickups */</p>
<hr />
<div>{{QuoteSource|An old Leadworks on the wrong side of the tracks is an excellent place for war. You can expect molten lead still pooled in some areas of this facility. Step lightly if you plan on being effective.|UT|UT}}<br />
<br />
[[Image:DOM-Leadworks.jpg|thumb|right|250px|DOM-Leadworks]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Leadworks<br />
|-<br />
! Authors<br />
| [[Elliot "Myscha" Cannon]]<br />
|-<br />
! Players<br />
| 6-12<br />
|-<br />
! Music<br />
| Nether<br />
|-<br />
! LevelEnterText<br />
| Entering the Southside Leadworks<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Domination]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 2 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 4 || <br />
|-<br />
| [[Minigun]] || 2 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Pack]] || 18 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|-<br />
| [[Invisibility]] || 1 ||<br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 11<br />
|-<br />
| Control Point || 3<br />
|}<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed the invisibility of Unreal which UT replaces with its own.</div>
SO2C12
https://liandri.beyondunreal.com/DOM-Leadworks
DOM-Leadworks
2011-11-11T16:39:08Z
<p>SO2C12: </p>
<hr />
<div>{{QuoteSource|An old Leadworks on the wrong side of the tracks is an excellent place for war. You can expect molten lead still pooled in some areas of this facility. Step lightly if you plan on being effective.|UT|UT}}<br />
<br />
[[Image:DOM-Leadworks.jpg|thumb|right|250px|DOM-Leadworks]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Leadworks<br />
|-<br />
! Authors<br />
| [[Elliot "Myscha" Cannon]]<br />
|-<br />
! Players<br />
| 6-12<br />
|-<br />
! Music<br />
| Nether<br />
|-<br />
! LevelEnterText<br />
| Entering the Southside Leadworks<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Domination]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 2 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 4 || <br />
|-<br />
| [[Minigun]] || 2 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Pack]] || 18 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 11<br />
|-<br />
| Control Point || 3<br />
|}<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed the invisibility of Unreal which UT replaces with its own.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Pyramid
DM-Pyramid
2011-11-11T16:38:22Z
<p>SO2C12: </p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Floating Pyramid<br />
| description = <br />
| mapimage = DM-Pyramid.jpg<br />
| imagedesc = DM-Pyramid<br />
| author = [[Cedric 'Inoxx' Fiorentino]]<br />
| players = 8<br />
| music = Mech8<br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
== Weapons & Pickups ==<br />
=== Weapons ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;" <br />
|-<br />
!width="100"|Weapon<br />
!width="60"|Count<br />
!width="60"|Ammo<br />
!width="350"|Ammo Location<br />
|-<br />
| [[BioRifle]] || 1 || 2 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 2 || <br />
|-<br />
| [[Ripper]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 2 || <br />
|-<br />
|}<br />
<br />
=== Pickups ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="165"|Pickup<br />
!width="60"|Count<br />
!width="350"|Location<br />
|-<br />
| [[Health#Unreal_Tournament|Health Pack]] || 4 || <br />
|-<br />
| [[Armor#Unreal_Tournament|Body Armor]] || 1 || <br />
|-<br />
| [[Jump Boots]] || 1 || Below the pyramid.<br />
|-<br />
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 || Below the pyramid.<br />
|-<br />
| [[Invisibility]] || 1 || In a glitched, unreachable area.<br />
|-<br />
| [[Damage Amplifier|UDamage]] || 1 || Below the pyramid.<br />
|-<br />
|}<br />
<br />
== Strategy ==<br />
* The lower part of the middle tube, where all the powerups are, is an excellent chance to get some free frags or just lower your foes frag counts.<br />
* Knockback weapons are very useful in this map, especially if there're some people near the ledges of a level.<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed the invisibility of Unreal which UT replaces with its own.<br />
<br />
== External links ==<br />
* [http://replay.web.archive.org/20031026081211/http://www.planetunreal.com/inoxx/maps/pyramid.htm DM-Pyramid history by Inoxx]<br />
<br />
[[Category:Deathmatch maps|Pyramid]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Pyramid
DM-Pyramid
2011-11-11T16:37:38Z
<p>SO2C12: </p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Floating Pyramid<br />
| description = <br />
| mapimage = DM-Pyramid.jpg<br />
| imagedesc = DM-Pyramid<br />
| author = [[Cedric 'Inoxx' Fiorentino]]<br />
| players = 8<br />
| music = Mech8<br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
== Weapons & Pickups ==<br />
=== Weapons ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;" <br />
|-<br />
!width="100"|Weapon<br />
!width="60"|Count<br />
!width="60"|Ammo<br />
!width="350"|Ammo Location<br />
|-<br />
| [[BioRifle]] || 1 || 2 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 2 || <br />
|-<br />
| [[Ripper]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 2 || <br />
|-<br />
|}<br />
<br />
=== Pickups ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="165"|Pickup<br />
!width="60"|Count<br />
!width="350"|Location<br />
|-<br />
| [[Health#Unreal_Tournament|Health Pack]] || 4 || <br />
|-<br />
| [[Armor#Unreal_Tournament|Body Armor]] || 1 || <br />
|-<br />
| [[Jump Boots]] || 1 || Below the pyramid.<br />
|-<br />
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 || Below the pyramid.<br />
|-<br />
| [[Invisibility]] || 1 || In a glitched, unreachable area.<br />
|-<br />
| [[Damage Amplifier|UDamage]] || 1 || Below the pyramid.<br />
|-<br />
|}<br />
<br />
== Strategy ==<br />
* The lower part of the middle tube, where all the powerups are, is an excellent chance to get some free frags or just lower your foes frag counts.<br />
* Knockback weapons are very useful in this map, especially if there're some people near the ledges of a level.<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed the invisibility of Unreal which UT replaces with its own.<br />
<br />
<br />
== External links ==<br />
* [http://replay.web.archive.org/20031026081211/http://www.planetunreal.com/inoxx/maps/pyramid.htm DM-Pyramid history by Inoxx]<br />
<br />
[[Category:Deathmatch maps|Pyramid]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Pressure
DM-Pressure
2011-11-11T16:36:24Z
<p>SO2C12: </p>
<hr />
<div>{{QuoteSource|The booby trap is a time honored tradition and a favorite among Tournament viewers. Many Liandri mining facilities offer such ‘interactive’ hazards.|Unreal Tournament|Unreal Tournament}}<br />
<br />
A [[DeathMatch]] map of [[Unreal Tournament]]. <br />
<br />
[[Image:DM-Pressure.jpg|thumb|right|250px|DM-Pressure]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Pressure<br />
|-<br />
! Authors<br />
| [[Juan Pancho ' XceptOne ' Eekels]]<br />
|-<br />
! Players<br />
| 4-12<br />
|-<br />
! Music<br />
| Firebr<br />
|-<br />
! LevelEnterText<br />
| GET THEM INTO THE PRESSURE CHAMBER !!<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[DeathMatch]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 3 || <br />
|-<br />
| [[Sniper Rifle]] || 1 || 3 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 5 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 13 || <br />
|-<br />
| [[Health Pack]] || 15 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 4<br />
|-<br />
| Playerstarts || 17<br />
|}<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed an Unreal razor ammo (above the shock rifle) which UT replaces with its own.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Fractal
DM-Fractal
2011-11-11T16:35:26Z
<p>SO2C12: /* Trivia */</p>
<hr />
<div>{{Infobox Map<br />
| title = Fractal Reactor<br />
| description = LMC public polls have found that the majority of Tournament viewers enjoy fights in ‘Real Life’ locations. This converted plasma reactor is one such venue. Fighters should take care, as the plasma energy beams will become accessible through the ‘Fractal Portal’ if any of the yellow LED triggers on the floor are shot.<br />
| mapimage = DM-Fractal.jpg<br />
| imagedesc = DM-Fractal<br />
| author = [[Dave Ewing]]<br />
| players = 2-4<br />
| music = Mech8<br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
This map is a, somewhat, small brother to the [[Recurring maps#Morbias|Morbias series]]. It has two floors, lifts going to the superior floor, and an interesting powerup in the middle area. But that's where the similarities end. The lift passages are thin, the upper floor has small cover areas, there's the Shock Rifle, and, perhaps, the most important twist is that, in the lower floor, there are several interruptors. When one of them is shot, the trap below the Shield Belt opens, and everyone who falls through it, normally, gets gibbed by the Reactor rays at the top of the map.<br />
<br />
== Weapons & Pickups ==<br />
=== Weapons ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;" <br />
|-<br />
!width="100"|Weapon<br />
!width="60"|Count<br />
!width="60"|Ammo<br />
!width="350"|Ammo Location<br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || In the lower floor.<br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || In the upper floor.<br />
|-<br />
|}<br />
<br />
=== PickUps ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="165"|Pickup<br />
!width="60"|Count<br />
!width="350"|Location<br />
|-<br />
| [[Health#Unreal_Tournament|Health Pack]] || 4 || <br />
|-<br />
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 || At the top of the trap.<br />
|-<br />
|}<br />
<br />
== Strategy ==<br />
* Take advantage of the Shock Rifle's combo damage in the small passages.<br />
* Learn when to use the traps to give your opponent a score disadvantage.<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed an Unreal shieldbelt which UT replaces with its own.<br />
<br />
<br />
[[Category:Deathmatch maps|Fractal]]<br />
[[Category:Unreal Tournament maps]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Barricade
DM-Barricade
2011-11-11T16:34:44Z
<p>SO2C12: /* Trivia */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Orion's Barricade<br />
| description = A mysterious and ancient alien castle that hovers above an electrical storm, Orion's Barricade makes for a delightfully dangerous arena of battle.<br />
| mapimage = DM-Barricade.jpg<br />
| imagedesc = DM-Barricade<br />
| author = [[Cliff Bleszinski]]<br />
| players = 6-12<br />
| music = Phantom<br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
== Weapons & Pickups ==<br />
=== Weapons ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;" <br />
|-<br />
!width="100"|Weapon<br />
!width="60"|Count<br />
!width="60"|Ammo<br />
!width="350"|Ammo Location<br />
|-<br />
| [[BioRifle]] (PC) || 1 || 2 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 2 || <br />
|-<br />
| [[Ripper]] || 2 || 2 || <br />
|-<br />
| [[Minigun]] (PC) || 1 || 1 || <br />
|-<br />
| [[Minigun]] (Console) || 2 || 3 || The above, plus where the Biorifle is in the PC version.<br />
|-<br />
| [[Flak Cannon]] || 2 || 5 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Sniper Rifle]] || 1 || 4 || <br />
|-<br />
| [[Redeemer]] || 1 || - || Outside, at the top of the small tower between the two large towers. (See also Trivia)<br />
|-<br />
|}<br />
<br />
=== PickUps ===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="165"|Pickup<br />
!width="60"|Count<br />
!width="350"|Location<br />
|-<br />
| [[Health#Unreal_Tournament|Health Vial]] || 20 || <br />
|-<br />
| [[Health#Unreal_Tournament|Health Pack]] || 7 || <br />
|-<br />
| [[Health#Unreal_Tournament|Big Keg O' Health]] || 1 || <br />
|-<br />
| [[Armor#Unreal_Tournament|Body Armor]] || 2 || <br />
|-<br />
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 || <br />
|-<br />
| [[Invisibility]] || 1 || <br />
|-<br />
| [[Jump Boots]] || 4 || <br />
|-<br />
| [[Damage Amplifier|UDamage]] || 1 || See Trivia.<br />
|-<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* The console versions replace the Redeemer and BioRifle (weapon and ammo) with Damage Amplifier and Minigun, (weapon and ammo) respectively.<br />
* Actually the mapper placed an Unreal invisibility which UT replaces with its own.<br />
<br />
<br />
[[Category:Deathmatch maps|Barricade]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Zeto
DM-Zeto
2011-11-11T16:33:57Z
<p>SO2C12: </p>
<hr />
<div>{{QuoteSource|Liandri Corp., in an attempt to recoup financial losses from a failed research station on the arctic moon of Coret, has converted this frozen outpost into a Tournament arena.|Unreal Tournament|Unreal Tournament}}<br />
<br />
A [[DeathMatch]] map of [[Unreal Tournament]]. In the SP ladder, it is the second to last level, found in the Challenge section.<br />
<br />
[[Image:FC-Zeto.jpg|thumb|right|250px|DM-Zeto]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Ice Station Zeto<br />
|-<br />
! Authors<br />
| [[Alan Willard]]<br />
|-<br />
! Players<br />
| 4-12<br />
|-<br />
! Music<br />
| Mech8<br />
|-<br />
! LevelEnterText<br />
| Stay Cool.<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[DeathMatch]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 2 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 4 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 6 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Health Pack]] || 9 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 ||<br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 10<br />
|}<br />
<br />
== Trivia ==<br />
<br />
* Actually the mapper placed an Unreal shieldbelt which UT replaces with its own.</div>
SO2C12
https://liandri.beyondunreal.com/Invisibility
Invisibility
2011-11-11T16:27:38Z
<p>SO2C12: /* Unreal Tournament */</p>
<hr />
<div>The Invisibility is a [[:Category:Power-ups and items|power-up]] that temporarily makes the player hard to see.<br />
<br />
<br />
== Unreal ==<br />
{{Infobox Pickup<br />
| name = Invisibility<br />
| image = [[Image:Invisibility.gif|100px]]<br />
| effect = Makes player invisible.<br />
| duration = 50s<br />
| respawntime = 100s<br />
}}<br />
Unlike in later games, the Unreal Invisibility pickup makes a player entirely invisible. For other players it seems like projectiles materialize out of thin air. However, once found by an enemy or bot, they somehow seem to know where you are. Invisibility prevents sight, but it doesn't prevent noises made by players.<br />
{{clear}}<br />
<br />
==Unreal: Return to Na Pali==<br />
{{Infobox Pickup<br />
| name = Cloaking Device<br />
| image = [[Image:Placeholder.png|100px]]<br />
| effect = Makes player hard to see and allows him to jump higher with more air control.<br />
| duration = 100s<br />
| respawntime = 30s<br />
}}<br />
The Cloaking Device is a pickup that is a combination of Invisibility and [[Jump Boots]], and therefore is generally more useful than the Invisibility. When a player takes the Cloaking Device, he becomes partially invisible and gains an ability of jumping higher with greatly increased air control, even 120 times more. Offline, bots notice the cloaked player only if he starts shooting. The cloak effect lasts for a very long time and even longer than it takes for another two Cloaking Devices to respawn. This pickup is automatically added to the inventory of each player in [[Cloak Match]]es.<br />
{{clear}}<br />
<br />
== Unreal Tournament ==<br />
{{Infobox Pickup<br />
| name = Invisibility<br />
| image = [[Image:UT Invisibility.jpg|100px]]<br />
| effect = Makes player hard to see.<br />
| duration = 45.5s (Hardcore mode)<br />
| respawntime = 109.1s (Hardcore mode)<br />
}}<br />
In [[UT]], the Invisibility pickup makes its owner hard to see by replacing the player and weapon skins with a mostly transparent texture with moving sparkles. This effect is most efficient if the player is in front of a brighter wall in a less lit area.<br />
{{clear}}<br />
<br />
== Unreal Tournament 2003/2004 ==<br />
In [[UT2003]] and [[UT2004]] Invisibility is an [[Adrenaline]] combo that lasts for about 27 seconds. The effect is similar to that in UT, but harder to see on lower texture detail settings.<br />
<br />
== Unreal Tournament 3 ==<br />
{{Infobox Pickup<br />
| name = Invisibility<br />
| image = [[Image:UT3 Invisibility.jpg|100px]]<br />
| effect = Makes player almost invisible.<br />
| duration = 27s<br />
| respawntime = 82s<br />
}}<br />
{{Quote|The invisibility powerup invokes a powerful camouflage device, making the soldier nearly (but not entirely) invisible.|[[UT3]] manual}}<br />
<br />
[[Image:UT3 InvisibilityShieldBelt.jpg|thumb|left|Player with Invisibility and [[Shield Belt]]]]<br />
When picked up, the Invisibility leaves only faint blue shadows at the player's location, which are extremely hard to see. You almost have to know that there's an invisible player to see him or her.<br />
<br />
An important change from previous games is, that a [[Shield Belt]] carried by the player is no longer made invisible as well, but still glows its usual bright orange-yellow color. This makes it pointless for a shielded player to pick up the Invisibility, unless he or she specificly wants to prevent an opponent from taking it.<br />
<br />
Like other power-ups, the Invisibility is dropped when the player dies or gets hit by the [[Impact Hammer]]'s EMP mode.<br />
<br />
[[Category:Power-ups and items]]</div>
SO2C12
https://liandri.beyondunreal.com/Unreal_Tournament
Unreal Tournament
2011-11-11T16:27:09Z
<p>SO2C12: /* Maps */</p>
<hr />
<div>''Note: If you are seeking for the links to essential files, see the [[#Essential Files|Essential files section]].''<br />
<br />
'''Unreal Tournament''' is the first game in the [[Unreal Tournament series]] and the second game in the [[Unreal series]]. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 23, 1999.<br />
[[Image:unrealtournamentbox.jpg|thumb|right|225px]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! PC Release Date<br />
| November 23, 1999<br />
|-<br />
! PlayStation 2<br />
| October 21, 2000<br />
|-<br />
! Dreamcast<br />
| March 13, 2001<br />
|-<br />
! Engine Version<br />
| Unreal Engine 1<br />
|-<br />
! Epic Games Builds<br />
| 338-436<br />
|-<br />
! UTPG Builds<br />
| 440-451b<br />
|}<br />
<br />
{{clear}}<br />
==Intro==<br />
''In 2291, in an attempt to control violence among deep-space miners, the [[New Earth Government]] legalized no-holds-barred fighting. [[Liandri Mining Corporation]] working with the NEG established a series of leagues and bloody public exhibitions.''<br />
''The fight's popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise.''<br />
<br />
''The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a [[Liandri Grand Tournament|Grand Tournament]].''<br />
<br />
''Now it is 2341, fifty years have passed since the founding of [[Deathmatch]]. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best.''<br />
<br />
''To crush your enemies.''<br />
<br />
''To win the tournament.''<br />
<br />
==History==<br />
Unreal Tournament began life as an expansion pack for [[Unreal]]. When it was realized that the multi-player aspect of Unreal was popular and something that people sought after, Epic began working on a multiplayer expansion pack for the game to fix the problems with online play. At some point during its development, it became clear that the number and extent of the changes to the Unreal codebase that Epic was required to make made Unreal Tournament too incompatible with Unreal. Thus the expansion pack was broken off from Unreal and made into a standalone game. Unreal Tournament contains all of the content that Unreal had except for the maps and music. <br />
===Demo===<br />
The first publicly available version (Version 322) of the demo was released on 17 September 1999. A Version 321 was briefly and accidentally available the night before but was rapidly withdrawn. <br />
<br />
The Version 322 demo is for use with 3dfx video cards only. This early version of the demo omits [[DM-Tempest]].<br />
<br />
A [http://unreal.epicgames.com/files/DemoPatch322.exe patch] was provided to update Version 321 to 322. Two days later, a patch to the 3dfx-only demo was provided to correct a server crash that occurred whilst using the Web-based remote administration facility.<br />
<br />
The first full demo (and a patch to the 3dfx-only demo to convert it to the full demo) was released 28 September 1999. This took the demo to version 338. A Version 338a demo intended to test a server map change problem was accidentally released but rapidly disowned by Epic. The Version 338 demo is not compatible with the final version of the full demo.<br />
<br />
A final demo for Unreal Tournament was released on October 19 1999 [http://unreal.epicgames.com/oldnews2.htm Version 348 Demo release announcement] and contains 5 maps from the game; one map for each gametype. The demo has the maps [[CTF-Coret]], [[DM-Morpheus]], [[DM-Phobos]], [[DM-Tempest]], and [[DOM-Sesmar]].<br />
<br />
The Linux version of the Version 348 demo was released 20 October 1999.<br />
<br />
An additional patch to the Version 348 demo to fix a crash whilst playing back recorded demos was released 20 October 1999.<br />
<br />
An additional patch to update Version 348 servers was released 9 November 1999. Network compatability is unaffected by this patch.<br />
<br />
A history of the changes to the demos between the 3dfx-only demo and the final Version 348 demo is detailed [http://unreal.epicgames.com/demochangelog.txt here].<br />
<br />
===Release Details===<br />
*November 23, 1999 - '''Unreal Tournament''' (PC) - 2 CDs<br />
*January 19, 2000 - '''Unreal Tournament''' (Mac)<br />
*October 26, 2000 - '''Unreal Tournament''' (PS2) - 1 DVD<br />
*October 27, 2000 - '''Unreal Tournament GOTY''' (PC) - 2 CDs<br />
*March 14, 2001 - '''Unreal Tournament''' (DC) - 1 RD-Rom<br />
*March 21, 2001 - '''Unreal Tournament GOTY''' (Mac)<br />
*August 29, 2001 - [[Totally Unreal]] (PC) - 4 CDs<br />
*: Included [[Unreal Gold]], [[Unreal Tournament - GOTY]] and an [[Unreal Championship]]/[[Unreal 2]] preview disc<br />
*November 6, 2006 - [[Unreal Anthology]] (PC) - 1 DVD<br />
*: Included [[Unreal Gold]], [[Unreal Tournament - GOTY]], [[Unreal 2]], and [[UT2004]].<br />
*: Published by Midway Games, who took publishing rights from [[Atari]]<br />
<br />
===Reception===<br />
Unreal Tournament is still, arguably, the most popular [[Unreal series]] game ever released. It generated an enormous community and was many people's first multiplayer experience. <br />
<br />
On its release, Unreal Tournament was capable of using maps created for [[Unreal]]. The [[Unreal]] content was automatically replaced by Unreal Tournament content when running an [[Unreal]] DM map with one of the Unreal Tournament gametypes ([http://unreal.epicgames.com/oldnews2.htm Unreal Technology Announcements - Steve Polge 19 November 1999]). Mods like OldSkool Amp'd allowed players to play [[Unreal]] levels in Unreal Tournament, using original Unreal assets instead of substituting their Unreal Tournament counterparts.<br />
<br />
Although the graphical capabilities of the Unreal Tournament engine have long since been surpassed, it is still one of the most played games on the Internet (as of July 2007). This is due, in part, to its grounded gameplay and weapon balance.<br />
<br />
==Game Content==<br />
===Music===<br />
<br />
Although some tracks have more than one section (And are listed appropriately) it's important to note the extra sections are never played within the game itself. However, using a Module Player, such as XMPlay, one can listen to the extra sections.<br />
<br />
{| class="wikitable"<br />
|+ Tracks<br />
|-<br />
! Title !! Filename !! Sections !! Example Use !! Author<br />
|-<br />
| Botpack #9(By Michiel) || Botmca9 || 1 || [[DM-Phobos]] || [[Michiel van den Bos]]<br />
|-<br />
| BotMCA#10 (By Michiel)|| Botpck10 || 1 || [[DM-Tempest]] || Michiel van den Bos<br />
|-<br />
| Cannonade || Cannon || 1 || [[DOM-Condemned]] || Michiel van den Bos[?]<br />
|-<br />
| Colossus (Michiel) || Colossus || 1 || [[AS-Rook]] || Michiel van den Bos<br />
|-<br />
| The Course || Course || 1 || [[DM-CurseII|DM-Curse][]] || Michiel van den Bos<br />
|-<br />
| Room of Champions || Credits || 1 || Unused || [[Alexander Brandon]] & Michiel van den Bos<br />
|-<br />
| Ending || Ending || 1 || Trophy Room || Alexander Brandon<br />
|-<br />
| Unreal Add-on (Enigma) || Enigma || 1 || [[DOM-Cryptic]] || Basehead ([[Dan Gardopée]])<br />
|-<br />
| FireBreath || firebr || 1 || [[CTF-Coret]] || Teque ([[Tero Kostermaa]]) & Nitro ([[Kaj-Eerik Komppa]])<br />
|-<br />
| Foregone Destruction || Foregone || 1 || [[CTF-Face]] || Michiel van den Bos<br />
|-<br />
| Go Down || Godown || 1 || [[DM-Deck16II|DM-Deck16][]] || Alexander Brandon<br />
|-<br />
| Lock || Lock || 1 || [[DM-KGalleon]] || Alexander Brandon[?]<br />
|-<br />
| Mechanism Eight || Mech8 || 2 || [[DM-Zeto]] || Necros ([[Andrew Sega]])<br />
|-<br />
| Mission Landing || Mission || 1 || [[AS-Overlord]] || Michiel van den Bos<br />
|-<br />
| Nether Animal || Nether || 1 || [[DM-Fetid]] || Michiel van den Bos[?]<br />
|-<br />
| Organic || Organic || 1 || Unused || Alexander Brandon<br />
|-<br />
| Phantom || Phantom || 1 || [[DM-Barricade]] || Michiel van den Bos & Alexander Brandon<br />
|-<br />
| Razorback // Unreal Mix|| Razor-ub || 2 || [[DM-Liandri]] || Skaven ([[Peter Hajba]])<br />
|-<br />
| Run || Run || 1 || [[DM-Conveyor]] || Michiel van den Bos<br />
|-<br />
| Save Me || SaveMe || 1 || [[DM-Morpheus]] || Alexander Brandon<br />
|-<br />
| Save Me G-Mix || Savemeg || 1 || Unused || Alexander Brandon<br />
|-<br />
| Unreal Add-on (Seeker) || Seeker || 1 || [[CTF-November]] || Basehead (Dan Gardopée)<br />
|-<br />
| Unreal Add-on (Seeker2) || Seeker2 || 1 || [[CTF-Noxion16]] || Basehead (Dan Gardopée)<br />
|-<br />
| Skyward Fire || Skyward || 1 || [[CTF-LavaGiant]] || Michiel van den Bos<br />
|-<br />
| Into the Darkness || Strider || 1 || [[DM-Stalwart]] || Alexander Brandon<br />
|-<br />
| Superfist || Suprfist || 1 || [[DM-HealPodII|DM-HealPod][]] || Alexander Brandon<br />
|-<br />
| Underworld 2 || UnWorld2 || 1 || [[DOM-Sesmar]] || Alexander Brandon<br />
|-<br />
| Unreal Tournament Menu || utmenu23 || 1 || Menu Screen || Alexander Brandon<br />
|-<br />
| Unreal Tournament Title || UTtitle || 1 || [[CityIntro]] || Michiel van den Bos<br />
|-<br />
| Three Wheels Turning || Wheels || 1 || [[CTF-CybrosisII|CTF-Cybrosis][]] || Alexander Brandon<br />
|}<br />
<br />
===Weapons===<br />
*[[Translocator]]<br />
*[[Impact Hammer]]<br />
*[[Chainsaw]]<br />
*[[Enforcer]]<br />
*[[Bio Rifle]]<br />
*[[Shock Rifle]]<br />
*[[Pulse Gun]]<br />
*[[Ripper]]<br />
*[[Minigun]]<br />
*[[Flak Cannon]]<br />
*[[Rocket Launcher]]<br />
*[[Sniper Rifle]]<br />
*[[Redeemer]]<br />
<br />
===Powerups===<br />
*[[Thigh Pads]]<br />
*[[Body Armor]]<br />
*[[Shield Belt]]<br />
*[[AntiGrav Boots]]<br />
*[[Damage Amplifier]]<br />
*[[Invisibility]]<br />
<br />
===Races===<br />
*[[Necris]]<br />
*[[Humans]]<br />
*[[The Corrupt|Robots]]<br />
*[[Skaarj Hybrid|Skaarj-Human Hybrids]] (UT:GOTY)<br />
<br />
===Teams===<br />
<br />
*[[Necris Black Legion|Black Legion]]<br />
*[[Blood Reavers]]<br />
*[[Dark Phalanx]]<br />
*[[Iron Guard]]<br />
*[[Iron Skull]]<br />
*[[Metal Guard]]<br />
*[[Raw Steel]]<br />
*[[Red Claw]]<br />
*[[The Corrupt]]<br />
*[[Thunder Crash]]<br />
*[[Venom]]<br />
<br />
===Characters===<br />
*[[Malcolm]]<br />
*[[Xan]]<br />
===Gametypes===<br />
*[[Deathmatch]]<br />
*[[Team Deathmatch]]<br />
*[[Capture The Flag]]<br />
*[[Assault]]<br />
*[[Domination]]<br />
*[[Last Man Standing]]<br />
<br />
===Maps===<br />
{| class="list" width="100%"<br />
|-<br />
! Assault<br />
|-<br />
|<br />
* [[AS-Frigate]]<br />
* [[AS-Guardia]]<br />
* [[AS-HiSpeed]]<br />
|<br />
* [[AS-Mazon]]<br />
* [[AS-OceanFloor]]<br />
* [[AS-Overlord]]<br />
|<br />
* [[AS-Rook]]<br />
|-<br />
! Capture the Flag<br />
|-<br />
|<br />
* [[CTF-Beatitude]] (BP4)<br />
* [[CTF-Command]]<br />
* [[CTF-Coret]]<br />
* [[CTF-CybrosisII|CTF-Cybrosis][]] (BP1)<br />
* [[CTF-Darji16]] (BP1)<br />
* [[CTF-Dreary]]<br />
* [[CTF-EpicBoy]] (BP4)<br />
* [[CTF-EternalCave]]<br />
* [[CTF-Face-SE]] (BP4)<br />
* [[CTF-Face]]<br />
|<br />
* [[CTF-FaceII|CTF-Face][]] (BP3)<br />
* [[CTF-Gauntlet]]<br />
* [[CTF-HallOfGiants]] (BP2)<br />
* [[CTF-High]] (BP3)<br />
* [[CTF-Hydro16]] (BP1)<br />
* [[CTF-Kosov]] (BP3)<br />
* [[CTF-LavaGiant]]<br />
* [[CTF-Niven]]<br />
* [[CTF-November]]<br />
* [[CTF-Noxion16]] (BP1)<br />
|<br />
* [[CTF-Nucleus]] (BP3)<br />
* [[CTF-Orbital]] (BP2)<br />
* [[CTF-Phalanx]] (DC/PS2 exclusive)<br />
* [[CTF-Ratchet]] (BP4)<br />
* [[CTF-Sepulchre]] (DC/PS2 exclusive)<br />
* [[CTF-Spirito]] (DC/PS2 exclusive)<br />
* [[CTF-StormFront]] (DC/PS2 exclusive)<br />
* [[CTF-Sundial]] (DC/PS2 exclusive)<br />
* [[CTF-Tutorial]]<br />
|-<br />
! Deathmatch<br />
|-<br />
|<br />
* [[DM-Ablee]] (console)<br />
* [[DM-Agony]] (BP1)<br />
* [[DM-ArcaneTemple]] (BP1)<br />
* [[DM-Babylon]] (DC exclusive)<br />
* [[DM-Barricade]]<br />
* [[DM-Bishop]] (BP4)<br />
* [[DM-BlockParty]] (DC exclusive)<br />
* [[DM-Brickyard]] (DC/PS2 exclusive)<br />
* [[DM-CanyonFear]] (DC/PS2 exclusive)<br />
* [[DM-Closer]] (BP4)<br />
* [[DM-Coagulate]] (PS2 exclusive)<br />
* [[DM-Codex]]<br />
* [[DM-ColdSteelPressure]] (DC exclusive)<br />
* [[DM-Conveyor]]<br />
* [[DM-Core]] (DC/PS2 exclusive)<br />
* [[DM-Crane]] (BP3)<br />
* [[DM-CurseII|DM-Curse][]]<br />
* [[DM-CybrosisII|DM-Cybrosis][]] (BP1)<br />
* [[DM-Damnation]] (DC exclusive)<br />
* [[DM-Deck16II|DM-Deck16][]]<br />
* [[DM-Depot]] (DC exclusive)<br />
* [[DM-Dust]] (DC exclusive)<br />
* [[DM-Fetid]]<br />
* [[DM-Flux]] (DC/PS2 exclusive)<br />
|<br />
* [[DM-Fractal]]<br />
* [[DM-GearBox]] (DC exclusive)<br />
* [[DM-Girder]] (DC exclusive)<br />
* [[DM-Google]] (DC exclusive)<br />
* [[DM-Gothic]]<br />
* [[DM-Grinder]]<br />
* [[DM-Grit-TOURNEY]] (BP4)<br />
* [[DM-Halberd]] (DC exclusive)<br />
* [[DM-HealPodII|DM-HealPod][]] (BP1)<br />
* [[DM-Hood]] (PS2 exclusive)<br />
* [[DM-HyperBlast]]<br />
* [[DM-Industrial]] (DC exclusive)<br />
* [[DM-Infernal]] (DC exclusive)<br />
* [[DM-Instinct]] (DC exclusive)<br />
* [[DM-KGalleon]]<br />
* [[DM-Liandri]]<br />
* [[DM-Loathing]] (DC/PS2 exclusive)<br />
* [[DM-Malevolence]] (BP1)<br />
* [[DM-Megaplex]] (DC exclusive)<br />
* [[DM-Melnori]] (console)<br />
* [[DM-MojoII|DM-Mojo][]] (BP1)<br />
* [[DM-MorbiasII|DM-Morbias][]]<br />
* [[DM-Morpheus]]<br />
* [[DM-Nebula]] (DC exclusive)<br />
|<br />
* [[DM-NeoTokyo]] (DC exclusive)<br />
* [[DM-Oblivion]]<br />
* [[DM-Outskirts]] (DC exclusive)<br />
* [[DM-Paladin]] (DC exclusive)<br />
* [[DM-Pantheon]] (DC exclusive)<br />
* [[DM-Peak]]<br />
* [[DM-Phobos]]<br />
* [[DM-Pressure]]<br />
* [[DM-Pyramid]]<br />
* [[DM-Sector9]] (DC exclusive)<br />
* [[DM-ShrapnelII|DM-Shrapnel][]] (BP1)<br />
* [[DM-Singularity]] (DC exclusive)<br />
* [[DM-Sorayama]] (DC/PS2 exclusive)<br />
* [[DM-SpaceNoxx]] (BP3)<br />
* [[DM-Stalwart]]<br />
* [[DM-StalwartXL]]<br />
* [[DM-StationControl]] (DC exclusive)<br />
* [[DM-Tempest]]<br />
* [[DM-Turbine]]<br />
* [[DM-Tutorial]]<br />
* [[DM-Underlord]] (DC exclusive)<br />
* [[DM-Viridian-TOURNEY]] (BP4)<br />
* [[DM-Zeto]]<br />
|-<br />
! Domination<br />
|-<br />
|<br />
* [[DOM-Bullet]] (BP4)<br />
* [[DOM-Cidom]] (BP4)<br />
* [[DOM-Cinder]]<br />
* [[DOM-Coagulate]] (DC exclusive)<br />
* [[DOM-Condemned]]<br />
* [[DOM-Cryptic]]<br />
|<br />
* [[DOM-Gearbolt]]<br />
* [[DOM-Ghardhen]]<br />
* [[DOM-Hood]] (DC exclusive)<br />
* [[DOM-Lament]]<br />
* [[DOM-LamentII|DOM-Lament][]] (BP4)<br />
* [[DOM-Leadworks]]<br />
|<br />
* [[DOM-MetalDream]]<br />
* [[DOM-Olden]]<br />
* [[DOM-Osiris]] (DC/PS2 exclusive)<br />
* [[DOM-Sesmar]]<br />
* [[DOM-Tutorial]]<br />
* [[DOM-WolfsBay]] (BP4)<br />
|}<br />
<br />
===Single-Player Mode===<br />
<br />
Check the [[UT Single Player]] page for details.<br />
<br />
==Essential Files==<br />
Here you will find all the links to the downloads of the essential files for your Unreal Tournament installation.<br />
<br />
===Patches===<br />
<br />
====Official Windows====<br />
*[http://www.fileplanet.com/51913/50000/fileinfo/Unreal-Tournament-v436-Patch UT 436 Patch] - for retail version. Not needed for Unreal Anthology users.<br />
*[http://www.fileplanet.com/51923/50000/fileinfo/UT-Standalone-Server-Upgrade-v436 UT 436 Dedicated Server Package] - standalone dedicated server package.<br />
*[http://www.fileplanet.com/51915/50000/fileinfo/UT-Upgrade-v436---Special-Patch UT 436 NoDelta Patch] - if you have CD reading problems, or obtained it bundled, this is for you.<br />
*[http://www.shacknews.com/file/299/unreal-tournament-v436-denial-of-service-fix UT Denial of Service Patch] - this fix causes the UT server to correctly process ICMP port unreachable messages, and disconnect any connection it receives one for. This solves the Windows 2000 creeping ping problem and a denial of service attack. Users not running UT servers do not need to apply this patch.<br />
*[http://www.shacknews.com/file/1020/unreal-tournament-436-opengl-fix Epic's Updated OpenGL Renderer] - Updated OpenGLDrv.dll for Unreal Tournament. Official, but not as good as the UTGLR renderers.<br />
<br />
====Unofficial Windows====<br />
*[http://www.oldunreal.com/utpatches.html Oldunreal Multimedia Patches for UnrealTournament] - Multimedia patches, which include updates both for graphics and sound. This update adds support for OpenAL and FMOD sound systems. '''Note''': Use this before adding the enhanced OpenGL and D3D renderers.<br />
*[http://www.cwdohnal.com/utglr/ Enhanced Renderers for Unreal Tournament] - updates the OpenGL and D3D renderers to the latest versions. Highly recommended. '''Note''': Add this after using the Oldunreal Multimedia Patches.<br />
<br />
====Linux====<br />
*[http://www.fileplanet.com/51925/50000/fileinfo/UT-Full-v436-%5BLinux%5D UT 436 Linux Full] - a Linux installer for the retail Unreal Tournament version.<br />
*[http://www.fileplanet.com/51926/50000/fileinfo/UT-Patch-v436-%5BLinux%5D UT 436 Linux Patch] - use after installing Unreal Tournament with the UT 436 Linux Full installer.<br />
*[http://www.fileplanet.com/53081/50000/fileinfo/Unreal-Tournament-GotY-v436-%5BLinux-Beta%5D UT 436 Linux GOTY Install] - a Linux installer for the retail Unreal Tournament: Game of the Year Edition.<br />
*[http://www.fileplanet.com/110676/110000/fileinfo/UT-Denial-of-Service-Fix UT Denial of Service Patch] - this is the Linux server patch that addresses the same problems as the Windows fix. UT server admins are encouraged to apply this patch.<br />
<br />
====Macintosh====<br />
*[http://www.fileplanet.com/51956/50000/fileinfo/Unreal-Tournament-v436-Patch-%5BMacintosh%5D UT 436 Mac Patch] - Requires retail PC version of Unreal Tournament.<br />
<br />
===Bonus Packs===<br />
Official Epic Bonus Packs. For the contents, see the [[#Bonus Content|Bonus Content section]].<br />
<br />
*[http://www.fileplanet.com/38078/30000/fileinfo/Unreal-Tournament-Bonus-Pack UT Bonus Pack 1] - also called Epic Bonus Pack. If you have the GOTY edition, you do not need this pack.<br />
*[http://www.fileplanet.com/81726/80000/fileinfo/Unreal-Tournament-Bonus-Pack-#2-%5BDigital-Extremes%5D UT Bonus Pack 2] - also called Digital Extremes pack. If you have the GOTY edition, you do not need this pack. '''Note''': Do '''not''' overwrite the ''de.u'' package as this will lead to network incompatibility.<br />
*[http://www.fileplanet.com/43180/40000/fileinfo/Unreal-Tournament-Bonus-Pack-#3-%5BInoxx%5D UT Bonus Pack 3] - also called Inoxx Map pack. If you have the GOTY edition, you do not need this pack.<br />
*[http://www.fileplanet.com/53827/50000/fileinfo/Unreal-Tournament-Bonus-Pack-#4-%5BUMOD-installer%5D UT Bonus Pack 4] - also called The Christmas 2000 Pack. Use [http://www.fileplanet.com/53821/50000/fileinfo/Unreal-Tournament-Bonus-Pack-#4-%5BZip-installer%5D this] version if .umod files don't work.<br />
<br />
===Demos===<br />
*[http://www.fileplanet.com/29108/20000/fileinfo/Unreal-Tournament-Demo-v348-Full-%28Windows%29 Windows v348 Demo]<br />
*[http://www.fileplanet.com/29122/20000/fileinfo/Unreal-Demo-v348-%28Linux%29 Linux v348 Demo]<br />
*[http://www.fileplanet.com/30335/30000/fileinfo/Unreal-Tournament-Demo-v348-%28Macintosh%29 Mac v348m2 Demo]<br />
*[http://www.fileplanet.com/32148/30000/fileinfo/Unreal-Tournament-Macintosh-Demo-v348m4-Patch Mac v348m4 Demo Patch]<br />
<br />
===Other===<br />
====EAX Patches====<br />
*[http://www.gamefront.com/files/898909/uteaxsys.zip Unreal Tournament EAX Patch]. In order to use the EAX sound enhancements, you will have to download and install this patch first.<br />
*[http://www.gamefront.com/files/898907/uteaxctf.zip Unreal Tournament EAX-enhanced CTF Levels]. Install this '''after''' installing the EAX patch.<br />
*[http://www.gamefront.com/files/898908/uteaxdm.zip Unreal Tournament EAX-enhanced DM Levels]. Install this '''after''' installing the EAX patch.<br />
<br />
====S3TC Textures====<br />
*[http://www.uttexture.com/UT/Website/Downloads/Textures/Textures.htm High Resolution Textures]. Replace client-side textures with the S3TC-compressed ones to get a lot more world detail. For all compilations of Unreal Tournament. '''Note:''' do not use these server-side.<br />
<br />
==Bonus Content==<br />
===Bonus Pack 1===<br />
Released 25 February 2000 by Epic.<br />
<br />
Included:<br />
*Three new models, a package containing six related mutators, and 11 [[#Maps|maps]].<br />
====Models====<br />
* [[Skaarj Hybrid]]<br />
* [[Nali]]<br />
* [[Nali Cow#Unreal Tournament|Nali WarCow]]<br />
<br />
====Mutators====<br />
*[[Relic of Strength]]<br />
*[[Relic of Regeneration]]<br />
*[[Relic of Defense]]<br />
*[[Relic of Speed]]<br />
*[[Relic of Redemption]]<br />
*[[Relic of Vengeance]]<br />
<br />
===Bonus Pack 2===<br />
Released 4 Jan 2000 by Digital Extremes.<br />
<br />
Included:<br />
*Three new mutators and two [[#Maps|maps]].<br />
====Mutators====<br />
*Volatile Ammo Mutator<br />
*Team Beacon<br />
*Volatile Weapon<br />
<br />
===Bonus Pack 3===<br />
Also called the Inoxx Pack. Released 11-May-2000 by Epic. All of the content in this pack was created by Cedric "Inoxx" Fiorentino.<br />
<br />
Included:<br />
*Two texture packs and six [[#Maps|maps]].<br />
<br />
===Bonus Pack 4===<br />
Released 23 December 2000 by Epic.<br />
<br />
Included:<br />
*Two new models, two texture packs and twelve new [[#Maps|maps]].<br />
====Models====<br />
*[[Xan Kriegor|Xan - Mark II]]<br />
*[[WarBoss]]<br />
<br />
==UTPG==<br />
[[UTPG]] is a group of people that continued Epic's work of making Unreal Tournament patches after [[Epic Games|Epic]] released it's final, official patch: Patch 436. More information is on the [[UTPG]] page and by going to their website at [http://www.utpg.org http://www.utpg.org].<br />
<br />
==User Created Content==<br />
{{sectstub}}<br />
Over time, fans have created many modifications for Unreal Tournament which include mutators, gameplay altrerations, and even single-player campaigns, which in some cases are loosely based on the original storyline of [[Unreal]]. <br />
<br />
===Single Player Campaign Mods===<br />
====Released====<br />
*'''Operation Na Pali'''<br />
<!-- to be expanded later --><br />
*'''Xidia Gold'''<br />
<!-- to be expanded later --><br />
*'''Seven Bullets'''<br />
<!-- to be expanded later --><br />
*'''Nali Chronicles'''<br />
<!-- to be expanded later --><br />
*'''Legacy'''<br />
<!-- to be expanded later --><br />
*'''Project Zephon'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: First Day (Pt.1)'''<br />
====In Production====<br />
*'''Residual Decay (for UT and Unreal 277 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Dead Cell (for UT and Unreal 277 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Unannounced Skytown Reduxx reboot'''<br />
<!-- to be expanded later --><br />
*'''Unannounced Seven Bullets "Special Edition"'''<br />
<!-- to be expanded later --><br />
*'''Excessive Unreal 2: Batshit Insane'''<br />
<!-- to be expanded later --><br />
*'''Firestorm (UT, Unreal, Unreal 227 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: Interloper (Pt.2)'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: (Pt.3)'''<br />
<!-- to be expanded later --><br />
*'''The Chosen One'''<br />
<!-- to be expanded later --><br />
<br />
==Trivia==<br />
*Unreal Tournament was originally planned as an expansion pack to Unreal, but was later made into a full game.<br />
*An easter egg in the ending sequence reveals that there were five [[Liandri Grand Tournament]] winners before [[Xan Kriegor]]. They are named (in chronological order): Green Marine, Roan Terg, Magnus, Geos Dryon and Pariah. It seems that the winners' names are actually nicknames of Epic staff. Green Marine comes from Brandon "Green Marine" Reinhart, one of the programmers.<br />
<br />
==Previews and Reviews==<br />
*[http://www.gamespot.com/pc/action/unrealtournament/index.html?tag=result;title;2 GameSpot (9.5/10)]<br />
<br />
==References==<br />
{{sectstub}}<br />
==See Also==<br />
*[[Totally Unreal]]<br />
*[[Unreal Tournament 2003]]<br />
*[[Unreal Tournament 2004]]<br />
*[[Unreal Tournament 3]]<br />
<br />
<br />
[[Category:Games]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Melnori
DM-Melnori
2011-11-10T16:53:00Z
<p>SO2C12: </p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Melnori<br />
| description = <br />
| mapimage = <br />
| imagedesc = DM-Melnori<br />
| author = David 'DavidM' Münnich<br />
| players = <br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 3 || <br />
|-<br />
| [[Ripper]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 3 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 3 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Health Pack]] || 8 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 7<br />
|-<br />
| Control Point || 3<br />
|}<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the console-exclusive maps from UT.<br />
* It is also a DOM map</div>
SO2C12
https://liandri.beyondunreal.com/DM-Ablee
DM-Ablee
2011-11-10T16:52:41Z
<p>SO2C12: Created page with "{{stub}} {{Infobox Map | title = Ablee | description = | mapimage = | imagedesc = DM-Ablee | author = David 'DavidM' Münnich | players = | music = ..."</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Ablee<br />
| description = <br />
| mapimage = <br />
| imagedesc = DM-Ablee<br />
| author = David 'DavidM' Münnich<br />
| players = <br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Health Pack]] || 9 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 3<br />
|-<br />
| Playerstarts || 11<br />
|-<br />
| Control Point || 3<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the console-exclusive maps from UT.<br />
* It is also a DOM map</div>
SO2C12
https://liandri.beyondunreal.com/Unreal_Tournament
Unreal Tournament
2011-11-10T16:50:32Z
<p>SO2C12: /* Maps */</p>
<hr />
<div>''Note: If you are seeking for the links to essential files, see the [[#Essential Files|Essential files section]].''<br />
<br />
'''Unreal Tournament''' is the first game in the [[Unreal Tournament series]] and the second game in the [[Unreal series]]. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 23, 1999.<br />
[[Image:unrealtournamentbox.jpg|thumb|right|225px]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! PC Release Date<br />
| November 23, 1999<br />
|-<br />
! PlayStation 2<br />
| October 21, 2000<br />
|-<br />
! Dreamcast<br />
| March 13, 2001<br />
|-<br />
! Engine Version<br />
| Unreal Engine 1<br />
|-<br />
! Epic Games Builds<br />
| 338-436<br />
|-<br />
! UTPG Builds<br />
| 440-451b<br />
|}<br />
<br />
{{clear}}<br />
==Intro==<br />
''In 2291, in an attempt to control violence among deep-space miners, the [[New Earth Government]] legalized no-holds-barred fighting. [[Liandri Mining Corporation]] working with the NEG established a series of leagues and bloody public exhibitions.''<br />
''The fight's popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise.''<br />
<br />
''The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a [[Liandri Grand Tournament|Grand Tournament]].''<br />
<br />
''Now it is 2341, fifty years have passed since the founding of [[Deathmatch]]. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best.''<br />
<br />
''To crush your enemies.''<br />
<br />
''To win the tournament.''<br />
<br />
==History==<br />
Unreal Tournament began life as an expansion pack for [[Unreal]]. When it was realized that the multi-player aspect of Unreal was popular and something that people sought after, Epic began working on a multiplayer expansion pack for the game to fix the problems with online play. At some point during its development, it became clear that the number and extent of the changes to the Unreal codebase that Epic was required to make made Unreal Tournament too incompatible with Unreal. Thus the expansion pack was broken off from Unreal and made into a standalone game. Unreal Tournament contains all of the content that Unreal had except for the maps and music. <br />
===Demo===<br />
The first publicly available version (Version 322) of the demo was released on 17 September 1999. A Version 321 was briefly and accidentally available the night before but was rapidly withdrawn. <br />
<br />
The Version 322 demo is for use with 3dfx video cards only. This early version of the demo omits [[DM-Tempest]].<br />
<br />
A [http://unreal.epicgames.com/files/DemoPatch322.exe patch] was provided to update Version 321 to 322. Two days later, a patch to the 3dfx-only demo was provided to correct a server crash that occurred whilst using the Web-based remote administration facility.<br />
<br />
The first full demo (and a patch to the 3dfx-only demo to convert it to the full demo) was released 28 September 1999. This took the demo to version 338. A Version 338a demo intended to test a server map change problem was accidentally released but rapidly disowned by Epic. The Version 338 demo is not compatible with the final version of the full demo.<br />
<br />
A final demo for Unreal Tournament was released on October 19 1999 [http://unreal.epicgames.com/oldnews2.htm Version 348 Demo release announcement] and contains 5 maps from the game; one map for each gametype. The demo has the maps [[CTF-Coret]], [[DM-Morpheus]], [[DM-Phobos]], [[DM-Tempest]], and [[DOM-Sesmar]].<br />
<br />
The Linux version of the Version 348 demo was released 20 October 1999.<br />
<br />
An additional patch to the Version 348 demo to fix a crash whilst playing back recorded demos was released 20 October 1999.<br />
<br />
An additional patch to update Version 348 servers was released 9 November 1999. Network compatability is unaffected by this patch.<br />
<br />
A history of the changes to the demos between the 3dfx-only demo and the final Version 348 demo is detailed [http://unreal.epicgames.com/demochangelog.txt here].<br />
<br />
===Release Details===<br />
*November 23, 1999 - '''Unreal Tournament''' (PC) - 2 CDs<br />
*January 19, 2000 - '''Unreal Tournament''' (Mac)<br />
*October 26, 2000 - '''Unreal Tournament''' (PS2) - 1 DVD<br />
*October 27, 2000 - '''Unreal Tournament GOTY''' (PC) - 2 CDs<br />
*March 14, 2001 - '''Unreal Tournament''' (DC) - 1 RD-Rom<br />
*March 21, 2001 - '''Unreal Tournament GOTY''' (Mac)<br />
*August 29, 2001 - [[Totally Unreal]] (PC) - 4 CDs<br />
*: Included [[Unreal Gold]], [[Unreal Tournament - GOTY]] and an [[Unreal Championship]]/[[Unreal 2]] preview disc<br />
*November 6, 2006 - [[Unreal Anthology]] (PC) - 1 DVD<br />
*: Included [[Unreal Gold]], [[Unreal Tournament - GOTY]], [[Unreal 2]], and [[UT2004]].<br />
*: Published by Midway Games, who took publishing rights from [[Atari]]<br />
<br />
===Reception===<br />
Unreal Tournament is still, arguably, the most popular [[Unreal series]] game ever released. It generated an enormous community and was many people's first multiplayer experience. <br />
<br />
On its release, Unreal Tournament was capable of using maps created for [[Unreal]]. The [[Unreal]] content was automatically replaced by Unreal Tournament content when running an [[Unreal]] DM map with one of the Unreal Tournament gametypes ([http://unreal.epicgames.com/oldnews2.htm Unreal Technology Announcements - Steve Polge 19 November 1999]). Mods like OldSkool Amp'd allowed players to play [[Unreal]] levels in Unreal Tournament, using original Unreal assets instead of substituting their Unreal Tournament counterparts.<br />
<br />
Although the graphical capabilities of the Unreal Tournament engine have long since been surpassed, it is still one of the most played games on the Internet (as of July 2007). This is due, in part, to its grounded gameplay and weapon balance.<br />
<br />
==Game Content==<br />
===Music===<br />
<br />
Although some tracks have more than one section (And are listed appropriately) it's important to note the extra sections are never played within the game itself. However, using a Module Player, such as XMPlay, one can listen to the extra sections.<br />
<br />
{| class="wikitable"<br />
|+ Tracks<br />
|-<br />
! Title !! Filename !! Sections !! Example Use !! Author<br />
|-<br />
| Botpack #9(By Michiel) || Botmca9 || 1 || [[DM-Phobos]] || [[Michiel van den Bos]]<br />
|-<br />
| BotMCA#10 (By Michiel)|| Botpck10 || 1 || [[DM-Tempest]] || Michiel van den Bos<br />
|-<br />
| Cannonade || Cannon || 1 || [[DOM-Condemned]] || Michiel van den Bos[?]<br />
|-<br />
| Colossus (Michiel) || Colossus || 1 || [[AS-Rook]] || Michiel van den Bos<br />
|-<br />
| The Course || Course || 1 || [[DM-CurseII|DM-Curse][]] || Michiel van den Bos<br />
|-<br />
| Room of Champions || Credits || 1 || Unused || [[Alexander Brandon]] & Michiel van den Bos<br />
|-<br />
| Ending || Ending || 1 || Trophy Room || Alexander Brandon<br />
|-<br />
| Unreal Add-on (Enigma) || Enigma || 1 || [[DOM-Cryptic]] || Basehead ([[Dan Gardopée]])<br />
|-<br />
| FireBreath || firebr || 1 || [[CTF-Coret]] || Teque ([[Tero Kostermaa]]) & Nitro ([[Kaj-Eerik Komppa]])<br />
|-<br />
| Foregone Destruction || Foregone || 1 || [[CTF-Face]] || Michiel van den Bos<br />
|-<br />
| Go Down || Godown || 1 || [[DM-Deck16II|DM-Deck16][]] || Alexander Brandon<br />
|-<br />
| Lock || Lock || 1 || [[DM-KGalleon]] || Alexander Brandon[?]<br />
|-<br />
| Mechanism Eight || Mech8 || 2 || [[DM-Zeto]] || Necros ([[Andrew Sega]])<br />
|-<br />
| Mission Landing || Mission || 1 || [[AS-Overlord]] || Michiel van den Bos<br />
|-<br />
| Nether Animal || Nether || 1 || [[DM-Fetid]] || Michiel van den Bos[?]<br />
|-<br />
| Organic || Organic || 1 || Unused || Alexander Brandon<br />
|-<br />
| Phantom || Phantom || 1 || [[DM-Barricade]] || Michiel van den Bos & Alexander Brandon<br />
|-<br />
| Razorback // Unreal Mix|| Razor-ub || 2 || [[DM-Liandri]] || Skaven ([[Peter Hajba]])<br />
|-<br />
| Run || Run || 1 || [[DM-Conveyor]] || Michiel van den Bos<br />
|-<br />
| Save Me || SaveMe || 1 || [[DM-Morpheus]] || Alexander Brandon<br />
|-<br />
| Save Me G-Mix || Savemeg || 1 || Unused || Alexander Brandon<br />
|-<br />
| Unreal Add-on (Seeker) || Seeker || 1 || [[CTF-November]] || Basehead (Dan Gardopée)<br />
|-<br />
| Unreal Add-on (Seeker2) || Seeker2 || 1 || [[CTF-Noxion16]] || Basehead (Dan Gardopée)<br />
|-<br />
| Skyward Fire || Skyward || 1 || [[CTF-LavaGiant]] || Michiel van den Bos<br />
|-<br />
| Into the Darkness || Strider || 1 || [[DM-Stalwart]] || Alexander Brandon<br />
|-<br />
| Superfist || Suprfist || 1 || [[DM-HealPodII|DM-HealPod][]] || Alexander Brandon<br />
|-<br />
| Underworld 2 || UnWorld2 || 1 || [[DOM-Sesmar]] || Alexander Brandon<br />
|-<br />
| Unreal Tournament Menu || utmenu23 || 1 || Menu Screen || Alexander Brandon<br />
|-<br />
| Unreal Tournament Title || UTtitle || 1 || [[CityIntro]] || Michiel van den Bos<br />
|-<br />
| Three Wheels Turning || Wheels || 1 || [[CTF-CybrosisII|CTF-Cybrosis][]] || Alexander Brandon<br />
|}<br />
<br />
===Weapons===<br />
*[[Translocator]]<br />
*[[Impact Hammer]]<br />
*[[Chainsaw]]<br />
*[[Enforcer]]<br />
*[[Bio Rifle]]<br />
*[[Shock Rifle]]<br />
*[[Pulse Gun]]<br />
*[[Ripper]]<br />
*[[Minigun]]<br />
*[[Flak Cannon]]<br />
*[[Rocket Launcher]]<br />
*[[Sniper Rifle]]<br />
*[[Redeemer]]<br />
<br />
===Powerups===<br />
*[[Thigh Pads]]<br />
*[[Body Armor]]<br />
*[[Shield Belt]]<br />
*[[AntiGrav Boots]]<br />
*[[Damage Amplifier]]<br />
*[[Invisibility]]<br />
<br />
===Races===<br />
*[[Necris]]<br />
*[[Humans]]<br />
*[[The Corrupt|Robots]]<br />
*[[Skaarj Hybrid|Skaarj-Human Hybrids]] (UT:GOTY)<br />
<br />
===Teams===<br />
<br />
*[[Necris Black Legion|Black Legion]]<br />
*[[Blood Reavers]]<br />
*[[Dark Phalanx]]<br />
*[[Iron Guard]]<br />
*[[Iron Skull]]<br />
*[[Metal Guard]]<br />
*[[Raw Steel]]<br />
*[[Red Claw]]<br />
*[[The Corrupt]]<br />
*[[Thunder Crash]]<br />
*[[Venom]]<br />
<br />
===Characters===<br />
*[[Malcolm]]<br />
*[[Xan]]<br />
===Gametypes===<br />
*[[Deathmatch]]<br />
*[[Team Deathmatch]]<br />
*[[Capture The Flag]]<br />
*[[Assault]]<br />
*[[Domination]]<br />
*[[Last Man Standing]]<br />
<br />
===Maps===<br />
{| class="list" width="100%"<br />
|-<br />
! Assault<br />
|-<br />
|<br />
* [[AS-Frigate]]<br />
* [[AS-Guardia]]<br />
* [[AS-HiSpeed]]<br />
|<br />
* [[AS-Mazon]]<br />
* [[AS-OceanFloor]]<br />
* [[AS-Overlord]]<br />
|<br />
* [[AS-Rook]]<br />
|-<br />
! Capture the Flag<br />
|-<br />
|<br />
* [[CTF-Beatitude]] (BP4)<br />
* [[CTF-Command]]<br />
* [[CTF-Coret]]<br />
* [[CTF-CybrosisII|CTF-Cybrosis][]] (BP1)<br />
* [[CTF-Darji16]] (BP1)<br />
* [[CTF-Dreary]]<br />
* [[CTF-EpicBoy]] (BP4)<br />
* [[CTF-EternalCave]]<br />
* [[CTF-Face-SE]] (BP4)<br />
* [[CTF-Face]]<br />
|<br />
* [[CTF-FaceII|CTF-Face][]] (BP3)<br />
* [[CTF-Gauntlet]]<br />
* [[CTF-HallOfGiants]] (BP2)<br />
* [[CTF-High]] (BP3)<br />
* [[CTF-Hydro16]] (BP1)<br />
* [[CTF-Kosov]] (BP3)<br />
* [[CTF-LavaGiant]]<br />
* [[CTF-Niven]]<br />
* [[CTF-November]]<br />
* [[CTF-Noxion16]] (BP1)<br />
|<br />
* [[CTF-Nucleus]] (BP3)<br />
* [[CTF-Orbital]] (BP2)<br />
* [[CTF-Phalanx]] (DC/PS2 exclusive)<br />
* [[CTF-Ratchet]] (BP4)<br />
* [[CTF-Sepulchre]] (DC/PS2 exclusive)<br />
* [[CTF-Spirito]] (DC/PS2 exclusive)<br />
* [[CTF-StormFront]] (DC/PS2 exclusive)<br />
* [[CTF-Sundial]] (DC/PS2 exclusive)<br />
* [[CTF-Tutorial]]<br />
|-<br />
! Deathmatch<br />
|-<br />
|<br />
* [[DM-Agony]] (BP1)<br />
* [[DM-ArcaneTemple]] (BP1)<br />
* [[DM-Babylon]] (DC exclusive)<br />
* [[DM-Barricade]]<br />
* [[DM-Bishop]] (BP4)<br />
* [[DM-BlockParty]] (DC exclusive)<br />
* [[DM-Brickyard]] (DC/PS2 exclusive)<br />
* [[DM-CanyonFear]] (DC/PS2 exclusive)<br />
* [[DM-Closer]] (BP4)<br />
* [[DM-Coagulate]] (PS2 exclusive)<br />
* [[DM-Codex]]<br />
* [[DM-ColdSteelPressure]] (DC exclusive)<br />
* [[DM-Conveyor]]<br />
* [[DM-Core]] (DC/PS2 exclusive)<br />
* [[DM-Crane]] (BP3)<br />
* [[DM-CurseII|DM-Curse][]]<br />
* [[DM-CybrosisII|DM-Cybrosis][]] (BP1)<br />
* [[DM-Damnation]] (DC exclusive)<br />
* [[DM-Deck16II|DM-Deck16][]]<br />
* [[DM-Depot]] (DC exclusive)<br />
* [[DM-Dust]] (DC exclusive)<br />
* [[DM-Fetid]]<br />
* [[DM-Flux]] (DC/PS2 exclusive)<br />
|<br />
* [[DM-Fractal]]<br />
* [[DM-GearBox]] (DC exclusive)<br />
* [[DM-Girder]] (DC exclusive)<br />
* [[DM-Google]] (DC exclusive)<br />
* [[DM-Gothic]]<br />
* [[DM-Grinder]]<br />
* [[DM-Grit-TOURNEY]] (BP4)<br />
* [[DM-Halberd]] (DC exclusive)<br />
* [[DM-HealPodII|DM-HealPod][]] (BP1)<br />
* [[DM-Hood]] (PS2 exclusive)<br />
* [[DM-HyperBlast]]<br />
* [[DM-Industrial]] (DC exclusive)<br />
* [[DM-Infernal]] (DC exclusive)<br />
* [[DM-Instinct]] (DC exclusive)<br />
* [[DM-KGalleon]]<br />
* [[DM-Liandri]]<br />
* [[DM-Loathing]] (DC/PS2 exclusive)<br />
* [[DM-Malevolence]] (BP1)<br />
* [[DM-Megaplex]] (DC exclusive)<br />
* [[DM-Melnori]] (console)<br />
* [[DM-MojoII|DM-Mojo][]] (BP1)<br />
* [[DM-MorbiasII|DM-Morbias][]]<br />
* [[DM-Morpheus]]<br />
* [[DM-Nebula]] (DC exclusive)<br />
|<br />
* [[DM-NeoTokyo]] (DC exclusive)<br />
* [[DM-Oblivion]]<br />
* [[DM-Outskirts]] (DC exclusive)<br />
* [[DM-Paladin]] (DC exclusive)<br />
* [[DM-Pantheon]] (DC exclusive)<br />
* [[DM-Peak]]<br />
* [[DM-Phobos]]<br />
* [[DM-Pressure]]<br />
* [[DM-Pyramid]]<br />
* [[DM-Sector9]] (DC exclusive)<br />
* [[DM-ShrapnelII|DM-Shrapnel][]] (BP1)<br />
* [[DM-Singularity]] (DC exclusive)<br />
* [[DM-Sorayama]] (DC/PS2 exclusive)<br />
* [[DM-SpaceNoxx]] (BP3)<br />
* [[DM-Stalwart]]<br />
* [[DM-StalwartXL]]<br />
* [[DM-StationControl]] (DC exclusive)<br />
* [[DM-Tempest]]<br />
* [[DM-Turbine]]<br />
* [[DM-Tutorial]]<br />
* [[DM-Underlord]] (DC exclusive)<br />
* [[DM-Viridian-TOURNEY]] (BP4)<br />
* [[DM-Zeto]]<br />
|-<br />
! Domination<br />
|-<br />
|<br />
* [[DOM-Bullet]] (BP4)<br />
* [[DOM-Cidom]] (BP4)<br />
* [[DOM-Cinder]]<br />
* [[DOM-Coagulate]] (DC exclusive)<br />
* [[DOM-Condemned]]<br />
* [[DOM-Cryptic]]<br />
|<br />
* [[DOM-Gearbolt]]<br />
* [[DOM-Ghardhen]]<br />
* [[DOM-Hood]] (DC exclusive)<br />
* [[DOM-Lament]]<br />
* [[DOM-LamentII|DOM-Lament][]] (BP4)<br />
* [[DOM-Leadworks]]<br />
|<br />
* [[DOM-MetalDream]]<br />
* [[DOM-Olden]]<br />
* [[DOM-Osiris]] (DC/PS2 exclusive)<br />
* [[DOM-Sesmar]]<br />
* [[DOM-Tutorial]]<br />
* [[DOM-WolfsBay]] (BP4)<br />
|}<br />
<br />
===Single-Player Mode===<br />
<br />
Check the [[UT Single Player]] page for details.<br />
<br />
==Essential Files==<br />
Here you will find all the links to the downloads of the essential files for your Unreal Tournament installation.<br />
<br />
===Patches===<br />
<br />
====Official Windows====<br />
*[http://www.fileplanet.com/51913/50000/fileinfo/Unreal-Tournament-v436-Patch UT 436 Patch] - for retail version. Not needed for Unreal Anthology users.<br />
*[http://www.fileplanet.com/51923/50000/fileinfo/UT-Standalone-Server-Upgrade-v436 UT 436 Dedicated Server Package] - standalone dedicated server package.<br />
*[http://www.fileplanet.com/51915/50000/fileinfo/UT-Upgrade-v436---Special-Patch UT 436 NoDelta Patch] - if you have CD reading problems, or obtained it bundled, this is for you.<br />
*[http://www.shacknews.com/file/299/unreal-tournament-v436-denial-of-service-fix UT Denial of Service Patch] - this fix causes the UT server to correctly process ICMP port unreachable messages, and disconnect any connection it receives one for. This solves the Windows 2000 creeping ping problem and a denial of service attack. Users not running UT servers do not need to apply this patch.<br />
*[http://www.shacknews.com/file/1020/unreal-tournament-436-opengl-fix Epic's Updated OpenGL Renderer] - Updated OpenGLDrv.dll for Unreal Tournament. Official, but not as good as the UTGLR renderers.<br />
<br />
====Unofficial Windows====<br />
*[http://www.oldunreal.com/utpatches.html Oldunreal Multimedia Patches for UnrealTournament] - Multimedia patches, which include updates both for graphics and sound. This update adds support for OpenAL and FMOD sound systems. '''Note''': Use this before adding the enhanced OpenGL and D3D renderers.<br />
*[http://www.cwdohnal.com/utglr/ Enhanced Renderers for Unreal Tournament] - updates the OpenGL and D3D renderers to the latest versions. Highly recommended. '''Note''': Add this after using the Oldunreal Multimedia Patches.<br />
<br />
====Linux====<br />
*[http://www.fileplanet.com/51925/50000/fileinfo/UT-Full-v436-%5BLinux%5D UT 436 Linux Full] - a Linux installer for the retail Unreal Tournament version.<br />
*[http://www.fileplanet.com/51926/50000/fileinfo/UT-Patch-v436-%5BLinux%5D UT 436 Linux Patch] - use after installing Unreal Tournament with the UT 436 Linux Full installer.<br />
*[http://www.fileplanet.com/53081/50000/fileinfo/Unreal-Tournament-GotY-v436-%5BLinux-Beta%5D UT 436 Linux GOTY Install] - a Linux installer for the retail Unreal Tournament: Game of the Year Edition.<br />
*[http://www.fileplanet.com/110676/110000/fileinfo/UT-Denial-of-Service-Fix UT Denial of Service Patch] - this is the Linux server patch that addresses the same problems as the Windows fix. UT server admins are encouraged to apply this patch.<br />
<br />
====Macintosh====<br />
*[http://www.fileplanet.com/51956/50000/fileinfo/Unreal-Tournament-v436-Patch-%5BMacintosh%5D UT 436 Mac Patch] - Requires retail PC version of Unreal Tournament.<br />
<br />
===Bonus Packs===<br />
Official Epic Bonus Packs. For the contents, see the [[#Bonus Content|Bonus Content section]].<br />
<br />
*[http://www.fileplanet.com/38078/30000/fileinfo/Unreal-Tournament-Bonus-Pack UT Bonus Pack 1] - also called Epic Bonus Pack. If you have the GOTY edition, you do not need this pack.<br />
*[http://www.fileplanet.com/81726/80000/fileinfo/Unreal-Tournament-Bonus-Pack-#2-%5BDigital-Extremes%5D UT Bonus Pack 2] - also called Digital Extremes pack. If you have the GOTY edition, you do not need this pack. '''Note''': Do '''not''' overwrite the ''de.u'' package as this will lead to network incompatibility.<br />
*[http://www.fileplanet.com/43180/40000/fileinfo/Unreal-Tournament-Bonus-Pack-#3-%5BInoxx%5D UT Bonus Pack 3] - also called Inoxx Map pack. If you have the GOTY edition, you do not need this pack.<br />
*[http://www.fileplanet.com/53827/50000/fileinfo/Unreal-Tournament-Bonus-Pack-#4-%5BUMOD-installer%5D UT Bonus Pack 4] - also called The Christmas 2000 Pack. Use [http://www.fileplanet.com/53821/50000/fileinfo/Unreal-Tournament-Bonus-Pack-#4-%5BZip-installer%5D this] version if .umod files don't work.<br />
<br />
===Demos===<br />
*[http://www.fileplanet.com/29108/20000/fileinfo/Unreal-Tournament-Demo-v348-Full-%28Windows%29 Windows v348 Demo]<br />
*[http://www.fileplanet.com/29122/20000/fileinfo/Unreal-Demo-v348-%28Linux%29 Linux v348 Demo]<br />
*[http://www.fileplanet.com/30335/30000/fileinfo/Unreal-Tournament-Demo-v348-%28Macintosh%29 Mac v348m2 Demo]<br />
*[http://www.fileplanet.com/32148/30000/fileinfo/Unreal-Tournament-Macintosh-Demo-v348m4-Patch Mac v348m4 Demo Patch]<br />
<br />
===Other===<br />
====EAX Patches====<br />
*[http://www.gamefront.com/files/898909/uteaxsys.zip Unreal Tournament EAX Patch]. In order to use the EAX sound enhancements, you will have to download and install this patch first.<br />
*[http://www.gamefront.com/files/898907/uteaxctf.zip Unreal Tournament EAX-enhanced CTF Levels]. Install this '''after''' installing the EAX patch.<br />
*[http://www.gamefront.com/files/898908/uteaxdm.zip Unreal Tournament EAX-enhanced DM Levels]. Install this '''after''' installing the EAX patch.<br />
<br />
====S3TC Textures====<br />
*[http://www.uttexture.com/UT/Website/Downloads/Textures/Textures.htm High Resolution Textures]. Replace client-side textures with the S3TC-compressed ones to get a lot more world detail. For all compilations of Unreal Tournament. '''Note:''' do not use these server-side.<br />
<br />
==Bonus Content==<br />
===Bonus Pack 1===<br />
Released 25 February 2000 by Epic.<br />
<br />
Included:<br />
*Three new models, a package containing six related mutators, and 11 [[#Maps|maps]].<br />
====Models====<br />
* [[Skaarj Hybrid]]<br />
* [[Nali]]<br />
* [[Nali Cow#Unreal Tournament|Nali WarCow]]<br />
<br />
====Mutators====<br />
*[[Relic of Strength]]<br />
*[[Relic of Regeneration]]<br />
*[[Relic of Defense]]<br />
*[[Relic of Speed]]<br />
*[[Relic of Redemption]]<br />
*[[Relic of Vengeance]]<br />
<br />
===Bonus Pack 2===<br />
Released 4 Jan 2000 by Digital Extremes.<br />
<br />
Included:<br />
*Three new mutators and two [[#Maps|maps]].<br />
====Mutators====<br />
*Volatile Ammo Mutator<br />
*Team Beacon<br />
*Volatile Weapon<br />
<br />
===Bonus Pack 3===<br />
Also called the Inoxx Pack. Released 11-May-2000 by Epic. All of the content in this pack was created by Cedric "Inoxx" Fiorentino.<br />
<br />
Included:<br />
*Two texture packs and six [[#Maps|maps]].<br />
<br />
===Bonus Pack 4===<br />
Released 23 December 2000 by Epic.<br />
<br />
Included:<br />
*Two new models, two texture packs and twelve new [[#Maps|maps]].<br />
====Models====<br />
*[[Xan Kriegor|Xan - Mark II]]<br />
*[[WarBoss]]<br />
<br />
==UTPG==<br />
[[UTPG]] is a group of people that continued Epic's work of making Unreal Tournament patches after [[Epic Games|Epic]] released it's final, official patch: Patch 436. More information is on the [[UTPG]] page and by going to their website at [http://www.utpg.org http://www.utpg.org].<br />
<br />
==User Created Content==<br />
{{sectstub}}<br />
Over time, fans have created many modifications for Unreal Tournament which include mutators, gameplay altrerations, and even single-player campaigns, which in some cases are loosely based on the original storyline of [[Unreal]]. <br />
<br />
===Single Player Campaign Mods===<br />
====Released====<br />
*'''Operation Na Pali'''<br />
<!-- to be expanded later --><br />
*'''Xidia Gold'''<br />
<!-- to be expanded later --><br />
*'''Seven Bullets'''<br />
<!-- to be expanded later --><br />
*'''Nali Chronicles'''<br />
<!-- to be expanded later --><br />
*'''Legacy'''<br />
<!-- to be expanded later --><br />
*'''Project Zephon'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: First Day (Pt.1)'''<br />
====In Production====<br />
*'''Residual Decay (for UT and Unreal 277 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Dead Cell (for UT and Unreal 277 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Unannounced Skytown Reduxx reboot'''<br />
<!-- to be expanded later --><br />
*'''Unannounced Seven Bullets "Special Edition"'''<br />
<!-- to be expanded later --><br />
*'''Excessive Unreal 2: Batshit Insane'''<br />
<!-- to be expanded later --><br />
*'''Firestorm (UT, Unreal, Unreal 227 Patch)'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: Interloper (Pt.2)'''<br />
<!-- to be expanded later --><br />
*'''Project Xenome: (Pt.3)'''<br />
<!-- to be expanded later --><br />
*'''The Chosen One'''<br />
<!-- to be expanded later --><br />
<br />
==Trivia==<br />
*Unreal Tournament was originally planned as an expansion pack to Unreal, but was later made into a full game.<br />
*An easter egg in the ending sequence reveals that there were five [[Liandri Grand Tournament]] winners before [[Xan Kriegor]]. They are named (in chronological order): Green Marine, Roan Terg, Magnus, Geos Dryon and Pariah. It seems that the winners' names are actually nicknames of Epic staff. Green Marine comes from Brandon "Green Marine" Reinhart, one of the programmers.<br />
<br />
==Previews and Reviews==<br />
*[http://www.gamespot.com/pc/action/unrealtournament/index.html?tag=result;title;2 GameSpot (9.5/10)]<br />
<br />
==References==<br />
{{sectstub}}<br />
==See Also==<br />
*[[Totally Unreal]]<br />
*[[Unreal Tournament 2003]]<br />
*[[Unreal Tournament 2004]]<br />
*[[Unreal Tournament 3]]<br />
<br />
<br />
[[Category:Games]]</div>
SO2C12
https://liandri.beyondunreal.com/DM-Melnori
DM-Melnori
2011-11-10T16:48:35Z
<p>SO2C12: Created page with "{{stub}} {{Infobox Map | title = Melnori | description = | mapimage = | imagedesc = DM-Melnori | author = David 'DavidM' Münnich | players = | music ..."</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Melnori<br />
| description = <br />
| mapimage = <br />
| imagedesc = DM-Melnori<br />
| author = David 'DavidM' Münnich<br />
| players = <br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Domination<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 3 || <br />
|-<br />
| [[Ripper]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 3 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 3 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Health Pack]] || 8 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 7<br />
|-<br />
| Control Point || 3<br />
|}<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the console-exclusive maps from UT.<br />
* It is also a DOM map</div>
SO2C12
https://liandri.beyondunreal.com/DM-Underlord
DM-Underlord
2011-11-10T16:43:40Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Underlord<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Rich Eastwood]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 3 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 3 || <br />
|-<br />
| [[Enforcer]] || 2 || 3 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 3 || <br />
|-<br />
| [[Invisibility]] || 1 || <br />
|-<br />
| [[Health Pack]] || 11 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-Akuma|RA-Akuma]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Sorayama
DM-Sorayama
2011-11-10T16:43:02Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Sorayama<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = <br />
| players = 2-6<br />
| music =<br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 1 || <br />
|-<br />
| [[Ripper]] || 1 || 1 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 1 || <br />
|-<br />
| [[Minigun]] || 1 || 1 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 1 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 1 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Health Vial]] || 20 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Sector9
DM-Sector9
2011-11-10T16:42:23Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Sector 9<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Rich Eastwood]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 5 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Minigun]] || 1 || 5 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[AntiGrav Boots]] || 3 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 5 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-Akuma|RA-Akuma]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Pantheon
DM-Pantheon
2011-11-10T16:41:25Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Pantheon<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Warren Marshall]]<br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Minigun]] || - || 4 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Vial]] || 5 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.</div>
SO2C12
https://liandri.beyondunreal.com/DM-NeoTokyo
DM-NeoTokyo
2011-11-10T16:40:24Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = NeoTokyo<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Rich Eastwood]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 3 || <br />
|-<br />
| [[Ripper]] || 1 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Redeemer]] || - || 1 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Vial]] || 9 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 6<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-Akuma|RA-Akuma]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Outskirts
DM-Outskirts
2011-11-10T16:39:48Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Outskirts<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Warren Marshall]]<br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 5 || <br />
|-<br />
| [[Sniper Rifle]] || 1 || 5 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 5 || <br />
|-<br />
| [[Minigun]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Vial]] || 6 || <br />
|-<br />
| [[Health Pack]] || 9 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 6<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Nebula
DM-Nebula
2011-11-10T16:39:07Z
<p>SO2C12: /* Item List */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Nebula<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Warren Marshall]]<br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Flak Cannon]] || 1 || 5 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 5 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Invisibility]] || 1 || <br />
|-<br />
| [[AntiGrav Boots]] || 2 || <br />
|-<br />
| [[Health Vial]] || 5 || <br />
|-<br />
| [[Health Pack]] || 7 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategy ==<br />
<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console-exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Loathing
DM-Loathing
2011-11-10T16:38:12Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Loathing<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = <br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Minigun]] || 1 || 3 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Vial]] || 13 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Instinct
DM-Instinct
2011-11-10T16:37:43Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Instinct<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Eric 'Ebolt' Boltjes]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|-<br />
| [[Enforcer]] || - || 1 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 5 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Infernal
DM-Infernal
2011-11-10T16:36:57Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Infernal<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Eric 'Ebolt' Boltjes]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 1 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|-<br />
| [[Enforcer]] || - || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Vial]] || 10 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Industrial
DM-Industrial
2011-11-10T16:36:25Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Industrial<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Warren Marshall]]<br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Minigun]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Pack]] || 7 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* There's also a custom map called Industrial, which has nothing to do with this map.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Halberd
DM-Halberd
2011-11-10T16:34:50Z
<p>SO2C12: /* Item List */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Halberd<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Warren Marshall]]<br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 5 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 5 || <br />
|-<br />
| [[Minigun]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || - || <br />
|-<br />
| [[Health Vial]] || 6 || <br />
|-<br />
| [[Health Pack]] || 5 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 6<br />
|}<br />
<br />
== Strategy ==<br />
<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console-exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Hood
DM-Hood
2011-11-10T16:34:27Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Hood<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = <br />
| players = <br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 1 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Minigun]] || 1 || 3 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 3 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 2 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 1 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 9<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Google
DM-Google
2011-11-10T16:33:39Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Google<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Cliff Bleszinski]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 3 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 3 || <br />
|-<br />
| [[Enforcer]] || - || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-CliffyB|RA-CliffyB]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Girder
DM-Girder
2011-11-10T16:33:08Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Girder<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Cliff Bleszinski]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Minigun]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 5 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 5 || <br />
|-<br />
| [[Enforcer]] || 1 || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[AntiGrav Boots]] || 1 || <br />
|-<br />
| [[Health Vial]] || 5 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 3<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-CliffyB|RA-CliffyB]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-GearBox
DM-GearBox
2011-11-10T16:32:21Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = GearBox<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Cliff Bleszinski]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 6 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 5 || <br />
|-<br />
| [[Enforcer]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[AntiGrav Boots]] || 2 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 12 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-CliffyB|RA-CliffyB]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Flux
DM-Flux
2011-11-10T16:31:54Z
<p>SO2C12: /* Item List */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Flux<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Juan Pancho 'XceptOne' Eekels]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 3 || <br />
|-<br />
| [[Minigun]] || 1 || 3 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 1 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 3 || <br />
|-<br />
| [[Redeemer]] || 1 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[AntiGrav Boots]] || 1 || <br />
|-<br />
| [[Health Vial]] || 10 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 9<br />
|}<br />
<br />
== Strategy ==<br />
<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console-exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Dust
DM-Dust
2011-11-10T16:30:56Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Dust<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Cliff Bleszinski]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 3 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 5 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 3 || <br />
|-<br />
| [[Enforcer]] || - || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Vial]] || 12 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 8<br />
|-<br />
| Teleports || 4<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-CliffyB|RA-CliffyB]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Depot
DM-Depot
2011-11-10T16:30:30Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Depot<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Eric 'Ebolt' Boltjes]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 5 || <br />
|-<br />
| [[Minigun]] || 1 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 4 || <br />
|-<br />
| [[Enforcer]] || - || 1 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[AntiGrav Boots]] || 1 || <br />
|-<br />
| [[Health Vial]] || 6 || <br />
|-<br />
| [[Health Pack]] || 5 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 6<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Damnation
DM-Damnation
2011-11-10T16:29:37Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Damnation<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Eric 'Ebolt' Boltjes]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 4 || <br />
|-<br />
| [[Ripper]] || 1 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 4 || <br />
|-<br />
| [[Enforcer]] || - || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 6<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Coagulate
DM-Coagulate
2011-11-10T16:28:43Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Coagulate<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = <br />
| players = <br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Flak Cannon]] || 1 || 1 || <br />
|-<br />
| [[Minigun]] || 1 || 3 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 1 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|-<br />
| [[Enforcer]] || 2 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Vial]] || 16 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 7<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-ColdSteelPressure
DM-ColdSteelPressure
2011-11-10T16:28:14Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Cold Steel Pressure<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Rich Eastwood]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 3 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 3 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Vial]] || 18 || <br />
|-<br />
| [[Health Pack]] || 8 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 9<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-Akuma|RA-Akuma]].</div>
SO2C12
https://liandri.beyondunreal.com/DM-Brickyard
DM-Brickyard
2011-11-10T16:27:16Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Brickyard<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = <br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 3 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 3 || <br />
|-<br />
| [[Redeemer]] || 1 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Health Vial]] || 12 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 8<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
== Trivia ==<br />
* This is one of Unreal Tournament's console exclusive maps.</div>
SO2C12
https://liandri.beyondunreal.com/DM-Babylon
DM-Babylon
2011-11-10T16:25:53Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Babylon<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = [[Rich Eastwood]]<br />
| players = 2-4<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Deathmatch<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 3 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Pack]] || 7 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 4<br />
|-<br />
| Playerstarts || 10<br />
|}<br />
<br />
== Strategies ==<br />
<br />
== Trivia ==<br />
* This is one of the exclusive maps from the console versions of Unreal Tournament.<br />
* This map started as an arena in the [[Rocket Arena]] map [[Rocket Arena maps#RA-Akuma|RA-Akuma]].</div>
SO2C12
https://liandri.beyondunreal.com/CTF-Phalanx
CTF-Phalanx
2011-11-09T15:53:53Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map|Phalanx<br />
| title = Phalanx<br />
| description = <br />
| mapimage = CTF-Phalanx.jpg<br />
| author = [[Rich Eastwood]]<br />
| players = 2-6<br />
| music = Saveme<br />
| game = Unreal Tournament<br />
| gametype = Capture the Flag<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 2 || 4 || <br />
|-<br />
| [[Ripper]] || 2 || 4 || <br />
|-<br />
| [[Sniper Rifle]] || 2 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 5 || <br />
|-<br />
| [[Minigun]] || 2 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|-<br />
| [[Redeemer]] || 2 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 2 || <br />
|-<br />
| [[Damage Amplifier]] || 2 || <br />
|-<br />
| [[Shield Belt]] || 2 || <br />
|-<br />
| [[Health Vial]] || 14 || <br />
|-<br />
| [[Health Pack]] || 10 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 18<br />
|-<br />
| Flags || 2<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
<br />
== Trivia ==<br />
* This is a console exclusive CTF map, appearing only in the Dreamcast and PS2 versions of UT.</div>
SO2C12
https://liandri.beyondunreal.com/CTF-Spirito
CTF-Spirito
2011-11-09T15:52:14Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map<br />
| title = Spirito<br />
| description = <br />
| mapimage = <br />
| imagedesc = <br />
| author = <br />
| players = 2-6<br />
| music = <br />
| game = Unreal Tournament<br />
| gametype = Capture the Flag<br />
}}<br />
<br />
== Map Description ==<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 4 || <br />
|-<br />
| [[Minigun]] || 1 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 1 || 3 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Health Pack]] || 8 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 2<br />
|-<br />
| Playerstarts || 10<br />
|-<br />
| Flags || 2<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
== Trivia ==<br />
* This is one of the console-exclusive maps from the console versions of [[Unreal Tournament]].</div>
SO2C12
https://liandri.beyondunreal.com/CTF-Noxion16
CTF-Noxion16
2011-11-09T15:50:26Z
<p>SO2C12: FAiL</p>
<hr />
<div>{{stub}}<br />
{{Infobox Map|Noxion16<br />
| title = Noxion Base<br />
| mapimage = CTF-Noxion16.jpg<br />
| author = [[Sidney 'Clawfist' Rauchberger]]<br />
| players = 6-16<br />
| music = Seeker2<br />
| game = Unreal Tournament<br />
| gametype = Capture the Flag<br />
}}<br />
<br />
== Map Description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 4 || 10 || <br />
|-<br />
| [[Sniper Rifle]] || 2 || 16 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 6 || <br />
|-<br />
| [[Minigun]] || 2 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 6 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 10 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 6 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Health Vial]] || 32 || <br />
|-<br />
| [[Health Pack]] || 20 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 33<br />
|-<br />
| Flags || 2<br />
|}<br />
<br />
== Strategies ==<br />
=== Offense ===<br />
=== Defense ===<br />
<br />
== Tips ==</div>
SO2C12
https://liandri.beyondunreal.com/CTF-Darji16
CTF-Darji16
2011-11-09T15:48:17Z
<p>SO2C12: /* Item list */</p>
<hr />
<div>[[Image:CTF-Darji16.jpg|thumb|right|250px|CTF-Darji16]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Darji Outpost #16-A<br />
|-<br />
! Authors<br />
| [[Alan 'Talisman' Willard]]<br />
|-<br />
! Players<br />
| 12-16<br />
|-<br />
! Music<br />
| Foregone<br />
|-<br />
! LevelEnterText<br />
| In the desert, there is pain.<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Capture the Flag]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 2 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 8 || <br />
|-<br />
| [[Minigun]] || 1 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 4 || 10 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 8 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[AntiGrav Boots]] || 2 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 34 || <br />
|-<br />
| [[Health Pack]] || 28 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 8<br />
|-<br />
| Playerstarts || 32<br />
|-<br />
| Flags || 2<br />
|}</div>
SO2C12
https://liandri.beyondunreal.com/CTF-Dreary
CTF-Dreary
2011-11-09T15:45:44Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{Infobox Map<br />
| title = Dreary Outpost<br />
| description = This distant wastemarsh of Vandaron 3 is said to be the wettest place in the galaxy. A post dreaded by soldiers due to its remote location, cramped quarters and maddening echo of ever beating rain.<br />
| mapimage = CTF-Dreary.jpg<br />
| imagedesc = CTF-Dreary<br />
| author = [[Shane Caudle]]<br />
| players = 8-12<br />
| music = Course<br />
| game = Unreal Tournament<br />
| gametype = Capture the Flag<br />
}}<br />
<br />
== Map description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 2 || <br />
|-<br />
| [[Ripper]] || 2 || 4 || <br />
|-<br />
| [[Sniper Rifle]] || 2 || 4 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 4 || <br />
|-<br />
| [[Minigun]] || 2 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 4 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 2 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 6<br />
|-<br />
| Playerstarts || 20<br />
|-<br />
| Flags || 2<br />
|}<br />
<br />
== Strategy ==<br />
* Learn how and where to use of the Translocator. This is one of the maps where it's use shines the most.<br />
<br />
== Tips & tricks ==<br />
<br />
== Trivia ==<br />
* The flag base is completely different in the console versions: after reaching this entrance, you have to pass through a room with a column, where you have three entrances, the frontal one, and two lateral ones. The flag base also lacks the slime; it's sealed.</div>
SO2C12
https://liandri.beyondunreal.com/CTF-FaceII
CTF-FaceII
2011-11-09T15:43:52Z
<p>SO2C12: /* Weapons & Pickups */</p>
<hr />
<div>{{For|other versions of this map|Recurring maps#Face}}<br />
{{stub}}<br />
{{Infobox Map|FaceII<br />
| title = Facing Worlds ][<br />
| description = After a cataclysmic disaster with a meteor that destroyed the original pair of facing temples and claiming 8 lives, including 4 Necris and 4 members of Raw Steel, The members of the Tournament insisted that [[Liandri]] build an almost-identical, but semi-resistant to a meteor attack, version of the famous Capture The Flag stop in the Tournament. Liandri listened, and a year after the destruction of the first, a second was introduced, with bases roughly 20% closer and featuring more sniping spots. Fans loved the non-stop action that kept them on the edge of their seats. Neurovision, the Tournament's leading broad caster, loved how much money came in as well in the following Tournaments.<br />
| mapimage = CTF-FaceII.jpg<br />
| author = [[Cedric 'Inoxx' Fiorentino]]<br />
| players = 4-10<br />
| music = Forgone<br />
| game = Unreal Tournament<br />
| gametype = Capture the Flag<br />
}}<br />
<br />
== Map description ==<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Sniper Rifle]] || 8 || 18 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|-<br />
| [[Redeemer]] || 2 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 2 || <br />
|-<br />
| [[AntiGrav Boots]] || 2 || <br />
|-<br />
| [[Shield Belt]] || 2 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 6<br />
|-<br />
| Playerstarts || 36<br />
|-<br />
| teleport || 8<br />
|-<br />
| Flags || 2<br />
|}<br />
<br />
== Strategy ==<br />
=== Offense ===<br />
=== Defense ===<br />
<br />
== Trivia ==<br />
* The description comes from the console versions of the game.</div>
SO2C12
https://liandri.beyondunreal.com/CTF-EpicBoy
CTF-EpicBoy
2011-11-09T15:39:21Z
<p>SO2C12: /* Item list */</p>
<hr />
<div>[[Image:CTF-EpicBoy.jpg|thumb|right|250px|CTF-EpicBoy]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| EpicBoy<br />
|-<br />
! Authors<br />
| [[Warren Marshall]]<br />
|-<br />
! Players<br />
| 6-10<br />
|-<br />
! Music<br />
| UnWorld2<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Capture the Flag]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 2 || 4 || <br />
|-<br />
| [[Sniper Rifle]] || 4 || 8 || <br />
|-<br />
| [[Flak Cannon]] || 4 || 9 || <br />
|-<br />
| [[Minigun]] || 2 || 11 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 6 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 7 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|-<br />
| [[Redeemer]] || 2 || - || <br />
|-<br />
| [[Enforcer]] || 4 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 3 || <br />
|-<br />
| [[Thigh Pads]] || 2 || <br />
|-<br />
| [[Damage Amplifier]] || 2 || <br />
|-<br />
| [[Shield Belt]] || 2 || <br />
|-<br />
| [[Health Vial]] || 16 || <br />
|-<br />
| [[Health Pack]] || 16 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 22<br />
|-<br />
| Flags || 2<br />
|}</div>
SO2C12
https://liandri.beyondunreal.com/DOM-Leadworks
DOM-Leadworks
2011-11-09T15:36:44Z
<p>SO2C12: /* Item list */</p>
<hr />
<div>{{QuoteSource|An old Leadworks on the wrong side of the tracks is an excellent place for war. You can expect molten lead still pooled in some areas of this facility. Step lightly if you plan on being effective.|UT|UT}}<br />
<br />
[[Image:DOM-Leadworks.jpg|thumb|right|250px|DOM-Leadworks]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Leadworks<br />
|-<br />
! Authors<br />
| [[Elliot "Myscha" Cannon]]<br />
|-<br />
! Players<br />
| 6-12<br />
|-<br />
! Music<br />
| Nether<br />
|-<br />
! LevelEnterText<br />
| Entering the Southside Leadworks<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Domination]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 2 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 4 || <br />
|-<br />
| [[Minigun]] || 2 || 4 || <br />
|-<br />
| [[Pulse Gun]] || 2 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 2 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Damage Amplifier]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Pack]] || 18 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 11<br />
|-<br />
| Control Point || 3<br />
|}</div>
SO2C12
https://liandri.beyondunreal.com/DOM-Condemned
DOM-Condemned
2011-11-09T15:35:08Z
<p>SO2C12: /* Item list */</p>
<hr />
<div>{{QuoteSource|The many gang-related fights that ravaged this particular area have already proven this section of the city slums to be a bloody battleground. The Liandri organizers are expecting this to be the case once again, only this time, as a tournament domination arena.|UT|UT}}<br />
<br />
[[Image:DOM-Condemned.jpg|thumb|right|250px|DOM-Condemned]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Cinder Foundry<br />
|-<br />
! Authors<br />
| [[Dave Ewing]]<br />
|-<br />
! Players<br />
| 6<br />
|-<br />
! Music<br />
| Cannon<br />
|-<br />
! LevelEnterText<br />
| Dominate the competition!<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Domination]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 2 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 2 || <br />
|-<br />
| [[Shock Rifle]] || 2 || 4 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[AntiGrav Boots]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Pack]] || 6 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Playerstarts || 16<br />
|-<br />
| Control Point || 3<br />
|}</div>
SO2C12
https://liandri.beyondunreal.com/DOM-Gearbolt
DOM-Gearbolt
2011-11-09T15:33:50Z
<p>SO2C12: /* Item list */</p>
<hr />
<div>{{QuoteSource|New peace treaties by the NEG have resulted in many abandoned military facilities. Gearbolt was one of an underground storage base for military weapons and inventory.|UT|UT}}<br />
<br />
[[Image:DOM-Gearbolt.jpg|thumb|right|250px|DOM-Gearbolt]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Gearbolt<br />
|-<br />
! Authors<br />
| [[Cliff Bleszinski]]<br />
|-<br />
! Players<br />
| 6-12<br />
|-<br />
! Music<br />
| Saveme<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Domination]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Ripper]] || 1 || 1 || <br />
|-<br />
| [[Sniper Rifle]] || 1 || 2 || <br />
|-<br />
| [[Flak Cannon]] || 1 || 2 || <br />
|-<br />
| [[Minigun]] || 1 || 2 || <br />
|-<br />
| [[Pulse Gun]] || 1 || - || <br />
|-<br />
| [[Rocket Launcher]] || 2 || 4 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 4 || <br />
|-<br />
| [[Redeemer]] || 1 || - || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Thigh Pads]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 3 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 1<br />
|-<br />
| Playerstarts || 12<br />
|-<br />
| Control Point || 3<br />
|}</div>
SO2C12
https://liandri.beyondunreal.com/DOM-Olden
DOM-Olden
2011-11-09T15:26:01Z
<p>SO2C12: FAiL</p>
<hr />
<div>{{QuoteSource|This ancient temple was sacred to the race that built it, but not to Liandri. Upon discovering it nestled in the mountains above the [[CTF-EternalCave|Eternal Cave]], desecrated it for battle.|UT|UT}}<br />
<br />
[[Image:DOM-Olden.jpg|thumb|right|250px|DOM-Olden]]<br />
<div style="float: left;"><br />
__TOC__<br />
</div><br />
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"<br />
|-<br />
! Full title<br />
| Olden Aquifer<br />
|-<br />
! Authors<br />
| [[Alan 'Talisman' Willard]]<br />
|-<br />
! Players<br />
| 4-6<br />
|-<br />
! Music<br />
| Nether<br />
|-<br />
! Games <br />
| [[UT]]<br />
|-<br />
! Gametype<br />
| [[Domination]]<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Items and Elements==<br />
<br />
===Weapons===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;"<br />
|-<br />
!width="120"|Weapon<br />
!width="50"|Count<br />
!width="50"|Ammo<br />
!width="480"|Location<br />
|-<br />
| [[Bio Rifle]] || 1 || 2 || <br />
|-<br />
| [[Ripper]] || 1 || 3 || <br />
|-<br />
| [[Sniper Rifle]] || 1 || 1 || <br />
|-<br />
| [[Flak Cannon]] || 2 || 6 || <br />
|-<br />
| [[Minigun]] || - || 2 || <br />
|-<br />
| [[Rocket Launcher]] || 1 || 3 || <br />
|-<br />
| [[Shock Rifle]] || 1 || 5 || <br />
|}<br />
<br />
===Pickups===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Pickup<br />
!width="50"|Count<br />
!width="480"|Location<br />
|-<br />
| [[Body Armor]] || 1 || <br />
|-<br />
| [[Shield Belt]] || 1 || <br />
|-<br />
| [[Health Vial]] || 10 || <br />
|-<br />
| [[Health Pack]] || 4 || <br />
|-<br />
| [[Big Keg O' Health]] || 1 || <br />
|}<br />
<br />
===Elements===<br />
{| class="wikitable" style="font-size: 88%; margin: 0;<br />
|-<br />
!width="120"|Element<br />
!width="50"|Count<br />
|-<br />
| Lifts || 4<br />
|-<br />
| Playerstarts || 16<br />
|-<br />
| Control Point || 3<br />
|}</div>
SO2C12