https://liandri.beyondunreal.com/w/index.php?feed=atom&deletedOnly=&limit=50&target=Jamesmarshall&topOnly=&year=&month= Liandri Archives - User contributions [en] 2016-03-14T04:12:18Z From Liandri Archives MediaWiki 1.17.0 https://liandri.beyondunreal.com/Flak_cannon Flak cannon 2008-09-01T15:26:22Z <p>Jamesmarshall: Redirecting to Flak Cannon</p> <hr /> <div>#REDIRECT [[Flak Cannon]]</div> Jamesmarshall https://liandri.beyondunreal.com/Unreal_Tournament_3 Unreal Tournament 3 2008-08-29T12:53:58Z <p>Jamesmarshall: /* Beta Demo */ Link to Necris vehicles</p> <hr /> <div>'''Unreal Tournament 3''', also known as '''UT3''' (previously codenamed '''Envy''' and also formerly named '''Unreal Tournament 2007''', '''UT2007''', or '''UT2k7''') is [[Epic Games]]' sequel to [[Unreal Tournament 2004]]. Published by [[Midway Games]], UT3 is powered by Epic's new [[Unreal Engine 3]]. The game was released in late November 2007 for the PC, December 2007 (NA) and February 2008 (EU) for PS3, and July 2008 for XBox 360. The Mac/Linux versions are currently scheduled for an undetermined date in 2008.<br /> <br /> [[Image:UT3 box.jpg|thumb|right|225px|UT3 Box Art]]<br /> &lt;div style=&quot;float: left;&quot;&gt;__TOC__&lt;/div&gt;<br /> {| class=&quot;wikitable&quot; style=&quot;font-size: 88%; margin: 0 auto;&quot;<br /> |-<br /> ! PC<br /> | Nov 12, 2007 (GER)&lt;br /&gt;Nov 19, 2007 (US)&lt;br /&gt;Nov 22, 2007 (EU/CAN)<br /> |-<br /> ! PS3<br /> | Dec 10, 2007 (US/CAN)&lt;br /&gt;January 18, 2008 (KOR)&lt;br /&gt;February 22, 2008 (EU)<br /> |-<br /> ! Xbox 360<br /> | Jul 4, 2008 (EU)&lt;br /&gt;Jul 7, 2008 (US/CAN)<br /> |-<br /> ! Macintosh<br /> | TBA 2008<br /> |-<br /> ! Linux<br /> | TBA 2008<br /> |-<br /> ! Engine Version(s)<br /> | Unreal Engine 3 (3464-?)<br /> |}<br /> {{clear}}<br /> <br /> ==History==<br /> UT3 was revealed to the world in the May 2005 issue of Computer Gaming World magazine. The first news of it began to appear on or around March 27, 2005. The game was originally codenamed UT &quot;Envy&quot;, but later, around May 29, 2005, it was revealed that the name had been changed to '''Unreal Tournament 2007'''. It was not until January 25, 2007 at the Midway Gamer's Day event in Las Vegas that it was revealed that the game's name had been changed to '''Unreal Tournament 3'''. This change was met with great enthusiasm from the Unreal fan base.<br /> <br /> Many changes have been made to the originally announced design of the game. For example, a game mode named Conquest that was originally announced was later complemented by [[Unreal Warfare]] and then replaced by it altogether. There was also an Onslaught 2.0 announcement which has also been rolled into the all-encompassing [[Warfare]] gametype.<br /> <br /> Unreal Tournament 3 promises a return to the &quot;feel&quot; of the original Unreal Tournament. Epic aims to make the game more in-your-face, fast-paced, and less &quot;floaty&quot;. To accomplish this, gravity has been increased and dodge-jumping has been removed. However, dodging, double jumps, and wall dodging will remain with their effect somewhat diminished due to the newly increased gravity. Gameplay in UT3 stresses close combat more than its predecessors UT2003 and UT2004. Many of the weapons are more effective up close. Epic stresses that the aim of UT3 is to create a whole new - and better - game, rather than merely a prettier UT2004. In addition to this, old favorites from the original UT such as jump boots and the ability to feign death returned in UT3.<br /> <br /> ===Beta Demo===<br /> At Midnight on Friday, October 12th, 2007, Fileplanet began preloading the game to its subscribers.<br /> <br /> The demo was unlocked and released on FilePlanet at 12:35 PM on Friday, October 12th. The release was apparently several hours earlier than intended, probably in response to a Norwegian site, &quot;IT Avisen&quot;, leaking the demo approximately 5 hours earlier than FilePlanet.<br /> <br /> The demo, which is Version 3464 according to the startup logs, comes with 3 maps: [[DM-ShangriLa]], [[DM-HeatRay]], and [[VCTF-Suspense]]. Of note is that DM-HeatRay was the first taste of the [[Necris#Technology|Necris vehicles]], specifically, the [[Darkwalker]].<br /> <br /> Epic called the release an &quot;Open Beta Demo&quot;, and thus it represents just a glimpse of how the game will play. At the release of the demo, Epic promised to fix issues based on user feedback. Many issues that were reported during the beta demo period were fixed or began to be fixed in the first patch.<br /> <br /> ===Final Demo===<br /> It is possible that Epic might not release an updated demo, as their current plans do not include one at this time. If it does occur it will likely be after Patch 4 at the earliest.<br /> <br /> ===Release Details===<br /> On November 12th, 2007 (a full seven days prior to the NA release), the German version of the game was released to German retailers. In order to comply with German regulations for public game sales, the game has had blood, gibs and headshots removed from the game. Very little else was changed except for the localization to German.<br /> <br /> The US retail release came on November 19th, 2007. This, however, was the &quot;ship&quot; date, and thus many stores did not receive physical product until November 20th, 2007. The Canadian release came on November 20, and stores put it on shelves the very next day. The European release came on November 23, 2007.<br /> <br /> ===Reception===<br /> Reception to the beta demo was generally positive, with most people agreeing that Epic has &quot;got it right.&quot; There is some notable dissension from the crowd who enjoyed UT2003 and UT2004 though, particularly about the removal of dodge-jumping.<br /> <br /> Reception to the game on PC has been mostly favorable from the community and reasonably warm from reviewers, with an average score somewhere around 9/10. Warfare in particular has been praised for being a more strategic version of [[Onslaught]]. There were, however, several key complaints about the game.<br /> <br /> * Lackluster Single-Player and no Tournament mode<br /> *: While the Single-Player was hyped a lot, it failed to deliver. It was too long and it completely replaced the old Tournament mode. It also had awkward explanations for classic arena gametypes, like '''[[FLaG]]s''' ('''F'''ield '''La'''ttice '''G'''enerators) and that scoring points ran out enemy [[respawner]]s.<br /> * Awkward and simple UI<br /> *: The UI felt very awkward and was very simple compared to previous UT games. There were very little options available for common settings, and overall the UI felt very unfinished. Many settings can be changed via INI, however often these settings do not save, revert, or appear to have no effect. Epic has promised that the UI would receive some improvements from the first few patches.<br /> * Astoundingly bad Server Admin launch<br /> *: Perhaps the worst problem, UT3 being a multiplayer game primarily, are the problems with the server admin tools. The initial release of the Windows dedicated server package was littered with bugs preventing a significant number of hosts from running servers. The Linux dedicated server was released a month after the retail game, on December 18, 2007 which left many hosts without any UT3 package to offer. Web Admin was also missing from both the original release and the first patch, though it was released alongside Patch 2 and has recieved steady updates since.<br /> * Modding support simpified<br /> *: Another key complaint with the game is that much of what used to be done in UnrealScript has been moved to native code, supposedly as a way to improve performance on consoles. This, however, has made it increasingly difficult to develop proper mods and mutators for the game in many instances.<br /> <br /> ===Collectors Edition===<br /> On October 26, 2007, a limited collector's edition of the game was announced to be released on PC. This version of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than 20 hours of Unreal Engine 3 Toolkit video tutorials, containing anti-WarHawK software (disabling video playback in isolated cases), the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition is being sold in the United States, Europe, South Africa, Australia and most other territories.<br /> <br /> ===Linux===<br /> Epic has promised to release a Linux installer for the game in the future that would work with the standard Windows disc.<br /> <br /> ===System Requirements===<br /> ;Minimum System Requirements: Windows XP SP2 or Windows Vista, 2.0+ GHZ Single Core Processor, 512 Mbytes of System RAM, NVIDIA 6200+ or ATI Radeon 9600+ Video Card, 8 GB of Free Hard Drive Space<br /> ;Recommended System Requirements: 2.4+ GHZ Dual Core Processor, 1 GBytes of System RAM, NVIDIA 7800GTX+ or ATIx13000+ Video Card, 8 GB of Free Hard Drive Space<br /> <br /> ==Game Content==<br /> ===Engine===<br /> '''Unreal Tournament 3''' uses [[Unreal Engine 3]]. <br /> <br /> ===Version History===<br /> Currently (August 13th, 2008) the latest official version of UT3 is Version 1.3, AKA Version 3601.<br /> <br /> Based on statements Epic have made on the UT3 Mailing Lists, we can safely assume there will be at least one more patch after Patch 3.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |-<br /> ! Game Version !! Engine Number !! Date !! Reported Version<br /> |-<br /> | Beta Demo || 3464 || October 12th, 2007 || N/A&lt;ref&gt;The demo, of course, has no version number.&lt;/ref&gt;<br /> |-<br /> | Game Release || 3487 || November 19th, 2007 || N/A&lt;ref&gt;Version 1.0 of the game does not mention the game version in the menu.&lt;/ref&gt;<br /> |-<br /> | Patch 1 Beta 1 || 3508 || November 22nd, 2007 || Version 1.1 Beta 1&lt;ref&gt;As of Version 1.1 Beta 1, the game version is listed in the upper left corner of the main menu.&lt;/ref&gt;<br /> |- <br /> | Patch 1 Beta 2 || 3512 || November 29th, 2007 || Version 1.1 Beta 2<br /> |-<br /> | Patch 1 Beta 3 || 3518 || December 5th, 2007 || Version 1.1 Beta 3<br /> |-<br /> | Patch 1 Beta 4 || 3521 || December 8th, 2007 || Version 1.1 Beta 4<br /> |-<br /> | Patch 1 || 3521 || December 10th, 2007 || Version 1.1<br /> |-<br /> | Patch 2 Beta 1 || 3537 || February 7th, 2008 || Version 1.2 Beta 1<br /> |-<br /> | Patch 2 Beta 2 || 3538 || February 12th, 2008 || Version 1.2 Beta 2<br /> |-<br /> | Patch 2 Beta 4 || 3543 || February 15th, 2008 || Version 1.2 Beta 3&lt;ref&gt;Patch 2 Beta 3 was never released; Epic went straight from Beta 2 to Beta 4, and released Patch 2 Beta 4 as 1.2 Beta 3.&lt;/ref&gt;<br /> |-<br /> | Patch 2 || 3543 || February 21st, 2008 || Version 1.2<br /> |-<br /> | Patch 3 Beta 1 || 3547 || June 4th, 2008 || Version 1.3 Beta 1<br /> |-<br /> | Patch 3 Beta 2 || 3548 || June 19th, 2008 || Version 1.3 Beta 2<br /> |-<br /> | Patch 3 Beta 3 || 3574 || July 10th, 2008 || Version 1.3 Beta 1&lt;ref&gt;Patch 3 Beta 3 appears to have been mislabeled in the game as Patch 3 Beta 1; currently the only way to tell these two patches apart is to check the internal version number in Launch.log, located in My Documents\My Games\Unreal Tournament 3\UTGame\Logs\. The second line down (Init: Version: nnnn) will give the game's engine number. Patch 3 Beta 1 is 3547, Patch 3 Beta 3 is 3574.&lt;/ref&gt;<br /> |-<br /> | Patch 3 Beta 4 || 3590 || July 25th, 2008 || Version 1.3 Beta 4<br /> |-<br /> | Patch 3 Beta 5 || 3601 || August 4th, 2008 || Version 1.3 Beta 5<br /> |-<br /> | Patch 3 || 3601 || August 13th, 2008 || Version 1.3<br /> |}<br /> <br /> &lt;references/&gt;<br /> <br /> ===Music===<br /> [[Rom Di Prisco]] and [[Jesper Kyd]] composed the UT3 soundtrack. [[Kevin Riepl]] also had a major hand in music production for the game.<br /> <br /> An official game soundtrack was released November 20, 2007. The 2-CD set contains the ingame music, done by Kyd and DiPrisco, which feature a number of remixes from previous Unreal Tournament games.<br /> Not every track are present in the soundtrack. All cutscene music is missing, as are the themes to WAR-Downtown and CTF-Coret are missing, due to those tracks being composed by Kevin Riepl. These tracks are, however, [http://kevinriepl.com/ut.htm available from his site], along with some songs from E3 videos and other early demonstrations.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 1<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Theme (UT3 Remix) || 2:02 || Rom Di Prisco || Unused<br /> |-<br /> | 2 || Unreal Tournament Title (UT3 Remix) || 3:34 || Rom Di Prisco || Main Menu<br /> |-<br /> | 3 || Tactical Agenda || 4:48 || Rom Di Prisco || Mission Select Screen<br /> |-<br /> | 4 || ONS01 (UT3 Remix) || 4:27 || Rom Di Prisco || [[WAR-TankCrossing]]<br /> |-<br /> | 5 || Mekalopolis || 5:36 || Rom Di Prisco || Unused<br /> |-<br /> | 6 || Skyward Fire (UT3 Remix) || 5:04 || Rom Di Prisco || [[WAR-Torlan]]<br /> |-<br /> | 7 || Afterburn || 4:06 || Rom Di Prisco || [[DM-BioHazard]]<br /> |-<br /> | 8 || Go Down (UT3 Remix) || 3:11 || Rom Di Prisco || [[DM-Deck]]<br /> |-<br /> | 9 || Quantum Velocity || 4:58 || Rom Di Prisco || [[DM-Fearless]]<br /> |-<br /> | 10 || Foregone Destruction (UT3 Remix) || 5:02 || Rom Di Prisco || [[CTF-FacingWorlds]]<br /> |-<br /> | 11 || Suborbital Graviton || 3:23 || Rom Di Prisco || Unused<br /> |-<br /> | 12 || Skylab 9000 || 4:04 || Rom Di Prisco || [[DM-Deimos]]<br /> |-<br /> | 13 || Deploy And Assault || 3:52 || Rom Di Prisco || Unused<br /> |-<br /> | 14 || Defector || 4:34 || Rom Di Prisco || [[VCTF-Kargo]]<br /> |-<br /> | 15 || Firestorm || 5:13 || Rom Di Prisco || [[VCTF-Containment]]<br /> |-<br /> | 16 || Mechanism Eight (UT3 Remix) || 3:32 || Rom Di Prisco || [[DM-Arsenal]]<br /> |-<br /> | 17 || Plasma Oscillator || 3:50 || Rom Di Prisco || [[VCTF-Suspense]]<br /> |-<br /> | 18 || Frozen Babylon || 3:37 || Rom Di Prisco || [[DM-Gateway]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 2<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Title (UT3 Reconstruction) || 2:51 || Jesper Kyd || Unused<br /> |-<br /> | 2 || LockDown || 4:48 || Jesper Kyd || [[CTF-OmicronDawn]]<br /> |-<br /> | 3 || To The Death || 6:00 || Jesper Kyd || [[DM-Diesel]]<br /> |-<br /> | 4 || Robo Mall || 8:55 || Jesper Kyd || [[DM-CarbonFire]]<br /> |-<br /> | 5 || Necris Attacks || 4:03 || Jesper Kyd || [[DM-Sentinel]]<br /> |-<br /> | 6 || Outpost || 4:55 || Jesper Kyd || [[DM-Defiance]]<br /> |-<br /> | 7 || Tactical Agenda (Nanoblack Remix) || 3:42 || Rom Di Prisco || Unused<br /> |-<br /> | 8 || Necrimanci || 4:37 || Rom Di Prisco || [[DM-Heatray]]<br /> |-<br /> | 9 || Sanktuary || 4:26 || Rom Di Prisco || [[WAR-Floodgate]]<br /> |-<br /> | 10 || Necris Attacks (Extended Version) || 6:20 || Jesper Kyd || [[VCTF-Necropolis]]<br /> |-<br /> | 11 || Outpost (Extended Version) || 6:34 || Jesper Kyd || [[VCTF-Corruption]]<br /> |-<br /> | 12 || Tactical Agenda (Jade Dragon Remix) || 4:12 || Rom Di Prisco || Unused<br /> |-<br /> | 13 || Bushido || 4:02 || Rom Di Prisco || [[DM-Sanctuary]]<br /> |-<br /> | 14 || Temple Of Shambhala || 4:04 || Rom DiPrisco || [[DM-RisingSun]]<br /> |-<br /> | 15 || World Of Liandri || 4:49 || Jesper Kyd || [[DM-ShangriLa]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ Other Tracks<br /> |-<br /> ! Title !! Duration !! Author !! Example Use<br /> |-<br /> | Intro Music || 3:43 || Kevin Riepl || Intro cutscene<br /> |-<br /> | Intro Alternate || 3:37 || Kevin Riepl || Unused<br /> |-<br /> | Tutorial Music || 1:57 || Kevin Riepl || Tutorial cutscene<br /> |-<br /> | Necris Attack || 3:06 || Kevin Riepl || Necris Attack cutscene<br /> |-<br /> | NEG Intercedes || 1:52 || Kevin Riepl || NEG Intercedes cutscene<br /> |-<br /> | Malcolm Betrayal || 1:37 || Kevin Riepl || Malcolm Betrayal cutscene<br /> |-<br /> | Conclusion || 2:44 || Kevin Riepl || Conclusion cutscene<br /> |-<br /> | KR-UT3-Coret || 6:51 || Kevin Riepl || [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> |-<br /> | KR-UT3-Strident || 6:58 || Kevin Riepl || [[WAR-DownTown]]<br /> |}<br /> <br /> ==Gametypes==<br /> *[[UT3 Single Player|Single Player]]<br /> *: A five act storyline takes the place of the old tournament ladder system from previous games. The campaign contains in-engine rendered cutscenes along with the ability to gather &quot;cards&quot; that can be used to gain certain advantages in maps by completing side objectives. Online four player co-op is available for the campaign. <br /> *[[Deathmatch]]<br /> *: A free for all killing match between multiple players, there are no hoverboards, only one specialized vehicle in specialized maps. The vehicle is the necris darkwalker. Everyone trying to get the most kills.<br /> *[[Team Deathmatch]]<br /> *: A deathmatch (see above) between two teams of players. Both teams trying to get the most kills.<br /> *[[Capture the Flag]]<br /> *: Both teams have to capture the other teams FLaG, or Field Lattice Generator. No vehicles usually symetrical maps.<br /> *[[Vehicle Capture the Flag]]<br /> *: It's CTF with vehicles and the hoverboard.<br /> *[[Warfare]]<br /> *: Both sides have to destroy the other sides core node. Capturing bonus nodes on the way. Has vehicles, hoverboard.<br /> *[[Duel]]<br /> *: Fight between two players or a player and a bot on a deathmatch map.<br /> <br /> ==Weapons==<br /> *[[Deployables#Unreal Tournament 3|Deployables]]<br /> *: Strategy-themed devices including a Stasis Field, Energy Shield, Spidermine Trap, EMP, and Shaped Charge. All are dropped by the [[Necris]] [[Nightshade]] vehicle except the Shaped Charge, which is carried by hand.<br /> *[[Translocator]]<br /> *: This [[Unreal series]] favorite returns to the [[Capture the Flag]] gametype, except for maps that contain vehicles, in which the hoverboard becomes the secondary method of transportation. There are more charges than UT2004 (7 compared to 6) and they refill faster. (About one per second.) Also, the disc has a flatter trajectory than UT2004 and it fires farther than UT, but not quite as far at UT2004. <br /> *[[Impact Hammer]]<br /> *: This favorite from [[Unreal Tournament]] makes a comeback with an EMP alt-fire that severely damages vehicles and can remove powerups from other players. One of the newer effects of the Impact Hammer is that if you get several kills with it, blood and gore smear over the hammer - eventually making it more red than orange.<br /> *[[Enforcer]]<br /> *: Your starting weapon, the Enforcer is a pistol with rapid fire. Secondary fire shoots a less accurate triple burst. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.<br /> *[[Bio Rifle]]<br /> *: This weapon fires a big slow arcing gob of sludge that can instantly take out a heavily armed opponent or stick to floors and walls, then break apart into smaller pieces creating an instant minefield. Players with a large amount of slime attached to them will get rapidly &quot;chipped&quot; in damage, but they will have a second or two to fight back before dying, giving them a chance to take out the enemy who hit them.<br /> *[[Shock Rifle]]<br /> *: A classic weapon, the Shock Rifle fires an instant-hit beam of energy when primary fire is used, and a floating ball of energy when secondary fire is used. Players can also shoot the ball of energy with the beam to create a shock combo, dealing intense amounts of damage in a small radius (enough to kill a player wearing even medium armor). When compared to past titles, the shock balls have been sped up from [[UT2004]] to be more closely match the rate of the original [[UT]]. The primary rate of fire has also been reduced. Shock combos will now suck up ragdolls in a small vortex, and gib them if it does so.<br /> *[[Link Gun]]<br /> *: The link gun shoots small fast moving plasma balls similar to those in the original [[UT]]. The secondary shoots a straight beam of energy that can kill foes, heal vehicles and charge power nodes.<br /> *[[Minigun|Stinger Minigun]]<br /> *: The stinger from the original [[Unreal]] replaces the [[Minigun]] as a fast firing semi-projectile weapon. The gun has two modes, a fast but inaccurate spread of [[Tarydium]] crystal shards that hits instantly, and a slower firing more powerful projectile shot that can also sometimes nail opponents to the wall with the killing blow.<br /> *[[Flak Cannon]]<br /> *: Primary fire for this weapon releases a number of chunks of metal, tearing enemies into shreds. The secondary fire releases an undetonated flak shell that detonates and turns to shrapnel on impact. Compared to past titles, the primary fire bounces more and has a much tighter spread, while the flak shell does not travel as far as it did in [[UT2004]], but it has a much higher upward arc.<br /> *[[Rocket Launcher]]<br /> *: The new rocket launcher combines the instant rockets ability from [[UT2004]], and the grenades from [[UT]]. As in [[UT2004]] primary fire shoots instant rockets, secondary fire loads rockets, and hitting primary while holding secondary will switch to spiral fire mode with a single tap, grenades with two, or back to a spread with three. As in UT2004, rockets can lock onto vehicles. This feature has been visibly improved to help take out vehicles, with much better locking and turning ability.<br /> *[[Sniper Rifle]]<br /> *: The classic sniper rifle has returned to replace the [[Lightning Gun]] as the primary long range weapon. It now features a red-colored tracer, and Bolt Action reloading. It's comparably as strong as UT's Sniper Rifle, however, the rate of fire is not as fast as UT's, but it is much faster than the Sniper Rifle or Lightning Gun in [[UT2004]].<br /> *[[AVRiL|Longbow AVRiL]]<br /> *: The AVRiL is now hand loaded. Its tracking beam can be used to &quot;herd&quot; [[Deployables#Spidermine_Trap|Spider Mines]], much like the alt-fire on the [[Mine Layer]] in [[UT2004]], and the tracking beam is also visible to combat problems where a person could get shot with AVRiLs and not know where the enemy is. If a friendly teammate fires an AVRiL and they have not locked onto a target after a few seconds, it is possible to use your own AVRiL to lock onto a target with the targeting beam, which will actually cause the missile to come flying back towards its new target!<br /> *[[Redeemer]]<br /> *: Acting as the sole super weapon in this title, the redeemer is a rocket-launcher type weapon that fires a small nuclear warhead, capable of killing anybody within range regardless of how they are protected. It takes a few seconds to fully prepare and arm, and it takes up a large portion of your visibility as it is doing so. Primary fire just releases the warhead, while secondary fire gives you the ability to guide it. If you are close to the epicenter, but not directly exposed to damage, you may be knocked off your feet for a moment, as if you had fallen off the hoverboard. As always, a good shot can take the redeemer down, giving both the firing player and the sharpshooter a &quot;Denied!&quot; award.<br /> <br /> ==Pickups==<br /> ===Powerups===<br /> All Powerups are dropped when the player is killed, or if they are knocked off of the player with the Altfire of the Impact Hammer.<br /> *[[Jump Boots]]<br /> *:The Jump Boots return from UT, and are activated by double jumping. It is possible to dodgejump as you could in UT2004, if and only if you have these boots.<br /> *[[Berserk]]<br /> *:Increases weapon rate of fire speed. Combined with the Damage Amplifier, the game will give you a &quot;Juggernaut&quot; award. Some weapons will not fire faster (Stinger Primary), in which case they will be powered up as if they had a Damage Amplifier.<br /> *[[Damage Amplifier]]<br /> *:Gives double damage. Combined with the Berserk, the game will give you a &quot;Juggernaut&quot; award.<br /> *[[Invulnerability]]<br /> *:Grants you total invincibility from all things except for falling off the map or otherwise instant kill zones.<br /> *[[Invisibility]]<br /> *:Makes the player very difficult/impossible to see. Note that on Detail Level 1, players literally &lt;i&gt;ARE&lt;/i&gt; completely invisible!<br /> <br /> ===Health===<br /> *[[Health Vial]] - Small and Green. Heals 5 Health, up to a maximum of 199.<br /> *[[Health Pack]] - Large, White Health Packs that somewhat resemble UT2004's Kegs, but a bit more rounded and without the blue. Heals 25 Health, up to a maximum of 100.<br /> *[[Big Keg O' Health]] - As always, the Keg of health provides an instant +100 Health boost, up to 199 health.<br /> <br /> ===Armor===<br /> *[[Shield Belt]]<br /> *:The Shield Belt returns, although it provides only 100 points of protection. However, unlike the UT200x shields, the shield belt will absorb 100% of damage, until it is destroyed. If you are wearing a shield belt and in a vehicle when it is destroyed, you will not die instantly - instead, you will be ejected from the vehicle, but it will cost the Shield Belt.<br /> *[[Armor Vest]]<br /> *:The Armor Vest provides 50 points of protection, and absorbs 75% of taken damage.<br /> *[[Thigh Pads]]<br /> *:The Thigh Pads provide 30 points of protection, and absorbs 50% of taken damage.<br /> *[[Helmet]]<br /> *:The Helmet provides 20 points of protection, and absorbs 50% of taken damage. One feature this piece of armor has that is unique, is its ability to block headshots. Assuming you have at least 1 point of Helmet Armor on, if your character suffers a headshot, it will not affect him or damage him at all - however, the helmet will be destroyed.<br /> <br /> ==Vehicles==<br /> ===Axon===<br /> *[[Scorpion]] <br /> *: The primary fire shoots electrified balls that explode on contact; these are particularly effective against other vehicles, but especially against the [[Manta]], [[Viper]], and [[Hoverboard]], upon which they home in on. It also now features a speed boost feature. You can eject from the Scorpion when using it in this manner, and it will blow up and detonate upon impact. If it kills someone due to the explosion, the game will reward you with a &quot;Bullseye!&quot; award.<br /> *[[Hellbender]] <br /> *: The new rendition of the hellbender places the driver in control over the skymine turret, while the rear turret functions differently from [[UT2004]], being more like a standard turret instead of the twin-beam configuration. The rear turret can either be rapidly fired for low damage or given a brief moment to recharge for more power.<br /> *[[Manta]] <br /> *: In addition to a visual update, players will no longer be able to ride on top of the side fans. The Manta is also unable to hit players without crouching down anymore unless the player is on a hoverboard or a slope.<br /> *[[Raptor]]<br /> *: Besides the visual update, the Raptor now seems to be a bit more responsive to maneuvering, and both the rate of fire and locking ability for its missiles have dramatically improved.<br /> *[[Cicada]]<br /> *: Sporting a much bulkier and boxier look, the Cicada is mostly unchanged, however, ascending and descending seems even faster than before. Missiles can still be charged and held with the Altfire.<br /> *[[Paladin]]<br /> *: Visually much improved from it's UT 2004 debut. The shield will no longer remain deployed if it goes through buildings or other level geometry, and it will get dimmer with sustained damage to allow visual estimation of how charged the shield is. Furthermore, using the shield combo to knock away nearby infantry is now instantaneous, as well as will deplete the shield slightly, taking about six combos before the shield is down. It seems to be slightly faster, as well.<br /> *[[SPMA|Hellfire SPMA]]<br /> *: The skymine turret is now controlled by the driver when the paladin is undeployed. There is no longer a passanger/gunner seat. The camera can now crush and kill people if it hits them (or even if they simply run into it!) and it also cannot be launched as far upward - however, to compensate, the bombing is considerably more tightly packed. There is now a visual arc that shows what path the shell will roughly take, assuming that the area is strikeable - an area that cannot be bombed will not show this targeting arc.<br /> *[[Goliath]]<br /> *: The Goliath tank works effectively the same to its UT2004 equivalent. It can climb over small obstacles now, such as other vehicles, and has a much higher upward firing range than its UT2004 counterpart. Its shell range has been decreased somewhat, but they also have less randomness in each shot.<br /> *[[Leviathan]]<br /> *: This mobile fortress still features its devastating main cannon and has added distinct weapon fire to each of its four turrets rather than UT2004's link-like projectile. Each turret also has an alternate shield function. It has considerably more armor and the Ion Cannon takes nearly twice as long to deploy, compared to the UT2004 version. Each turret can be individually destroyed as well.<br /> <br /> ===Necris===<br /> The Necris have six vehicles at their disposal:<br /> *[[Viper]]<br /> *: A single passenger speeder. The primary gun fires projectiles that bounce off walls, similar to [[Ripper]] projectiles in the original [[UT]]. The vehicle can also spread out like a real life viper to hover high in the sky. Like the Scorpion, it can be used on kamikaze missions, and ram vehicles or targets from the air.<br /> *[[Darkwalker]]<br /> *: This lumbering tripod has tendril-like legs that allow them to climb a wider variety of terrain compared to other vehicles. The primary weapon is an extremely powerful twin laser beam that shoots out a line of plasma. The secondary fire &quot;screams&quot; knocking players off their feet and out of some vehicles (Manta, Viper) or force others out of the way (Scavenger). The vehicle also features a secondary gunner position that functions similar to a Plasma Turret.<br /> *[[Nemesis]]<br /> *: The Nemesis is the Necris answer to the Goliath, and it features an instant hit twin laser beam with zoom. The vehicle also supports different modes. When you crouch down the vehicle moves faster, but it will completely lock your aim forward, with no motion at all except for vehicular manipulation. You can also rise up to attack, but this makes you more of a target. You can also rise up even more to increase the beams' rate of fire... but this makes you nearly immobile, roughly on par with the Leviathan, as well as a very large and obvious target.<br /> *[[Fury]]<br /> *: The Fury is a single-seated flying vehicle that specializes in shooting down other air units. This vehicle can dodge, allowing you to barrel roll out of the way. Primary fire is a hitscan beam attack, similar in nature to the Darkwalker but with less range, and with a lock-on ability once struck as well as a very quick recharge time. Altfire allows a quick burst of speed to get out of the way of missiles or shots heading your way.<br /> *[[Nightshade]]<br /> *: Seemingly the Necris answer to the Axon's Hellbender, this stealth-based vehicle primarily has [[Deployables#Unreal Tournament 3|deployables]] as weapons: [[Deployables#Spidermine_Trap|Spider Mines]], [[Deployables#EMP|EMP Mines]], [[Deployables#Shield_Generator|Shield Generators]], and the [[Deployables#Stasis_Field|Stasis Field]], commonly called the &quot;Slow Volume.&quot; Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.<br /> *[[Scavenger]]<br /> *: This spherical vehicle can extend its legs and pull itself up terrain or retract them and roll on the ground like a ball. It also has a spinning attack that is effective against infantry. A small ball hovers around the vehicle; it is this orb that attacks directly and not the Scavenger, which acts more like a targeting device for this orb to attack. It can move at great speeds while rolling on the ground, but has little control as a result. Ramming into other vehicles at great speed while rolling as a ball damages them considerably.<br /> <br /> ===Other===<br /> *[[Hoverboard]]<br /> *: Pressing the translocator button will cause the player to hop on a hovering skate-board like device that is used mainly for transportation and is present only in Warfare and Vehicle Capture the Flag maps. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is currently wearing a Shieldbelt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area. This also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.<br /> *[[Turrets#Unreal Tournament 3|Turrets]]<br /> *: These formerly stationary one-man laser cannons are now equipped with rails, offering the turret limited mobility in order to help prevent attackers from taking advantage of the terrain by obtaining angles of shot that cannot be avoided. New to UT3 are Rocket Turrets.<br /> <br /> Originally an [[Axon]] version of the [[Nightshade]], called the [[Stealthbender]], was planned. For some reason (maybe because the bots still don't care whether things are invisible) it was dropped from the game, though.<br /> <br /> ==Teams==<br /> Teams present in UT3 are the following:<br /> *[[Ronin]]<br /> *: The only survivors of the infamous Twin Souls massacre, bound together out of a sense of duty, honor, and revenge.<br /> *[[Iron Guard]]<br /> *: A group of highly skilled and well trained mercenaries, experts in virtually any combat scenario.<br /> *[[Krall]] <br /> *: The Necris use these formidable reptilian beasts for the pacification of newly conquered planets.<br /> *[[Necris]] <br /> *: The secretive Phayder Corporation developed the Necris process to produce this elite group of assassins.<br /> *[[The Corrupt|Liandri]] <br /> *: Combat modified versions of the Liandri Mining Corporation's world-class security drones.<br /> <br /> <br /> These teams have probably been in the game at one point, but appear to have been cut:<br /> *[[Thunder Crash]] <br /> *: Even though Malcolm is present in the game, he and his team of experienced fighters do not participate as opponents in the storyline. It is possible that at least Malcolm will return, since there is unused voice clips that include taunts on the [http://unrealtournament3.com official website].<br /> *[[Juggernauts]] <br /> *: These heavily armored, gene-boosted combatants would have returned from [[UT2004]]. They mostly consist of disgruntled prisoners and criminals.<br /> *[[Nakhti]]<br /> *: The Nakhti possess far advanced technology and are well skilled in fighting. They are featured in [[UC2]].<br /> <br /> <br /> ===Characters===<br /> New to the Unreal Tournament games, UT3 now includes the option to fully customize your character. Players are able to switch out several armor pieces: <br /> * Facemask<br /> * Helmet<br /> * Goggles<br /> * Shoulderpads<br /> * Torso<br /> * Arms<br /> * Thighs<br /> * Boots<br /> <br /> <br /> Included are the following characters:<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> |<br /> ====[[Iron Guard]]====<br /> * [[Lauren]] (Leader)<br /> * [[Iron Guard#Barktooth|Barktooth]]<br /> * [[Iron Guard#Harlin 2|Harlin]]<br /> * [[Iron Guard#Slain|Slain]]<br /> * [[Iron Guard#Johnson|Johnson]]<br /> * [[Iron Guard#Ariel|Ariel]]<br /> * [[Iron Guard#Blackjack|BlackJack]]<br /> |<br /> <br /> ====[[Ronin|Izanagi / Ronin]]====<br /> * [[Reaper]]<br /> * [[Bishop]]<br /> * [[Othello]]<br /> * [[Jester]]<br /> * [[Kensai]]<br /> * [[Ronin#Kai|Kai]]<br /> * [[Kana]] (XBox 360 Exclusive)<br /> |<br /> <br /> ====[[Krall]]====<br /> * [[Scythe]] (Leader)<br /> * [[Cerberus]]<br /> * [[Gnasher]]<br /> * [[Scorn]]<br /> |-<br /> |<br /> ====[[Necris]]====<br /> * [[Akasha]] (Leader)<br /> * [[Necris Black Legion#Loque 2|Loque]]<br /> * [[Necris Black Legion#Damian|Damian]]<br /> * [[Necris Black Legion#Kragoth 3|Kragoth]]<br /> * [[Necris Black Legion#Malakai 2|Malakai]]<br /> * [[Necris Black Legion#Alanna|Alanna]]<br /> |<br /> <br /> ====[[The Corrupt|Liandri / The Corrupt]]====<br /> * [[Matrix]] (Leader)<br /> * [[Aspect]]<br /> * [[The Corrupt#Cathode|Cathode]]<br /> * [[The Corrupt#Enigma|Enigma]]<br /> * [[Nova]] (XBox 360 Exclusive)<br /> |}<br /> <br /> ''Note: You can unlock 'Leaders' by beating them in the Singeplayer Campaign. All of the Necris characters are unlockables. '''Ariel''' and '''Alanna''' are special characters unlocked by a code.''<br /> <br /> ==Maps==<br /> This time around, Epic chose to step away from the wildly different maps seen in previous tournaments, and instead create a few cohesive worlds and tie them together with their level design. 40 maps shipped with the game and 13 of them are [[Warfare]] maps.<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> ! colspan=&quot;3&quot; |<br /> ==== Capture the Flag ====<br /> |-<br /> |<br /> * [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> * [[CTF-FacingWorlds]] (Bonus pack)<br /> |<br /> * [[CTF-Hydrosis]]<br /> * [[CTF-OmicronDawn]]<br /> |<br /> * [[CTF-Reflection]]<br /> * [[CTF-Searchlight]] (Bonus pack)<br /> |<br /> * [[CTF-Strident]]<br /> * [[CTF-Vertebrae]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Deathmatch ====<br /> |-<br /> |<br /> * [[DM-Arsenal]]<br /> * [[DM-Biohazard]]<br /> * [[DM-CarbonFire]]<br /> * [[DM-Deck]]<br /> |<br /> * [[DM-Defiance]]<br /> * [[DM-Deimos]]<br /> * [[DM-Diesel]]<br /> * [[DM-Fearless]]<br /> |<br /> * [[DM-Gateway]]<br /> * [[DM-HeatRay]]<br /> * [[DM-KoosBarge]] (XBox 360 Exclusive)<br /> * [[DM-Morbias]] (Bonus pack)<br /> |<br /> * [[DM-RisingSun]]<br /> * [[DM-Sanctuary]]<br /> * [[DM-Sentinel]]<br /> * [[DM-ShangriLa]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Vehicle Capture the Flag ====<br /> |-<br /> |<br /> * [[VCTF-Containment]]<br /> * [[VCTF-Corruption]]<br /> |<br /> * [[VCTF-Kargo]]<br /> * [[VCTF-Necropolis]]<br /> |<br /> * [[VCTF-Sandstorm]]<br /> * [[VCTF-Suspense]]<br /> |<br /> * [[VCTF-SuspenseNecris]] (XBox 360 Exclusive)<br /> * [[VCTF-Rails]] (XBox 360 Exclusive)<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Warfare ====<br /> |-<br /> |<br /> * [[WAR-Avalanche]]<br /> * [[WAR-ColdHarbour]] (XBox 360 Exclusive)<br /> * [[WAR-Downtown]]<br /> * [[WAR-DowntownNecris]] (XBox 360 Exclusive)<br /> * [[WAR-Dusk]]<br /> * [[WAR-Floodgate]]<br /> * [[WAR-Islander]]<br /> |<br /> * [[WAR-MarketDistrict]]<br /> * [[WAR-OnyxCoast]]<br /> * [[WAR-PowerSurge]]<br /> * [[WAR-Serenity]]<br /> * [[WAR-Sinkhole]]<br /> * [[WAR-TankCrossing]]<br /> * [[WAR-Torlan]]<br /> |}<br /> <br /> ==Bonus Content==<br /> Before any official bonus content was released, Epic &quot;cooked&quot; a few user created maps and mutators for use with the PS3 version to give those users something to play with. (All custom content must be created on a PC.)<br /> <br /> On the 27th of March 2008, Epic released their first bonus pack, which contains three maps: [[DM-Morbias]], [[CTF-FacingWorlds]] and [[CTF-Searchlight]].<br /> <br /> The Xbox 360 version of the game has 2 new characters (Kana of the Twin Souls and Nova of the Liandri) as well as the Bonus Pack maps and 5 exclusive maps, which are: [[WAR-ColdHarbour]], [[DM-KoosBarge]], [[VCTF-Rails]] and 2 &quot;Necrified&quot; versions of VCTF-Suspense and WAR-DownTown.&lt;br&gt;<br /> It is unknown if these exclusives will become available for the other platforms at a later date.<br /> <br /> ==Additional Information==<br /> <br /> ===In-Game Awards===<br /> <br /> ====Sprees====<br /> Awarded for making a certain number of kills without dying throughout the match.<br /> * Killing Spree: 5 kills.<br /> * Dominating: 10 kills.<br /> * Rampage: 15 kills.<br /> * Unstoppable: 20 kills.<br /> * Godlike: 25 kills.<br /> * Massacre: 30 kills or more.<br /> <br /> ====Multikills====<br /> Awarded for making the amount of kills within the allotted time.<br /> * Double Kill: 2 kills.<br /> * Multi Kill: 3 kills.<br /> * Mega Kill: 4 kills.<br /> * Ultra Kill: 5 kills.<br /> * Monster Kill: 6 kills or more.<br /> <br /> ====Weapon Awards====<br /> Awarded for getting the amount of kills with the said weapon.<br /> * Jack Hammer: 15 kills with [[Impact Hammer]].<br /> * Gun Slinger: 15 kills with [[Enforcer]].<br /> * Bio hazard: 15 kills with [[Bio-Rifle]].<br /> * Combo king: 15 kills with the [[Shock Rifle]]'s combo.<br /> * Shaft Master: 15 kills with [[Link Gun]]'s alt fire.<br /> * Blue Streak: 15 kills with [[Minigun|Stinger Minigun]].<br /> * Flak Master: 15 kills with [[Flak Cannon]].<br /> * Rocket Scientist: 15 kills with [[Rocket Launcher]].<br /> * Head Hunter: 15 Headshots with the [[Sniper Rifle]].<br /> * Big Game Hunter: 15 kills with the [[AVRiL|Longbow AVRiL]].<br /> <br /> ====Other Awards====<br /> * Eagle Eye: Destroying a flying vehicle ([[Raptor]], [[Cicada]], [[Fury]]) or a speeding [[Scorpion]] or a [[Viper]] ready to self-destruct with the [[Goliath]] or [[Paladin]].<br /> * Bullseye: Killing an enemy with the kamikaze feature of the [[Scorpion]] or [[Viper]]. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.<br /> * Top Gun: Destroying a flying vehicle with a Raptor's missiles.<br /> * Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a [[Manta]].)<br /> * Road Rampage: Running over 15 people with a vehicle.<br /> * Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a [[Scorpion]] or [[Hellbender]] results in a &quot;Carjacked!&quot; announcement, but they are technically the same award)<br /> * Juggernaut: Having two or more of the following powerups at the same time: [[Berserk]], [[Double Damage]], and [[Invulnerability]].<br /> * First Blood: Be the first to make a kill in a match.<br /> * Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.<br /> * Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.<br /> <br /> ===Community===<br /> Epic planned to use UT3 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies were planned for Warfare, and game stats integration would have allowed you to find similarly-skilled opponents via the UT3 server browser. However, none of these elements shipped with the final game.<br /> <br /> A global rankings system does exist to allow clans and other players to compare scores.<br /> <br /> UT3 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. <br /> <br /> PS3 users can now download specially cooked versions of various maps and mutators, provided the author supplies them. However, there are some limitations, and custom sounds or music cannot be supported in PS3 versions of the maps due to a proprietary sound codec being used.<br /> <br /> The XBox 360 version does not appear to support custom content, but Epic might try to provide certain user-created content in the future. It does, however, currently have exclusive maps and characters not on the PC or PS3 versions, as well as a split-screen mode.<br /> <br /> ===Popularity In The PC Market===<br /> Using the data collected from Xfire users, as of June 19th 2008, UT3 is ranked 91st in the list of most played PC games in the world; with a combined total of 97,000 minutes played per day by a total of over 1,500 Xfire users. On 13th October 2007, UT3's rank peaked at 19th place. Due to the constant change in number of players, these values change at peak periods, such as weekends and vacations. Recently UT3's rank usually remains between 90 and 100 in the list of the most played games in the world by Xfire users.<br /> <br /> Interestingly, these statistics show that Unreal Tournament 3 is not as popular as its predecessor UT2004; with UT2004, as of June 19th 2008, being ranked the 53rd most played PC game in the world, with over 2,300 players per day playing for a combined total of over 215,000 minutes. Recently, UT2004's rank usually remains between 50th and 60th.<br /> <br /> ===AI &amp; Voice===<br /> {{cleanup|Section|This is still written in future tense. If you have any information about the AI &amp; voice now, please rewrite this section.}}<br /> UT3 will bring major advances in the artificial intelligence that controls UT bots, as well as the way in which players communicate with them. UT3 players will be able to give bots specific orders using their own voices. Whereas in UT or UT2004 you'd use the voice menu to tell your bots to &quot;attack&quot;, you can now give orders like &quot;There's a sniper on the tower, go get him&quot;. Bots will also respond to particular questions. For example, if you asked &quot;Is there anyone in the cave?&quot;, they might reply &quot;No, the cave is clear&quot;.<br /> <br /> Apparently, this feature is quite buggy however. It is reported to work best for users who have a clear North American accent.<br /> <br /> UT3 bots' personalities will also make them better suited to different in-game tasks.<br /> <br /> ==Previews and Reviews==<br /> * [http://www.beyondunreal.com/content/articles/220_1.php BeyondUnreal Reviews: Unreal Tournament 3]<br /> <br /> ==References==<br /> *[http://forums.beyondunreal.com/showpost.php?p=2329199&amp;postcount=2 Interview with Mark Rein, English translation]<br /> <br /> ==See Also==<br /> *[[:Category:Unreal Tournament 3 media|Unreal Tournament 3 media]]<br /> *[[:Category:Unreal Tournament 3 maps|Unreal Tournament 3 maps]]<br /> *[[Unreal Tournament 2004]]<br /> *[[Unreal Tournament]]</div> Jamesmarshall https://liandri.beyondunreal.com/Unreal_Tournament_3 Unreal Tournament 3 2008-08-29T12:25:48Z <p>Jamesmarshall: /* Necris */ Akasha link</p> <hr /> <div>'''Unreal Tournament 3''', also known as '''UT3''' (previously codenamed '''Envy''' and also formerly named '''Unreal Tournament 2007''', '''UT2007''', or '''UT2k7''') is [[Epic Games]]' sequel to [[Unreal Tournament 2004]]. Published by [[Midway Games]], UT3 is powered by Epic's new [[Unreal Engine 3]]. The game was released in late November 2007 for the PC, December 2007 (NA) and February 2008 (EU) for PS3, and July 2008 for XBox 360. The Mac/Linux versions are currently scheduled for an undetermined date in 2008.<br /> <br /> [[Image:UT3 box.jpg|thumb|right|225px|UT3 Box Art]]<br /> &lt;div style=&quot;float: left;&quot;&gt;__TOC__&lt;/div&gt;<br /> {| class=&quot;wikitable&quot; style=&quot;font-size: 88%; margin: 0 auto;&quot;<br /> |-<br /> ! PC<br /> | Nov 12, 2007 (GER)&lt;br /&gt;Nov 19, 2007 (US)&lt;br /&gt;Nov 22, 2007 (EU/CAN)<br /> |-<br /> ! PS3<br /> | Dec 10, 2007 (US/CAN)&lt;br /&gt;January 18, 2008 (KOR)&lt;br /&gt;February 22, 2008 (EU)<br /> |-<br /> ! Xbox 360<br /> | Jul 4, 2008 (EU)&lt;br /&gt;Jul 7, 2008 (US/CAN)<br /> |-<br /> ! Macintosh<br /> | TBA 2008<br /> |-<br /> ! Linux<br /> | TBA 2008<br /> |-<br /> ! Engine Version(s)<br /> | Unreal Engine 3 (3464-?)<br /> |}<br /> {{clear}}<br /> <br /> ==History==<br /> UT3 was revealed to the world in the May 2005 issue of Computer Gaming World magazine. The first news of it began to appear on or around March 27, 2005. The game was originally codenamed UT &quot;Envy&quot;, but later, around May 29, 2005, it was revealed that the name had been changed to '''Unreal Tournament 2007'''. It was not until January 25, 2007 at the Midway Gamer's Day event in Las Vegas that it was revealed that the game's name had been changed to '''Unreal Tournament 3'''. This change was met with great enthusiasm from the Unreal fan base.<br /> <br /> Many changes have been made to the originally announced design of the game. For example, a game mode named Conquest that was originally announced was later complemented by [[Unreal Warfare]] and then replaced by it altogether. There was also an Onslaught 2.0 announcement which has also been rolled into the all-encompassing [[Warfare]] gametype.<br /> <br /> Unreal Tournament 3 promises a return to the &quot;feel&quot; of the original Unreal Tournament. Epic aims to make the game more in-your-face, fast-paced, and less &quot;floaty&quot;. To accomplish this, gravity has been increased and dodge-jumping has been removed. However, dodging, double jumps, and wall dodging will remain with their effect somewhat diminished due to the newly increased gravity. Gameplay in UT3 stresses close combat more than its predecessors UT2003 and UT2004. Many of the weapons are more effective up close. Epic stresses that the aim of UT3 is to create a whole new - and better - game, rather than merely a prettier UT2004. In addition to this, old favorites from the original UT such as jump boots and the ability to feign death returned in UT3.<br /> <br /> ===Beta Demo===<br /> At Midnight on Friday, October 12th, 2007, Fileplanet began preloading the game to its subscribers.<br /> <br /> The demo was unlocked and released on FilePlanet at 12:35 PM on Friday, October 12th. The release was apparently several hours earlier than intended, probably in response to a Norwegian site, &quot;IT Avisen&quot;, leaking the demo approximately 5 hours earlier than FilePlanet.<br /> <br /> The demo, which is Version 3464 according to the startup logs, comes with 3 maps: [[DM-ShangriLa]], [[DM-HeatRay]], and [[VCTF-Suspense]]. Of note is that DM-HeatRay was the first taste of the [[Necris vehicles]], specifically, the [[Darkwalker]].<br /> <br /> Epic called the release an &quot;Open Beta Demo&quot;, and thus it represents just a glimpse of how the game will play. At the release of the demo, Epic promised to fix issues based on user feedback. Many issues that were reported during the beta demo period were fixed or began to be fixed in the first patch.<br /> <br /> ===Final Demo===<br /> It is possible that Epic might not release an updated demo, as their current plans do not include one at this time. If it does occur it will likely be after Patch 4 at the earliest.<br /> <br /> ===Release Details===<br /> On November 12th, 2007 (a full seven days prior to the NA release), the German version of the game was released to German retailers. In order to comply with German regulations for public game sales, the game has had blood, gibs and headshots removed from the game. Very little else was changed except for the localization to German.<br /> <br /> The US retail release came on November 19th, 2007. This, however, was the &quot;ship&quot; date, and thus many stores did not receive physical product until November 20th, 2007. The Canadian release came on November 20, and stores put it on shelves the very next day. The European release came on November 23, 2007.<br /> <br /> ===Reception===<br /> Reception to the beta demo was generally positive, with most people agreeing that Epic has &quot;got it right.&quot; There is some notable dissension from the crowd who enjoyed UT2003 and UT2004 though, particularly about the removal of dodge-jumping.<br /> <br /> Reception to the game on PC has been mostly favorable from the community and reasonably warm from reviewers, with an average score somewhere around 9/10. Warfare in particular has been praised for being a more strategic version of [[Onslaught]]. There were, however, several key complaints about the game.<br /> <br /> * Lackluster Single-Player and no Tournament mode<br /> *: While the Single-Player was hyped a lot, it failed to deliver. It was too long and it completely replaced the old Tournament mode. It also had awkward explanations for classic arena gametypes, like '''[[FLaG]]s''' ('''F'''ield '''La'''ttice '''G'''enerators) and that scoring points ran out enemy [[respawner]]s.<br /> * Awkward and simple UI<br /> *: The UI felt very awkward and was very simple compared to previous UT games. There were very little options available for common settings, and overall the UI felt very unfinished. Many settings can be changed via INI, however often these settings do not save, revert, or appear to have no effect. Epic has promised that the UI would receive some improvements from the first few patches.<br /> * Astoundingly bad Server Admin launch<br /> *: Perhaps the worst problem, UT3 being a multiplayer game primarily, are the problems with the server admin tools. The initial release of the Windows dedicated server package was littered with bugs preventing a significant number of hosts from running servers. The Linux dedicated server was released a month after the retail game, on December 18, 2007 which left many hosts without any UT3 package to offer. Web Admin was also missing from both the original release and the first patch, though it was released alongside Patch 2 and has recieved steady updates since.<br /> * Modding support simpified<br /> *: Another key complaint with the game is that much of what used to be done in UnrealScript has been moved to native code, supposedly as a way to improve performance on consoles. This, however, has made it increasingly difficult to develop proper mods and mutators for the game in many instances.<br /> <br /> ===Collectors Edition===<br /> On October 26, 2007, a limited collector's edition of the game was announced to be released on PC. This version of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than 20 hours of Unreal Engine 3 Toolkit video tutorials, containing anti-WarHawK software (disabling video playback in isolated cases), the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition is being sold in the United States, Europe, South Africa, Australia and most other territories.<br /> <br /> ===Linux===<br /> Epic has promised to release a Linux installer for the game in the future that would work with the standard Windows disc.<br /> <br /> ===System Requirements===<br /> ;Minimum System Requirements: Windows XP SP2 or Windows Vista, 2.0+ GHZ Single Core Processor, 512 Mbytes of System RAM, NVIDIA 6200+ or ATI Radeon 9600+ Video Card, 8 GB of Free Hard Drive Space<br /> ;Recommended System Requirements: 2.4+ GHZ Dual Core Processor, 1 GBytes of System RAM, NVIDIA 7800GTX+ or ATIx13000+ Video Card, 8 GB of Free Hard Drive Space<br /> <br /> ==Game Content==<br /> ===Engine===<br /> '''Unreal Tournament 3''' uses [[Unreal Engine 3]]. <br /> <br /> ===Version History===<br /> Currently (August 13th, 2008) the latest official version of UT3 is Version 1.3, AKA Version 3601.<br /> <br /> Based on statements Epic have made on the UT3 Mailing Lists, we can safely assume there will be at least one more patch after Patch 3.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |-<br /> ! Game Version !! Engine Number !! Date !! Reported Version<br /> |-<br /> | Beta Demo || 3464 || October 12th, 2007 || N/A&lt;ref&gt;The demo, of course, has no version number.&lt;/ref&gt;<br /> |-<br /> | Game Release || 3487 || November 19th, 2007 || N/A&lt;ref&gt;Version 1.0 of the game does not mention the game version in the menu.&lt;/ref&gt;<br /> |-<br /> | Patch 1 Beta 1 || 3508 || November 22nd, 2007 || Version 1.1 Beta 1&lt;ref&gt;As of Version 1.1 Beta 1, the game version is listed in the upper left corner of the main menu.&lt;/ref&gt;<br /> |- <br /> | Patch 1 Beta 2 || 3512 || November 29th, 2007 || Version 1.1 Beta 2<br /> |-<br /> | Patch 1 Beta 3 || 3518 || December 5th, 2007 || Version 1.1 Beta 3<br /> |-<br /> | Patch 1 Beta 4 || 3521 || December 8th, 2007 || Version 1.1 Beta 4<br /> |-<br /> | Patch 1 || 3521 || December 10th, 2007 || Version 1.1<br /> |-<br /> | Patch 2 Beta 1 || 3537 || February 7th, 2008 || Version 1.2 Beta 1<br /> |-<br /> | Patch 2 Beta 2 || 3538 || February 12th, 2008 || Version 1.2 Beta 2<br /> |-<br /> | Patch 2 Beta 4 || 3543 || February 15th, 2008 || Version 1.2 Beta 3&lt;ref&gt;Patch 2 Beta 3 was never released; Epic went straight from Beta 2 to Beta 4, and released Patch 2 Beta 4 as 1.2 Beta 3.&lt;/ref&gt;<br /> |-<br /> | Patch 2 || 3543 || February 21st, 2008 || Version 1.2<br /> |-<br /> | Patch 3 Beta 1 || 3547 || June 4th, 2008 || Version 1.3 Beta 1<br /> |-<br /> | Patch 3 Beta 2 || 3548 || June 19th, 2008 || Version 1.3 Beta 2<br /> |-<br /> | Patch 3 Beta 3 || 3574 || July 10th, 2008 || Version 1.3 Beta 1&lt;ref&gt;Patch 3 Beta 3 appears to have been mislabeled in the game as Patch 3 Beta 1; currently the only way to tell these two patches apart is to check the internal version number in Launch.log, located in My Documents\My Games\Unreal Tournament 3\UTGame\Logs\. The second line down (Init: Version: nnnn) will give the game's engine number. Patch 3 Beta 1 is 3547, Patch 3 Beta 3 is 3574.&lt;/ref&gt;<br /> |-<br /> | Patch 3 Beta 4 || 3590 || July 25th, 2008 || Version 1.3 Beta 4<br /> |-<br /> | Patch 3 Beta 5 || 3601 || August 4th, 2008 || Version 1.3 Beta 5<br /> |-<br /> | Patch 3 || 3601 || August 13th, 2008 || Version 1.3<br /> |}<br /> <br /> &lt;references/&gt;<br /> <br /> ===Music===<br /> [[Rom Di Prisco]] and [[Jesper Kyd]] composed the UT3 soundtrack. [[Kevin Riepl]] also had a major hand in music production for the game.<br /> <br /> An official game soundtrack was released November 20, 2007. The 2-CD set contains the ingame music, done by Kyd and DiPrisco, which feature a number of remixes from previous Unreal Tournament games.<br /> Not every track are present in the soundtrack. All cutscene music is missing, as are the themes to WAR-Downtown and CTF-Coret are missing, due to those tracks being composed by Kevin Riepl. These tracks are, however, [http://kevinriepl.com/ut.htm available from his site], along with some songs from E3 videos and other early demonstrations.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 1<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Theme (UT3 Remix) || 2:02 || Rom Di Prisco || Unused<br /> |-<br /> | 2 || Unreal Tournament Title (UT3 Remix) || 3:34 || Rom Di Prisco || Main Menu<br /> |-<br /> | 3 || Tactical Agenda || 4:48 || Rom Di Prisco || Mission Select Screen<br /> |-<br /> | 4 || ONS01 (UT3 Remix) || 4:27 || Rom Di Prisco || [[WAR-TankCrossing]]<br /> |-<br /> | 5 || Mekalopolis || 5:36 || Rom Di Prisco || Unused<br /> |-<br /> | 6 || Skyward Fire (UT3 Remix) || 5:04 || Rom Di Prisco || [[WAR-Torlan]]<br /> |-<br /> | 7 || Afterburn || 4:06 || Rom Di Prisco || [[DM-BioHazard]]<br /> |-<br /> | 8 || Go Down (UT3 Remix) || 3:11 || Rom Di Prisco || [[DM-Deck]]<br /> |-<br /> | 9 || Quantum Velocity || 4:58 || Rom Di Prisco || [[DM-Fearless]]<br /> |-<br /> | 10 || Foregone Destruction (UT3 Remix) || 5:02 || Rom Di Prisco || [[CTF-FacingWorlds]]<br /> |-<br /> | 11 || Suborbital Graviton || 3:23 || Rom Di Prisco || Unused<br /> |-<br /> | 12 || Skylab 9000 || 4:04 || Rom Di Prisco || [[DM-Deimos]]<br /> |-<br /> | 13 || Deploy And Assault || 3:52 || Rom Di Prisco || Unused<br /> |-<br /> | 14 || Defector || 4:34 || Rom Di Prisco || [[VCTF-Kargo]]<br /> |-<br /> | 15 || Firestorm || 5:13 || Rom Di Prisco || [[VCTF-Containment]]<br /> |-<br /> | 16 || Mechanism Eight (UT3 Remix) || 3:32 || Rom Di Prisco || [[DM-Arsenal]]<br /> |-<br /> | 17 || Plasma Oscillator || 3:50 || Rom Di Prisco || [[VCTF-Suspense]]<br /> |-<br /> | 18 || Frozen Babylon || 3:37 || Rom Di Prisco || [[DM-Gateway]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 2<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Title (UT3 Reconstruction) || 2:51 || Jesper Kyd || Unused<br /> |-<br /> | 2 || LockDown || 4:48 || Jesper Kyd || [[CTF-OmicronDawn]]<br /> |-<br /> | 3 || To The Death || 6:00 || Jesper Kyd || [[DM-Diesel]]<br /> |-<br /> | 4 || Robo Mall || 8:55 || Jesper Kyd || [[DM-CarbonFire]]<br /> |-<br /> | 5 || Necris Attacks || 4:03 || Jesper Kyd || [[DM-Sentinel]]<br /> |-<br /> | 6 || Outpost || 4:55 || Jesper Kyd || [[DM-Defiance]]<br /> |-<br /> | 7 || Tactical Agenda (Nanoblack Remix) || 3:42 || Rom Di Prisco || Unused<br /> |-<br /> | 8 || Necrimanci || 4:37 || Rom Di Prisco || [[DM-Heatray]]<br /> |-<br /> | 9 || Sanktuary || 4:26 || Rom Di Prisco || [[WAR-Floodgate]]<br /> |-<br /> | 10 || Necris Attacks (Extended Version) || 6:20 || Jesper Kyd || [[VCTF-Necropolis]]<br /> |-<br /> | 11 || Outpost (Extended Version) || 6:34 || Jesper Kyd || [[VCTF-Corruption]]<br /> |-<br /> | 12 || Tactical Agenda (Jade Dragon Remix) || 4:12 || Rom Di Prisco || Unused<br /> |-<br /> | 13 || Bushido || 4:02 || Rom Di Prisco || [[DM-Sanctuary]]<br /> |-<br /> | 14 || Temple Of Shambhala || 4:04 || Rom DiPrisco || [[DM-RisingSun]]<br /> |-<br /> | 15 || World Of Liandri || 4:49 || Jesper Kyd || [[DM-ShangriLa]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ Other Tracks<br /> |-<br /> ! Title !! Duration !! Author !! Example Use<br /> |-<br /> | Intro Music || 3:43 || Kevin Riepl || Intro cutscene<br /> |-<br /> | Intro Alternate || 3:37 || Kevin Riepl || Unused<br /> |-<br /> | Tutorial Music || 1:57 || Kevin Riepl || Tutorial cutscene<br /> |-<br /> | Necris Attack || 3:06 || Kevin Riepl || Necris Attack cutscene<br /> |-<br /> | NEG Intercedes || 1:52 || Kevin Riepl || NEG Intercedes cutscene<br /> |-<br /> | Malcolm Betrayal || 1:37 || Kevin Riepl || Malcolm Betrayal cutscene<br /> |-<br /> | Conclusion || 2:44 || Kevin Riepl || Conclusion cutscene<br /> |-<br /> | KR-UT3-Coret || 6:51 || Kevin Riepl || [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> |-<br /> | KR-UT3-Strident || 6:58 || Kevin Riepl || [[WAR-DownTown]]<br /> |}<br /> <br /> ==Gametypes==<br /> *[[UT3 Single Player|Single Player]]<br /> *: A five act storyline takes the place of the old tournament ladder system from previous games. The campaign contains in-engine rendered cutscenes along with the ability to gather &quot;cards&quot; that can be used to gain certain advantages in maps by completing side objectives. Online four player co-op is available for the campaign. <br /> *[[Deathmatch]]<br /> *: A free for all killing match between multiple players, there are no hoverboards, only one specialized vehicle in specialized maps. The vehicle is the necris darkwalker. Everyone trying to get the most kills.<br /> *[[Team Deathmatch]]<br /> *: A deathmatch (see above) between two teams of players. Both teams trying to get the most kills.<br /> *[[Capture the Flag]]<br /> *: Both teams have to capture the other teams FLaG, or Field Lattice Generator. No vehicles usually symetrical maps.<br /> *[[Vehicle Capture the Flag]]<br /> *: It's CTF with vehicles and the hoverboard.<br /> *[[Warfare]]<br /> *: Both sides have to destroy the other sides core node. Capturing bonus nodes on the way. Has vehicles, hoverboard.<br /> *[[Duel]]<br /> *: Fight between two players or a player and a bot on a deathmatch map.<br /> <br /> ==Weapons==<br /> *[[Deployables#Unreal Tournament 3|Deployables]]<br /> *: Strategy-themed devices including a Stasis Field, Energy Shield, Spidermine Trap, EMP, and Shaped Charge. All are dropped by the [[Necris]] [[Nightshade]] vehicle except the Shaped Charge, which is carried by hand.<br /> *[[Translocator]]<br /> *: This [[Unreal series]] favorite returns to the [[Capture the Flag]] gametype, except for maps that contain vehicles, in which the hoverboard becomes the secondary method of transportation. There are more charges than UT2004 (7 compared to 6) and they refill faster. (About one per second.) Also, the disc has a flatter trajectory than UT2004 and it fires farther than UT, but not quite as far at UT2004. <br /> *[[Impact Hammer]]<br /> *: This favorite from [[Unreal Tournament]] makes a comeback with an EMP alt-fire that severely damages vehicles and can remove powerups from other players. One of the newer effects of the Impact Hammer is that if you get several kills with it, blood and gore smear over the hammer - eventually making it more red than orange.<br /> *[[Enforcer]]<br /> *: Your starting weapon, the Enforcer is a pistol with rapid fire. Secondary fire shoots a less accurate triple burst. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.<br /> *[[Bio Rifle]]<br /> *: This weapon fires a big slow arcing gob of sludge that can instantly take out a heavily armed opponent or stick to floors and walls, then break apart into smaller pieces creating an instant minefield. Players with a large amount of slime attached to them will get rapidly &quot;chipped&quot; in damage, but they will have a second or two to fight back before dying, giving them a chance to take out the enemy who hit them.<br /> *[[Shock Rifle]]<br /> *: A classic weapon, the Shock Rifle fires an instant-hit beam of energy when primary fire is used, and a floating ball of energy when secondary fire is used. Players can also shoot the ball of energy with the beam to create a shock combo, dealing intense amounts of damage in a small radius (enough to kill a player wearing even medium armor). When compared to past titles, the shock balls have been sped up from [[UT2004]] to be more closely match the rate of the original [[UT]]. The primary rate of fire has also been reduced. Shock combos will now suck up ragdolls in a small vortex, and gib them if it does so.<br /> *[[Link Gun]]<br /> *: The link gun shoots small fast moving plasma balls similar to those in the original [[UT]]. The secondary shoots a straight beam of energy that can kill foes, heal vehicles and charge power nodes.<br /> *[[Minigun|Stinger Minigun]]<br /> *: The stinger from the original [[Unreal]] replaces the [[Minigun]] as a fast firing semi-projectile weapon. The gun has two modes, a fast but inaccurate spread of [[Tarydium]] crystal shards that hits instantly, and a slower firing more powerful projectile shot that can also sometimes nail opponents to the wall with the killing blow.<br /> *[[Flak Cannon]]<br /> *: Primary fire for this weapon releases a number of chunks of metal, tearing enemies into shreds. The secondary fire releases an undetonated flak shell that detonates and turns to shrapnel on impact. Compared to past titles, the primary fire bounces more and has a much tighter spread, while the flak shell does not travel as far as it did in [[UT2004]], but it has a much higher upward arc.<br /> *[[Rocket Launcher]]<br /> *: The new rocket launcher combines the instant rockets ability from [[UT2004]], and the grenades from [[UT]]. As in [[UT2004]] primary fire shoots instant rockets, secondary fire loads rockets, and hitting primary while holding secondary will switch to spiral fire mode with a single tap, grenades with two, or back to a spread with three. As in UT2004, rockets can lock onto vehicles. This feature has been visibly improved to help take out vehicles, with much better locking and turning ability.<br /> *[[Sniper Rifle]]<br /> *: The classic sniper rifle has returned to replace the [[Lightning Gun]] as the primary long range weapon. It now features a red-colored tracer, and Bolt Action reloading. It's comparably as strong as UT's Sniper Rifle, however, the rate of fire is not as fast as UT's, but it is much faster than the Sniper Rifle or Lightning Gun in [[UT2004]].<br /> *[[AVRiL|Longbow AVRiL]]<br /> *: The AVRiL is now hand loaded. Its tracking beam can be used to &quot;herd&quot; [[Deployables#Spidermine_Trap|Spider Mines]], much like the alt-fire on the [[Mine Layer]] in [[UT2004]], and the tracking beam is also visible to combat problems where a person could get shot with AVRiLs and not know where the enemy is. If a friendly teammate fires an AVRiL and they have not locked onto a target after a few seconds, it is possible to use your own AVRiL to lock onto a target with the targeting beam, which will actually cause the missile to come flying back towards its new target!<br /> *[[Redeemer]]<br /> *: Acting as the sole super weapon in this title, the redeemer is a rocket-launcher type weapon that fires a small nuclear warhead, capable of killing anybody within range regardless of how they are protected. It takes a few seconds to fully prepare and arm, and it takes up a large portion of your visibility as it is doing so. Primary fire just releases the warhead, while secondary fire gives you the ability to guide it. If you are close to the epicenter, but not directly exposed to damage, you may be knocked off your feet for a moment, as if you had fallen off the hoverboard. As always, a good shot can take the redeemer down, giving both the firing player and the sharpshooter a &quot;Denied!&quot; award.<br /> <br /> ==Pickups==<br /> ===Powerups===<br /> All Powerups are dropped when the player is killed, or if they are knocked off of the player with the Altfire of the Impact Hammer.<br /> *[[Jump Boots]]<br /> *:The Jump Boots return from UT, and are activated by double jumping. It is possible to dodgejump as you could in UT2004, if and only if you have these boots.<br /> *[[Berserk]]<br /> *:Increases weapon rate of fire speed. Combined with the Damage Amplifier, the game will give you a &quot;Juggernaut&quot; award. Some weapons will not fire faster (Stinger Primary), in which case they will be powered up as if they had a Damage Amplifier.<br /> *[[Damage Amplifier]]<br /> *:Gives double damage. Combined with the Berserk, the game will give you a &quot;Juggernaut&quot; award.<br /> *[[Invulnerability]]<br /> *:Grants you total invincibility from all things except for falling off the map or otherwise instant kill zones.<br /> *[[Invisibility]]<br /> *:Makes the player very difficult/impossible to see. Note that on Detail Level 1, players literally &lt;i&gt;ARE&lt;/i&gt; completely invisible!<br /> <br /> ===Health===<br /> *[[Health Vial]] - Small and Green. Heals 5 Health, up to a maximum of 199.<br /> *[[Health Pack]] - Large, White Health Packs that somewhat resemble UT2004's Kegs, but a bit more rounded and without the blue. Heals 25 Health, up to a maximum of 100.<br /> *[[Big Keg O' Health]] - As always, the Keg of health provides an instant +100 Health boost, up to 199 health.<br /> <br /> ===Armor===<br /> *[[Shield Belt]]<br /> *:The Shield Belt returns, although it provides only 100 points of protection. However, unlike the UT200x shields, the shield belt will absorb 100% of damage, until it is destroyed. If you are wearing a shield belt and in a vehicle when it is destroyed, you will not die instantly - instead, you will be ejected from the vehicle, but it will cost the Shield Belt.<br /> *[[Armor Vest]]<br /> *:The Armor Vest provides 50 points of protection, and absorbs 75% of taken damage.<br /> *[[Thigh Pads]]<br /> *:The Thigh Pads provide 30 points of protection, and absorbs 50% of taken damage.<br /> *[[Helmet]]<br /> *:The Helmet provides 20 points of protection, and absorbs 50% of taken damage. One feature this piece of armor has that is unique, is its ability to block headshots. Assuming you have at least 1 point of Helmet Armor on, if your character suffers a headshot, it will not affect him or damage him at all - however, the helmet will be destroyed.<br /> <br /> ==Vehicles==<br /> ===Axon===<br /> *[[Scorpion]] <br /> *: The primary fire shoots electrified balls that explode on contact; these are particularly effective against other vehicles, but especially against the [[Manta]], [[Viper]], and [[Hoverboard]], upon which they home in on. It also now features a speed boost feature. You can eject from the Scorpion when using it in this manner, and it will blow up and detonate upon impact. If it kills someone due to the explosion, the game will reward you with a &quot;Bullseye!&quot; award.<br /> *[[Hellbender]] <br /> *: The new rendition of the hellbender places the driver in control over the skymine turret, while the rear turret functions differently from [[UT2004]], being more like a standard turret instead of the twin-beam configuration. The rear turret can either be rapidly fired for low damage or given a brief moment to recharge for more power.<br /> *[[Manta]] <br /> *: In addition to a visual update, players will no longer be able to ride on top of the side fans. The Manta is also unable to hit players without crouching down anymore unless the player is on a hoverboard or a slope.<br /> *[[Raptor]]<br /> *: Besides the visual update, the Raptor now seems to be a bit more responsive to maneuvering, and both the rate of fire and locking ability for its missiles have dramatically improved.<br /> *[[Cicada]]<br /> *: Sporting a much bulkier and boxier look, the Cicada is mostly unchanged, however, ascending and descending seems even faster than before. Missiles can still be charged and held with the Altfire.<br /> *[[Paladin]]<br /> *: Visually much improved from it's UT 2004 debut. The shield will no longer remain deployed if it goes through buildings or other level geometry, and it will get dimmer with sustained damage to allow visual estimation of how charged the shield is. Furthermore, using the shield combo to knock away nearby infantry is now instantaneous, as well as will deplete the shield slightly, taking about six combos before the shield is down. It seems to be slightly faster, as well.<br /> *[[SPMA|Hellfire SPMA]]<br /> *: The skymine turret is now controlled by the driver when the paladin is undeployed. There is no longer a passanger/gunner seat. The camera can now crush and kill people if it hits them (or even if they simply run into it!) and it also cannot be launched as far upward - however, to compensate, the bombing is considerably more tightly packed. There is now a visual arc that shows what path the shell will roughly take, assuming that the area is strikeable - an area that cannot be bombed will not show this targeting arc.<br /> *[[Goliath]]<br /> *: The Goliath tank works effectively the same to its UT2004 equivalent. It can climb over small obstacles now, such as other vehicles, and has a much higher upward firing range than its UT2004 counterpart. Its shell range has been decreased somewhat, but they also have less randomness in each shot.<br /> *[[Leviathan]]<br /> *: This mobile fortress still features its devastating main cannon and has added distinct weapon fire to each of its four turrets rather than UT2004's link-like projectile. Each turret also has an alternate shield function. It has considerably more armor and the Ion Cannon takes nearly twice as long to deploy, compared to the UT2004 version. Each turret can be individually destroyed as well.<br /> <br /> ===Necris===<br /> The Necris have six vehicles at their disposal:<br /> *[[Viper]]<br /> *: A single passenger speeder. The primary gun fires projectiles that bounce off walls, similar to [[Ripper]] projectiles in the original [[UT]]. The vehicle can also spread out like a real life viper to hover high in the sky. Like the Scorpion, it can be used on kamikaze missions, and ram vehicles or targets from the air.<br /> *[[Darkwalker]]<br /> *: This lumbering tripod has tendril-like legs that allow them to climb a wider variety of terrain compared to other vehicles. The primary weapon is an extremely powerful twin laser beam that shoots out a line of plasma. The secondary fire &quot;screams&quot; knocking players off their feet and out of some vehicles (Manta, Viper) or force others out of the way (Scavenger). The vehicle also features a secondary gunner position that functions similar to a Plasma Turret.<br /> *[[Nemesis]]<br /> *: The Nemesis is the Necris answer to the Goliath, and it features an instant hit twin laser beam with zoom. The vehicle also supports different modes. When you crouch down the vehicle moves faster, but it will completely lock your aim forward, with no motion at all except for vehicular manipulation. You can also rise up to attack, but this makes you more of a target. You can also rise up even more to increase the beams' rate of fire... but this makes you nearly immobile, roughly on par with the Leviathan, as well as a very large and obvious target.<br /> *[[Fury]]<br /> *: The Fury is a single-seated flying vehicle that specializes in shooting down other air units. This vehicle can dodge, allowing you to barrel roll out of the way. Primary fire is a hitscan beam attack, similar in nature to the Darkwalker but with less range, and with a lock-on ability once struck as well as a very quick recharge time. Altfire allows a quick burst of speed to get out of the way of missiles or shots heading your way.<br /> *[[Nightshade]]<br /> *: Seemingly the Necris answer to the Axon's Hellbender, this stealth-based vehicle primarily has [[Deployables#Unreal Tournament 3|deployables]] as weapons: [[Deployables#Spidermine_Trap|Spider Mines]], [[Deployables#EMP|EMP Mines]], [[Deployables#Shield_Generator|Shield Generators]], and the [[Deployables#Stasis_Field|Stasis Field]], commonly called the &quot;Slow Volume.&quot; Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.<br /> *[[Scavenger]]<br /> *: This spherical vehicle can extend its legs and pull itself up terrain or retract them and roll on the ground like a ball. It also has a spinning attack that is effective against infantry. A small ball hovers around the vehicle; it is this orb that attacks directly and not the Scavenger, which acts more like a targeting device for this orb to attack. It can move at great speeds while rolling on the ground, but has little control as a result. Ramming into other vehicles at great speed while rolling as a ball damages them considerably.<br /> <br /> ===Other===<br /> *[[Hoverboard]]<br /> *: Pressing the translocator button will cause the player to hop on a hovering skate-board like device that is used mainly for transportation and is present only in Warfare and Vehicle Capture the Flag maps. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is currently wearing a Shieldbelt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area. This also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.<br /> *[[Turrets#Unreal Tournament 3|Turrets]]<br /> *: These formerly stationary one-man laser cannons are now equipped with rails, offering the turret limited mobility in order to help prevent attackers from taking advantage of the terrain by obtaining angles of shot that cannot be avoided. New to UT3 are Rocket Turrets.<br /> <br /> Originally an [[Axon]] version of the [[Nightshade]], called the [[Stealthbender]], was planned. For some reason (maybe because the bots still don't care whether things are invisible) it was dropped from the game, though.<br /> <br /> ==Teams==<br /> Teams present in UT3 are the following:<br /> *[[Ronin]]<br /> *: The only survivors of the infamous Twin Souls massacre, bound together out of a sense of duty, honor, and revenge.<br /> *[[Iron Guard]]<br /> *: A group of highly skilled and well trained mercenaries, experts in virtually any combat scenario.<br /> *[[Krall]] <br /> *: The Necris use these formidable reptilian beasts for the pacification of newly conquered planets.<br /> *[[Necris]] <br /> *: The secretive Phayder Corporation developed the Necris process to produce this elite group of assassins.<br /> *[[The Corrupt|Liandri]] <br /> *: Combat modified versions of the Liandri Mining Corporation's world-class security drones.<br /> <br /> <br /> These teams have probably been in the game at one point, but appear to have been cut:<br /> *[[Thunder Crash]] <br /> *: Even though Malcolm is present in the game, he and his team of experienced fighters do not participate as opponents in the storyline. It is possible that at least Malcolm will return, since there is unused voice clips that include taunts on the [http://unrealtournament3.com official website].<br /> *[[Juggernauts]] <br /> *: These heavily armored, gene-boosted combatants would have returned from [[UT2004]]. They mostly consist of disgruntled prisoners and criminals.<br /> *[[Nakhti]]<br /> *: The Nakhti possess far advanced technology and are well skilled in fighting. They are featured in [[UC2]].<br /> <br /> <br /> ===Characters===<br /> New to the Unreal Tournament games, UT3 now includes the option to fully customize your character. Players are able to switch out several armor pieces: <br /> * Facemask<br /> * Helmet<br /> * Goggles<br /> * Shoulderpads<br /> * Torso<br /> * Arms<br /> * Thighs<br /> * Boots<br /> <br /> <br /> Included are the following characters:<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> |<br /> ====[[Iron Guard]]====<br /> * [[Lauren]] (Leader)<br /> * [[Iron Guard#Barktooth|Barktooth]]<br /> * [[Iron Guard#Harlin 2|Harlin]]<br /> * [[Iron Guard#Slain|Slain]]<br /> * [[Iron Guard#Johnson|Johnson]]<br /> * [[Iron Guard#Ariel|Ariel]]<br /> * [[Iron Guard#Blackjack|BlackJack]]<br /> |<br /> <br /> ====[[Ronin|Izanagi / Ronin]]====<br /> * [[Reaper]]<br /> * [[Bishop]]<br /> * [[Othello]]<br /> * [[Jester]]<br /> * [[Kensai]]<br /> * [[Ronin#Kai|Kai]]<br /> * [[Kana]] (XBox 360 Exclusive)<br /> |<br /> <br /> ====[[Krall]]====<br /> * [[Scythe]] (Leader)<br /> * [[Cerberus]]<br /> * [[Gnasher]]<br /> * [[Scorn]]<br /> |-<br /> |<br /> ====[[Necris]]====<br /> * [[Akasha]] (Leader)<br /> * [[Necris Black Legion#Loque 2|Loque]]<br /> * [[Necris Black Legion#Damian|Damian]]<br /> * [[Necris Black Legion#Kragoth 3|Kragoth]]<br /> * [[Necris Black Legion#Malakai 2|Malakai]]<br /> * [[Necris Black Legion#Alanna|Alanna]]<br /> |<br /> <br /> ====[[The Corrupt|Liandri / The Corrupt]]====<br /> * [[Matrix]] (Leader)<br /> * [[Aspect]]<br /> * [[The Corrupt#Cathode|Cathode]]<br /> * [[The Corrupt#Enigma|Enigma]]<br /> * [[Nova]] (XBox 360 Exclusive)<br /> |}<br /> <br /> ''Note: You can unlock 'Leaders' by beating them in the Singeplayer Campaign. All of the Necris characters are unlockables. '''Ariel''' and '''Alanna''' are special characters unlocked by a code.''<br /> <br /> ==Maps==<br /> This time around, Epic chose to step away from the wildly different maps seen in previous tournaments, and instead create a few cohesive worlds and tie them together with their level design. 40 maps shipped with the game and 13 of them are [[Warfare]] maps.<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> ! colspan=&quot;3&quot; |<br /> ==== Capture the Flag ====<br /> |-<br /> |<br /> * [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> * [[CTF-FacingWorlds]] (Bonus pack)<br /> |<br /> * [[CTF-Hydrosis]]<br /> * [[CTF-OmicronDawn]]<br /> |<br /> * [[CTF-Reflection]]<br /> * [[CTF-Searchlight]] (Bonus pack)<br /> |<br /> * [[CTF-Strident]]<br /> * [[CTF-Vertebrae]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Deathmatch ====<br /> |-<br /> |<br /> * [[DM-Arsenal]]<br /> * [[DM-Biohazard]]<br /> * [[DM-CarbonFire]]<br /> * [[DM-Deck]]<br /> |<br /> * [[DM-Defiance]]<br /> * [[DM-Deimos]]<br /> * [[DM-Diesel]]<br /> * [[DM-Fearless]]<br /> |<br /> * [[DM-Gateway]]<br /> * [[DM-HeatRay]]<br /> * [[DM-KoosBarge]] (XBox 360 Exclusive)<br /> * [[DM-Morbias]] (Bonus pack)<br /> |<br /> * [[DM-RisingSun]]<br /> * [[DM-Sanctuary]]<br /> * [[DM-Sentinel]]<br /> * [[DM-ShangriLa]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Vehicle Capture the Flag ====<br /> |-<br /> |<br /> * [[VCTF-Containment]]<br /> * [[VCTF-Corruption]]<br /> |<br /> * [[VCTF-Kargo]]<br /> * [[VCTF-Necropolis]]<br /> |<br /> * [[VCTF-Sandstorm]]<br /> * [[VCTF-Suspense]]<br /> |<br /> * [[VCTF-SuspenseNecris]] (XBox 360 Exclusive)<br /> * [[VCTF-Rails]] (XBox 360 Exclusive)<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Warfare ====<br /> |-<br /> |<br /> * [[WAR-Avalanche]]<br /> * [[WAR-ColdHarbour]] (XBox 360 Exclusive)<br /> * [[WAR-Downtown]]<br /> * [[WAR-DowntownNecris]] (XBox 360 Exclusive)<br /> * [[WAR-Dusk]]<br /> * [[WAR-Floodgate]]<br /> * [[WAR-Islander]]<br /> |<br /> * [[WAR-MarketDistrict]]<br /> * [[WAR-OnyxCoast]]<br /> * [[WAR-PowerSurge]]<br /> * [[WAR-Serenity]]<br /> * [[WAR-Sinkhole]]<br /> * [[WAR-TankCrossing]]<br /> * [[WAR-Torlan]]<br /> |}<br /> <br /> ==Bonus Content==<br /> Before any official bonus content was released, Epic &quot;cooked&quot; a few user created maps and mutators for use with the PS3 version to give those users something to play with. (All custom content must be created on a PC.)<br /> <br /> On the 27th of March 2008, Epic released their first bonus pack, which contains three maps: [[DM-Morbias]], [[CTF-FacingWorlds]] and [[CTF-Searchlight]].<br /> <br /> The Xbox 360 version of the game has 2 new characters (Kana of the Twin Souls and Nova of the Liandri) as well as the Bonus Pack maps and 5 exclusive maps, which are: [[WAR-ColdHarbour]], [[DM-KoosBarge]], [[VCTF-Rails]] and 2 &quot;Necrified&quot; versions of VCTF-Suspense and WAR-DownTown.&lt;br&gt;<br /> It is unknown if these exclusives will become available for the other platforms at a later date.<br /> <br /> ==Additional Information==<br /> <br /> ===In-Game Awards===<br /> <br /> ====Sprees====<br /> Awarded for making a certain number of kills without dying throughout the match.<br /> * Killing Spree: 5 kills.<br /> * Dominating: 10 kills.<br /> * Rampage: 15 kills.<br /> * Unstoppable: 20 kills.<br /> * Godlike: 25 kills.<br /> * Massacre: 30 kills or more.<br /> <br /> ====Multikills====<br /> Awarded for making the amount of kills within the allotted time.<br /> * Double Kill: 2 kills.<br /> * Multi Kill: 3 kills.<br /> * Mega Kill: 4 kills.<br /> * Ultra Kill: 5 kills.<br /> * Monster Kill: 6 kills or more.<br /> <br /> ====Weapon Awards====<br /> Awarded for getting the amount of kills with the said weapon.<br /> * Jack Hammer: 15 kills with [[Impact Hammer]].<br /> * Gun Slinger: 15 kills with [[Enforcer]].<br /> * Bio hazard: 15 kills with [[Bio-Rifle]].<br /> * Combo king: 15 kills with the [[Shock Rifle]]'s combo.<br /> * Shaft Master: 15 kills with [[Link Gun]]'s alt fire.<br /> * Blue Streak: 15 kills with [[Minigun|Stinger Minigun]].<br /> * Flak Master: 15 kills with [[Flak Cannon]].<br /> * Rocket Scientist: 15 kills with [[Rocket Launcher]].<br /> * Head Hunter: 15 Headshots with the [[Sniper Rifle]].<br /> * Big Game Hunter: 15 kills with the [[AVRiL|Longbow AVRiL]].<br /> <br /> ====Other Awards====<br /> * Eagle Eye: Destroying a flying vehicle ([[Raptor]], [[Cicada]], [[Fury]]) or a speeding [[Scorpion]] or a [[Viper]] ready to self-destruct with the [[Goliath]] or [[Paladin]].<br /> * Bullseye: Killing an enemy with the kamikaze feature of the [[Scorpion]] or [[Viper]]. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.<br /> * Top Gun: Destroying a flying vehicle with a Raptor's missiles.<br /> * Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a [[Manta]].)<br /> * Road Rampage: Running over 15 people with a vehicle.<br /> * Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a [[Scorpion]] or [[Hellbender]] results in a &quot;Carjacked!&quot; announcement, but they are technically the same award)<br /> * Juggernaut: Having two or more of the following powerups at the same time: [[Berserk]], [[Double Damage]], and [[Invulnerability]].<br /> * First Blood: Be the first to make a kill in a match.<br /> * Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.<br /> * Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.<br /> <br /> ===Community===<br /> Epic planned to use UT3 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies were planned for Warfare, and game stats integration would have allowed you to find similarly-skilled opponents via the UT3 server browser. However, none of these elements shipped with the final game.<br /> <br /> A global rankings system does exist to allow clans and other players to compare scores.<br /> <br /> UT3 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. <br /> <br /> PS3 users can now download specially cooked versions of various maps and mutators, provided the author supplies them. However, there are some limitations, and custom sounds or music cannot be supported in PS3 versions of the maps due to a proprietary sound codec being used.<br /> <br /> The XBox 360 version does not appear to support custom content, but Epic might try to provide certain user-created content in the future. It does, however, currently have exclusive maps and characters not on the PC or PS3 versions, as well as a split-screen mode.<br /> <br /> ===Popularity In The PC Market===<br /> Using the data collected from Xfire users, as of June 19th 2008, UT3 is ranked 91st in the list of most played PC games in the world; with a combined total of 97,000 minutes played per day by a total of over 1,500 Xfire users. On 13th October 2007, UT3's rank peaked at 19th place. Due to the constant change in number of players, these values change at peak periods, such as weekends and vacations. Recently UT3's rank usually remains between 90 and 100 in the list of the most played games in the world by Xfire users.<br /> <br /> Interestingly, these statistics show that Unreal Tournament 3 is not as popular as its predecessor UT2004; with UT2004, as of June 19th 2008, being ranked the 53rd most played PC game in the world, with over 2,300 players per day playing for a combined total of over 215,000 minutes. Recently, UT2004's rank usually remains between 50th and 60th.<br /> <br /> ===AI &amp; Voice===<br /> {{cleanup|Section|This is still written in future tense. If you have any information about the AI &amp; voice now, please rewrite this section.}}<br /> UT3 will bring major advances in the artificial intelligence that controls UT bots, as well as the way in which players communicate with them. UT3 players will be able to give bots specific orders using their own voices. Whereas in UT or UT2004 you'd use the voice menu to tell your bots to &quot;attack&quot;, you can now give orders like &quot;There's a sniper on the tower, go get him&quot;. Bots will also respond to particular questions. For example, if you asked &quot;Is there anyone in the cave?&quot;, they might reply &quot;No, the cave is clear&quot;.<br /> <br /> Apparently, this feature is quite buggy however. It is reported to work best for users who have a clear North American accent.<br /> <br /> UT3 bots' personalities will also make them better suited to different in-game tasks.<br /> <br /> ==Previews and Reviews==<br /> * [http://www.beyondunreal.com/content/articles/220_1.php BeyondUnreal Reviews: Unreal Tournament 3]<br /> <br /> ==References==<br /> *[http://forums.beyondunreal.com/showpost.php?p=2329199&amp;postcount=2 Interview with Mark Rein, English translation]<br /> <br /> ==See Also==<br /> *[[:Category:Unreal Tournament 3 media|Unreal Tournament 3 media]]<br /> *[[:Category:Unreal Tournament 3 maps|Unreal Tournament 3 maps]]<br /> *[[Unreal Tournament 2004]]<br /> *[[Unreal Tournament]]</div> Jamesmarshall https://liandri.beyondunreal.com/Unreal_Tournament_3 Unreal Tournament 3 2008-08-29T12:23:51Z <p>Jamesmarshall: /* Liandri / The Corrupt */ Matrix link</p> <hr /> <div>'''Unreal Tournament 3''', also known as '''UT3''' (previously codenamed '''Envy''' and also formerly named '''Unreal Tournament 2007''', '''UT2007''', or '''UT2k7''') is [[Epic Games]]' sequel to [[Unreal Tournament 2004]]. Published by [[Midway Games]], UT3 is powered by Epic's new [[Unreal Engine 3]]. The game was released in late November 2007 for the PC, December 2007 (NA) and February 2008 (EU) for PS3, and July 2008 for XBox 360. The Mac/Linux versions are currently scheduled for an undetermined date in 2008.<br /> <br /> [[Image:UT3 box.jpg|thumb|right|225px|UT3 Box Art]]<br /> &lt;div style=&quot;float: left;&quot;&gt;__TOC__&lt;/div&gt;<br /> {| class=&quot;wikitable&quot; style=&quot;font-size: 88%; margin: 0 auto;&quot;<br /> |-<br /> ! PC<br /> | Nov 12, 2007 (GER)&lt;br /&gt;Nov 19, 2007 (US)&lt;br /&gt;Nov 22, 2007 (EU/CAN)<br /> |-<br /> ! PS3<br /> | Dec 10, 2007 (US/CAN)&lt;br /&gt;January 18, 2008 (KOR)&lt;br /&gt;February 22, 2008 (EU)<br /> |-<br /> ! Xbox 360<br /> | Jul 4, 2008 (EU)&lt;br /&gt;Jul 7, 2008 (US/CAN)<br /> |-<br /> ! Macintosh<br /> | TBA 2008<br /> |-<br /> ! Linux<br /> | TBA 2008<br /> |-<br /> ! Engine Version(s)<br /> | Unreal Engine 3 (3464-?)<br /> |}<br /> {{clear}}<br /> <br /> ==History==<br /> UT3 was revealed to the world in the May 2005 issue of Computer Gaming World magazine. The first news of it began to appear on or around March 27, 2005. The game was originally codenamed UT &quot;Envy&quot;, but later, around May 29, 2005, it was revealed that the name had been changed to '''Unreal Tournament 2007'''. It was not until January 25, 2007 at the Midway Gamer's Day event in Las Vegas that it was revealed that the game's name had been changed to '''Unreal Tournament 3'''. This change was met with great enthusiasm from the Unreal fan base.<br /> <br /> Many changes have been made to the originally announced design of the game. For example, a game mode named Conquest that was originally announced was later complemented by [[Unreal Warfare]] and then replaced by it altogether. There was also an Onslaught 2.0 announcement which has also been rolled into the all-encompassing [[Warfare]] gametype.<br /> <br /> Unreal Tournament 3 promises a return to the &quot;feel&quot; of the original Unreal Tournament. Epic aims to make the game more in-your-face, fast-paced, and less &quot;floaty&quot;. To accomplish this, gravity has been increased and dodge-jumping has been removed. However, dodging, double jumps, and wall dodging will remain with their effect somewhat diminished due to the newly increased gravity. Gameplay in UT3 stresses close combat more than its predecessors UT2003 and UT2004. Many of the weapons are more effective up close. Epic stresses that the aim of UT3 is to create a whole new - and better - game, rather than merely a prettier UT2004. In addition to this, old favorites from the original UT such as jump boots and the ability to feign death returned in UT3.<br /> <br /> ===Beta Demo===<br /> At Midnight on Friday, October 12th, 2007, Fileplanet began preloading the game to its subscribers.<br /> <br /> The demo was unlocked and released on FilePlanet at 12:35 PM on Friday, October 12th. The release was apparently several hours earlier than intended, probably in response to a Norwegian site, &quot;IT Avisen&quot;, leaking the demo approximately 5 hours earlier than FilePlanet.<br /> <br /> The demo, which is Version 3464 according to the startup logs, comes with 3 maps: [[DM-ShangriLa]], [[DM-HeatRay]], and [[VCTF-Suspense]]. Of note is that DM-HeatRay was the first taste of the [[Necris vehicles]], specifically, the [[Darkwalker]].<br /> <br /> Epic called the release an &quot;Open Beta Demo&quot;, and thus it represents just a glimpse of how the game will play. At the release of the demo, Epic promised to fix issues based on user feedback. Many issues that were reported during the beta demo period were fixed or began to be fixed in the first patch.<br /> <br /> ===Final Demo===<br /> It is possible that Epic might not release an updated demo, as their current plans do not include one at this time. If it does occur it will likely be after Patch 4 at the earliest.<br /> <br /> ===Release Details===<br /> On November 12th, 2007 (a full seven days prior to the NA release), the German version of the game was released to German retailers. In order to comply with German regulations for public game sales, the game has had blood, gibs and headshots removed from the game. Very little else was changed except for the localization to German.<br /> <br /> The US retail release came on November 19th, 2007. This, however, was the &quot;ship&quot; date, and thus many stores did not receive physical product until November 20th, 2007. The Canadian release came on November 20, and stores put it on shelves the very next day. The European release came on November 23, 2007.<br /> <br /> ===Reception===<br /> Reception to the beta demo was generally positive, with most people agreeing that Epic has &quot;got it right.&quot; There is some notable dissension from the crowd who enjoyed UT2003 and UT2004 though, particularly about the removal of dodge-jumping.<br /> <br /> Reception to the game on PC has been mostly favorable from the community and reasonably warm from reviewers, with an average score somewhere around 9/10. Warfare in particular has been praised for being a more strategic version of [[Onslaught]]. There were, however, several key complaints about the game.<br /> <br /> * Lackluster Single-Player and no Tournament mode<br /> *: While the Single-Player was hyped a lot, it failed to deliver. It was too long and it completely replaced the old Tournament mode. It also had awkward explanations for classic arena gametypes, like '''[[FLaG]]s''' ('''F'''ield '''La'''ttice '''G'''enerators) and that scoring points ran out enemy [[respawner]]s.<br /> * Awkward and simple UI<br /> *: The UI felt very awkward and was very simple compared to previous UT games. There were very little options available for common settings, and overall the UI felt very unfinished. Many settings can be changed via INI, however often these settings do not save, revert, or appear to have no effect. Epic has promised that the UI would receive some improvements from the first few patches.<br /> * Astoundingly bad Server Admin launch<br /> *: Perhaps the worst problem, UT3 being a multiplayer game primarily, are the problems with the server admin tools. The initial release of the Windows dedicated server package was littered with bugs preventing a significant number of hosts from running servers. The Linux dedicated server was released a month after the retail game, on December 18, 2007 which left many hosts without any UT3 package to offer. Web Admin was also missing from both the original release and the first patch, though it was released alongside Patch 2 and has recieved steady updates since.<br /> * Modding support simpified<br /> *: Another key complaint with the game is that much of what used to be done in UnrealScript has been moved to native code, supposedly as a way to improve performance on consoles. This, however, has made it increasingly difficult to develop proper mods and mutators for the game in many instances.<br /> <br /> ===Collectors Edition===<br /> On October 26, 2007, a limited collector's edition of the game was announced to be released on PC. This version of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than 20 hours of Unreal Engine 3 Toolkit video tutorials, containing anti-WarHawK software (disabling video playback in isolated cases), the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition is being sold in the United States, Europe, South Africa, Australia and most other territories.<br /> <br /> ===Linux===<br /> Epic has promised to release a Linux installer for the game in the future that would work with the standard Windows disc.<br /> <br /> ===System Requirements===<br /> ;Minimum System Requirements: Windows XP SP2 or Windows Vista, 2.0+ GHZ Single Core Processor, 512 Mbytes of System RAM, NVIDIA 6200+ or ATI Radeon 9600+ Video Card, 8 GB of Free Hard Drive Space<br /> ;Recommended System Requirements: 2.4+ GHZ Dual Core Processor, 1 GBytes of System RAM, NVIDIA 7800GTX+ or ATIx13000+ Video Card, 8 GB of Free Hard Drive Space<br /> <br /> ==Game Content==<br /> ===Engine===<br /> '''Unreal Tournament 3''' uses [[Unreal Engine 3]]. <br /> <br /> ===Version History===<br /> Currently (August 13th, 2008) the latest official version of UT3 is Version 1.3, AKA Version 3601.<br /> <br /> Based on statements Epic have made on the UT3 Mailing Lists, we can safely assume there will be at least one more patch after Patch 3.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |-<br /> ! Game Version !! Engine Number !! Date !! Reported Version<br /> |-<br /> | Beta Demo || 3464 || October 12th, 2007 || N/A&lt;ref&gt;The demo, of course, has no version number.&lt;/ref&gt;<br /> |-<br /> | Game Release || 3487 || November 19th, 2007 || N/A&lt;ref&gt;Version 1.0 of the game does not mention the game version in the menu.&lt;/ref&gt;<br /> |-<br /> | Patch 1 Beta 1 || 3508 || November 22nd, 2007 || Version 1.1 Beta 1&lt;ref&gt;As of Version 1.1 Beta 1, the game version is listed in the upper left corner of the main menu.&lt;/ref&gt;<br /> |- <br /> | Patch 1 Beta 2 || 3512 || November 29th, 2007 || Version 1.1 Beta 2<br /> |-<br /> | Patch 1 Beta 3 || 3518 || December 5th, 2007 || Version 1.1 Beta 3<br /> |-<br /> | Patch 1 Beta 4 || 3521 || December 8th, 2007 || Version 1.1 Beta 4<br /> |-<br /> | Patch 1 || 3521 || December 10th, 2007 || Version 1.1<br /> |-<br /> | Patch 2 Beta 1 || 3537 || February 7th, 2008 || Version 1.2 Beta 1<br /> |-<br /> | Patch 2 Beta 2 || 3538 || February 12th, 2008 || Version 1.2 Beta 2<br /> |-<br /> | Patch 2 Beta 4 || 3543 || February 15th, 2008 || Version 1.2 Beta 3&lt;ref&gt;Patch 2 Beta 3 was never released; Epic went straight from Beta 2 to Beta 4, and released Patch 2 Beta 4 as 1.2 Beta 3.&lt;/ref&gt;<br /> |-<br /> | Patch 2 || 3543 || February 21st, 2008 || Version 1.2<br /> |-<br /> | Patch 3 Beta 1 || 3547 || June 4th, 2008 || Version 1.3 Beta 1<br /> |-<br /> | Patch 3 Beta 2 || 3548 || June 19th, 2008 || Version 1.3 Beta 2<br /> |-<br /> | Patch 3 Beta 3 || 3574 || July 10th, 2008 || Version 1.3 Beta 1&lt;ref&gt;Patch 3 Beta 3 appears to have been mislabeled in the game as Patch 3 Beta 1; currently the only way to tell these two patches apart is to check the internal version number in Launch.log, located in My Documents\My Games\Unreal Tournament 3\UTGame\Logs\. The second line down (Init: Version: nnnn) will give the game's engine number. Patch 3 Beta 1 is 3547, Patch 3 Beta 3 is 3574.&lt;/ref&gt;<br /> |-<br /> | Patch 3 Beta 4 || 3590 || July 25th, 2008 || Version 1.3 Beta 4<br /> |-<br /> | Patch 3 Beta 5 || 3601 || August 4th, 2008 || Version 1.3 Beta 5<br /> |-<br /> | Patch 3 || 3601 || August 13th, 2008 || Version 1.3<br /> |}<br /> <br /> &lt;references/&gt;<br /> <br /> ===Music===<br /> [[Rom Di Prisco]] and [[Jesper Kyd]] composed the UT3 soundtrack. [[Kevin Riepl]] also had a major hand in music production for the game.<br /> <br /> An official game soundtrack was released November 20, 2007. The 2-CD set contains the ingame music, done by Kyd and DiPrisco, which feature a number of remixes from previous Unreal Tournament games.<br /> Not every track are present in the soundtrack. All cutscene music is missing, as are the themes to WAR-Downtown and CTF-Coret are missing, due to those tracks being composed by Kevin Riepl. These tracks are, however, [http://kevinriepl.com/ut.htm available from his site], along with some songs from E3 videos and other early demonstrations.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 1<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Theme (UT3 Remix) || 2:02 || Rom Di Prisco || Unused<br /> |-<br /> | 2 || Unreal Tournament Title (UT3 Remix) || 3:34 || Rom Di Prisco || Main Menu<br /> |-<br /> | 3 || Tactical Agenda || 4:48 || Rom Di Prisco || Mission Select Screen<br /> |-<br /> | 4 || ONS01 (UT3 Remix) || 4:27 || Rom Di Prisco || [[WAR-TankCrossing]]<br /> |-<br /> | 5 || Mekalopolis || 5:36 || Rom Di Prisco || Unused<br /> |-<br /> | 6 || Skyward Fire (UT3 Remix) || 5:04 || Rom Di Prisco || [[WAR-Torlan]]<br /> |-<br /> | 7 || Afterburn || 4:06 || Rom Di Prisco || [[DM-BioHazard]]<br /> |-<br /> | 8 || Go Down (UT3 Remix) || 3:11 || Rom Di Prisco || [[DM-Deck]]<br /> |-<br /> | 9 || Quantum Velocity || 4:58 || Rom Di Prisco || [[DM-Fearless]]<br /> |-<br /> | 10 || Foregone Destruction (UT3 Remix) || 5:02 || Rom Di Prisco || [[CTF-FacingWorlds]]<br /> |-<br /> | 11 || Suborbital Graviton || 3:23 || Rom Di Prisco || Unused<br /> |-<br /> | 12 || Skylab 9000 || 4:04 || Rom Di Prisco || [[DM-Deimos]]<br /> |-<br /> | 13 || Deploy And Assault || 3:52 || Rom Di Prisco || Unused<br /> |-<br /> | 14 || Defector || 4:34 || Rom Di Prisco || [[VCTF-Kargo]]<br /> |-<br /> | 15 || Firestorm || 5:13 || Rom Di Prisco || [[VCTF-Containment]]<br /> |-<br /> | 16 || Mechanism Eight (UT3 Remix) || 3:32 || Rom Di Prisco || [[DM-Arsenal]]<br /> |-<br /> | 17 || Plasma Oscillator || 3:50 || Rom Di Prisco || [[VCTF-Suspense]]<br /> |-<br /> | 18 || Frozen Babylon || 3:37 || Rom Di Prisco || [[DM-Gateway]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 2<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Title (UT3 Reconstruction) || 2:51 || Jesper Kyd || Unused<br /> |-<br /> | 2 || LockDown || 4:48 || Jesper Kyd || [[CTF-OmicronDawn]]<br /> |-<br /> | 3 || To The Death || 6:00 || Jesper Kyd || [[DM-Diesel]]<br /> |-<br /> | 4 || Robo Mall || 8:55 || Jesper Kyd || [[DM-CarbonFire]]<br /> |-<br /> | 5 || Necris Attacks || 4:03 || Jesper Kyd || [[DM-Sentinel]]<br /> |-<br /> | 6 || Outpost || 4:55 || Jesper Kyd || [[DM-Defiance]]<br /> |-<br /> | 7 || Tactical Agenda (Nanoblack Remix) || 3:42 || Rom Di Prisco || Unused<br /> |-<br /> | 8 || Necrimanci || 4:37 || Rom Di Prisco || [[DM-Heatray]]<br /> |-<br /> | 9 || Sanktuary || 4:26 || Rom Di Prisco || [[WAR-Floodgate]]<br /> |-<br /> | 10 || Necris Attacks (Extended Version) || 6:20 || Jesper Kyd || [[VCTF-Necropolis]]<br /> |-<br /> | 11 || Outpost (Extended Version) || 6:34 || Jesper Kyd || [[VCTF-Corruption]]<br /> |-<br /> | 12 || Tactical Agenda (Jade Dragon Remix) || 4:12 || Rom Di Prisco || Unused<br /> |-<br /> | 13 || Bushido || 4:02 || Rom Di Prisco || [[DM-Sanctuary]]<br /> |-<br /> | 14 || Temple Of Shambhala || 4:04 || Rom DiPrisco || [[DM-RisingSun]]<br /> |-<br /> | 15 || World Of Liandri || 4:49 || Jesper Kyd || [[DM-ShangriLa]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ Other Tracks<br /> |-<br /> ! Title !! Duration !! Author !! Example Use<br /> |-<br /> | Intro Music || 3:43 || Kevin Riepl || Intro cutscene<br /> |-<br /> | Intro Alternate || 3:37 || Kevin Riepl || Unused<br /> |-<br /> | Tutorial Music || 1:57 || Kevin Riepl || Tutorial cutscene<br /> |-<br /> | Necris Attack || 3:06 || Kevin Riepl || Necris Attack cutscene<br /> |-<br /> | NEG Intercedes || 1:52 || Kevin Riepl || NEG Intercedes cutscene<br /> |-<br /> | Malcolm Betrayal || 1:37 || Kevin Riepl || Malcolm Betrayal cutscene<br /> |-<br /> | Conclusion || 2:44 || Kevin Riepl || Conclusion cutscene<br /> |-<br /> | KR-UT3-Coret || 6:51 || Kevin Riepl || [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> |-<br /> | KR-UT3-Strident || 6:58 || Kevin Riepl || [[WAR-DownTown]]<br /> |}<br /> <br /> ==Gametypes==<br /> *[[UT3 Single Player|Single Player]]<br /> *: A five act storyline takes the place of the old tournament ladder system from previous games. The campaign contains in-engine rendered cutscenes along with the ability to gather &quot;cards&quot; that can be used to gain certain advantages in maps by completing side objectives. Online four player co-op is available for the campaign. <br /> *[[Deathmatch]]<br /> *: A free for all killing match between multiple players, there are no hoverboards, only one specialized vehicle in specialized maps. The vehicle is the necris darkwalker. Everyone trying to get the most kills.<br /> *[[Team Deathmatch]]<br /> *: A deathmatch (see above) between two teams of players. Both teams trying to get the most kills.<br /> *[[Capture the Flag]]<br /> *: Both teams have to capture the other teams FLaG, or Field Lattice Generator. No vehicles usually symetrical maps.<br /> *[[Vehicle Capture the Flag]]<br /> *: It's CTF with vehicles and the hoverboard.<br /> *[[Warfare]]<br /> *: Both sides have to destroy the other sides core node. Capturing bonus nodes on the way. Has vehicles, hoverboard.<br /> *[[Duel]]<br /> *: Fight between two players or a player and a bot on a deathmatch map.<br /> <br /> ==Weapons==<br /> *[[Deployables#Unreal Tournament 3|Deployables]]<br /> *: Strategy-themed devices including a Stasis Field, Energy Shield, Spidermine Trap, EMP, and Shaped Charge. All are dropped by the [[Necris]] [[Nightshade]] vehicle except the Shaped Charge, which is carried by hand.<br /> *[[Translocator]]<br /> *: This [[Unreal series]] favorite returns to the [[Capture the Flag]] gametype, except for maps that contain vehicles, in which the hoverboard becomes the secondary method of transportation. There are more charges than UT2004 (7 compared to 6) and they refill faster. (About one per second.) Also, the disc has a flatter trajectory than UT2004 and it fires farther than UT, but not quite as far at UT2004. <br /> *[[Impact Hammer]]<br /> *: This favorite from [[Unreal Tournament]] makes a comeback with an EMP alt-fire that severely damages vehicles and can remove powerups from other players. One of the newer effects of the Impact Hammer is that if you get several kills with it, blood and gore smear over the hammer - eventually making it more red than orange.<br /> *[[Enforcer]]<br /> *: Your starting weapon, the Enforcer is a pistol with rapid fire. Secondary fire shoots a less accurate triple burst. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.<br /> *[[Bio Rifle]]<br /> *: This weapon fires a big slow arcing gob of sludge that can instantly take out a heavily armed opponent or stick to floors and walls, then break apart into smaller pieces creating an instant minefield. Players with a large amount of slime attached to them will get rapidly &quot;chipped&quot; in damage, but they will have a second or two to fight back before dying, giving them a chance to take out the enemy who hit them.<br /> *[[Shock Rifle]]<br /> *: A classic weapon, the Shock Rifle fires an instant-hit beam of energy when primary fire is used, and a floating ball of energy when secondary fire is used. Players can also shoot the ball of energy with the beam to create a shock combo, dealing intense amounts of damage in a small radius (enough to kill a player wearing even medium armor). When compared to past titles, the shock balls have been sped up from [[UT2004]] to be more closely match the rate of the original [[UT]]. The primary rate of fire has also been reduced. Shock combos will now suck up ragdolls in a small vortex, and gib them if it does so.<br /> *[[Link Gun]]<br /> *: The link gun shoots small fast moving plasma balls similar to those in the original [[UT]]. The secondary shoots a straight beam of energy that can kill foes, heal vehicles and charge power nodes.<br /> *[[Minigun|Stinger Minigun]]<br /> *: The stinger from the original [[Unreal]] replaces the [[Minigun]] as a fast firing semi-projectile weapon. The gun has two modes, a fast but inaccurate spread of [[Tarydium]] crystal shards that hits instantly, and a slower firing more powerful projectile shot that can also sometimes nail opponents to the wall with the killing blow.<br /> *[[Flak Cannon]]<br /> *: Primary fire for this weapon releases a number of chunks of metal, tearing enemies into shreds. The secondary fire releases an undetonated flak shell that detonates and turns to shrapnel on impact. Compared to past titles, the primary fire bounces more and has a much tighter spread, while the flak shell does not travel as far as it did in [[UT2004]], but it has a much higher upward arc.<br /> *[[Rocket Launcher]]<br /> *: The new rocket launcher combines the instant rockets ability from [[UT2004]], and the grenades from [[UT]]. As in [[UT2004]] primary fire shoots instant rockets, secondary fire loads rockets, and hitting primary while holding secondary will switch to spiral fire mode with a single tap, grenades with two, or back to a spread with three. As in UT2004, rockets can lock onto vehicles. This feature has been visibly improved to help take out vehicles, with much better locking and turning ability.<br /> *[[Sniper Rifle]]<br /> *: The classic sniper rifle has returned to replace the [[Lightning Gun]] as the primary long range weapon. It now features a red-colored tracer, and Bolt Action reloading. It's comparably as strong as UT's Sniper Rifle, however, the rate of fire is not as fast as UT's, but it is much faster than the Sniper Rifle or Lightning Gun in [[UT2004]].<br /> *[[AVRiL|Longbow AVRiL]]<br /> *: The AVRiL is now hand loaded. Its tracking beam can be used to &quot;herd&quot; [[Deployables#Spidermine_Trap|Spider Mines]], much like the alt-fire on the [[Mine Layer]] in [[UT2004]], and the tracking beam is also visible to combat problems where a person could get shot with AVRiLs and not know where the enemy is. If a friendly teammate fires an AVRiL and they have not locked onto a target after a few seconds, it is possible to use your own AVRiL to lock onto a target with the targeting beam, which will actually cause the missile to come flying back towards its new target!<br /> *[[Redeemer]]<br /> *: Acting as the sole super weapon in this title, the redeemer is a rocket-launcher type weapon that fires a small nuclear warhead, capable of killing anybody within range regardless of how they are protected. It takes a few seconds to fully prepare and arm, and it takes up a large portion of your visibility as it is doing so. Primary fire just releases the warhead, while secondary fire gives you the ability to guide it. If you are close to the epicenter, but not directly exposed to damage, you may be knocked off your feet for a moment, as if you had fallen off the hoverboard. As always, a good shot can take the redeemer down, giving both the firing player and the sharpshooter a &quot;Denied!&quot; award.<br /> <br /> ==Pickups==<br /> ===Powerups===<br /> All Powerups are dropped when the player is killed, or if they are knocked off of the player with the Altfire of the Impact Hammer.<br /> *[[Jump Boots]]<br /> *:The Jump Boots return from UT, and are activated by double jumping. It is possible to dodgejump as you could in UT2004, if and only if you have these boots.<br /> *[[Berserk]]<br /> *:Increases weapon rate of fire speed. Combined with the Damage Amplifier, the game will give you a &quot;Juggernaut&quot; award. Some weapons will not fire faster (Stinger Primary), in which case they will be powered up as if they had a Damage Amplifier.<br /> *[[Damage Amplifier]]<br /> *:Gives double damage. Combined with the Berserk, the game will give you a &quot;Juggernaut&quot; award.<br /> *[[Invulnerability]]<br /> *:Grants you total invincibility from all things except for falling off the map or otherwise instant kill zones.<br /> *[[Invisibility]]<br /> *:Makes the player very difficult/impossible to see. Note that on Detail Level 1, players literally &lt;i&gt;ARE&lt;/i&gt; completely invisible!<br /> <br /> ===Health===<br /> *[[Health Vial]] - Small and Green. Heals 5 Health, up to a maximum of 199.<br /> *[[Health Pack]] - Large, White Health Packs that somewhat resemble UT2004's Kegs, but a bit more rounded and without the blue. Heals 25 Health, up to a maximum of 100.<br /> *[[Big Keg O' Health]] - As always, the Keg of health provides an instant +100 Health boost, up to 199 health.<br /> <br /> ===Armor===<br /> *[[Shield Belt]]<br /> *:The Shield Belt returns, although it provides only 100 points of protection. However, unlike the UT200x shields, the shield belt will absorb 100% of damage, until it is destroyed. If you are wearing a shield belt and in a vehicle when it is destroyed, you will not die instantly - instead, you will be ejected from the vehicle, but it will cost the Shield Belt.<br /> *[[Armor Vest]]<br /> *:The Armor Vest provides 50 points of protection, and absorbs 75% of taken damage.<br /> *[[Thigh Pads]]<br /> *:The Thigh Pads provide 30 points of protection, and absorbs 50% of taken damage.<br /> *[[Helmet]]<br /> *:The Helmet provides 20 points of protection, and absorbs 50% of taken damage. One feature this piece of armor has that is unique, is its ability to block headshots. Assuming you have at least 1 point of Helmet Armor on, if your character suffers a headshot, it will not affect him or damage him at all - however, the helmet will be destroyed.<br /> <br /> ==Vehicles==<br /> ===Axon===<br /> *[[Scorpion]] <br /> *: The primary fire shoots electrified balls that explode on contact; these are particularly effective against other vehicles, but especially against the [[Manta]], [[Viper]], and [[Hoverboard]], upon which they home in on. It also now features a speed boost feature. You can eject from the Scorpion when using it in this manner, and it will blow up and detonate upon impact. If it kills someone due to the explosion, the game will reward you with a &quot;Bullseye!&quot; award.<br /> *[[Hellbender]] <br /> *: The new rendition of the hellbender places the driver in control over the skymine turret, while the rear turret functions differently from [[UT2004]], being more like a standard turret instead of the twin-beam configuration. The rear turret can either be rapidly fired for low damage or given a brief moment to recharge for more power.<br /> *[[Manta]] <br /> *: In addition to a visual update, players will no longer be able to ride on top of the side fans. The Manta is also unable to hit players without crouching down anymore unless the player is on a hoverboard or a slope.<br /> *[[Raptor]]<br /> *: Besides the visual update, the Raptor now seems to be a bit more responsive to maneuvering, and both the rate of fire and locking ability for its missiles have dramatically improved.<br /> *[[Cicada]]<br /> *: Sporting a much bulkier and boxier look, the Cicada is mostly unchanged, however, ascending and descending seems even faster than before. Missiles can still be charged and held with the Altfire.<br /> *[[Paladin]]<br /> *: Visually much improved from it's UT 2004 debut. The shield will no longer remain deployed if it goes through buildings or other level geometry, and it will get dimmer with sustained damage to allow visual estimation of how charged the shield is. Furthermore, using the shield combo to knock away nearby infantry is now instantaneous, as well as will deplete the shield slightly, taking about six combos before the shield is down. It seems to be slightly faster, as well.<br /> *[[SPMA|Hellfire SPMA]]<br /> *: The skymine turret is now controlled by the driver when the paladin is undeployed. There is no longer a passanger/gunner seat. The camera can now crush and kill people if it hits them (or even if they simply run into it!) and it also cannot be launched as far upward - however, to compensate, the bombing is considerably more tightly packed. There is now a visual arc that shows what path the shell will roughly take, assuming that the area is strikeable - an area that cannot be bombed will not show this targeting arc.<br /> *[[Goliath]]<br /> *: The Goliath tank works effectively the same to its UT2004 equivalent. It can climb over small obstacles now, such as other vehicles, and has a much higher upward firing range than its UT2004 counterpart. Its shell range has been decreased somewhat, but they also have less randomness in each shot.<br /> *[[Leviathan]]<br /> *: This mobile fortress still features its devastating main cannon and has added distinct weapon fire to each of its four turrets rather than UT2004's link-like projectile. Each turret also has an alternate shield function. It has considerably more armor and the Ion Cannon takes nearly twice as long to deploy, compared to the UT2004 version. Each turret can be individually destroyed as well.<br /> <br /> ===Necris===<br /> The Necris have six vehicles at their disposal:<br /> *[[Viper]]<br /> *: A single passenger speeder. The primary gun fires projectiles that bounce off walls, similar to [[Ripper]] projectiles in the original [[UT]]. The vehicle can also spread out like a real life viper to hover high in the sky. Like the Scorpion, it can be used on kamikaze missions, and ram vehicles or targets from the air.<br /> *[[Darkwalker]]<br /> *: This lumbering tripod has tendril-like legs that allow them to climb a wider variety of terrain compared to other vehicles. The primary weapon is an extremely powerful twin laser beam that shoots out a line of plasma. The secondary fire &quot;screams&quot; knocking players off their feet and out of some vehicles (Manta, Viper) or force others out of the way (Scavenger). The vehicle also features a secondary gunner position that functions similar to a Plasma Turret.<br /> *[[Nemesis]]<br /> *: The Nemesis is the Necris answer to the Goliath, and it features an instant hit twin laser beam with zoom. The vehicle also supports different modes. When you crouch down the vehicle moves faster, but it will completely lock your aim forward, with no motion at all except for vehicular manipulation. You can also rise up to attack, but this makes you more of a target. You can also rise up even more to increase the beams' rate of fire... but this makes you nearly immobile, roughly on par with the Leviathan, as well as a very large and obvious target.<br /> *[[Fury]]<br /> *: The Fury is a single-seated flying vehicle that specializes in shooting down other air units. This vehicle can dodge, allowing you to barrel roll out of the way. Primary fire is a hitscan beam attack, similar in nature to the Darkwalker but with less range, and with a lock-on ability once struck as well as a very quick recharge time. Altfire allows a quick burst of speed to get out of the way of missiles or shots heading your way.<br /> *[[Nightshade]]<br /> *: Seemingly the Necris answer to the Axon's Hellbender, this stealth-based vehicle primarily has [[Deployables#Unreal Tournament 3|deployables]] as weapons: [[Deployables#Spidermine_Trap|Spider Mines]], [[Deployables#EMP|EMP Mines]], [[Deployables#Shield_Generator|Shield Generators]], and the [[Deployables#Stasis_Field|Stasis Field]], commonly called the &quot;Slow Volume.&quot; Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.<br /> *[[Scavenger]]<br /> *: This spherical vehicle can extend its legs and pull itself up terrain or retract them and roll on the ground like a ball. It also has a spinning attack that is effective against infantry. A small ball hovers around the vehicle; it is this orb that attacks directly and not the Scavenger, which acts more like a targeting device for this orb to attack. It can move at great speeds while rolling on the ground, but has little control as a result. Ramming into other vehicles at great speed while rolling as a ball damages them considerably.<br /> <br /> ===Other===<br /> *[[Hoverboard]]<br /> *: Pressing the translocator button will cause the player to hop on a hovering skate-board like device that is used mainly for transportation and is present only in Warfare and Vehicle Capture the Flag maps. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is currently wearing a Shieldbelt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area. This also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.<br /> *[[Turrets#Unreal Tournament 3|Turrets]]<br /> *: These formerly stationary one-man laser cannons are now equipped with rails, offering the turret limited mobility in order to help prevent attackers from taking advantage of the terrain by obtaining angles of shot that cannot be avoided. New to UT3 are Rocket Turrets.<br /> <br /> Originally an [[Axon]] version of the [[Nightshade]], called the [[Stealthbender]], was planned. For some reason (maybe because the bots still don't care whether things are invisible) it was dropped from the game, though.<br /> <br /> ==Teams==<br /> Teams present in UT3 are the following:<br /> *[[Ronin]]<br /> *: The only survivors of the infamous Twin Souls massacre, bound together out of a sense of duty, honor, and revenge.<br /> *[[Iron Guard]]<br /> *: A group of highly skilled and well trained mercenaries, experts in virtually any combat scenario.<br /> *[[Krall]] <br /> *: The Necris use these formidable reptilian beasts for the pacification of newly conquered planets.<br /> *[[Necris]] <br /> *: The secretive Phayder Corporation developed the Necris process to produce this elite group of assassins.<br /> *[[The Corrupt|Liandri]] <br /> *: Combat modified versions of the Liandri Mining Corporation's world-class security drones.<br /> <br /> <br /> These teams have probably been in the game at one point, but appear to have been cut:<br /> *[[Thunder Crash]] <br /> *: Even though Malcolm is present in the game, he and his team of experienced fighters do not participate as opponents in the storyline. It is possible that at least Malcolm will return, since there is unused voice clips that include taunts on the [http://unrealtournament3.com official website].<br /> *[[Juggernauts]] <br /> *: These heavily armored, gene-boosted combatants would have returned from [[UT2004]]. They mostly consist of disgruntled prisoners and criminals.<br /> *[[Nakhti]]<br /> *: The Nakhti possess far advanced technology and are well skilled in fighting. They are featured in [[UC2]].<br /> <br /> <br /> ===Characters===<br /> New to the Unreal Tournament games, UT3 now includes the option to fully customize your character. Players are able to switch out several armor pieces: <br /> * Facemask<br /> * Helmet<br /> * Goggles<br /> * Shoulderpads<br /> * Torso<br /> * Arms<br /> * Thighs<br /> * Boots<br /> <br /> <br /> Included are the following characters:<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> |<br /> ====[[Iron Guard]]====<br /> * [[Lauren]] (Leader)<br /> * [[Iron Guard#Barktooth|Barktooth]]<br /> * [[Iron Guard#Harlin 2|Harlin]]<br /> * [[Iron Guard#Slain|Slain]]<br /> * [[Iron Guard#Johnson|Johnson]]<br /> * [[Iron Guard#Ariel|Ariel]]<br /> * [[Iron Guard#Blackjack|BlackJack]]<br /> |<br /> <br /> ====[[Ronin|Izanagi / Ronin]]====<br /> * [[Reaper]]<br /> * [[Bishop]]<br /> * [[Othello]]<br /> * [[Jester]]<br /> * [[Kensai]]<br /> * [[Ronin#Kai|Kai]]<br /> * [[Kana]] (XBox 360 Exclusive)<br /> |<br /> <br /> ====[[Krall]]====<br /> * [[Scythe]] (Leader)<br /> * [[Cerberus]]<br /> * [[Gnasher]]<br /> * [[Scorn]]<br /> |-<br /> |<br /> ====[[Necris]]====<br /> * [[Necris Black Legion#Akasha|Akasha]] (Leader)<br /> * [[Necris Black Legion#Loque 2|Loque]]<br /> * [[Necris Black Legion#Damian|Damian]]<br /> * [[Necris Black Legion#Kragoth 3|Kragoth]]<br /> * [[Necris Black Legion#Malakai 2|Malakai]]<br /> * [[Necris Black Legion#Alanna|Alanna]]<br /> |<br /> ====[[The Corrupt|Liandri / The Corrupt]]====<br /> * [[Matrix]] (Leader)<br /> * [[Aspect]]<br /> * [[The Corrupt#Cathode|Cathode]]<br /> * [[The Corrupt#Enigma|Enigma]]<br /> * [[Nova]] (XBox 360 Exclusive)<br /> |}<br /> <br /> ''Note: You can unlock 'Leaders' by beating them in the Singeplayer Campaign. All of the Necris characters are unlockables. '''Ariel''' and '''Alanna''' are special characters unlocked by a code.''<br /> <br /> ==Maps==<br /> This time around, Epic chose to step away from the wildly different maps seen in previous tournaments, and instead create a few cohesive worlds and tie them together with their level design. 40 maps shipped with the game and 13 of them are [[Warfare]] maps.<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> ! colspan=&quot;3&quot; |<br /> ==== Capture the Flag ====<br /> |-<br /> |<br /> * [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> * [[CTF-FacingWorlds]] (Bonus pack)<br /> |<br /> * [[CTF-Hydrosis]]<br /> * [[CTF-OmicronDawn]]<br /> |<br /> * [[CTF-Reflection]]<br /> * [[CTF-Searchlight]] (Bonus pack)<br /> |<br /> * [[CTF-Strident]]<br /> * [[CTF-Vertebrae]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Deathmatch ====<br /> |-<br /> |<br /> * [[DM-Arsenal]]<br /> * [[DM-Biohazard]]<br /> * [[DM-CarbonFire]]<br /> * [[DM-Deck]]<br /> |<br /> * [[DM-Defiance]]<br /> * [[DM-Deimos]]<br /> * [[DM-Diesel]]<br /> * [[DM-Fearless]]<br /> |<br /> * [[DM-Gateway]]<br /> * [[DM-HeatRay]]<br /> * [[DM-KoosBarge]] (XBox 360 Exclusive)<br /> * [[DM-Morbias]] (Bonus pack)<br /> |<br /> * [[DM-RisingSun]]<br /> * [[DM-Sanctuary]]<br /> * [[DM-Sentinel]]<br /> * [[DM-ShangriLa]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Vehicle Capture the Flag ====<br /> |-<br /> |<br /> * [[VCTF-Containment]]<br /> * [[VCTF-Corruption]]<br /> |<br /> * [[VCTF-Kargo]]<br /> * [[VCTF-Necropolis]]<br /> |<br /> * [[VCTF-Sandstorm]]<br /> * [[VCTF-Suspense]]<br /> |<br /> * [[VCTF-SuspenseNecris]] (XBox 360 Exclusive)<br /> * [[VCTF-Rails]] (XBox 360 Exclusive)<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Warfare ====<br /> |-<br /> |<br /> * [[WAR-Avalanche]]<br /> * [[WAR-ColdHarbour]] (XBox 360 Exclusive)<br /> * [[WAR-Downtown]]<br /> * [[WAR-DowntownNecris]] (XBox 360 Exclusive)<br /> * [[WAR-Dusk]]<br /> * [[WAR-Floodgate]]<br /> * [[WAR-Islander]]<br /> |<br /> * [[WAR-MarketDistrict]]<br /> * [[WAR-OnyxCoast]]<br /> * [[WAR-PowerSurge]]<br /> * [[WAR-Serenity]]<br /> * [[WAR-Sinkhole]]<br /> * [[WAR-TankCrossing]]<br /> * [[WAR-Torlan]]<br /> |}<br /> <br /> ==Bonus Content==<br /> Before any official bonus content was released, Epic &quot;cooked&quot; a few user created maps and mutators for use with the PS3 version to give those users something to play with. (All custom content must be created on a PC.)<br /> <br /> On the 27th of March 2008, Epic released their first bonus pack, which contains three maps: [[DM-Morbias]], [[CTF-FacingWorlds]] and [[CTF-Searchlight]].<br /> <br /> The Xbox 360 version of the game has 2 new characters (Kana of the Twin Souls and Nova of the Liandri) as well as the Bonus Pack maps and 5 exclusive maps, which are: [[WAR-ColdHarbour]], [[DM-KoosBarge]], [[VCTF-Rails]] and 2 &quot;Necrified&quot; versions of VCTF-Suspense and WAR-DownTown.&lt;br&gt;<br /> It is unknown if these exclusives will become available for the other platforms at a later date.<br /> <br /> ==Additional Information==<br /> <br /> ===In-Game Awards===<br /> <br /> ====Sprees====<br /> Awarded for making a certain number of kills without dying throughout the match.<br /> * Killing Spree: 5 kills.<br /> * Dominating: 10 kills.<br /> * Rampage: 15 kills.<br /> * Unstoppable: 20 kills.<br /> * Godlike: 25 kills.<br /> * Massacre: 30 kills or more.<br /> <br /> ====Multikills====<br /> Awarded for making the amount of kills within the allotted time.<br /> * Double Kill: 2 kills.<br /> * Multi Kill: 3 kills.<br /> * Mega Kill: 4 kills.<br /> * Ultra Kill: 5 kills.<br /> * Monster Kill: 6 kills or more.<br /> <br /> ====Weapon Awards====<br /> Awarded for getting the amount of kills with the said weapon.<br /> * Jack Hammer: 15 kills with [[Impact Hammer]].<br /> * Gun Slinger: 15 kills with [[Enforcer]].<br /> * Bio hazard: 15 kills with [[Bio-Rifle]].<br /> * Combo king: 15 kills with the [[Shock Rifle]]'s combo.<br /> * Shaft Master: 15 kills with [[Link Gun]]'s alt fire.<br /> * Blue Streak: 15 kills with [[Minigun|Stinger Minigun]].<br /> * Flak Master: 15 kills with [[Flak Cannon]].<br /> * Rocket Scientist: 15 kills with [[Rocket Launcher]].<br /> * Head Hunter: 15 Headshots with the [[Sniper Rifle]].<br /> * Big Game Hunter: 15 kills with the [[AVRiL|Longbow AVRiL]].<br /> <br /> ====Other Awards====<br /> * Eagle Eye: Destroying a flying vehicle ([[Raptor]], [[Cicada]], [[Fury]]) or a speeding [[Scorpion]] or a [[Viper]] ready to self-destruct with the [[Goliath]] or [[Paladin]].<br /> * Bullseye: Killing an enemy with the kamikaze feature of the [[Scorpion]] or [[Viper]]. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.<br /> * Top Gun: Destroying a flying vehicle with a Raptor's missiles.<br /> * Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a [[Manta]].)<br /> * Road Rampage: Running over 15 people with a vehicle.<br /> * Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a [[Scorpion]] or [[Hellbender]] results in a &quot;Carjacked!&quot; announcement, but they are technically the same award)<br /> * Juggernaut: Having two or more of the following powerups at the same time: [[Berserk]], [[Double Damage]], and [[Invulnerability]].<br /> * First Blood: Be the first to make a kill in a match.<br /> * Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.<br /> * Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.<br /> <br /> ===Community===<br /> Epic planned to use UT3 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies were planned for Warfare, and game stats integration would have allowed you to find similarly-skilled opponents via the UT3 server browser. However, none of these elements shipped with the final game.<br /> <br /> A global rankings system does exist to allow clans and other players to compare scores.<br /> <br /> UT3 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. <br /> <br /> PS3 users can now download specially cooked versions of various maps and mutators, provided the author supplies them. However, there are some limitations, and custom sounds or music cannot be supported in PS3 versions of the maps due to a proprietary sound codec being used.<br /> <br /> The XBox 360 version does not appear to support custom content, but Epic might try to provide certain user-created content in the future. It does, however, currently have exclusive maps and characters not on the PC or PS3 versions, as well as a split-screen mode.<br /> <br /> ===Popularity In The PC Market===<br /> Using the data collected from Xfire users, as of June 19th 2008, UT3 is ranked 91st in the list of most played PC games in the world; with a combined total of 97,000 minutes played per day by a total of over 1,500 Xfire users. On 13th October 2007, UT3's rank peaked at 19th place. Due to the constant change in number of players, these values change at peak periods, such as weekends and vacations. Recently UT3's rank usually remains between 90 and 100 in the list of the most played games in the world by Xfire users.<br /> <br /> Interestingly, these statistics show that Unreal Tournament 3 is not as popular as its predecessor UT2004; with UT2004, as of June 19th 2008, being ranked the 53rd most played PC game in the world, with over 2,300 players per day playing for a combined total of over 215,000 minutes. Recently, UT2004's rank usually remains between 50th and 60th.<br /> <br /> ===AI &amp; Voice===<br /> {{cleanup|Section|This is still written in future tense. If you have any information about the AI &amp; voice now, please rewrite this section.}}<br /> UT3 will bring major advances in the artificial intelligence that controls UT bots, as well as the way in which players communicate with them. UT3 players will be able to give bots specific orders using their own voices. Whereas in UT or UT2004 you'd use the voice menu to tell your bots to &quot;attack&quot;, you can now give orders like &quot;There's a sniper on the tower, go get him&quot;. Bots will also respond to particular questions. For example, if you asked &quot;Is there anyone in the cave?&quot;, they might reply &quot;No, the cave is clear&quot;.<br /> <br /> Apparently, this feature is quite buggy however. It is reported to work best for users who have a clear North American accent.<br /> <br /> UT3 bots' personalities will also make them better suited to different in-game tasks.<br /> <br /> ==Previews and Reviews==<br /> * [http://www.beyondunreal.com/content/articles/220_1.php BeyondUnreal Reviews: Unreal Tournament 3]<br /> <br /> ==References==<br /> *[http://forums.beyondunreal.com/showpost.php?p=2329199&amp;postcount=2 Interview with Mark Rein, English translation]<br /> <br /> ==See Also==<br /> *[[:Category:Unreal Tournament 3 media|Unreal Tournament 3 media]]<br /> *[[:Category:Unreal Tournament 3 maps|Unreal Tournament 3 maps]]<br /> *[[Unreal Tournament 2004]]<br /> *[[Unreal Tournament]]</div> Jamesmarshall https://liandri.beyondunreal.com/Unreal_Tournament_3 Unreal Tournament 3 2008-08-29T12:23:16Z <p>Jamesmarshall: /* Iron Guard */ Links</p> <hr /> <div>'''Unreal Tournament 3''', also known as '''UT3''' (previously codenamed '''Envy''' and also formerly named '''Unreal Tournament 2007''', '''UT2007''', or '''UT2k7''') is [[Epic Games]]' sequel to [[Unreal Tournament 2004]]. Published by [[Midway Games]], UT3 is powered by Epic's new [[Unreal Engine 3]]. The game was released in late November 2007 for the PC, December 2007 (NA) and February 2008 (EU) for PS3, and July 2008 for XBox 360. The Mac/Linux versions are currently scheduled for an undetermined date in 2008.<br /> <br /> [[Image:UT3 box.jpg|thumb|right|225px|UT3 Box Art]]<br /> &lt;div style=&quot;float: left;&quot;&gt;__TOC__&lt;/div&gt;<br /> {| class=&quot;wikitable&quot; style=&quot;font-size: 88%; margin: 0 auto;&quot;<br /> |-<br /> ! PC<br /> | Nov 12, 2007 (GER)&lt;br /&gt;Nov 19, 2007 (US)&lt;br /&gt;Nov 22, 2007 (EU/CAN)<br /> |-<br /> ! PS3<br /> | Dec 10, 2007 (US/CAN)&lt;br /&gt;January 18, 2008 (KOR)&lt;br /&gt;February 22, 2008 (EU)<br /> |-<br /> ! Xbox 360<br /> | Jul 4, 2008 (EU)&lt;br /&gt;Jul 7, 2008 (US/CAN)<br /> |-<br /> ! Macintosh<br /> | TBA 2008<br /> |-<br /> ! Linux<br /> | TBA 2008<br /> |-<br /> ! Engine Version(s)<br /> | Unreal Engine 3 (3464-?)<br /> |}<br /> {{clear}}<br /> <br /> ==History==<br /> UT3 was revealed to the world in the May 2005 issue of Computer Gaming World magazine. The first news of it began to appear on or around March 27, 2005. The game was originally codenamed UT &quot;Envy&quot;, but later, around May 29, 2005, it was revealed that the name had been changed to '''Unreal Tournament 2007'''. It was not until January 25, 2007 at the Midway Gamer's Day event in Las Vegas that it was revealed that the game's name had been changed to '''Unreal Tournament 3'''. This change was met with great enthusiasm from the Unreal fan base.<br /> <br /> Many changes have been made to the originally announced design of the game. For example, a game mode named Conquest that was originally announced was later complemented by [[Unreal Warfare]] and then replaced by it altogether. There was also an Onslaught 2.0 announcement which has also been rolled into the all-encompassing [[Warfare]] gametype.<br /> <br /> Unreal Tournament 3 promises a return to the &quot;feel&quot; of the original Unreal Tournament. Epic aims to make the game more in-your-face, fast-paced, and less &quot;floaty&quot;. To accomplish this, gravity has been increased and dodge-jumping has been removed. However, dodging, double jumps, and wall dodging will remain with their effect somewhat diminished due to the newly increased gravity. Gameplay in UT3 stresses close combat more than its predecessors UT2003 and UT2004. Many of the weapons are more effective up close. Epic stresses that the aim of UT3 is to create a whole new - and better - game, rather than merely a prettier UT2004. In addition to this, old favorites from the original UT such as jump boots and the ability to feign death returned in UT3.<br /> <br /> ===Beta Demo===<br /> At Midnight on Friday, October 12th, 2007, Fileplanet began preloading the game to its subscribers.<br /> <br /> The demo was unlocked and released on FilePlanet at 12:35 PM on Friday, October 12th. The release was apparently several hours earlier than intended, probably in response to a Norwegian site, &quot;IT Avisen&quot;, leaking the demo approximately 5 hours earlier than FilePlanet.<br /> <br /> The demo, which is Version 3464 according to the startup logs, comes with 3 maps: [[DM-ShangriLa]], [[DM-HeatRay]], and [[VCTF-Suspense]]. Of note is that DM-HeatRay was the first taste of the [[Necris vehicles]], specifically, the [[Darkwalker]].<br /> <br /> Epic called the release an &quot;Open Beta Demo&quot;, and thus it represents just a glimpse of how the game will play. At the release of the demo, Epic promised to fix issues based on user feedback. Many issues that were reported during the beta demo period were fixed or began to be fixed in the first patch.<br /> <br /> ===Final Demo===<br /> It is possible that Epic might not release an updated demo, as their current plans do not include one at this time. If it does occur it will likely be after Patch 4 at the earliest.<br /> <br /> ===Release Details===<br /> On November 12th, 2007 (a full seven days prior to the NA release), the German version of the game was released to German retailers. In order to comply with German regulations for public game sales, the game has had blood, gibs and headshots removed from the game. Very little else was changed except for the localization to German.<br /> <br /> The US retail release came on November 19th, 2007. This, however, was the &quot;ship&quot; date, and thus many stores did not receive physical product until November 20th, 2007. The Canadian release came on November 20, and stores put it on shelves the very next day. The European release came on November 23, 2007.<br /> <br /> ===Reception===<br /> Reception to the beta demo was generally positive, with most people agreeing that Epic has &quot;got it right.&quot; There is some notable dissension from the crowd who enjoyed UT2003 and UT2004 though, particularly about the removal of dodge-jumping.<br /> <br /> Reception to the game on PC has been mostly favorable from the community and reasonably warm from reviewers, with an average score somewhere around 9/10. Warfare in particular has been praised for being a more strategic version of [[Onslaught]]. There were, however, several key complaints about the game.<br /> <br /> * Lackluster Single-Player and no Tournament mode<br /> *: While the Single-Player was hyped a lot, it failed to deliver. It was too long and it completely replaced the old Tournament mode. It also had awkward explanations for classic arena gametypes, like '''[[FLaG]]s''' ('''F'''ield '''La'''ttice '''G'''enerators) and that scoring points ran out enemy [[respawner]]s.<br /> * Awkward and simple UI<br /> *: The UI felt very awkward and was very simple compared to previous UT games. There were very little options available for common settings, and overall the UI felt very unfinished. Many settings can be changed via INI, however often these settings do not save, revert, or appear to have no effect. Epic has promised that the UI would receive some improvements from the first few patches.<br /> * Astoundingly bad Server Admin launch<br /> *: Perhaps the worst problem, UT3 being a multiplayer game primarily, are the problems with the server admin tools. The initial release of the Windows dedicated server package was littered with bugs preventing a significant number of hosts from running servers. The Linux dedicated server was released a month after the retail game, on December 18, 2007 which left many hosts without any UT3 package to offer. Web Admin was also missing from both the original release and the first patch, though it was released alongside Patch 2 and has recieved steady updates since.<br /> * Modding support simpified<br /> *: Another key complaint with the game is that much of what used to be done in UnrealScript has been moved to native code, supposedly as a way to improve performance on consoles. This, however, has made it increasingly difficult to develop proper mods and mutators for the game in many instances.<br /> <br /> ===Collectors Edition===<br /> On October 26, 2007, a limited collector's edition of the game was announced to be released on PC. This version of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than 20 hours of Unreal Engine 3 Toolkit video tutorials, containing anti-WarHawK software (disabling video playback in isolated cases), the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition is being sold in the United States, Europe, South Africa, Australia and most other territories.<br /> <br /> ===Linux===<br /> Epic has promised to release a Linux installer for the game in the future that would work with the standard Windows disc.<br /> <br /> ===System Requirements===<br /> ;Minimum System Requirements: Windows XP SP2 or Windows Vista, 2.0+ GHZ Single Core Processor, 512 Mbytes of System RAM, NVIDIA 6200+ or ATI Radeon 9600+ Video Card, 8 GB of Free Hard Drive Space<br /> ;Recommended System Requirements: 2.4+ GHZ Dual Core Processor, 1 GBytes of System RAM, NVIDIA 7800GTX+ or ATIx13000+ Video Card, 8 GB of Free Hard Drive Space<br /> <br /> ==Game Content==<br /> ===Engine===<br /> '''Unreal Tournament 3''' uses [[Unreal Engine 3]]. <br /> <br /> ===Version History===<br /> Currently (August 13th, 2008) the latest official version of UT3 is Version 1.3, AKA Version 3601.<br /> <br /> Based on statements Epic have made on the UT3 Mailing Lists, we can safely assume there will be at least one more patch after Patch 3.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |-<br /> ! Game Version !! Engine Number !! Date !! Reported Version<br /> |-<br /> | Beta Demo || 3464 || October 12th, 2007 || N/A&lt;ref&gt;The demo, of course, has no version number.&lt;/ref&gt;<br /> |-<br /> | Game Release || 3487 || November 19th, 2007 || N/A&lt;ref&gt;Version 1.0 of the game does not mention the game version in the menu.&lt;/ref&gt;<br /> |-<br /> | Patch 1 Beta 1 || 3508 || November 22nd, 2007 || Version 1.1 Beta 1&lt;ref&gt;As of Version 1.1 Beta 1, the game version is listed in the upper left corner of the main menu.&lt;/ref&gt;<br /> |- <br /> | Patch 1 Beta 2 || 3512 || November 29th, 2007 || Version 1.1 Beta 2<br /> |-<br /> | Patch 1 Beta 3 || 3518 || December 5th, 2007 || Version 1.1 Beta 3<br /> |-<br /> | Patch 1 Beta 4 || 3521 || December 8th, 2007 || Version 1.1 Beta 4<br /> |-<br /> | Patch 1 || 3521 || December 10th, 2007 || Version 1.1<br /> |-<br /> | Patch 2 Beta 1 || 3537 || February 7th, 2008 || Version 1.2 Beta 1<br /> |-<br /> | Patch 2 Beta 2 || 3538 || February 12th, 2008 || Version 1.2 Beta 2<br /> |-<br /> | Patch 2 Beta 4 || 3543 || February 15th, 2008 || Version 1.2 Beta 3&lt;ref&gt;Patch 2 Beta 3 was never released; Epic went straight from Beta 2 to Beta 4, and released Patch 2 Beta 4 as 1.2 Beta 3.&lt;/ref&gt;<br /> |-<br /> | Patch 2 || 3543 || February 21st, 2008 || Version 1.2<br /> |-<br /> | Patch 3 Beta 1 || 3547 || June 4th, 2008 || Version 1.3 Beta 1<br /> |-<br /> | Patch 3 Beta 2 || 3548 || June 19th, 2008 || Version 1.3 Beta 2<br /> |-<br /> | Patch 3 Beta 3 || 3574 || July 10th, 2008 || Version 1.3 Beta 1&lt;ref&gt;Patch 3 Beta 3 appears to have been mislabeled in the game as Patch 3 Beta 1; currently the only way to tell these two patches apart is to check the internal version number in Launch.log, located in My Documents\My Games\Unreal Tournament 3\UTGame\Logs\. The second line down (Init: Version: nnnn) will give the game's engine number. Patch 3 Beta 1 is 3547, Patch 3 Beta 3 is 3574.&lt;/ref&gt;<br /> |-<br /> | Patch 3 Beta 4 || 3590 || July 25th, 2008 || Version 1.3 Beta 4<br /> |-<br /> | Patch 3 Beta 5 || 3601 || August 4th, 2008 || Version 1.3 Beta 5<br /> |-<br /> | Patch 3 || 3601 || August 13th, 2008 || Version 1.3<br /> |}<br /> <br /> &lt;references/&gt;<br /> <br /> ===Music===<br /> [[Rom Di Prisco]] and [[Jesper Kyd]] composed the UT3 soundtrack. [[Kevin Riepl]] also had a major hand in music production for the game.<br /> <br /> An official game soundtrack was released November 20, 2007. The 2-CD set contains the ingame music, done by Kyd and DiPrisco, which feature a number of remixes from previous Unreal Tournament games.<br /> Not every track are present in the soundtrack. All cutscene music is missing, as are the themes to WAR-Downtown and CTF-Coret are missing, due to those tracks being composed by Kevin Riepl. These tracks are, however, [http://kevinriepl.com/ut.htm available from his site], along with some songs from E3 videos and other early demonstrations.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 1<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Theme (UT3 Remix) || 2:02 || Rom Di Prisco || Unused<br /> |-<br /> | 2 || Unreal Tournament Title (UT3 Remix) || 3:34 || Rom Di Prisco || Main Menu<br /> |-<br /> | 3 || Tactical Agenda || 4:48 || Rom Di Prisco || Mission Select Screen<br /> |-<br /> | 4 || ONS01 (UT3 Remix) || 4:27 || Rom Di Prisco || [[WAR-TankCrossing]]<br /> |-<br /> | 5 || Mekalopolis || 5:36 || Rom Di Prisco || Unused<br /> |-<br /> | 6 || Skyward Fire (UT3 Remix) || 5:04 || Rom Di Prisco || [[WAR-Torlan]]<br /> |-<br /> | 7 || Afterburn || 4:06 || Rom Di Prisco || [[DM-BioHazard]]<br /> |-<br /> | 8 || Go Down (UT3 Remix) || 3:11 || Rom Di Prisco || [[DM-Deck]]<br /> |-<br /> | 9 || Quantum Velocity || 4:58 || Rom Di Prisco || [[DM-Fearless]]<br /> |-<br /> | 10 || Foregone Destruction (UT3 Remix) || 5:02 || Rom Di Prisco || [[CTF-FacingWorlds]]<br /> |-<br /> | 11 || Suborbital Graviton || 3:23 || Rom Di Prisco || Unused<br /> |-<br /> | 12 || Skylab 9000 || 4:04 || Rom Di Prisco || [[DM-Deimos]]<br /> |-<br /> | 13 || Deploy And Assault || 3:52 || Rom Di Prisco || Unused<br /> |-<br /> | 14 || Defector || 4:34 || Rom Di Prisco || [[VCTF-Kargo]]<br /> |-<br /> | 15 || Firestorm || 5:13 || Rom Di Prisco || [[VCTF-Containment]]<br /> |-<br /> | 16 || Mechanism Eight (UT3 Remix) || 3:32 || Rom Di Prisco || [[DM-Arsenal]]<br /> |-<br /> | 17 || Plasma Oscillator || 3:50 || Rom Di Prisco || [[VCTF-Suspense]]<br /> |-<br /> | 18 || Frozen Babylon || 3:37 || Rom Di Prisco || [[DM-Gateway]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 2<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Title (UT3 Reconstruction) || 2:51 || Jesper Kyd || Unused<br /> |-<br /> | 2 || LockDown || 4:48 || Jesper Kyd || [[CTF-OmicronDawn]]<br /> |-<br /> | 3 || To The Death || 6:00 || Jesper Kyd || [[DM-Diesel]]<br /> |-<br /> | 4 || Robo Mall || 8:55 || Jesper Kyd || [[DM-CarbonFire]]<br /> |-<br /> | 5 || Necris Attacks || 4:03 || Jesper Kyd || [[DM-Sentinel]]<br /> |-<br /> | 6 || Outpost || 4:55 || Jesper Kyd || [[DM-Defiance]]<br /> |-<br /> | 7 || Tactical Agenda (Nanoblack Remix) || 3:42 || Rom Di Prisco || Unused<br /> |-<br /> | 8 || Necrimanci || 4:37 || Rom Di Prisco || [[DM-Heatray]]<br /> |-<br /> | 9 || Sanktuary || 4:26 || Rom Di Prisco || [[WAR-Floodgate]]<br /> |-<br /> | 10 || Necris Attacks (Extended Version) || 6:20 || Jesper Kyd || [[VCTF-Necropolis]]<br /> |-<br /> | 11 || Outpost (Extended Version) || 6:34 || Jesper Kyd || [[VCTF-Corruption]]<br /> |-<br /> | 12 || Tactical Agenda (Jade Dragon Remix) || 4:12 || Rom Di Prisco || Unused<br /> |-<br /> | 13 || Bushido || 4:02 || Rom Di Prisco || [[DM-Sanctuary]]<br /> |-<br /> | 14 || Temple Of Shambhala || 4:04 || Rom DiPrisco || [[DM-RisingSun]]<br /> |-<br /> | 15 || World Of Liandri || 4:49 || Jesper Kyd || [[DM-ShangriLa]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ Other Tracks<br /> |-<br /> ! Title !! Duration !! Author !! Example Use<br /> |-<br /> | Intro Music || 3:43 || Kevin Riepl || Intro cutscene<br /> |-<br /> | Intro Alternate || 3:37 || Kevin Riepl || Unused<br /> |-<br /> | Tutorial Music || 1:57 || Kevin Riepl || Tutorial cutscene<br /> |-<br /> | Necris Attack || 3:06 || Kevin Riepl || Necris Attack cutscene<br /> |-<br /> | NEG Intercedes || 1:52 || Kevin Riepl || NEG Intercedes cutscene<br /> |-<br /> | Malcolm Betrayal || 1:37 || Kevin Riepl || Malcolm Betrayal cutscene<br /> |-<br /> | Conclusion || 2:44 || Kevin Riepl || Conclusion cutscene<br /> |-<br /> | KR-UT3-Coret || 6:51 || Kevin Riepl || [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> |-<br /> | KR-UT3-Strident || 6:58 || Kevin Riepl || [[WAR-DownTown]]<br /> |}<br /> <br /> ==Gametypes==<br /> *[[UT3 Single Player|Single Player]]<br /> *: A five act storyline takes the place of the old tournament ladder system from previous games. The campaign contains in-engine rendered cutscenes along with the ability to gather &quot;cards&quot; that can be used to gain certain advantages in maps by completing side objectives. Online four player co-op is available for the campaign. <br /> *[[Deathmatch]]<br /> *: A free for all killing match between multiple players, there are no hoverboards, only one specialized vehicle in specialized maps. The vehicle is the necris darkwalker. Everyone trying to get the most kills.<br /> *[[Team Deathmatch]]<br /> *: A deathmatch (see above) between two teams of players. Both teams trying to get the most kills.<br /> *[[Capture the Flag]]<br /> *: Both teams have to capture the other teams FLaG, or Field Lattice Generator. No vehicles usually symetrical maps.<br /> *[[Vehicle Capture the Flag]]<br /> *: It's CTF with vehicles and the hoverboard.<br /> *[[Warfare]]<br /> *: Both sides have to destroy the other sides core node. Capturing bonus nodes on the way. Has vehicles, hoverboard.<br /> *[[Duel]]<br /> *: Fight between two players or a player and a bot on a deathmatch map.<br /> <br /> ==Weapons==<br /> *[[Deployables#Unreal Tournament 3|Deployables]]<br /> *: Strategy-themed devices including a Stasis Field, Energy Shield, Spidermine Trap, EMP, and Shaped Charge. All are dropped by the [[Necris]] [[Nightshade]] vehicle except the Shaped Charge, which is carried by hand.<br /> *[[Translocator]]<br /> *: This [[Unreal series]] favorite returns to the [[Capture the Flag]] gametype, except for maps that contain vehicles, in which the hoverboard becomes the secondary method of transportation. There are more charges than UT2004 (7 compared to 6) and they refill faster. (About one per second.) Also, the disc has a flatter trajectory than UT2004 and it fires farther than UT, but not quite as far at UT2004. <br /> *[[Impact Hammer]]<br /> *: This favorite from [[Unreal Tournament]] makes a comeback with an EMP alt-fire that severely damages vehicles and can remove powerups from other players. One of the newer effects of the Impact Hammer is that if you get several kills with it, blood and gore smear over the hammer - eventually making it more red than orange.<br /> *[[Enforcer]]<br /> *: Your starting weapon, the Enforcer is a pistol with rapid fire. Secondary fire shoots a less accurate triple burst. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.<br /> *[[Bio Rifle]]<br /> *: This weapon fires a big slow arcing gob of sludge that can instantly take out a heavily armed opponent or stick to floors and walls, then break apart into smaller pieces creating an instant minefield. Players with a large amount of slime attached to them will get rapidly &quot;chipped&quot; in damage, but they will have a second or two to fight back before dying, giving them a chance to take out the enemy who hit them.<br /> *[[Shock Rifle]]<br /> *: A classic weapon, the Shock Rifle fires an instant-hit beam of energy when primary fire is used, and a floating ball of energy when secondary fire is used. Players can also shoot the ball of energy with the beam to create a shock combo, dealing intense amounts of damage in a small radius (enough to kill a player wearing even medium armor). When compared to past titles, the shock balls have been sped up from [[UT2004]] to be more closely match the rate of the original [[UT]]. The primary rate of fire has also been reduced. Shock combos will now suck up ragdolls in a small vortex, and gib them if it does so.<br /> *[[Link Gun]]<br /> *: The link gun shoots small fast moving plasma balls similar to those in the original [[UT]]. The secondary shoots a straight beam of energy that can kill foes, heal vehicles and charge power nodes.<br /> *[[Minigun|Stinger Minigun]]<br /> *: The stinger from the original [[Unreal]] replaces the [[Minigun]] as a fast firing semi-projectile weapon. The gun has two modes, a fast but inaccurate spread of [[Tarydium]] crystal shards that hits instantly, and a slower firing more powerful projectile shot that can also sometimes nail opponents to the wall with the killing blow.<br /> *[[Flak Cannon]]<br /> *: Primary fire for this weapon releases a number of chunks of metal, tearing enemies into shreds. The secondary fire releases an undetonated flak shell that detonates and turns to shrapnel on impact. Compared to past titles, the primary fire bounces more and has a much tighter spread, while the flak shell does not travel as far as it did in [[UT2004]], but it has a much higher upward arc.<br /> *[[Rocket Launcher]]<br /> *: The new rocket launcher combines the instant rockets ability from [[UT2004]], and the grenades from [[UT]]. As in [[UT2004]] primary fire shoots instant rockets, secondary fire loads rockets, and hitting primary while holding secondary will switch to spiral fire mode with a single tap, grenades with two, or back to a spread with three. As in UT2004, rockets can lock onto vehicles. This feature has been visibly improved to help take out vehicles, with much better locking and turning ability.<br /> *[[Sniper Rifle]]<br /> *: The classic sniper rifle has returned to replace the [[Lightning Gun]] as the primary long range weapon. It now features a red-colored tracer, and Bolt Action reloading. It's comparably as strong as UT's Sniper Rifle, however, the rate of fire is not as fast as UT's, but it is much faster than the Sniper Rifle or Lightning Gun in [[UT2004]].<br /> *[[AVRiL|Longbow AVRiL]]<br /> *: The AVRiL is now hand loaded. Its tracking beam can be used to &quot;herd&quot; [[Deployables#Spidermine_Trap|Spider Mines]], much like the alt-fire on the [[Mine Layer]] in [[UT2004]], and the tracking beam is also visible to combat problems where a person could get shot with AVRiLs and not know where the enemy is. If a friendly teammate fires an AVRiL and they have not locked onto a target after a few seconds, it is possible to use your own AVRiL to lock onto a target with the targeting beam, which will actually cause the missile to come flying back towards its new target!<br /> *[[Redeemer]]<br /> *: Acting as the sole super weapon in this title, the redeemer is a rocket-launcher type weapon that fires a small nuclear warhead, capable of killing anybody within range regardless of how they are protected. It takes a few seconds to fully prepare and arm, and it takes up a large portion of your visibility as it is doing so. Primary fire just releases the warhead, while secondary fire gives you the ability to guide it. If you are close to the epicenter, but not directly exposed to damage, you may be knocked off your feet for a moment, as if you had fallen off the hoverboard. As always, a good shot can take the redeemer down, giving both the firing player and the sharpshooter a &quot;Denied!&quot; award.<br /> <br /> ==Pickups==<br /> ===Powerups===<br /> All Powerups are dropped when the player is killed, or if they are knocked off of the player with the Altfire of the Impact Hammer.<br /> *[[Jump Boots]]<br /> *:The Jump Boots return from UT, and are activated by double jumping. It is possible to dodgejump as you could in UT2004, if and only if you have these boots.<br /> *[[Berserk]]<br /> *:Increases weapon rate of fire speed. Combined with the Damage Amplifier, the game will give you a &quot;Juggernaut&quot; award. Some weapons will not fire faster (Stinger Primary), in which case they will be powered up as if they had a Damage Amplifier.<br /> *[[Damage Amplifier]]<br /> *:Gives double damage. Combined with the Berserk, the game will give you a &quot;Juggernaut&quot; award.<br /> *[[Invulnerability]]<br /> *:Grants you total invincibility from all things except for falling off the map or otherwise instant kill zones.<br /> *[[Invisibility]]<br /> *:Makes the player very difficult/impossible to see. Note that on Detail Level 1, players literally &lt;i&gt;ARE&lt;/i&gt; completely invisible!<br /> <br /> ===Health===<br /> *[[Health Vial]] - Small and Green. Heals 5 Health, up to a maximum of 199.<br /> *[[Health Pack]] - Large, White Health Packs that somewhat resemble UT2004's Kegs, but a bit more rounded and without the blue. Heals 25 Health, up to a maximum of 100.<br /> *[[Big Keg O' Health]] - As always, the Keg of health provides an instant +100 Health boost, up to 199 health.<br /> <br /> ===Armor===<br /> *[[Shield Belt]]<br /> *:The Shield Belt returns, although it provides only 100 points of protection. However, unlike the UT200x shields, the shield belt will absorb 100% of damage, until it is destroyed. If you are wearing a shield belt and in a vehicle when it is destroyed, you will not die instantly - instead, you will be ejected from the vehicle, but it will cost the Shield Belt.<br /> *[[Armor Vest]]<br /> *:The Armor Vest provides 50 points of protection, and absorbs 75% of taken damage.<br /> *[[Thigh Pads]]<br /> *:The Thigh Pads provide 30 points of protection, and absorbs 50% of taken damage.<br /> *[[Helmet]]<br /> *:The Helmet provides 20 points of protection, and absorbs 50% of taken damage. One feature this piece of armor has that is unique, is its ability to block headshots. Assuming you have at least 1 point of Helmet Armor on, if your character suffers a headshot, it will not affect him or damage him at all - however, the helmet will be destroyed.<br /> <br /> ==Vehicles==<br /> ===Axon===<br /> *[[Scorpion]] <br /> *: The primary fire shoots electrified balls that explode on contact; these are particularly effective against other vehicles, but especially against the [[Manta]], [[Viper]], and [[Hoverboard]], upon which they home in on. It also now features a speed boost feature. You can eject from the Scorpion when using it in this manner, and it will blow up and detonate upon impact. If it kills someone due to the explosion, the game will reward you with a &quot;Bullseye!&quot; award.<br /> *[[Hellbender]] <br /> *: The new rendition of the hellbender places the driver in control over the skymine turret, while the rear turret functions differently from [[UT2004]], being more like a standard turret instead of the twin-beam configuration. The rear turret can either be rapidly fired for low damage or given a brief moment to recharge for more power.<br /> *[[Manta]] <br /> *: In addition to a visual update, players will no longer be able to ride on top of the side fans. The Manta is also unable to hit players without crouching down anymore unless the player is on a hoverboard or a slope.<br /> *[[Raptor]]<br /> *: Besides the visual update, the Raptor now seems to be a bit more responsive to maneuvering, and both the rate of fire and locking ability for its missiles have dramatically improved.<br /> *[[Cicada]]<br /> *: Sporting a much bulkier and boxier look, the Cicada is mostly unchanged, however, ascending and descending seems even faster than before. Missiles can still be charged and held with the Altfire.<br /> *[[Paladin]]<br /> *: Visually much improved from it's UT 2004 debut. The shield will no longer remain deployed if it goes through buildings or other level geometry, and it will get dimmer with sustained damage to allow visual estimation of how charged the shield is. Furthermore, using the shield combo to knock away nearby infantry is now instantaneous, as well as will deplete the shield slightly, taking about six combos before the shield is down. It seems to be slightly faster, as well.<br /> *[[SPMA|Hellfire SPMA]]<br /> *: The skymine turret is now controlled by the driver when the paladin is undeployed. There is no longer a passanger/gunner seat. The camera can now crush and kill people if it hits them (or even if they simply run into it!) and it also cannot be launched as far upward - however, to compensate, the bombing is considerably more tightly packed. There is now a visual arc that shows what path the shell will roughly take, assuming that the area is strikeable - an area that cannot be bombed will not show this targeting arc.<br /> *[[Goliath]]<br /> *: The Goliath tank works effectively the same to its UT2004 equivalent. It can climb over small obstacles now, such as other vehicles, and has a much higher upward firing range than its UT2004 counterpart. Its shell range has been decreased somewhat, but they also have less randomness in each shot.<br /> *[[Leviathan]]<br /> *: This mobile fortress still features its devastating main cannon and has added distinct weapon fire to each of its four turrets rather than UT2004's link-like projectile. Each turret also has an alternate shield function. It has considerably more armor and the Ion Cannon takes nearly twice as long to deploy, compared to the UT2004 version. Each turret can be individually destroyed as well.<br /> <br /> ===Necris===<br /> The Necris have six vehicles at their disposal:<br /> *[[Viper]]<br /> *: A single passenger speeder. The primary gun fires projectiles that bounce off walls, similar to [[Ripper]] projectiles in the original [[UT]]. The vehicle can also spread out like a real life viper to hover high in the sky. Like the Scorpion, it can be used on kamikaze missions, and ram vehicles or targets from the air.<br /> *[[Darkwalker]]<br /> *: This lumbering tripod has tendril-like legs that allow them to climb a wider variety of terrain compared to other vehicles. The primary weapon is an extremely powerful twin laser beam that shoots out a line of plasma. The secondary fire &quot;screams&quot; knocking players off their feet and out of some vehicles (Manta, Viper) or force others out of the way (Scavenger). The vehicle also features a secondary gunner position that functions similar to a Plasma Turret.<br /> *[[Nemesis]]<br /> *: The Nemesis is the Necris answer to the Goliath, and it features an instant hit twin laser beam with zoom. The vehicle also supports different modes. When you crouch down the vehicle moves faster, but it will completely lock your aim forward, with no motion at all except for vehicular manipulation. You can also rise up to attack, but this makes you more of a target. You can also rise up even more to increase the beams' rate of fire... but this makes you nearly immobile, roughly on par with the Leviathan, as well as a very large and obvious target.<br /> *[[Fury]]<br /> *: The Fury is a single-seated flying vehicle that specializes in shooting down other air units. This vehicle can dodge, allowing you to barrel roll out of the way. Primary fire is a hitscan beam attack, similar in nature to the Darkwalker but with less range, and with a lock-on ability once struck as well as a very quick recharge time. Altfire allows a quick burst of speed to get out of the way of missiles or shots heading your way.<br /> *[[Nightshade]]<br /> *: Seemingly the Necris answer to the Axon's Hellbender, this stealth-based vehicle primarily has [[Deployables#Unreal Tournament 3|deployables]] as weapons: [[Deployables#Spidermine_Trap|Spider Mines]], [[Deployables#EMP|EMP Mines]], [[Deployables#Shield_Generator|Shield Generators]], and the [[Deployables#Stasis_Field|Stasis Field]], commonly called the &quot;Slow Volume.&quot; Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.<br /> *[[Scavenger]]<br /> *: This spherical vehicle can extend its legs and pull itself up terrain or retract them and roll on the ground like a ball. It also has a spinning attack that is effective against infantry. A small ball hovers around the vehicle; it is this orb that attacks directly and not the Scavenger, which acts more like a targeting device for this orb to attack. It can move at great speeds while rolling on the ground, but has little control as a result. Ramming into other vehicles at great speed while rolling as a ball damages them considerably.<br /> <br /> ===Other===<br /> *[[Hoverboard]]<br /> *: Pressing the translocator button will cause the player to hop on a hovering skate-board like device that is used mainly for transportation and is present only in Warfare and Vehicle Capture the Flag maps. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is currently wearing a Shieldbelt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area. This also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.<br /> *[[Turrets#Unreal Tournament 3|Turrets]]<br /> *: These formerly stationary one-man laser cannons are now equipped with rails, offering the turret limited mobility in order to help prevent attackers from taking advantage of the terrain by obtaining angles of shot that cannot be avoided. New to UT3 are Rocket Turrets.<br /> <br /> Originally an [[Axon]] version of the [[Nightshade]], called the [[Stealthbender]], was planned. For some reason (maybe because the bots still don't care whether things are invisible) it was dropped from the game, though.<br /> <br /> ==Teams==<br /> Teams present in UT3 are the following:<br /> *[[Ronin]]<br /> *: The only survivors of the infamous Twin Souls massacre, bound together out of a sense of duty, honor, and revenge.<br /> *[[Iron Guard]]<br /> *: A group of highly skilled and well trained mercenaries, experts in virtually any combat scenario.<br /> *[[Krall]] <br /> *: The Necris use these formidable reptilian beasts for the pacification of newly conquered planets.<br /> *[[Necris]] <br /> *: The secretive Phayder Corporation developed the Necris process to produce this elite group of assassins.<br /> *[[The Corrupt|Liandri]] <br /> *: Combat modified versions of the Liandri Mining Corporation's world-class security drones.<br /> <br /> <br /> These teams have probably been in the game at one point, but appear to have been cut:<br /> *[[Thunder Crash]] <br /> *: Even though Malcolm is present in the game, he and his team of experienced fighters do not participate as opponents in the storyline. It is possible that at least Malcolm will return, since there is unused voice clips that include taunts on the [http://unrealtournament3.com official website].<br /> *[[Juggernauts]] <br /> *: These heavily armored, gene-boosted combatants would have returned from [[UT2004]]. They mostly consist of disgruntled prisoners and criminals.<br /> *[[Nakhti]]<br /> *: The Nakhti possess far advanced technology and are well skilled in fighting. They are featured in [[UC2]].<br /> <br /> <br /> ===Characters===<br /> New to the Unreal Tournament games, UT3 now includes the option to fully customize your character. Players are able to switch out several armor pieces: <br /> * Facemask<br /> * Helmet<br /> * Goggles<br /> * Shoulderpads<br /> * Torso<br /> * Arms<br /> * Thighs<br /> * Boots<br /> <br /> <br /> Included are the following characters:<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> |<br /> ====[[Iron Guard]]====<br /> * [[Lauren]] (Leader)<br /> * [[Iron Guard#Barktooth|Barktooth]]<br /> * [[Iron Guard#Harlin 2|Harlin]]<br /> * [[Iron Guard#Slain|Slain]]<br /> * [[Iron Guard#Johnson|Johnson]]<br /> * [[Iron Guard#Ariel|Ariel]]<br /> * [[Iron Guard#Blackjack|BlackJack]]<br /> |<br /> <br /> ====[[Ronin|Izanagi / Ronin]]====<br /> * [[Reaper]]<br /> * [[Bishop]]<br /> * [[Othello]]<br /> * [[Jester]]<br /> * [[Kensai]]<br /> * [[Ronin#Kai|Kai]]<br /> * [[Kana]] (XBox 360 Exclusive)<br /> |<br /> <br /> ====[[Krall]]====<br /> * [[Scythe]] (Leader)<br /> * [[Cerberus]]<br /> * [[Gnasher]]<br /> * [[Scorn]]<br /> |-<br /> |<br /> ====[[Necris]]====<br /> * [[Necris Black Legion#Akasha|Akasha]] (Leader)<br /> * [[Necris Black Legion#Loque 2|Loque]]<br /> * [[Necris Black Legion#Damian|Damian]]<br /> * [[Necris Black Legion#Kragoth 3|Kragoth]]<br /> * [[Necris Black Legion#Malakai 2|Malakai]]<br /> * [[Necris Black Legion#Alanna|Alanna]]<br /> |<br /> ====[[The Corrupt|Liandri / The Corrupt]]====<br /> * [[The Corrupt#Matrix|Matrix]] (Leader)<br /> * [[Aspect]]<br /> * [[The Corrupt#Cathode|Cathode]]<br /> * [[The Corrupt#Enigma|Enigma]]<br /> * [[Nova]] (XBox 360 Exclusive)<br /> |}<br /> <br /> ''Note: You can unlock 'Leaders' by beating them in the Singeplayer Campaign. All of the Necris characters are unlockables. '''Ariel''' and '''Alanna''' are special characters unlocked by a code.''<br /> <br /> ==Maps==<br /> This time around, Epic chose to step away from the wildly different maps seen in previous tournaments, and instead create a few cohesive worlds and tie them together with their level design. 40 maps shipped with the game and 13 of them are [[Warfare]] maps.<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> ! colspan=&quot;3&quot; |<br /> ==== Capture the Flag ====<br /> |-<br /> |<br /> * [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> * [[CTF-FacingWorlds]] (Bonus pack)<br /> |<br /> * [[CTF-Hydrosis]]<br /> * [[CTF-OmicronDawn]]<br /> |<br /> * [[CTF-Reflection]]<br /> * [[CTF-Searchlight]] (Bonus pack)<br /> |<br /> * [[CTF-Strident]]<br /> * [[CTF-Vertebrae]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Deathmatch ====<br /> |-<br /> |<br /> * [[DM-Arsenal]]<br /> * [[DM-Biohazard]]<br /> * [[DM-CarbonFire]]<br /> * [[DM-Deck]]<br /> |<br /> * [[DM-Defiance]]<br /> * [[DM-Deimos]]<br /> * [[DM-Diesel]]<br /> * [[DM-Fearless]]<br /> |<br /> * [[DM-Gateway]]<br /> * [[DM-HeatRay]]<br /> * [[DM-KoosBarge]] (XBox 360 Exclusive)<br /> * [[DM-Morbias]] (Bonus pack)<br /> |<br /> * [[DM-RisingSun]]<br /> * [[DM-Sanctuary]]<br /> * [[DM-Sentinel]]<br /> * [[DM-ShangriLa]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Vehicle Capture the Flag ====<br /> |-<br /> |<br /> * [[VCTF-Containment]]<br /> * [[VCTF-Corruption]]<br /> |<br /> * [[VCTF-Kargo]]<br /> * [[VCTF-Necropolis]]<br /> |<br /> * [[VCTF-Sandstorm]]<br /> * [[VCTF-Suspense]]<br /> |<br /> * [[VCTF-SuspenseNecris]] (XBox 360 Exclusive)<br /> * [[VCTF-Rails]] (XBox 360 Exclusive)<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Warfare ====<br /> |-<br /> |<br /> * [[WAR-Avalanche]]<br /> * [[WAR-ColdHarbour]] (XBox 360 Exclusive)<br /> * [[WAR-Downtown]]<br /> * [[WAR-DowntownNecris]] (XBox 360 Exclusive)<br /> * [[WAR-Dusk]]<br /> * [[WAR-Floodgate]]<br /> * [[WAR-Islander]]<br /> |<br /> * [[WAR-MarketDistrict]]<br /> * [[WAR-OnyxCoast]]<br /> * [[WAR-PowerSurge]]<br /> * [[WAR-Serenity]]<br /> * [[WAR-Sinkhole]]<br /> * [[WAR-TankCrossing]]<br /> * [[WAR-Torlan]]<br /> |}<br /> <br /> ==Bonus Content==<br /> Before any official bonus content was released, Epic &quot;cooked&quot; a few user created maps and mutators for use with the PS3 version to give those users something to play with. (All custom content must be created on a PC.)<br /> <br /> On the 27th of March 2008, Epic released their first bonus pack, which contains three maps: [[DM-Morbias]], [[CTF-FacingWorlds]] and [[CTF-Searchlight]].<br /> <br /> The Xbox 360 version of the game has 2 new characters (Kana of the Twin Souls and Nova of the Liandri) as well as the Bonus Pack maps and 5 exclusive maps, which are: [[WAR-ColdHarbour]], [[DM-KoosBarge]], [[VCTF-Rails]] and 2 &quot;Necrified&quot; versions of VCTF-Suspense and WAR-DownTown.&lt;br&gt;<br /> It is unknown if these exclusives will become available for the other platforms at a later date.<br /> <br /> ==Additional Information==<br /> <br /> ===In-Game Awards===<br /> <br /> ====Sprees====<br /> Awarded for making a certain number of kills without dying throughout the match.<br /> * Killing Spree: 5 kills.<br /> * Dominating: 10 kills.<br /> * Rampage: 15 kills.<br /> * Unstoppable: 20 kills.<br /> * Godlike: 25 kills.<br /> * Massacre: 30 kills or more.<br /> <br /> ====Multikills====<br /> Awarded for making the amount of kills within the allotted time.<br /> * Double Kill: 2 kills.<br /> * Multi Kill: 3 kills.<br /> * Mega Kill: 4 kills.<br /> * Ultra Kill: 5 kills.<br /> * Monster Kill: 6 kills or more.<br /> <br /> ====Weapon Awards====<br /> Awarded for getting the amount of kills with the said weapon.<br /> * Jack Hammer: 15 kills with [[Impact Hammer]].<br /> * Gun Slinger: 15 kills with [[Enforcer]].<br /> * Bio hazard: 15 kills with [[Bio-Rifle]].<br /> * Combo king: 15 kills with the [[Shock Rifle]]'s combo.<br /> * Shaft Master: 15 kills with [[Link Gun]]'s alt fire.<br /> * Blue Streak: 15 kills with [[Minigun|Stinger Minigun]].<br /> * Flak Master: 15 kills with [[Flak Cannon]].<br /> * Rocket Scientist: 15 kills with [[Rocket Launcher]].<br /> * Head Hunter: 15 Headshots with the [[Sniper Rifle]].<br /> * Big Game Hunter: 15 kills with the [[AVRiL|Longbow AVRiL]].<br /> <br /> ====Other Awards====<br /> * Eagle Eye: Destroying a flying vehicle ([[Raptor]], [[Cicada]], [[Fury]]) or a speeding [[Scorpion]] or a [[Viper]] ready to self-destruct with the [[Goliath]] or [[Paladin]].<br /> * Bullseye: Killing an enemy with the kamikaze feature of the [[Scorpion]] or [[Viper]]. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.<br /> * Top Gun: Destroying a flying vehicle with a Raptor's missiles.<br /> * Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a [[Manta]].)<br /> * Road Rampage: Running over 15 people with a vehicle.<br /> * Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a [[Scorpion]] or [[Hellbender]] results in a &quot;Carjacked!&quot; announcement, but they are technically the same award)<br /> * Juggernaut: Having two or more of the following powerups at the same time: [[Berserk]], [[Double Damage]], and [[Invulnerability]].<br /> * First Blood: Be the first to make a kill in a match.<br /> * Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.<br /> * Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.<br /> <br /> ===Community===<br /> Epic planned to use UT3 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies were planned for Warfare, and game stats integration would have allowed you to find similarly-skilled opponents via the UT3 server browser. However, none of these elements shipped with the final game.<br /> <br /> A global rankings system does exist to allow clans and other players to compare scores.<br /> <br /> UT3 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. <br /> <br /> PS3 users can now download specially cooked versions of various maps and mutators, provided the author supplies them. However, there are some limitations, and custom sounds or music cannot be supported in PS3 versions of the maps due to a proprietary sound codec being used.<br /> <br /> The XBox 360 version does not appear to support custom content, but Epic might try to provide certain user-created content in the future. It does, however, currently have exclusive maps and characters not on the PC or PS3 versions, as well as a split-screen mode.<br /> <br /> ===Popularity In The PC Market===<br /> Using the data collected from Xfire users, as of June 19th 2008, UT3 is ranked 91st in the list of most played PC games in the world; with a combined total of 97,000 minutes played per day by a total of over 1,500 Xfire users. On 13th October 2007, UT3's rank peaked at 19th place. Due to the constant change in number of players, these values change at peak periods, such as weekends and vacations. Recently UT3's rank usually remains between 90 and 100 in the list of the most played games in the world by Xfire users.<br /> <br /> Interestingly, these statistics show that Unreal Tournament 3 is not as popular as its predecessor UT2004; with UT2004, as of June 19th 2008, being ranked the 53rd most played PC game in the world, with over 2,300 players per day playing for a combined total of over 215,000 minutes. Recently, UT2004's rank usually remains between 50th and 60th.<br /> <br /> ===AI &amp; Voice===<br /> {{cleanup|Section|This is still written in future tense. If you have any information about the AI &amp; voice now, please rewrite this section.}}<br /> UT3 will bring major advances in the artificial intelligence that controls UT bots, as well as the way in which players communicate with them. UT3 players will be able to give bots specific orders using their own voices. Whereas in UT or UT2004 you'd use the voice menu to tell your bots to &quot;attack&quot;, you can now give orders like &quot;There's a sniper on the tower, go get him&quot;. Bots will also respond to particular questions. For example, if you asked &quot;Is there anyone in the cave?&quot;, they might reply &quot;No, the cave is clear&quot;.<br /> <br /> Apparently, this feature is quite buggy however. It is reported to work best for users who have a clear North American accent.<br /> <br /> UT3 bots' personalities will also make them better suited to different in-game tasks.<br /> <br /> ==Previews and Reviews==<br /> * [http://www.beyondunreal.com/content/articles/220_1.php BeyondUnreal Reviews: Unreal Tournament 3]<br /> <br /> ==References==<br /> *[http://forums.beyondunreal.com/showpost.php?p=2329199&amp;postcount=2 Interview with Mark Rein, English translation]<br /> <br /> ==See Also==<br /> *[[:Category:Unreal Tournament 3 media|Unreal Tournament 3 media]]<br /> *[[:Category:Unreal Tournament 3 maps|Unreal Tournament 3 maps]]<br /> *[[Unreal Tournament 2004]]<br /> *[[Unreal Tournament]]</div> Jamesmarshall https://liandri.beyondunreal.com/Unreal_Tournament_3 Unreal Tournament 3 2008-08-29T12:17:57Z <p>Jamesmarshall: /* Izanagi / Ronin */ Fixed link</p> <hr /> <div>'''Unreal Tournament 3''', also known as '''UT3''' (previously codenamed '''Envy''' and also formerly named '''Unreal Tournament 2007''', '''UT2007''', or '''UT2k7''') is [[Epic Games]]' sequel to [[Unreal Tournament 2004]]. Published by [[Midway Games]], UT3 is powered by Epic's new [[Unreal Engine 3]]. The game was released in late November 2007 for the PC, December 2007 (NA) and February 2008 (EU) for PS3, and July 2008 for XBox 360. The Mac/Linux versions are currently scheduled for an undetermined date in 2008.<br /> <br /> [[Image:UT3 box.jpg|thumb|right|225px|UT3 Box Art]]<br /> &lt;div style=&quot;float: left;&quot;&gt;__TOC__&lt;/div&gt;<br /> {| class=&quot;wikitable&quot; style=&quot;font-size: 88%; margin: 0 auto;&quot;<br /> |-<br /> ! PC<br /> | Nov 12, 2007 (GER)&lt;br /&gt;Nov 19, 2007 (US)&lt;br /&gt;Nov 22, 2007 (EU/CAN)<br /> |-<br /> ! PS3<br /> | Dec 10, 2007 (US/CAN)&lt;br /&gt;January 18, 2008 (KOR)&lt;br /&gt;February 22, 2008 (EU)<br /> |-<br /> ! Xbox 360<br /> | Jul 4, 2008 (EU)&lt;br /&gt;Jul 7, 2008 (US/CAN)<br /> |-<br /> ! Macintosh<br /> | TBA 2008<br /> |-<br /> ! Linux<br /> | TBA 2008<br /> |-<br /> ! Engine Version(s)<br /> | Unreal Engine 3 (3464-?)<br /> |}<br /> {{clear}}<br /> <br /> ==History==<br /> UT3 was revealed to the world in the May 2005 issue of Computer Gaming World magazine. The first news of it began to appear on or around March 27, 2005. The game was originally codenamed UT &quot;Envy&quot;, but later, around May 29, 2005, it was revealed that the name had been changed to '''Unreal Tournament 2007'''. It was not until January 25, 2007 at the Midway Gamer's Day event in Las Vegas that it was revealed that the game's name had been changed to '''Unreal Tournament 3'''. This change was met with great enthusiasm from the Unreal fan base.<br /> <br /> Many changes have been made to the originally announced design of the game. For example, a game mode named Conquest that was originally announced was later complemented by [[Unreal Warfare]] and then replaced by it altogether. There was also an Onslaught 2.0 announcement which has also been rolled into the all-encompassing [[Warfare]] gametype.<br /> <br /> Unreal Tournament 3 promises a return to the &quot;feel&quot; of the original Unreal Tournament. Epic aims to make the game more in-your-face, fast-paced, and less &quot;floaty&quot;. To accomplish this, gravity has been increased and dodge-jumping has been removed. However, dodging, double jumps, and wall dodging will remain with their effect somewhat diminished due to the newly increased gravity. Gameplay in UT3 stresses close combat more than its predecessors UT2003 and UT2004. Many of the weapons are more effective up close. Epic stresses that the aim of UT3 is to create a whole new - and better - game, rather than merely a prettier UT2004. In addition to this, old favorites from the original UT such as jump boots and the ability to feign death returned in UT3.<br /> <br /> ===Beta Demo===<br /> At Midnight on Friday, October 12th, 2007, Fileplanet began preloading the game to its subscribers.<br /> <br /> The demo was unlocked and released on FilePlanet at 12:35 PM on Friday, October 12th. The release was apparently several hours earlier than intended, probably in response to a Norwegian site, &quot;IT Avisen&quot;, leaking the demo approximately 5 hours earlier than FilePlanet.<br /> <br /> The demo, which is Version 3464 according to the startup logs, comes with 3 maps: [[DM-ShangriLa]], [[DM-HeatRay]], and [[VCTF-Suspense]]. Of note is that DM-HeatRay was the first taste of the [[Necris vehicles]], specifically, the [[Darkwalker]].<br /> <br /> Epic called the release an &quot;Open Beta Demo&quot;, and thus it represents just a glimpse of how the game will play. At the release of the demo, Epic promised to fix issues based on user feedback. Many issues that were reported during the beta demo period were fixed or began to be fixed in the first patch.<br /> <br /> ===Final Demo===<br /> It is possible that Epic might not release an updated demo, as their current plans do not include one at this time. If it does occur it will likely be after Patch 4 at the earliest.<br /> <br /> ===Release Details===<br /> On November 12th, 2007 (a full seven days prior to the NA release), the German version of the game was released to German retailers. In order to comply with German regulations for public game sales, the game has had blood, gibs and headshots removed from the game. Very little else was changed except for the localization to German.<br /> <br /> The US retail release came on November 19th, 2007. This, however, was the &quot;ship&quot; date, and thus many stores did not receive physical product until November 20th, 2007. The Canadian release came on November 20, and stores put it on shelves the very next day. The European release came on November 23, 2007.<br /> <br /> ===Reception===<br /> Reception to the beta demo was generally positive, with most people agreeing that Epic has &quot;got it right.&quot; There is some notable dissension from the crowd who enjoyed UT2003 and UT2004 though, particularly about the removal of dodge-jumping.<br /> <br /> Reception to the game on PC has been mostly favorable from the community and reasonably warm from reviewers, with an average score somewhere around 9/10. Warfare in particular has been praised for being a more strategic version of [[Onslaught]]. There were, however, several key complaints about the game.<br /> <br /> * Lackluster Single-Player and no Tournament mode<br /> *: While the Single-Player was hyped a lot, it failed to deliver. It was too long and it completely replaced the old Tournament mode. It also had awkward explanations for classic arena gametypes, like '''[[FLaG]]s''' ('''F'''ield '''La'''ttice '''G'''enerators) and that scoring points ran out enemy [[respawner]]s.<br /> * Awkward and simple UI<br /> *: The UI felt very awkward and was very simple compared to previous UT games. There were very little options available for common settings, and overall the UI felt very unfinished. Many settings can be changed via INI, however often these settings do not save, revert, or appear to have no effect. Epic has promised that the UI would receive some improvements from the first few patches.<br /> * Astoundingly bad Server Admin launch<br /> *: Perhaps the worst problem, UT3 being a multiplayer game primarily, are the problems with the server admin tools. The initial release of the Windows dedicated server package was littered with bugs preventing a significant number of hosts from running servers. The Linux dedicated server was released a month after the retail game, on December 18, 2007 which left many hosts without any UT3 package to offer. Web Admin was also missing from both the original release and the first patch, though it was released alongside Patch 2 and has recieved steady updates since.<br /> * Modding support simpified<br /> *: Another key complaint with the game is that much of what used to be done in UnrealScript has been moved to native code, supposedly as a way to improve performance on consoles. This, however, has made it increasingly difficult to develop proper mods and mutators for the game in many instances.<br /> <br /> ===Collectors Edition===<br /> On October 26, 2007, a limited collector's edition of the game was announced to be released on PC. This version of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than 20 hours of Unreal Engine 3 Toolkit video tutorials, containing anti-WarHawK software (disabling video playback in isolated cases), the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition is being sold in the United States, Europe, South Africa, Australia and most other territories.<br /> <br /> ===Linux===<br /> Epic has promised to release a Linux installer for the game in the future that would work with the standard Windows disc.<br /> <br /> ===System Requirements===<br /> ;Minimum System Requirements: Windows XP SP2 or Windows Vista, 2.0+ GHZ Single Core Processor, 512 Mbytes of System RAM, NVIDIA 6200+ or ATI Radeon 9600+ Video Card, 8 GB of Free Hard Drive Space<br /> ;Recommended System Requirements: 2.4+ GHZ Dual Core Processor, 1 GBytes of System RAM, NVIDIA 7800GTX+ or ATIx13000+ Video Card, 8 GB of Free Hard Drive Space<br /> <br /> ==Game Content==<br /> ===Engine===<br /> '''Unreal Tournament 3''' uses [[Unreal Engine 3]]. <br /> <br /> ===Version History===<br /> Currently (August 13th, 2008) the latest official version of UT3 is Version 1.3, AKA Version 3601.<br /> <br /> Based on statements Epic have made on the UT3 Mailing Lists, we can safely assume there will be at least one more patch after Patch 3.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |-<br /> ! Game Version !! Engine Number !! Date !! Reported Version<br /> |-<br /> | Beta Demo || 3464 || October 12th, 2007 || N/A&lt;ref&gt;The demo, of course, has no version number.&lt;/ref&gt;<br /> |-<br /> | Game Release || 3487 || November 19th, 2007 || N/A&lt;ref&gt;Version 1.0 of the game does not mention the game version in the menu.&lt;/ref&gt;<br /> |-<br /> | Patch 1 Beta 1 || 3508 || November 22nd, 2007 || Version 1.1 Beta 1&lt;ref&gt;As of Version 1.1 Beta 1, the game version is listed in the upper left corner of the main menu.&lt;/ref&gt;<br /> |- <br /> | Patch 1 Beta 2 || 3512 || November 29th, 2007 || Version 1.1 Beta 2<br /> |-<br /> | Patch 1 Beta 3 || 3518 || December 5th, 2007 || Version 1.1 Beta 3<br /> |-<br /> | Patch 1 Beta 4 || 3521 || December 8th, 2007 || Version 1.1 Beta 4<br /> |-<br /> | Patch 1 || 3521 || December 10th, 2007 || Version 1.1<br /> |-<br /> | Patch 2 Beta 1 || 3537 || February 7th, 2008 || Version 1.2 Beta 1<br /> |-<br /> | Patch 2 Beta 2 || 3538 || February 12th, 2008 || Version 1.2 Beta 2<br /> |-<br /> | Patch 2 Beta 4 || 3543 || February 15th, 2008 || Version 1.2 Beta 3&lt;ref&gt;Patch 2 Beta 3 was never released; Epic went straight from Beta 2 to Beta 4, and released Patch 2 Beta 4 as 1.2 Beta 3.&lt;/ref&gt;<br /> |-<br /> | Patch 2 || 3543 || February 21st, 2008 || Version 1.2<br /> |-<br /> | Patch 3 Beta 1 || 3547 || June 4th, 2008 || Version 1.3 Beta 1<br /> |-<br /> | Patch 3 Beta 2 || 3548 || June 19th, 2008 || Version 1.3 Beta 2<br /> |-<br /> | Patch 3 Beta 3 || 3574 || July 10th, 2008 || Version 1.3 Beta 1&lt;ref&gt;Patch 3 Beta 3 appears to have been mislabeled in the game as Patch 3 Beta 1; currently the only way to tell these two patches apart is to check the internal version number in Launch.log, located in My Documents\My Games\Unreal Tournament 3\UTGame\Logs\. The second line down (Init: Version: nnnn) will give the game's engine number. Patch 3 Beta 1 is 3547, Patch 3 Beta 3 is 3574.&lt;/ref&gt;<br /> |-<br /> | Patch 3 Beta 4 || 3590 || July 25th, 2008 || Version 1.3 Beta 4<br /> |-<br /> | Patch 3 Beta 5 || 3601 || August 4th, 2008 || Version 1.3 Beta 5<br /> |-<br /> | Patch 3 || 3601 || August 13th, 2008 || Version 1.3<br /> |}<br /> <br /> &lt;references/&gt;<br /> <br /> ===Music===<br /> [[Rom Di Prisco]] and [[Jesper Kyd]] composed the UT3 soundtrack. [[Kevin Riepl]] also had a major hand in music production for the game.<br /> <br /> An official game soundtrack was released November 20, 2007. The 2-CD set contains the ingame music, done by Kyd and DiPrisco, which feature a number of remixes from previous Unreal Tournament games.<br /> Not every track are present in the soundtrack. All cutscene music is missing, as are the themes to WAR-Downtown and CTF-Coret are missing, due to those tracks being composed by Kevin Riepl. These tracks are, however, [http://kevinriepl.com/ut.htm available from his site], along with some songs from E3 videos and other early demonstrations.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 1<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Theme (UT3 Remix) || 2:02 || Rom Di Prisco || Unused<br /> |-<br /> | 2 || Unreal Tournament Title (UT3 Remix) || 3:34 || Rom Di Prisco || Main Menu<br /> |-<br /> | 3 || Tactical Agenda || 4:48 || Rom Di Prisco || Mission Select Screen<br /> |-<br /> | 4 || ONS01 (UT3 Remix) || 4:27 || Rom Di Prisco || [[WAR-TankCrossing]]<br /> |-<br /> | 5 || Mekalopolis || 5:36 || Rom Di Prisco || Unused<br /> |-<br /> | 6 || Skyward Fire (UT3 Remix) || 5:04 || Rom Di Prisco || [[WAR-Torlan]]<br /> |-<br /> | 7 || Afterburn || 4:06 || Rom Di Prisco || [[DM-BioHazard]]<br /> |-<br /> | 8 || Go Down (UT3 Remix) || 3:11 || Rom Di Prisco || [[DM-Deck]]<br /> |-<br /> | 9 || Quantum Velocity || 4:58 || Rom Di Prisco || [[DM-Fearless]]<br /> |-<br /> | 10 || Foregone Destruction (UT3 Remix) || 5:02 || Rom Di Prisco || [[CTF-FacingWorlds]]<br /> |-<br /> | 11 || Suborbital Graviton || 3:23 || Rom Di Prisco || Unused<br /> |-<br /> | 12 || Skylab 9000 || 4:04 || Rom Di Prisco || [[DM-Deimos]]<br /> |-<br /> | 13 || Deploy And Assault || 3:52 || Rom Di Prisco || Unused<br /> |-<br /> | 14 || Defector || 4:34 || Rom Di Prisco || [[VCTF-Kargo]]<br /> |-<br /> | 15 || Firestorm || 5:13 || Rom Di Prisco || [[VCTF-Containment]]<br /> |-<br /> | 16 || Mechanism Eight (UT3 Remix) || 3:32 || Rom Di Prisco || [[DM-Arsenal]]<br /> |-<br /> | 17 || Plasma Oscillator || 3:50 || Rom Di Prisco || [[VCTF-Suspense]]<br /> |-<br /> | 18 || Frozen Babylon || 3:37 || Rom Di Prisco || [[DM-Gateway]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 2<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Title (UT3 Reconstruction) || 2:51 || Jesper Kyd || Unused<br /> |-<br /> | 2 || LockDown || 4:48 || Jesper Kyd || [[CTF-OmicronDawn]]<br /> |-<br /> | 3 || To The Death || 6:00 || Jesper Kyd || [[DM-Diesel]]<br /> |-<br /> | 4 || Robo Mall || 8:55 || Jesper Kyd || [[DM-CarbonFire]]<br /> |-<br /> | 5 || Necris Attacks || 4:03 || Jesper Kyd || [[DM-Sentinel]]<br /> |-<br /> | 6 || Outpost || 4:55 || Jesper Kyd || [[DM-Defiance]]<br /> |-<br /> | 7 || Tactical Agenda (Nanoblack Remix) || 3:42 || Rom Di Prisco || Unused<br /> |-<br /> | 8 || Necrimanci || 4:37 || Rom Di Prisco || [[DM-Heatray]]<br /> |-<br /> | 9 || Sanktuary || 4:26 || Rom Di Prisco || [[WAR-Floodgate]]<br /> |-<br /> | 10 || Necris Attacks (Extended Version) || 6:20 || Jesper Kyd || [[VCTF-Necropolis]]<br /> |-<br /> | 11 || Outpost (Extended Version) || 6:34 || Jesper Kyd || [[VCTF-Corruption]]<br /> |-<br /> | 12 || Tactical Agenda (Jade Dragon Remix) || 4:12 || Rom Di Prisco || Unused<br /> |-<br /> | 13 || Bushido || 4:02 || Rom Di Prisco || [[DM-Sanctuary]]<br /> |-<br /> | 14 || Temple Of Shambhala || 4:04 || Rom DiPrisco || [[DM-RisingSun]]<br /> |-<br /> | 15 || World Of Liandri || 4:49 || Jesper Kyd || [[DM-ShangriLa]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ Other Tracks<br /> |-<br /> ! Title !! Duration !! Author !! Example Use<br /> |-<br /> | Intro Music || 3:43 || Kevin Riepl || Intro cutscene<br /> |-<br /> | Intro Alternate || 3:37 || Kevin Riepl || Unused<br /> |-<br /> | Tutorial Music || 1:57 || Kevin Riepl || Tutorial cutscene<br /> |-<br /> | Necris Attack || 3:06 || Kevin Riepl || Necris Attack cutscene<br /> |-<br /> | NEG Intercedes || 1:52 || Kevin Riepl || NEG Intercedes cutscene<br /> |-<br /> | Malcolm Betrayal || 1:37 || Kevin Riepl || Malcolm Betrayal cutscene<br /> |-<br /> | Conclusion || 2:44 || Kevin Riepl || Conclusion cutscene<br /> |-<br /> | KR-UT3-Coret || 6:51 || Kevin Riepl || [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> |-<br /> | KR-UT3-Strident || 6:58 || Kevin Riepl || [[WAR-DownTown]]<br /> |}<br /> <br /> ==Gametypes==<br /> *[[UT3 Single Player|Single Player]]<br /> *: A five act storyline takes the place of the old tournament ladder system from previous games. The campaign contains in-engine rendered cutscenes along with the ability to gather &quot;cards&quot; that can be used to gain certain advantages in maps by completing side objectives. Online four player co-op is available for the campaign. <br /> *[[Deathmatch]]<br /> *: A free for all killing match between multiple players, there are no hoverboards, only one specialized vehicle in specialized maps. The vehicle is the necris darkwalker. Everyone trying to get the most kills.<br /> *[[Team Deathmatch]]<br /> *: A deathmatch (see above) between two teams of players. Both teams trying to get the most kills.<br /> *[[Capture the Flag]]<br /> *: Both teams have to capture the other teams FLaG, or Field Lattice Generator. No vehicles usually symetrical maps.<br /> *[[Vehicle Capture the Flag]]<br /> *: It's CTF with vehicles and the hoverboard.<br /> *[[Warfare]]<br /> *: Both sides have to destroy the other sides core node. Capturing bonus nodes on the way. Has vehicles, hoverboard.<br /> *[[Duel]]<br /> *: Fight between two players or a player and a bot on a deathmatch map.<br /> <br /> ==Weapons==<br /> *[[Deployables#Unreal Tournament 3|Deployables]]<br /> *: Strategy-themed devices including a Stasis Field, Energy Shield, Spidermine Trap, EMP, and Shaped Charge. All are dropped by the [[Necris]] [[Nightshade]] vehicle except the Shaped Charge, which is carried by hand.<br /> *[[Translocator]]<br /> *: This [[Unreal series]] favorite returns to the [[Capture the Flag]] gametype, except for maps that contain vehicles, in which the hoverboard becomes the secondary method of transportation. There are more charges than UT2004 (7 compared to 6) and they refill faster. (About one per second.) Also, the disc has a flatter trajectory than UT2004 and it fires farther than UT, but not quite as far at UT2004. <br /> *[[Impact Hammer]]<br /> *: This favorite from [[Unreal Tournament]] makes a comeback with an EMP alt-fire that severely damages vehicles and can remove powerups from other players. One of the newer effects of the Impact Hammer is that if you get several kills with it, blood and gore smear over the hammer - eventually making it more red than orange.<br /> *[[Enforcer]]<br /> *: Your starting weapon, the Enforcer is a pistol with rapid fire. Secondary fire shoots a less accurate triple burst. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.<br /> *[[Bio Rifle]]<br /> *: This weapon fires a big slow arcing gob of sludge that can instantly take out a heavily armed opponent or stick to floors and walls, then break apart into smaller pieces creating an instant minefield. Players with a large amount of slime attached to them will get rapidly &quot;chipped&quot; in damage, but they will have a second or two to fight back before dying, giving them a chance to take out the enemy who hit them.<br /> *[[Shock Rifle]]<br /> *: A classic weapon, the Shock Rifle fires an instant-hit beam of energy when primary fire is used, and a floating ball of energy when secondary fire is used. Players can also shoot the ball of energy with the beam to create a shock combo, dealing intense amounts of damage in a small radius (enough to kill a player wearing even medium armor). When compared to past titles, the shock balls have been sped up from [[UT2004]] to be more closely match the rate of the original [[UT]]. The primary rate of fire has also been reduced. Shock combos will now suck up ragdolls in a small vortex, and gib them if it does so.<br /> *[[Link Gun]]<br /> *: The link gun shoots small fast moving plasma balls similar to those in the original [[UT]]. The secondary shoots a straight beam of energy that can kill foes, heal vehicles and charge power nodes.<br /> *[[Minigun|Stinger Minigun]]<br /> *: The stinger from the original [[Unreal]] replaces the [[Minigun]] as a fast firing semi-projectile weapon. The gun has two modes, a fast but inaccurate spread of [[Tarydium]] crystal shards that hits instantly, and a slower firing more powerful projectile shot that can also sometimes nail opponents to the wall with the killing blow.<br /> *[[Flak Cannon]]<br /> *: Primary fire for this weapon releases a number of chunks of metal, tearing enemies into shreds. The secondary fire releases an undetonated flak shell that detonates and turns to shrapnel on impact. Compared to past titles, the primary fire bounces more and has a much tighter spread, while the flak shell does not travel as far as it did in [[UT2004]], but it has a much higher upward arc.<br /> *[[Rocket Launcher]]<br /> *: The new rocket launcher combines the instant rockets ability from [[UT2004]], and the grenades from [[UT]]. As in [[UT2004]] primary fire shoots instant rockets, secondary fire loads rockets, and hitting primary while holding secondary will switch to spiral fire mode with a single tap, grenades with two, or back to a spread with three. As in UT2004, rockets can lock onto vehicles. This feature has been visibly improved to help take out vehicles, with much better locking and turning ability.<br /> *[[Sniper Rifle]]<br /> *: The classic sniper rifle has returned to replace the [[Lightning Gun]] as the primary long range weapon. It now features a red-colored tracer, and Bolt Action reloading. It's comparably as strong as UT's Sniper Rifle, however, the rate of fire is not as fast as UT's, but it is much faster than the Sniper Rifle or Lightning Gun in [[UT2004]].<br /> *[[AVRiL|Longbow AVRiL]]<br /> *: The AVRiL is now hand loaded. Its tracking beam can be used to &quot;herd&quot; [[Deployables#Spidermine_Trap|Spider Mines]], much like the alt-fire on the [[Mine Layer]] in [[UT2004]], and the tracking beam is also visible to combat problems where a person could get shot with AVRiLs and not know where the enemy is. If a friendly teammate fires an AVRiL and they have not locked onto a target after a few seconds, it is possible to use your own AVRiL to lock onto a target with the targeting beam, which will actually cause the missile to come flying back towards its new target!<br /> *[[Redeemer]]<br /> *: Acting as the sole super weapon in this title, the redeemer is a rocket-launcher type weapon that fires a small nuclear warhead, capable of killing anybody within range regardless of how they are protected. It takes a few seconds to fully prepare and arm, and it takes up a large portion of your visibility as it is doing so. Primary fire just releases the warhead, while secondary fire gives you the ability to guide it. If you are close to the epicenter, but not directly exposed to damage, you may be knocked off your feet for a moment, as if you had fallen off the hoverboard. As always, a good shot can take the redeemer down, giving both the firing player and the sharpshooter a &quot;Denied!&quot; award.<br /> <br /> ==Pickups==<br /> ===Powerups===<br /> All Powerups are dropped when the player is killed, or if they are knocked off of the player with the Altfire of the Impact Hammer.<br /> *[[Jump Boots]]<br /> *:The Jump Boots return from UT, and are activated by double jumping. It is possible to dodgejump as you could in UT2004, if and only if you have these boots.<br /> *[[Berserk]]<br /> *:Increases weapon rate of fire speed. Combined with the Damage Amplifier, the game will give you a &quot;Juggernaut&quot; award. Some weapons will not fire faster (Stinger Primary), in which case they will be powered up as if they had a Damage Amplifier.<br /> *[[Damage Amplifier]]<br /> *:Gives double damage. Combined with the Berserk, the game will give you a &quot;Juggernaut&quot; award.<br /> *[[Invulnerability]]<br /> *:Grants you total invincibility from all things except for falling off the map or otherwise instant kill zones.<br /> *[[Invisibility]]<br /> *:Makes the player very difficult/impossible to see. Note that on Detail Level 1, players literally &lt;i&gt;ARE&lt;/i&gt; completely invisible!<br /> <br /> ===Health===<br /> *[[Health Vial]] - Small and Green. Heals 5 Health, up to a maximum of 199.<br /> *[[Health Pack]] - Large, White Health Packs that somewhat resemble UT2004's Kegs, but a bit more rounded and without the blue. Heals 25 Health, up to a maximum of 100.<br /> *[[Big Keg O' Health]] - As always, the Keg of health provides an instant +100 Health boost, up to 199 health.<br /> <br /> ===Armor===<br /> *[[Shield Belt]]<br /> *:The Shield Belt returns, although it provides only 100 points of protection. However, unlike the UT200x shields, the shield belt will absorb 100% of damage, until it is destroyed. If you are wearing a shield belt and in a vehicle when it is destroyed, you will not die instantly - instead, you will be ejected from the vehicle, but it will cost the Shield Belt.<br /> *[[Armor Vest]]<br /> *:The Armor Vest provides 50 points of protection, and absorbs 75% of taken damage.<br /> *[[Thigh Pads]]<br /> *:The Thigh Pads provide 30 points of protection, and absorbs 50% of taken damage.<br /> *[[Helmet]]<br /> *:The Helmet provides 20 points of protection, and absorbs 50% of taken damage. One feature this piece of armor has that is unique, is its ability to block headshots. Assuming you have at least 1 point of Helmet Armor on, if your character suffers a headshot, it will not affect him or damage him at all - however, the helmet will be destroyed.<br /> <br /> ==Vehicles==<br /> ===Axon===<br /> *[[Scorpion]] <br /> *: The primary fire shoots electrified balls that explode on contact; these are particularly effective against other vehicles, but especially against the [[Manta]], [[Viper]], and [[Hoverboard]], upon which they home in on. It also now features a speed boost feature. You can eject from the Scorpion when using it in this manner, and it will blow up and detonate upon impact. If it kills someone due to the explosion, the game will reward you with a &quot;Bullseye!&quot; award.<br /> *[[Hellbender]] <br /> *: The new rendition of the hellbender places the driver in control over the skymine turret, while the rear turret functions differently from [[UT2004]], being more like a standard turret instead of the twin-beam configuration. The rear turret can either be rapidly fired for low damage or given a brief moment to recharge for more power.<br /> *[[Manta]] <br /> *: In addition to a visual update, players will no longer be able to ride on top of the side fans. The Manta is also unable to hit players without crouching down anymore unless the player is on a hoverboard or a slope.<br /> *[[Raptor]]<br /> *: Besides the visual update, the Raptor now seems to be a bit more responsive to maneuvering, and both the rate of fire and locking ability for its missiles have dramatically improved.<br /> *[[Cicada]]<br /> *: Sporting a much bulkier and boxier look, the Cicada is mostly unchanged, however, ascending and descending seems even faster than before. Missiles can still be charged and held with the Altfire.<br /> *[[Paladin]]<br /> *: Visually much improved from it's UT 2004 debut. The shield will no longer remain deployed if it goes through buildings or other level geometry, and it will get dimmer with sustained damage to allow visual estimation of how charged the shield is. Furthermore, using the shield combo to knock away nearby infantry is now instantaneous, as well as will deplete the shield slightly, taking about six combos before the shield is down. It seems to be slightly faster, as well.<br /> *[[SPMA|Hellfire SPMA]]<br /> *: The skymine turret is now controlled by the driver when the paladin is undeployed. There is no longer a passanger/gunner seat. The camera can now crush and kill people if it hits them (or even if they simply run into it!) and it also cannot be launched as far upward - however, to compensate, the bombing is considerably more tightly packed. There is now a visual arc that shows what path the shell will roughly take, assuming that the area is strikeable - an area that cannot be bombed will not show this targeting arc.<br /> *[[Goliath]]<br /> *: The Goliath tank works effectively the same to its UT2004 equivalent. It can climb over small obstacles now, such as other vehicles, and has a much higher upward firing range than its UT2004 counterpart. Its shell range has been decreased somewhat, but they also have less randomness in each shot.<br /> *[[Leviathan]]<br /> *: This mobile fortress still features its devastating main cannon and has added distinct weapon fire to each of its four turrets rather than UT2004's link-like projectile. Each turret also has an alternate shield function. It has considerably more armor and the Ion Cannon takes nearly twice as long to deploy, compared to the UT2004 version. Each turret can be individually destroyed as well.<br /> <br /> ===Necris===<br /> The Necris have six vehicles at their disposal:<br /> *[[Viper]]<br /> *: A single passenger speeder. The primary gun fires projectiles that bounce off walls, similar to [[Ripper]] projectiles in the original [[UT]]. The vehicle can also spread out like a real life viper to hover high in the sky. Like the Scorpion, it can be used on kamikaze missions, and ram vehicles or targets from the air.<br /> *[[Darkwalker]]<br /> *: This lumbering tripod has tendril-like legs that allow them to climb a wider variety of terrain compared to other vehicles. The primary weapon is an extremely powerful twin laser beam that shoots out a line of plasma. The secondary fire &quot;screams&quot; knocking players off their feet and out of some vehicles (Manta, Viper) or force others out of the way (Scavenger). The vehicle also features a secondary gunner position that functions similar to a Plasma Turret.<br /> *[[Nemesis]]<br /> *: The Nemesis is the Necris answer to the Goliath, and it features an instant hit twin laser beam with zoom. The vehicle also supports different modes. When you crouch down the vehicle moves faster, but it will completely lock your aim forward, with no motion at all except for vehicular manipulation. You can also rise up to attack, but this makes you more of a target. You can also rise up even more to increase the beams' rate of fire... but this makes you nearly immobile, roughly on par with the Leviathan, as well as a very large and obvious target.<br /> *[[Fury]]<br /> *: The Fury is a single-seated flying vehicle that specializes in shooting down other air units. This vehicle can dodge, allowing you to barrel roll out of the way. Primary fire is a hitscan beam attack, similar in nature to the Darkwalker but with less range, and with a lock-on ability once struck as well as a very quick recharge time. Altfire allows a quick burst of speed to get out of the way of missiles or shots heading your way.<br /> *[[Nightshade]]<br /> *: Seemingly the Necris answer to the Axon's Hellbender, this stealth-based vehicle primarily has [[Deployables#Unreal Tournament 3|deployables]] as weapons: [[Deployables#Spidermine_Trap|Spider Mines]], [[Deployables#EMP|EMP Mines]], [[Deployables#Shield_Generator|Shield Generators]], and the [[Deployables#Stasis_Field|Stasis Field]], commonly called the &quot;Slow Volume.&quot; Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.<br /> *[[Scavenger]]<br /> *: This spherical vehicle can extend its legs and pull itself up terrain or retract them and roll on the ground like a ball. It also has a spinning attack that is effective against infantry. A small ball hovers around the vehicle; it is this orb that attacks directly and not the Scavenger, which acts more like a targeting device for this orb to attack. It can move at great speeds while rolling on the ground, but has little control as a result. Ramming into other vehicles at great speed while rolling as a ball damages them considerably.<br /> <br /> ===Other===<br /> *[[Hoverboard]]<br /> *: Pressing the translocator button will cause the player to hop on a hovering skate-board like device that is used mainly for transportation and is present only in Warfare and Vehicle Capture the Flag maps. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is currently wearing a Shieldbelt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area. This also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.<br /> *[[Turrets#Unreal Tournament 3|Turrets]]<br /> *: These formerly stationary one-man laser cannons are now equipped with rails, offering the turret limited mobility in order to help prevent attackers from taking advantage of the terrain by obtaining angles of shot that cannot be avoided. New to UT3 are Rocket Turrets.<br /> <br /> Originally an [[Axon]] version of the [[Nightshade]], called the [[Stealthbender]], was planned. For some reason (maybe because the bots still don't care whether things are invisible) it was dropped from the game, though.<br /> <br /> ==Teams==<br /> Teams present in UT3 are the following:<br /> *[[Ronin]]<br /> *: The only survivors of the infamous Twin Souls massacre, bound together out of a sense of duty, honor, and revenge.<br /> *[[Iron Guard]]<br /> *: A group of highly skilled and well trained mercenaries, experts in virtually any combat scenario.<br /> *[[Krall]] <br /> *: The Necris use these formidable reptilian beasts for the pacification of newly conquered planets.<br /> *[[Necris]] <br /> *: The secretive Phayder Corporation developed the Necris process to produce this elite group of assassins.<br /> *[[The Corrupt|Liandri]] <br /> *: Combat modified versions of the Liandri Mining Corporation's world-class security drones.<br /> <br /> <br /> These teams have probably been in the game at one point, but appear to have been cut:<br /> *[[Thunder Crash]] <br /> *: Even though Malcolm is present in the game, he and his team of experienced fighters do not participate as opponents in the storyline. It is possible that at least Malcolm will return, since there is unused voice clips that include taunts on the [http://unrealtournament3.com official website].<br /> *[[Juggernauts]] <br /> *: These heavily armored, gene-boosted combatants would have returned from [[UT2004]]. They mostly consist of disgruntled prisoners and criminals.<br /> *[[Nakhti]]<br /> *: The Nakhti possess far advanced technology and are well skilled in fighting. They are featured in [[UC2]].<br /> <br /> <br /> ===Characters===<br /> New to the Unreal Tournament games, UT3 now includes the option to fully customize your character. Players are able to switch out several armor pieces: <br /> * Facemask<br /> * Helmet<br /> * Goggles<br /> * Shoulderpads<br /> * Torso<br /> * Arms<br /> * Thighs<br /> * Boots<br /> <br /> <br /> Included are the following characters:<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> |<br /> ====[[Iron Guard]]====<br /> * [[Iron Guard#Lauren|Lauren]] (Leader)<br /> * [[Metal Guard#Barktooth|Barktooth]]<br /> * [[Iron Guard#Harlin|Harlin]]<br /> * [[Raw Steel#Slain|Slain]]<br /> * [[Iron Guard#Johnson|Johnson]]<br /> * [[Iron Guard#Ariel|Ariel]]<br /> * [[Iron Guard#BlackJack|BlackJack]]<br /> |<br /> <br /> ====[[Ronin|Izanagi / Ronin]]====<br /> * [[Reaper]]<br /> * [[Bishop]]<br /> * [[Othello]]<br /> * [[Jester]]<br /> * [[Kensai]]<br /> * [[Ronin#Kai|Kai]]<br /> * [[Kana]] (XBox 360 Exclusive)<br /> |<br /> <br /> ====[[Krall]]====<br /> * [[Scythe]] (Leader)<br /> * [[Cerberus]]<br /> * [[Gnasher]]<br /> * [[Scorn]]<br /> |-<br /> |<br /> ====[[Necris]]====<br /> * [[Necris Black Legion#Akasha|Akasha]] (Leader)<br /> * [[Necris Black Legion#Loque 2|Loque]]<br /> * [[Necris Black Legion#Damian|Damian]]<br /> * [[Necris Black Legion#Kragoth 3|Kragoth]]<br /> * [[Necris Black Legion#Malakai 2|Malakai]]<br /> * [[Necris Black Legion#Alanna|Alanna]]<br /> |<br /> ====[[The Corrupt|Liandri / The Corrupt]]====<br /> * [[The Corrupt#Matrix|Matrix]] (Leader)<br /> * [[Aspect]]<br /> * [[The Corrupt#Cathode|Cathode]]<br /> * [[The Corrupt#Enigma|Enigma]]<br /> * [[Nova]] (XBox 360 Exclusive)<br /> |}<br /> <br /> ''Note: You can unlock 'Leaders' by beating them in the Singeplayer Campaign. All of the Necris characters are unlockables. '''Ariel''' and '''Alanna''' are special characters unlocked by a code.''<br /> <br /> ==Maps==<br /> This time around, Epic chose to step away from the wildly different maps seen in previous tournaments, and instead create a few cohesive worlds and tie them together with their level design. 40 maps shipped with the game and 13 of them are [[Warfare]] maps.<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> ! colspan=&quot;3&quot; |<br /> ==== Capture the Flag ====<br /> |-<br /> |<br /> * [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> * [[CTF-FacingWorlds]] (Bonus pack)<br /> |<br /> * [[CTF-Hydrosis]]<br /> * [[CTF-OmicronDawn]]<br /> |<br /> * [[CTF-Reflection]]<br /> * [[CTF-Searchlight]] (Bonus pack)<br /> |<br /> * [[CTF-Strident]]<br /> * [[CTF-Vertebrae]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Deathmatch ====<br /> |-<br /> |<br /> * [[DM-Arsenal]]<br /> * [[DM-Biohazard]]<br /> * [[DM-CarbonFire]]<br /> * [[DM-Deck]]<br /> |<br /> * [[DM-Defiance]]<br /> * [[DM-Deimos]]<br /> * [[DM-Diesel]]<br /> * [[DM-Fearless]]<br /> |<br /> * [[DM-Gateway]]<br /> * [[DM-HeatRay]]<br /> * [[DM-KoosBarge]] (XBox 360 Exclusive)<br /> * [[DM-Morbias]] (Bonus pack)<br /> |<br /> * [[DM-RisingSun]]<br /> * [[DM-Sanctuary]]<br /> * [[DM-Sentinel]]<br /> * [[DM-ShangriLa]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Vehicle Capture the Flag ====<br /> |-<br /> |<br /> * [[VCTF-Containment]]<br /> * [[VCTF-Corruption]]<br /> |<br /> * [[VCTF-Kargo]]<br /> * [[VCTF-Necropolis]]<br /> |<br /> * [[VCTF-Sandstorm]]<br /> * [[VCTF-Suspense]]<br /> |<br /> * [[VCTF-SuspenseNecris]] (XBox 360 Exclusive)<br /> * [[VCTF-Rails]] (XBox 360 Exclusive)<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Warfare ====<br /> |-<br /> |<br /> * [[WAR-Avalanche]]<br /> * [[WAR-ColdHarbour]] (XBox 360 Exclusive)<br /> * [[WAR-Downtown]]<br /> * [[WAR-DowntownNecris]] (XBox 360 Exclusive)<br /> * [[WAR-Dusk]]<br /> * [[WAR-Floodgate]]<br /> * [[WAR-Islander]]<br /> |<br /> * [[WAR-MarketDistrict]]<br /> * [[WAR-OnyxCoast]]<br /> * [[WAR-PowerSurge]]<br /> * [[WAR-Serenity]]<br /> * [[WAR-Sinkhole]]<br /> * [[WAR-TankCrossing]]<br /> * [[WAR-Torlan]]<br /> |}<br /> <br /> ==Bonus Content==<br /> Before any official bonus content was released, Epic &quot;cooked&quot; a few user created maps and mutators for use with the PS3 version to give those users something to play with. (All custom content must be created on a PC.)<br /> <br /> On the 27th of March 2008, Epic released their first bonus pack, which contains three maps: [[DM-Morbias]], [[CTF-FacingWorlds]] and [[CTF-Searchlight]].<br /> <br /> The Xbox 360 version of the game has 2 new characters (Kana of the Twin Souls and Nova of the Liandri) as well as the Bonus Pack maps and 5 exclusive maps, which are: [[WAR-ColdHarbour]], [[DM-KoosBarge]], [[VCTF-Rails]] and 2 &quot;Necrified&quot; versions of VCTF-Suspense and WAR-DownTown.&lt;br&gt;<br /> It is unknown if these exclusives will become available for the other platforms at a later date.<br /> <br /> ==Additional Information==<br /> <br /> ===In-Game Awards===<br /> <br /> ====Sprees====<br /> Awarded for making a certain number of kills without dying throughout the match.<br /> * Killing Spree: 5 kills.<br /> * Dominating: 10 kills.<br /> * Rampage: 15 kills.<br /> * Unstoppable: 20 kills.<br /> * Godlike: 25 kills.<br /> * Massacre: 30 kills or more.<br /> <br /> ====Multikills====<br /> Awarded for making the amount of kills within the allotted time.<br /> * Double Kill: 2 kills.<br /> * Multi Kill: 3 kills.<br /> * Mega Kill: 4 kills.<br /> * Ultra Kill: 5 kills.<br /> * Monster Kill: 6 kills or more.<br /> <br /> ====Weapon Awards====<br /> Awarded for getting the amount of kills with the said weapon.<br /> * Jack Hammer: 15 kills with [[Impact Hammer]].<br /> * Gun Slinger: 15 kills with [[Enforcer]].<br /> * Bio hazard: 15 kills with [[Bio-Rifle]].<br /> * Combo king: 15 kills with the [[Shock Rifle]]'s combo.<br /> * Shaft Master: 15 kills with [[Link Gun]]'s alt fire.<br /> * Blue Streak: 15 kills with [[Minigun|Stinger Minigun]].<br /> * Flak Master: 15 kills with [[Flak Cannon]].<br /> * Rocket Scientist: 15 kills with [[Rocket Launcher]].<br /> * Head Hunter: 15 Headshots with the [[Sniper Rifle]].<br /> * Big Game Hunter: 15 kills with the [[AVRiL|Longbow AVRiL]].<br /> <br /> ====Other Awards====<br /> * Eagle Eye: Destroying a flying vehicle ([[Raptor]], [[Cicada]], [[Fury]]) or a speeding [[Scorpion]] or a [[Viper]] ready to self-destruct with the [[Goliath]] or [[Paladin]].<br /> * Bullseye: Killing an enemy with the kamikaze feature of the [[Scorpion]] or [[Viper]]. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.<br /> * Top Gun: Destroying a flying vehicle with a Raptor's missiles.<br /> * Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a [[Manta]].)<br /> * Road Rampage: Running over 15 people with a vehicle.<br /> * Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a [[Scorpion]] or [[Hellbender]] results in a &quot;Carjacked!&quot; announcement, but they are technically the same award)<br /> * Juggernaut: Having two or more of the following powerups at the same time: [[Berserk]], [[Double Damage]], and [[Invulnerability]].<br /> * First Blood: Be the first to make a kill in a match.<br /> * Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.<br /> * Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.<br /> <br /> ===Community===<br /> Epic planned to use UT3 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies were planned for Warfare, and game stats integration would have allowed you to find similarly-skilled opponents via the UT3 server browser. However, none of these elements shipped with the final game.<br /> <br /> A global rankings system does exist to allow clans and other players to compare scores.<br /> <br /> UT3 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. <br /> <br /> PS3 users can now download specially cooked versions of various maps and mutators, provided the author supplies them. However, there are some limitations, and custom sounds or music cannot be supported in PS3 versions of the maps due to a proprietary sound codec being used.<br /> <br /> The XBox 360 version does not appear to support custom content, but Epic might try to provide certain user-created content in the future. It does, however, currently have exclusive maps and characters not on the PC or PS3 versions, as well as a split-screen mode.<br /> <br /> ===Popularity In The PC Market===<br /> Using the data collected from Xfire users, as of June 19th 2008, UT3 is ranked 91st in the list of most played PC games in the world; with a combined total of 97,000 minutes played per day by a total of over 1,500 Xfire users. On 13th October 2007, UT3's rank peaked at 19th place. Due to the constant change in number of players, these values change at peak periods, such as weekends and vacations. Recently UT3's rank usually remains between 90 and 100 in the list of the most played games in the world by Xfire users.<br /> <br /> Interestingly, these statistics show that Unreal Tournament 3 is not as popular as its predecessor UT2004; with UT2004, as of June 19th 2008, being ranked the 53rd most played PC game in the world, with over 2,300 players per day playing for a combined total of over 215,000 minutes. Recently, UT2004's rank usually remains between 50th and 60th.<br /> <br /> ===AI &amp; Voice===<br /> {{cleanup|Section|This is still written in future tense. If you have any information about the AI &amp; voice now, please rewrite this section.}}<br /> UT3 will bring major advances in the artificial intelligence that controls UT bots, as well as the way in which players communicate with them. UT3 players will be able to give bots specific orders using their own voices. Whereas in UT or UT2004 you'd use the voice menu to tell your bots to &quot;attack&quot;, you can now give orders like &quot;There's a sniper on the tower, go get him&quot;. Bots will also respond to particular questions. For example, if you asked &quot;Is there anyone in the cave?&quot;, they might reply &quot;No, the cave is clear&quot;.<br /> <br /> Apparently, this feature is quite buggy however. It is reported to work best for users who have a clear North American accent.<br /> <br /> UT3 bots' personalities will also make them better suited to different in-game tasks.<br /> <br /> ==Previews and Reviews==<br /> * [http://www.beyondunreal.com/content/articles/220_1.php BeyondUnreal Reviews: Unreal Tournament 3]<br /> <br /> ==References==<br /> *[http://forums.beyondunreal.com/showpost.php?p=2329199&amp;postcount=2 Interview with Mark Rein, English translation]<br /> <br /> ==See Also==<br /> *[[:Category:Unreal Tournament 3 media|Unreal Tournament 3 media]]<br /> *[[:Category:Unreal Tournament 3 maps|Unreal Tournament 3 maps]]<br /> *[[Unreal Tournament 2004]]<br /> *[[Unreal Tournament]]</div> Jamesmarshall https://liandri.beyondunreal.com/CTF-FacingWorlds CTF-FacingWorlds 2008-08-29T12:05:38Z <p>Jamesmarshall: /* Pickups */ Links</p> <hr /> <div>{{For|other versions of this map|Recurring maps#Face}}<br /> {{stub}}<br /> {{Infobox Map<br /> | title = Facing Worlds<br /> | description = The [[Necris]] have forced their way into even the most revered of [[Izanagi Corporation|Izanagi]] landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay.<br /> | mapimage = CTF-FacingWorlds-Red.jpg<br /> | imagedesc = Facing Worlds - Red Base<br /> | players = 6-10<br /> | music = Foregone<br /> | game = Unreal Tournament 3<br /> | gametype = Capture the Flag<br /> }}<br /> [[Image:CTF-FacingWorlds-Blue.jpg|thumb|right|250px|Blue Base]]<br /> '''Facing Worlds''' is a remake of the [[Recurring maps#Face|Facing Worlds series]]. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the [[Izanagi Corporation|Izanagi]] on a high rock formation on [[Taryd]]. The blue side is infected by [[Necris]] technology.<br /> <br /> ==Pickups==<br /> *[[Helmet#Unreal_Tournament_3|Helmet]] x2 - One directly behind each tower<br /> *[[Armor Vest#Unreal Tournament 3|Armor Vest]] x2 - Top of each tower behind the teleporter<br /> *[[Damage Amplifier]] x2 - Platform above entrance to each tower; requires translocator to access<br /> *[[Big Keg O' Health]] x1 - Center of map<br /> *[[Health Pack]] x8 - To either side as you enter the tower<br /> <br /> *'''Sniper Rifle ammo'''- In gratuitous quantities by each sniper rifle location, except behind the towers<br /> *'''Rocket Launcher ammo''' x8 - Two by each rocket launcher, two by each damage amp<br /> *'''Shock Rifle ammo''' x4 - Two by each shock rifle<br /> There are no ammo pickups for the link gun.<br /> <br /> ==Weapons==<br /> *[[Sniper Rifle]] x6 - By spawn points, behind each tower; On top of each tower; 3rd floor of each tower<br /> *[[Link Gun]] x2 - By spawn points behind each tower<br /> *[[Rocket Launcher]] x2 - Ground floor of each tower, near the flag base<br /> *[[Shock Rifle]] x2 - Ground floor of each tower, opposite the flag base<br /> *[[Redeemer]] x2 - One on 2nd floor of each tower<br /> <br /> ==Tips &amp; Tricks==</div> Jamesmarshall https://liandri.beyondunreal.com/Matrix Matrix 2008-08-29T11:59:42Z <p>Jamesmarshall: Links</p> <hr /> <div>{{Infobox Tournament Character<br /> |name=Matrix<br /> |image=[[Image:UT3_Matrix.jpg|200px]]<br /> |race=[[Cybernetic]]<br /> |birth_date=?<br /> |birthplace=?<br /> |affil=[[Liandri Mining Corporation|Liandri]]<br /> |team=[[The Corrupt]] <br /> |wpref=?<br /> |weapons=<br /> |combos=<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> <br /> {{Quote|Matrix leads a team of combat modified versions of the [[Liandri Mining Corporation]]'s world-class security drones. The Liandri Corporation has developed large numbers of both robots and automatons. To date, they refuse to divulge whether Matrix is entirely artificial, or a highly enhanced and modified human. There are strong arguments from each camp, but everyone agrees that Matrix is a fearsome opponent.|[[UT3]] character description}}<br /> <br /> <br /> [[Category:Tournament Character]]<br /> [[Category:Unreal Tournament 3 Characters]]</div> Jamesmarshall https://liandri.beyondunreal.com/The_Corrupt The Corrupt 2008-08-29T11:58:47Z <p>Jamesmarshall: /* Matrix */ Link</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[image:corrupt2k4.png]]<br /> |name=The Corrupt<br /> |race=[[Cybernetic]]<br /> |sponsor=[[Liandri Mining Corporation]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> '''The Corrupt''' are a team of [[cybernetic]] [[Liandri Grand Tournament]] competitors. They are [[Humans|human]]-built and are entered and owned by the [[Liandri Mining Corporation]].<br /> <br /> Members all look robotic, but are based on diverse designs. Many were defeated and reprogrammed rebels from the [[LBX-7683 Robot Uprising]]. These were originally designed for mining and heavy labor. Others were originally built for advertisement or entertainment purposes; their designs were usually inspired by the human female shape. Some were designed to be warriors from the ground up.<br /> <br /> The Corrupt are perhaps best known for their leader, [[Xan Kriegor]].<br /> <br /> =Unreal Tournament=<br /> {{QuoteSource|The Corrupt is [[Liandri Mining Corporation|Liandri]]'s sponsored team entry in the [[Liandri Grand Tournament|Tournament]]. It is entirely made up of the best advanced AIs that the corporation's wealth can buy, and features the reigning Tournament Champion, [[Xan Kriegor]], as its leader.|Unreal Tournament|Unreal Tournament}}<br /> <br /> ==Roster==<br /> *[[#Xan Kriegor|Xan Kriegor]]<br /> *[[#Vector|Vector]]<br /> *[[#Cathode|Cathode]]<br /> *[[#Matrix|Matrix]]<br /> *[[#Silicon|Silicon]]<br /> *[[#Divisor|Divisor]]<br /> *[[#Tensor|Tensor]]<br /> *[[#Function|Function]]<br /> *[[#Enigma|Enigma]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===[[Xan Kriegor]]===<br /> {{Infobox Tournament Character Small 2<br /> |name=Xan Kriegor<br /> |image=[[Image:Xan-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |birth_date=Unknown<br /> |class=Tournament Champion<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Origin and identity is unknown. Various rumors exist as to who or what [[Xan Kriegor|Xan]] is. The most popular rumor being that he is the man who heads up the [[Liandri Mining Corporation|Liandri Corporation]] and has poured his vast wealth into building the most advanced battle suit ever, solely for maintaining champion status in the [[Liandri Grand Tournament|Tournament]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Vector===<br /> {{Infobox Tournament Character Small 2<br /> |name=Vector<br /> |image=[[Image:Vector-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Cathode===<br /> {{Infobox Tournament Character Small 2<br /> |name=Cathode<br /> |image=[[Image:Cathode-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Matrix===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Matrix]]<br /> |image=[[Image:Matrix-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]]. |UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Silicon===<br /> {{Infobox Tournament Character Small 2<br /> |name=Silicon<br /> |image=[[Image:Lilith-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Divisor===<br /> {{Infobox Tournament Character Small 2<br /> |name=Divisor<br /> |image=[[Image:Fury-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Tensor===<br /> {{Infobox Tournament Character Small 2<br /> |name=Tensor<br /> |image=[[Image:Tensor-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Function===<br /> {{Infobox Tournament Character Small 2<br /> |name=Function<br /> |image=[[Image:Lilith-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Enigma===<br /> {{Infobox Tournament Character Small 2<br /> |name=Enigma<br /> |image=[[Image:Fury-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> |}<br /> <br /> =Unreal Tournament 2004=<br /> {{QuoteSource|[[Xan Kriegor]] was long regarded as invincible, until [[Malcolm]] defeated him in the [[Unreal Tournament|fourth officially recognized Tournament]] finals. After a long hiatus, he has returned to lead the [[Liandri Mining Corporation|Liandri]] team, The Corrupt, back to the championship. Xan is sitting out the early rounds, which he perceives as beneath his attention.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> ==Roster==<br /> *[[#Xan Kriegor_2|Xan Kriegor]]<br /> *[[#Cathode_2|Cathode]]<br /> *[[#Matrix_2|Matrix]]<br /> *[[#Cyclops|Cyclops]]<br /> *[[#Divisor_2|Divisor]]<br /> *[[#Enigma_2|Enigma]]<br /> *[[#Virus|Virus]]<br /> *[[#Axon|Axon]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Xan Kriegor===<br /> {{Infobox Tournament Character Small<br /> |name=[[Xan Kriegor]]<br /> |image=[[Image:Xan.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=Liandri<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Former Tournament champion [[Xan Kriegor]] is an almost mythical figure. His return from several years of isolation has been greeted with great trepidation by other [[Liandri Grand Tournament|Tournament]] competitors.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Cathode===<br /> {{Infobox Tournament Character Small<br /> |name=Cathode<br /> |image=[[Image:Cathode.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Matrix===<br /> {{Infobox Tournament Character Small<br /> |name=[[Matrix]]<br /> |image=[[Image:Matrix.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Cyclops===<br /> {{Infobox Tournament Character Small<br /> |name=Cyclops<br /> |image=[[Image:Cyclops.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Cyclops must be kept in stasis between matches, as he has trouble recognizing the difference between [[Liandri Grand Tournament|Tournament]] matches and normal life.|UT2004|UT2004}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Divisor===<br /> {{Infobox Tournament Character Small<br /> |name=Divisor<br /> |image=[[Image:Divisor.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Enigma===<br /> {{Infobox Tournament Character Small<br /> |name=Enigma<br /> |image=[[Image:Enigma.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Virus===<br /> {{Infobox Tournament Character Small<br /> |name=Virus<br /> |image=[[Image:Virus.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A remorseless killing machine, Virus specializes in dealing death with the [[Shock Rifle|shock rifle]].|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Axon===<br /> {{Infobox Tournament Character Small<br /> |name=Axon<br /> |image=[[Image:axon.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Axon was the first [[Liandri Mining Corporation|Liandri]] warrior outfitted with the BioMech Mark III body armor and augmentation system, made legendary by [[Xan Kriegor]].|UT2004|UT2004}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> <br /> ==Unreal Tournament 3==<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 LiandriTeam.jpg|200px]]<br /> |name=Liandri<br /> |race=[[Cybernetic]]<br /> |sponsor=[[Liandri Mining Corporation]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{sectstub}}<br /> {{QuoteSource|Combat modified versions of the Liandri Mining Corporation's worldclass security drones.|UT3 factions description|UT3}}</div> Jamesmarshall https://liandri.beyondunreal.com/The_Corrupt The Corrupt 2008-08-29T11:58:24Z <p>Jamesmarshall: /* Matrix */ Link</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[image:corrupt2k4.png]]<br /> |name=The Corrupt<br /> |race=[[Cybernetic]]<br /> |sponsor=[[Liandri Mining Corporation]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> '''The Corrupt''' are a team of [[cybernetic]] [[Liandri Grand Tournament]] competitors. They are [[Humans|human]]-built and are entered and owned by the [[Liandri Mining Corporation]].<br /> <br /> Members all look robotic, but are based on diverse designs. Many were defeated and reprogrammed rebels from the [[LBX-7683 Robot Uprising]]. These were originally designed for mining and heavy labor. Others were originally built for advertisement or entertainment purposes; their designs were usually inspired by the human female shape. Some were designed to be warriors from the ground up.<br /> <br /> The Corrupt are perhaps best known for their leader, [[Xan Kriegor]].<br /> <br /> =Unreal Tournament=<br /> {{QuoteSource|The Corrupt is [[Liandri Mining Corporation|Liandri]]'s sponsored team entry in the [[Liandri Grand Tournament|Tournament]]. It is entirely made up of the best advanced AIs that the corporation's wealth can buy, and features the reigning Tournament Champion, [[Xan Kriegor]], as its leader.|Unreal Tournament|Unreal Tournament}}<br /> <br /> ==Roster==<br /> *[[#Xan Kriegor|Xan Kriegor]]<br /> *[[#Vector|Vector]]<br /> *[[#Cathode|Cathode]]<br /> *[[#Matrix|Matrix]]<br /> *[[#Silicon|Silicon]]<br /> *[[#Divisor|Divisor]]<br /> *[[#Tensor|Tensor]]<br /> *[[#Function|Function]]<br /> *[[#Enigma|Enigma]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===[[Xan Kriegor]]===<br /> {{Infobox Tournament Character Small 2<br /> |name=Xan Kriegor<br /> |image=[[Image:Xan-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |birth_date=Unknown<br /> |class=Tournament Champion<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Origin and identity is unknown. Various rumors exist as to who or what [[Xan Kriegor|Xan]] is. The most popular rumor being that he is the man who heads up the [[Liandri Mining Corporation|Liandri Corporation]] and has poured his vast wealth into building the most advanced battle suit ever, solely for maintaining champion status in the [[Liandri Grand Tournament|Tournament]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Vector===<br /> {{Infobox Tournament Character Small 2<br /> |name=Vector<br /> |image=[[Image:Vector-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Cathode===<br /> {{Infobox Tournament Character Small 2<br /> |name=Cathode<br /> |image=[[Image:Cathode-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Matrix===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Matrix]]<br /> |image=[[Image:Matrix-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]]. |UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Silicon===<br /> {{Infobox Tournament Character Small 2<br /> |name=Silicon<br /> |image=[[Image:Lilith-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Divisor===<br /> {{Infobox Tournament Character Small 2<br /> |name=Divisor<br /> |image=[[Image:Fury-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Tensor===<br /> {{Infobox Tournament Character Small 2<br /> |name=Tensor<br /> |image=[[Image:Tensor-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Function===<br /> {{Infobox Tournament Character Small 2<br /> |name=Function<br /> |image=[[Image:Lilith-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Enigma===<br /> {{Infobox Tournament Character Small 2<br /> |name=Enigma<br /> |image=[[Image:Fury-ut1.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |class=Slave Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A warrior slave. Member of 'The Corrupt,' a group of reprogrammed warriors who fight for the entertainment of [[Xan Kriegor]].|UT|UT}}<br /> |}<br /> <br /> =Unreal Tournament 2004=<br /> {{QuoteSource|[[Xan Kriegor]] was long regarded as invincible, until [[Malcolm]] defeated him in the [[Unreal Tournament|fourth officially recognized Tournament]] finals. After a long hiatus, he has returned to lead the [[Liandri Mining Corporation|Liandri]] team, The Corrupt, back to the championship. Xan is sitting out the early rounds, which he perceives as beneath his attention.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> ==Roster==<br /> *[[#Xan Kriegor_2|Xan Kriegor]]<br /> *[[#Cathode_2|Cathode]]<br /> *[[#Matrix_2|Matrix]]<br /> *[[#Cyclops|Cyclops]]<br /> *[[#Divisor_2|Divisor]]<br /> *[[#Enigma_2|Enigma]]<br /> *[[#Virus|Virus]]<br /> *[[#Axon|Axon]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Xan Kriegor===<br /> {{Infobox Tournament Character Small<br /> |name=[[Xan Kriegor]]<br /> |image=[[Image:Xan.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=Liandri<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Former Tournament champion [[Xan Kriegor]] is an almost mythical figure. His return from several years of isolation has been greeted with great trepidation by other [[Liandri Grand Tournament|Tournament]] competitors.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Cathode===<br /> {{Infobox Tournament Character Small<br /> |name=Cathode<br /> |image=[[Image:Cathode.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Matrix===<br /> {{Infobox Tournament Character Small<br /> |name=Matrix<br /> |image=[[Image:Matrix.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Cyclops===<br /> {{Infobox Tournament Character Small<br /> |name=Cyclops<br /> |image=[[Image:Cyclops.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Cyclops must be kept in stasis between matches, as he has trouble recognizing the difference between [[Liandri Grand Tournament|Tournament]] matches and normal life.|UT2004|UT2004}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Divisor===<br /> {{Infobox Tournament Character Small<br /> |name=Divisor<br /> |image=[[Image:Divisor.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Enigma===<br /> {{Infobox Tournament Character Small<br /> |name=Enigma<br /> |image=[[Image:Enigma.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|[[Liandri Mining Corporation|Liandri corporation]] has released no information about this competitor.|UT2004|UT2004}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Virus===<br /> {{Infobox Tournament Character Small<br /> |name=Virus<br /> |image=[[Image:Virus.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A remorseless killing machine, Virus specializes in dealing death with the [[Shock Rifle|shock rifle]].|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Axon===<br /> {{Infobox Tournament Character Small<br /> |name=Axon<br /> |image=[[Image:axon.jpg|center|128px]]<br /> |race=[[Cybernetic]]<br /> |affil=[[Liandri]]<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Axon was the first [[Liandri Mining Corporation|Liandri]] warrior outfitted with the BioMech Mark III body armor and augmentation system, made legendary by [[Xan Kriegor]].|UT2004|UT2004}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> <br /> ==Unreal Tournament 3==<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 LiandriTeam.jpg|200px]]<br /> |name=Liandri<br /> |race=[[Cybernetic]]<br /> |sponsor=[[Liandri Mining Corporation]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{sectstub}}<br /> {{QuoteSource|Combat modified versions of the Liandri Mining Corporation's worldclass security drones.|UT3 factions description|UT3}}</div> Jamesmarshall https://liandri.beyondunreal.com/Matrix Matrix 2008-08-29T11:57:47Z <p>Jamesmarshall: New page: {{Infobox Tournament Character |name=Matrix |image=200px |race=Cybernetic |birth_date=? |birthplace=? |affil=Liandri |team=[[The Corrup...</p> <hr /> <div>{{Infobox Tournament Character<br /> |name=Matrix<br /> |image=[[Image:UT3_Matrix.jpg|200px]]<br /> |race=[[Cybernetic]]<br /> |birth_date=?<br /> |birthplace=?<br /> |affil=[[Liandri Corporation|Liandri]]<br /> |team=[[The Corrupt]] <br /> |wpref=?<br /> |weapons=<br /> |combos=<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> <br /> {{Quote|Matrix leads a team of combat modified versions of the [[Liandri Corporation|Liandri Mining Corporation]]'s world-class security drones. The Liandri Corporation has developed large numbers of both robots and automatons. To date, they refuse to divulge whether Matrix is entirely artificial, or a highly enhanced and modified human. There are strong arguments from each camp, but everyone agrees that Matrix is a fearsome opponent.|[[UT3]] character description}}<br /> <br /> <br /> [[Category:Tournament Character]]<br /> [[Category:Unreal Tournament 3 Characters]]</div> Jamesmarshall https://liandri.beyondunreal.com/Scythe Scythe 2008-08-29T11:39:43Z <p>Jamesmarshall: </p> <hr /> <div>{{Infobox Tournament Character<br /> |name=Scythe<br /> |image=[[Image:UT3_Scythe.jpg|200px]]<br /> |race=[[Krall]]<br /> |birth_date=?<br /> |birthplace=Somewhere in [[Skaarj]] Empire<br /> |affil=[[Krall|Necris]]<br /> |team=[[Krall]] <br /> |wpref=Link Gun<br /> |weapons=<br /> |combos=<br /> |appearances=<br /> *[[Unreal Tournament 3]]<br /> }}<br /> <br /> <br /> {{QuoteSource|The [[Krall]] are a fierce reptilian species used by the [[Skaarj]] for pacification of newly conquered planets. It is a testament to their fighting skills that the Skaarj use them as warriors tather than slaves. The Krall social structure is too fragmented for them to become a major force on a large scale, but as individual fighters they are truly formidable. [[Scythe]] is notoriously vicious, and controls his tribe by tooth and claw. His underlings fear rather than respect him.|UT3 character description|UT3}}<br /> <br /> Scythe is the leader of the [[Krall]] tribe that fight alongside the [[Necris]] in [[UT3]].<br /> <br /> [[Category:Unreal Tournament 3 Characters]]</div> Jamesmarshall https://liandri.beyondunreal.com/Nova Nova 2008-08-29T11:34:26Z <p>Jamesmarshall: Fixed The Corrupt link</p> <hr /> <div>{{Infobox Tournament Character<br /> |name=Nova<br /> [[Image:Nova.jpg]]<br /> |race=[[Cybernetic|Cybernetic]]<br /> |birthplace=Unknown<br /> |affil=[[Liandri Corporation|Liandri]]<br /> |team=[[The Corrupt]]<br /> |wpref=Unknown<br /> |appearances=<br /> *[[Unreal Tournament 3]]<br /> }}<br /> <br /> '''Bio:''' Quantum reaction times, an alloyed grid support frame, and S-PLG targeting software make the Nova model a fearsome opponent. <br /> <br /> '''Nova:''' One of the two new characters introduced in the Xbox 360 version of UT3, Nova brings a middle-ground to the Liandri bot chassis options, looking more substantial than the almost skeletal Cathode look, but more toned and combat-ready than the overweight look of the Aspect design. His new head design brings a more fierce, and somewhat skull-like look and a narrow, pointed, almost Xan-like visor.<br /> <br /> [[Category:Unreal Tournament 3 Characters]]</div> Jamesmarshall https://liandri.beyondunreal.com/Ronin Ronin 2008-08-29T11:31:52Z <p>Jamesmarshall: /* Kana */ Link</p> <hr /> <div>{{stub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 RoninTeam.jpg|200px]]<br /> |name=Ronin<br /> |race=[[Human]]<br /> |sponsor=[[Izanagi Corporation]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> <br /> '''Ronin''' is a team of [[Humans|human]] [[Liandri Grand Tournament]] competitors. Ronin armor is red and black.<br /> <br /> [[UT3]] is centred around this team, especially Reaper, the role of the player, who appears on the game's packaging.<br /> <br /> After an attack by the [[Necris]] and [[Krall]], the clan starts working for the Japanese-themed [[Izanagi Corporation]]. The Izanage call them &quot;[[wikipedia:Ronin|Ronin]]&quot;, which means masterless samurai (literally &quot;drifting person&quot;).<br /> <br /> =Unreal Tournament 3=<br /> <br /> ==Roster==<br /> *[[#Reaper|Reaper]]<br /> *[[#Jester|Jester]]<br /> *[[#Othello|Othello]]<br /> *[[#Bishop|Bishop]]<br /> *[[#Kai|Kai]]<br /> *[[#Kana|Kana]] (Xbox 360 only)<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Reaper===<br /> {{Infobox Tournament Character Small<br /> |name=[[Reaper]]<br /> |image=[[Image:UT3_Reaper2.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Rocket Launcher<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|[[Reaper]] lost everything on Twin Souls. He will not rest until he witnesses the total annihilation of those responsible.|UT3 character description|UT3}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Jester===<br /> {{Infobox Tournament Character Small<br /> |name=[[Jester]]<br /> |image=[[Image:Jester.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Rocket Launcher<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Once known for her lighthearted nature, [[Jester]]'s entire world shifted when the [[Krall]] slaughtered her parents and friends.|UT3 character description|UT3}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Othello===<br /> {{Infobox Tournament Character Small<br /> |name=[[Othello]]<br /> |image=[[Image:UT3_Othello.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Stinger Minigun<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|[[Othello]] is drifter who challenges himself with deadly jobs and and adrenaline-fueled adventures around the galaxy.|UT3 character description|UT3}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Bishop===<br /> {{Infobox Tournament Character Small<br /> |name=[[Bishop]]<br /> |image=[[Image:UT3_Bishop.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Sniper Rifle<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Most people think he's unstable, but [[Bishop]]'s deep inner focus, intense personality, and steady aim make him a valuable asset.|UT3 character description|UT3}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Kai===<br /> {{Infobox Tournament Character Small<br /> |name=Kai<br /> |image=[[Image:UT3 Kai.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|[[Kai (character)|Kai]] walks humbly with her ancestors, seeking enlightenment and following the Way of the Warrior within the Ghost Legion.|UT3 character description|UT3}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Kana===<br /> {{Infobox Tournament Character Small<br /> |name=[[Kana]]<br /> |image=[[Image:Kana.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |appearances=<br /> *[[UT3]] (Xbox 360 only)<br /> }}<br /> {{QuoteSource|[[Kana]] is a rising star in the Ghost Legion, reputed to have one of the most brilliant minds ever to grace a battlefield.|UT3 character description|UT3}}<br /> Note: Kana is only present in the Xbox 360 version of UT3<br /> <br /> <br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Ronin Ronin 2008-08-29T11:31:10Z <p>Jamesmarshall: Kana</p> <hr /> <div>{{stub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 RoninTeam.jpg|200px]]<br /> |name=Ronin<br /> |race=[[Human]]<br /> |sponsor=[[Izanagi Corporation]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> <br /> '''Ronin''' is a team of [[Humans|human]] [[Liandri Grand Tournament]] competitors. Ronin armor is red and black.<br /> <br /> [[UT3]] is centred around this team, especially Reaper, the role of the player, who appears on the game's packaging.<br /> <br /> After an attack by the [[Necris]] and [[Krall]], the clan starts working for the Japanese-themed [[Izanagi Corporation]]. The Izanage call them &quot;[[wikipedia:Ronin|Ronin]]&quot;, which means masterless samurai (literally &quot;drifting person&quot;).<br /> <br /> =Unreal Tournament 3=<br /> <br /> ==Roster==<br /> *[[#Reaper|Reaper]]<br /> *[[#Jester|Jester]]<br /> *[[#Othello|Othello]]<br /> *[[#Bishop|Bishop]]<br /> *[[#Kai|Kai]]<br /> *[[#Kana|Kana]] (Xbox 360 only)<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Reaper===<br /> {{Infobox Tournament Character Small<br /> |name=[[Reaper]]<br /> |image=[[Image:UT3_Reaper2.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Rocket Launcher<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|[[Reaper]] lost everything on Twin Souls. He will not rest until he witnesses the total annihilation of those responsible.|UT3 character description|UT3}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Jester===<br /> {{Infobox Tournament Character Small<br /> |name=[[Jester]]<br /> |image=[[Image:Jester.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Rocket Launcher<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Once known for her lighthearted nature, [[Jester]]'s entire world shifted when the [[Krall]] slaughtered her parents and friends.|UT3 character description|UT3}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Othello===<br /> {{Infobox Tournament Character Small<br /> |name=[[Othello]]<br /> |image=[[Image:UT3_Othello.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Stinger Minigun<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|[[Othello]] is drifter who challenges himself with deadly jobs and and adrenaline-fueled adventures around the galaxy.|UT3 character description|UT3}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Bishop===<br /> {{Infobox Tournament Character Small<br /> |name=[[Bishop]]<br /> |image=[[Image:UT3_Bishop.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |wpref=Sniper Rifle<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Most people think he's unstable, but [[Bishop]]'s deep inner focus, intense personality, and steady aim make him a valuable asset.|UT3 character description|UT3}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Kai===<br /> {{Infobox Tournament Character Small<br /> |name=Kai<br /> |image=[[Image:UT3 Kai.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|[[Kai (character)|Kai]] walks humbly with her ancestors, seeking enlightenment and following the Way of the Warrior within the Ghost Legion.|UT3 character description|UT3}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Kana===<br /> {{Infobox Tournament Character Small<br /> |name=[[Kana]]<br /> |image=[[Image:Kana.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date=?<br /> |affil=[[Izanagi Corporation|Izanagi]]<br /> |appearances=<br /> *[[UT3]] (Xbox 360 only)<br /> }}<br /> {{QuoteSource|Kana is a rising star in the Ghost Legion, reputed to have one of the most brilliant minds ever to grace a battlefield.|UT3 character description|UT3}}<br /> Note: Kana is only present in the Xbox 360 version of UT3<br /> <br /> <br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Iron_Guard Iron Guard 2008-08-29T11:23:47Z <p>Jamesmarshall: /* Unreal Tournament 3 */ Image sizes, appearances</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[Image:ironguard2k4.png]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> =Jihan Nyhn=<br /> Jihan Nyhn is a powerful arms smuggler not much is known about, as he mostly functions as a background story for the Iron Guard team in [[UT]]. He was known to be a supporter of guerillas fighting [[NEG]] oppression on other planets. Because of his line of work, he hired a team of personal bodyguard. This didn't prevent an unknown assassin to kill Nyhn somewhere before 2293, the year of [[UT]].<br /> <br /> After Nyhn's assassination, his team of bodyguards was left without a job. To vent their aggression they joined the [[Liandri Grand Tournament]] as the &quot;Iron Guard&quot;. [[Lauren]], said to be Jihan Nyhn's lover at the time, suspected the [[Liandri Mining Corporation]] to be behind his death. She joins the Iron Guard to fight in the Liandri sponsored Tournament, hoping to come close enough to uncover the truth.<br /> <br /> By 2302, the year of [[UT2003]], it becomes known Lauren was in fact involved with [[Brock]] since high school, suggesting the rumor of her relationship with Nyhn was incorrect. By this time Nyhn seems all but forgotten, and exactly how he was assassinated, and by whom, remains unclear.<br /> <br /> :Trivia: ''jihan'' is the code that unlocks Ariel in [[UT3]]. See [[Unreal Tournament 3#Characters|this]] for details.<br /> <br /> =Unreal Tournament=<br /> [[Image:TLGuard.png|left]]{{QuoteSource|This veteran squad of elite warriors once served as personal bodyguards to the powerful arms smuggler Jihan Nyhn. After Jihan's assassination, the Iron Guard found themselves unemployed and the [[Liandri Grand Tournament|Tournament]] was an ideal arena to vent their aggression.|Unreal Tournament|Unreal Tournament}}<br /> ==Roster==<br /> *[[#Brock|Brock]]<br /> *[[#Lauren|Lauren]]<br /> *[[#Rylisa|Rylisa]]<br /> *[[#Johnson|Johnson]]<br /> *[[#Harlin|Harlin]]<br /> *[[#Shyann|Shyann]]<br /> *[[#Rankin|Rankin]]<br /> *[[#Sara|Sara]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Brock]]<br /> |image=[[Image:Brock-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2258<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Brock]]'s combat abilities are second only to his presense of character. When he's not trying to seduce the ladies, he'll be in the arena, [[Link Gun#Unreal Tournament|pulse gun]] in hand.|UT|UT}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Lauren===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2269<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Lauren]] was said to be Jihan Nyhn's lover. Suspecting [[Liandri]] to be the cause of his death, she has joined the Iron Guard to uncover the truth.|UT|UT}}<br /> <br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Rylisa===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rylisa<br /> |image=[[Image:Rylisa-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Little is known about Rylisa or her motivations for joining the Iron Guard. Nearly every member of the Guard has a reason for fighting in the [[New Earth Government|NEG]] and [[Liandri Grand Tournament|Liandri]], but she has not confided in any members of the group since joining.|UT|UT}}<br /> <br /> ''(There is also a [[Juggernaut]] named Rylisa. Coincidence?)''<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Johnson===<br /> {{Infobox Tournament Character Small 2<br /> |name=Johnson<br /> |image=[[Image:Johnson-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Johnson was hired out of the black market slave trade to serve as bodyguard to Nyhn. He is strong and has an extreme amount of endurance.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Harlin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin is a solid fighter with plenty of field experience. He joined the Iron Guard after watching [[New Earth Government|NEG]] Storm Troopers execute his family during a block raid.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Shyann===<br /> {{Infobox Tournament Character Small 2<br /> |name=Shyann<br /> |image=[[Image:Shyann-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Shyann is skilled at managing weapons and equipment. She serves as the Iron Guard's technician and armorer.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Rankin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rankin<br /> |image=[[Image:Rankin-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Rankin left Jihan Nyhn's holdings to seek new fortune in battle. He is a capable warrior with a short temper.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sara===<br /> {{Infobox Tournament Character Small 2<br /> |name=Sara<br /> |image=[[Image:Sara-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Sara's life is dedicated to protecting others. Her service to Nyhn was contingent upon his support of outworld guerillas fighting [[New Earth Government|NEG]] oppression. Now that he is dead, she continues to fight the NEG in their own death game.<br /> |UT|UT}}<br /> <br /> |}<br /> <br /> ==Other Characters==<br /> Note: May not be part of Iron Guard.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Nikki====<br /> {{Infobox Tournament Character Small 2<br /> |name=Nikki<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Civilian<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Pressure]]<br /> **[[DM-Conveyor]]<br /> }}<br /> {{QuoteSource|Occasionally, rich civilians are able to buy their way into the Tournament. The [[Liandri Corporation#Liandri Rules Board|Liandri Rules Board]] doesn't like to include 'normal' civilians in the games because, frankly, they aren't good enough to be entertaining.|UT|UT}}<br /> <br /> {{QuoteSource|In three upset victories last week, Nikki proved that rich civilians can, in fact, be successful in the Tournament. She has learned a lot very quickly and has returned to show you some new tricks.|UT|UT}}<br /> <br /> In the second match, Nikki's favorite weapon is the [[Sniper Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Xoleras====<br /> {{Infobox Tournament Character Small 2<br /> |name=Xoleras<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Executioner<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A former Greek mob executioner on 'extended leave' from his 'family business', Xoleras has a reputation of completely and utterly dominating his opponents. A master of thin ledges and with vision of an eagle, he rarely misses an opportunity to blank an unskilled opponent.|UT|UT}}<br /> <br /> Xoleras's favorite weapon is the [[Pulse Gun]].<br /> <br /> |}<br /> <br /> =Unreal Tournament 2003/2004/UC=<br /> <br /> {{QuoteSource|Somewhat more rugged than their [[earth]]ly counterparts, the Mercs of the 7th Fleet suffer from none of the vulnerabilities that make their opponents easier targets.|UC website|UC}}<br /> <br /> {{QuoteSource|[[Brock]] and [[Lauren]] joined forces with [[Malcolm]] during his reign as tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> The only original members in the 2303 incarnation of the team are Brock and Lauren. The rest of the team consists of mercenaries from the 2302 tournament, not connected to Jihan Nyhn.<br /> <br /> ==Roster==<br /> <br /> *[[#Brock_2|Brock]]<br /> *[[#Lauren_2|Lauren]]<br /> *[[#Prism|Prism]]<br /> *[[#BlackJack|BlackJack]]<br /> *[[#Sapphire|Sapphire]]<br /> *[[#Satin|Satin]]<br /> *[[#Wraith|Wraith]]<br /> *[[#Torch|Torch]]<br /> *[[#Romulus|Romulus]]<br /> *[[#Remus|Remus]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small<br /> |name=Brock<br /> |image=[[Image:Brock.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2258<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fresh from the interstellar academy, a scion from a rich Martian family. It is rumored he killed his mentor during training, but had his father bribe the authorities. Can be a hothead, but mostly tends to do things by the book.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Lauren===<br /> {{Infobox Tournament Character Small<br /> |name=Lauren<br /> |image=[[Image:Lauren.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2269<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|Fierce, loyal, and technically capable. Her frame may be slim but she has the most incredible reflexes. Born into a poor asteroid miner family, she became notorious by stealthily eradicating her parents' competitors in space before becoming a full time [[Liandri Grand Tournament|Tournament]] warrior. Her soft side? It has been rumored she'd do anything to defend her high-school sweetheart, Brock.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Sapphire===<br /> {{Infobox Tournament Character Small<br /> |name=Sapphire<br /> |image=[[Image:Sapphire.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Soft spoken, intelligent and attractive, yet extremely brutal in the arena, Sapphire sets the hearts of many combatants racing for many different reasons.|UT2004|UT2004}}<br /> Note: Sapphire is the former leader of the mercenary team.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Prism===<br /> {{Infobox Tournament Character Small<br /> |name=Prism<br /> |image=[[Image:Prism.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Link Gun]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Raised on the crippled Capships of the 7th Mercenary fleet, Prism is part engineer, part gun for hire. She takes her name from the custom eyepiece she designed while inspecting bulkheads for micro-fractures.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===BlackJack===<br /> {{Infobox Tournament Character Small<br /> |name=BlackJack<br /> |image=[[Image:Blackjack.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Sniper Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Don't let those pretty eyes fool you. She's hard as steel, and holds her own in the arena better than most men. As a scout for Merc raiding parties she earned a reputation for dependability and courage while she was still a kid. But then nobody's really a kid anymore. They took that away too.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Satin===<br /> {{Infobox Tournament Character Small<br /> |name=Satin<br /> |image=[[Image:Satin.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2279<br /> |affil=None<br /> |wpref=[[Shock Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|It was only two years ago that an Imperial Dreadnought captured her clan's vessel and brought its human cargo to the slave docks of Briggan IV. The dock master thought her a pretty one and kept her for himself but his unwanted attentions earned him a crushed larynx and a swift visit to the light at the end of the tunnel. Overseer Driak, who had always despised the dockmaster, took an instant liking to the girl and trained her for the Tournaments, where she has been ever since.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Wraith===<br /> {{Infobox Tournament Character Small<br /> |name=Wraith<br /> |image=[[Image:Wraith.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=[[Rocket Launcher]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A participant in the [[Liandri Grand Tournament|Tournaments]] since the age of 19, Wraith has taken part in some of the most savage battles fought on the arena floor. Considering his long history of combat, and the injuries he has incurred, it begs the question of which may be more scarred: His body or his mind.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Torch===<br /> {{Infobox Tournament Character Small<br /> |name=Torch<br /> |image=[[Image:Torch.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2275<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|He's not much for talking, but when you need to give orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Romulus===<br /> {{Infobox Tournament Character Small<br /> |name=Romulus<br /> |image=[[Image:Romulus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Flak Cannon]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Remus===<br /> {{Infobox Tournament Character Small<br /> |name=Remus<br /> |image=[[Image:Remus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Bio Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Being a twin in the [[Liandri Grand Tournament|Tournaments]] isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though. He's a real jackass.|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> |}<br /> <br /> =Unreal Tournament 3=<br /> {{sectstub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 IronGuardTeam.jpg|200px]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |sponsor=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|A group of highly skilled and well trained mercenaries, expert in virtually any combat situation.|UT3 factions description|UT3}}<br /> <br /> ===Roster===<br /> *[[#Lauren 3|Lauren]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Harlin 2|Harlin]]<br /> *[[#Slain|Slain]]<br /> *[[#Ariel|Ariel]]<br /> *[[#Blackjack|Blackjack]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Lauren====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:UT3 lauren.jpg|center|180px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|A hard woman, forever shaped by the death of her parents, her career as a bodyguard, and years of tournament experience.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:UT3_Barktooth.jpg|center|180px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Liandri]]<br /> **[[DM-Conveyor]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth truly enjoys the mess created by the close-range combat of a Flak Cannon. He is not your friend.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Harlin====<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:UT3_Harlin.jpg|center|180px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin joined the original Iron Guard after watching NEG Storm Troopers execute his family during a block raid. |UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Slain====<br /> {{Infobox Tournament Character Small 2<br /> |name=Slain<br /> |image=[[Image:UT3_Slain.jpg|center|180px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Slain is unable to forget the day that his best friend, [[Iron Guard#Jihan Nyhn|Jihan Nyhn]], was assassinated while under his personal protection.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Ariel====<br /> {{Infobox Tournament Character Small 2<br /> |name=Ariel<br /> |image=[[Image:UT3_Ariel.jpg|center|180px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|The only daughter in a long line of male soldiers, Ariel joined the Iron Guard to continue the family's military tradition. |UT3|UT3}}<br /> <br /> Note: Ariel is a bonus character accessible through the unlock code ''jihan''.<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Blackjack====<br /> {{Infobox Tournament Character Small 2<br /> |name=Blackjack<br /> |image=[[Image:UT3_Blackjack.jpg|center|180px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Blackjack grew up in the streets. A local Merc group adopted her at age 8, and she's had a gun in her hand ever since.|UT3|UT3}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> =References=<br /> *[http://www.unrealchampionship.com/species.php?spec=merc Mercenaries on UC site]<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2003 Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Metal_Guard Metal Guard 2008-08-29T01:20:01Z <p>Jamesmarshall: /* Barktooth */ Appearances</p> <hr /> <div>{{Infobox Tournament Team<br /> |name= Metal Guard<br /> |race= [[Humans|Human]]<br /> |sponsor=[[Liandri Mining Corporation]]<br /> |appearances= <br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> <br /> ==Unreal Tournament==<br /> The Metal Guard are a [[Humans|human]] [[Liandri Grand Tournament|Tournament]] team. All members wear facial masks. They are all either brainwashed or psychotic, being are servants to [[Xan Kriegor]], just like [[The Corrupt]].<br /> <br /> In the original version of [[Unreal Tournament]] the Metal Guard skins aren't automatically installed. In later versions (GOTY and Anthology) they are.<br /> <br /> This team is not featured as a playable team in the single player ladder.<br /> <br /> ===Roster===<br /> *[[#Arkoth 24|Arkoth 24]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Rath|Rath]]<br /> *[[#Damascus|Damascus]]<br /> *[[#Isis|Isis]]<br /> *[[#Risa|Risa]]<br /> *[[#Tasha|Tasha]]<br /> *[[#Vixen|Vixen]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Arkoth 24====<br /> {{Infobox Tournament Character Small 2<br /> |name=Arkoth 24<br /> |image=[[Image:Radkin-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |class=Psychotic<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Codex]]<br /> }}<br /> {{QuoteSource|Arkoth's history is irrelevant, his memories lost during [[Liandri Mining Corporation|Liandri]] conditioning, he serves [[Xan Kriegor]]'s will without question.|UT|UT}}<br /> <br /> Arkoth 24's favorite weapon is the [[Flak Cannon]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:Drake-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |class=Psychotic<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Liandri]]<br /> **[[DM-Conveyor]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth is a madman. Screaming with berserk rage, he would rather rip an opponent to shreds with his bare hands than fight from afar. When forced to use a gun, he favors the [[Flak Cannon]]'s close range stopping power.|UT|UT}}<br /> {{QuoteSource|Barktooth just can't be put down. His brute force tactics and disregard for his own well being have paid off as he moves even higher in the tournament ladder.|UT|UT}}<br /> <br /> Barktooth's favorite weapon is the [[Flak Cannon]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Rath====<br /> {{Infobox Tournament Character Small 2<br /> |name=Rath<br /> |image=[[Image:Wraith-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |class=Warrior<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-KGalleon]]<br /> }}<br /> {{QuoteSource|Rath is more machine than human. Rebuilt from spare parts and what was left of his brain after the Earthstar One incident, his mental instabilities make him an excellent warrior.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Damascus====<br /> {{Infobox Tournament Character Small 2<br /> |name=Damascus<br /> |image=[[Image:Wraith-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |class=Assassin<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Tempest]]<br /> }}<br /> {{QuoteSource|Orphaned after birth, this heartless killer spent years on the street, learning his trade and losing his emotions. [[The Corrupt]] had no difficulty in bending his will towards their ends. Now completely void of human feeling, Damascus is an unstoppable machine.|UT|UT}}<br /> <br /> Damascus's favorite weapon is the [[Pulse Gun]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Isis====<br /> {{Infobox Tournament Character Small 2<br /> |name=Isis<br /> |image=[[Image:Isis-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> A female Metal Guard member.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Risa====<br /> {{Infobox Tournament Character Small 2<br /> |name=Risa<br /> |image=[[Image:Risa-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> A female Metal Guard member.<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Tasha====<br /> {{Infobox Tournament Character Small 2<br /> |name=Tasha<br /> |image=[[Image:Tasha-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> A female Metal Guard member.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Vixen====<br /> {{Infobox Tournament Character Small 2<br /> |name=Vixen<br /> |image=[[Image:Vixen-ut1.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> A female Metal Guard member.<br /> |}<br /> <br /> ==Unreal Tournament 2004==<br /> Two Metal Guard members appear for the [[Liandri Grand Tournament|Tournament]] a bit late.<br /> <br /> ===Roster===<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Karag|Karag]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Barktooth====<br /> {{Infobox Tournament Character Small<br /> |name=Barktooth<br /> |image=[[Image:Barktooth.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date = 2271<br /> |wpref=?<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range [[Flak Cannon|Flak shots]] very satisfying.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Karag====<br /> {{Infobox Tournament Character Small<br /> |name=Karag<br /> |image=[[Image:Karag.jpg|center|128px]]<br /> |race=[[Humans|Human]]<br /> |birth_date = 2261<br /> |wpref=?<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the [[Terran Colonial Authority]]. His style and panache already have the the [[Liandri Grand Tournament|Tournament]] audience abuzz.|UT2004|UT2004}}<br /> <br /> <br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Unreal_Tournament_3 Unreal Tournament 3 2008-08-29T01:17:39Z <p>Jamesmarshall: /* Iron Guard */ Ariel link</p> <hr /> <div>'''Unreal Tournament 3''', also known as '''UT3''' (previously codenamed '''Envy''' and also formerly named '''Unreal Tournament 2007''', '''UT2007''', or '''UT2k7''') is [[Epic Games]]' sequel to [[Unreal Tournament 2004]]. Published by [[Midway Games]], UT3 is powered by Epic's new [[Unreal Engine 3]]. The game was released in late November 2007 for the PC, December 2007 (NA) and February 2008 (EU) for PS3, and July 2008 for XBox 360. The Mac/Linux versions are currently scheduled for an undetermined date in 2008.<br /> <br /> [[Image:UT3 box.jpg|thumb|right|225px|UT3 Box Art]]<br /> &lt;div style=&quot;float: left;&quot;&gt;__TOC__&lt;/div&gt;<br /> {| class=&quot;wikitable&quot; style=&quot;font-size: 88%; margin: 0 auto;&quot;<br /> |-<br /> ! PC<br /> | Nov 12, 2007 (GER)&lt;br /&gt;Nov 19, 2007 (US)&lt;br /&gt;Nov 22, 2007 (EU/CAN)<br /> |-<br /> ! PS3<br /> | Dec 10, 2007 (US/CAN)&lt;br /&gt;January 18, 2008 (KOR)&lt;br /&gt;February 22, 2008 (EU)<br /> |-<br /> ! Xbox 360<br /> | Jul 4, 2008 (EU)&lt;br /&gt;Jul 7, 2008 (US/CAN)<br /> |-<br /> ! Macintosh<br /> | TBA 2008<br /> |-<br /> ! Linux<br /> | TBA 2008<br /> |-<br /> ! Engine Version(s)<br /> | Unreal Engine 3 (3464-?)<br /> |}<br /> {{clear}}<br /> <br /> ==History==<br /> UT3 was revealed to the world in the May 2005 issue of Computer Gaming World magazine. The first news of it began to appear on or around March 27, 2005. The game was originally codenamed UT &quot;Envy&quot;, but later, around May 29, 2005, it was revealed that the name had been changed to '''Unreal Tournament 2007'''. It was not until January 25, 2007 at the Midway Gamer's Day event in Las Vegas that it was revealed that the game's name had been changed to '''Unreal Tournament 3'''. This change was met with great enthusiasm from the Unreal fan base.<br /> <br /> Many changes have been made to the originally announced design of the game. For example, a game mode named Conquest that was originally announced was later complemented by [[Unreal Warfare]] and then replaced by it altogether. There was also an Onslaught 2.0 announcement which has also been rolled into the all-encompassing [[Warfare]] gametype.<br /> <br /> Unreal Tournament 3 promises a return to the &quot;feel&quot; of the original Unreal Tournament. Epic aims to make the game more in-your-face, fast-paced, and less &quot;floaty&quot;. To accomplish this, gravity has been increased and dodge-jumping has been removed. However, dodging, double jumps, and wall dodging will remain with their effect somewhat diminished due to the newly increased gravity. Gameplay in UT3 stresses close combat more than its predecessors UT2003 and UT2004. Many of the weapons are more effective up close. Epic stresses that the aim of UT3 is to create a whole new - and better - game, rather than merely a prettier UT2004. In addition to this, old favorites from the original UT such as jump boots and the ability to feign death returned in UT3.<br /> <br /> ===Beta Demo===<br /> At Midnight on Friday, October 12th, 2007, Fileplanet began preloading the game to its subscribers.<br /> <br /> The demo was unlocked and released on FilePlanet at 12:35 PM on Friday, October 12th. The release was apparently several hours earlier than intended, probably in response to a Norwegian site, &quot;IT Avisen&quot;, leaking the demo approximately 5 hours earlier than FilePlanet.<br /> <br /> The demo, which is Version 3464 according to the startup logs, comes with 3 maps: [[DM-ShangriLa]], [[DM-HeatRay]], and [[VCTF-Suspense]]. Of note is that DM-HeatRay was the first taste of the [[Necris vehicles]], specifically, the [[Darkwalker]].<br /> <br /> Epic called the release an &quot;Open Beta Demo&quot;, and thus it represents just a glimpse of how the game will play. At the release of the demo, Epic promised to fix issues based on user feedback. Many issues that were reported during the beta demo period were fixed or began to be fixed in the first patch.<br /> <br /> ===Final Demo===<br /> It is possible that Epic might not release an updated demo, as their current plans do not include one at this time. If it does occur it will likely be after Patch 4 at the earliest.<br /> <br /> ===Release Details===<br /> On November 12th, 2007 (a full seven days prior to the NA release), the German version of the game was released to German retailers. In order to comply with German regulations for public game sales, the game has had blood, gibs and headshots removed from the game. Very little else was changed except for the localization to German.<br /> <br /> The US retail release came on November 19th, 2007. This, however, was the &quot;ship&quot; date, and thus many stores did not receive physical product until November 20th, 2007. The Canadian release came on November 20, and stores put it on shelves the very next day. The European release came on November 23, 2007.<br /> <br /> ===Reception===<br /> Reception to the beta demo was generally positive, with most people agreeing that Epic has &quot;got it right.&quot; There is some notable dissension from the crowd who enjoyed UT2003 and UT2004 though, particularly about the removal of dodge-jumping.<br /> <br /> Reception to the game on PC has been mostly favorable from the community and reasonably warm from reviewers, with an average score somewhere around 9/10. Warfare in particular has been praised for being a more strategic version of [[Onslaught]]. There were, however, several key complaints about the game.<br /> <br /> * Lackluster Single-Player and no Tournament mode<br /> *: While the Single-Player was hyped a lot, it failed to deliver. It was too long and it completely replaced the old Tournament mode. It also had awkward explanations for classic arena gametypes, like '''[[FLaG]]s''' ('''F'''ield '''La'''ttice '''G'''enerators) and that scoring points ran out enemy [[respawner]]s.<br /> * Awkward and simple UI<br /> *: The UI felt very awkward and was very simple compared to previous UT games. There were very little options available for common settings, and overall the UI felt very unfinished. Many settings can be changed via INI, however often these settings do not save, revert, or appear to have no effect. Epic has promised that the UI would receive some improvements from the first few patches.<br /> * Astoundingly bad Server Admin launch<br /> *: Perhaps the worst problem, UT3 being a multiplayer game primarily, are the problems with the server admin tools. The initial release of the Windows dedicated server package was littered with bugs preventing a significant number of hosts from running servers. The Linux dedicated server was released a month after the retail game, on December 18, 2007 which left many hosts without any UT3 package to offer. Web Admin was also missing from both the original release and the first patch, though it was released alongside Patch 2 and has recieved steady updates since.<br /> * Modding support simpified<br /> *: Another key complaint with the game is that much of what used to be done in UnrealScript has been moved to native code, supposedly as a way to improve performance on consoles. This, however, has made it increasingly difficult to develop proper mods and mutators for the game in many instances.<br /> <br /> ===Collectors Edition===<br /> On October 26, 2007, a limited collector's edition of the game was announced to be released on PC. This version of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than 20 hours of Unreal Engine 3 Toolkit video tutorials, containing anti-WarHawK software (disabling video playback in isolated cases), the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition is being sold in the United States, Europe, South Africa, Australia and most other territories.<br /> <br /> ===Linux===<br /> Epic has promised to release a Linux installer for the game in the future that would work with the standard Windows disc.<br /> <br /> ===System Requirements===<br /> ;Minimum System Requirements: Windows XP SP2 or Windows Vista, 2.0+ GHZ Single Core Processor, 512 Mbytes of System RAM, NVIDIA 6200+ or ATI Radeon 9600+ Video Card, 8 GB of Free Hard Drive Space<br /> ;Recommended System Requirements: 2.4+ GHZ Dual Core Processor, 1 GBytes of System RAM, NVIDIA 7800GTX+ or ATIx13000+ Video Card, 8 GB of Free Hard Drive Space<br /> <br /> ==Game Content==<br /> ===Engine===<br /> '''Unreal Tournament 3''' uses [[Unreal Engine 3]]. <br /> <br /> ===Version History===<br /> Currently (August 13th, 2008) the latest official version of UT3 is Version 1.3, AKA Version 3601.<br /> <br /> Based on statements Epic have made on the UT3 Mailing Lists, we can safely assume there will be at least one more patch after Patch 3.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |-<br /> ! Game Version !! Engine Number !! Date !! Reported Version<br /> |-<br /> | Beta Demo || 3464 || October 12th, 2007 || N/A&lt;ref&gt;The demo, of course, has no version number.&lt;/ref&gt;<br /> |-<br /> | Game Release || 3487 || November 19th, 2007 || N/A&lt;ref&gt;Version 1.0 of the game does not mention the game version in the menu.&lt;/ref&gt;<br /> |-<br /> | Patch 1 Beta 1 || 3508 || November 22nd, 2007 || Version 1.1 Beta 1&lt;ref&gt;As of Version 1.1 Beta 1, the game version is listed in the upper left corner of the main menu.&lt;/ref&gt;<br /> |- <br /> | Patch 1 Beta 2 || 3512 || November 29th, 2007 || Version 1.1 Beta 2<br /> |-<br /> | Patch 1 Beta 3 || 3518 || December 5th, 2007 || Version 1.1 Beta 3<br /> |-<br /> | Patch 1 Beta 4 || 3521 || December 8th, 2007 || Version 1.1 Beta 4<br /> |-<br /> | Patch 1 || 3521 || December 10th, 2007 || Version 1.1<br /> |-<br /> | Patch 2 Beta 1 || 3537 || February 7th, 2008 || Version 1.2 Beta 1<br /> |-<br /> | Patch 2 Beta 2 || 3538 || February 12th, 2008 || Version 1.2 Beta 2<br /> |-<br /> | Patch 2 Beta 4 || 3543 || February 15th, 2008 || Version 1.2 Beta 3&lt;ref&gt;Patch 2 Beta 3 was never released; Epic went straight from Beta 2 to Beta 4, and released Patch 2 Beta 4 as 1.2 Beta 3.&lt;/ref&gt;<br /> |-<br /> | Patch 2 || 3543 || February 21st, 2008 || Version 1.2<br /> |-<br /> | Patch 3 Beta 1 || 3547 || June 4th, 2008 || Version 1.3 Beta 1<br /> |-<br /> | Patch 3 Beta 2 || 3548 || June 19th, 2008 || Version 1.3 Beta 2<br /> |-<br /> | Patch 3 Beta 3 || 3574 || July 10th, 2008 || Version 1.3 Beta 1&lt;ref&gt;Patch 3 Beta 3 appears to have been mislabeled in the game as Patch 3 Beta 1; currently the only way to tell these two patches apart is to check the internal version number in Launch.log, located in My Documents\My Games\Unreal Tournament 3\UTGame\Logs\. The second line down (Init: Version: nnnn) will give the game's engine number. Patch 3 Beta 1 is 3547, Patch 3 Beta 3 is 3574.&lt;/ref&gt;<br /> |-<br /> | Patch 3 Beta 4 || 3590 || July 25th, 2008 || Version 1.3 Beta 4<br /> |-<br /> | Patch 3 Beta 5 || 3601 || August 4th, 2008 || Version 1.3 Beta 5<br /> |-<br /> | Patch 3 || 3601 || August 13th, 2008 || Version 1.3<br /> |}<br /> <br /> &lt;references/&gt;<br /> <br /> ===Music===<br /> [[Rom Di Prisco]] and [[Jesper Kyd]] composed the UT3 soundtrack. [[Kevin Riepl]] also had a major hand in music production for the game.<br /> <br /> An official game soundtrack was released November 20, 2007. The 2-CD set contains the ingame music, done by Kyd and DiPrisco, which feature a number of remixes from previous Unreal Tournament games.<br /> Not every track are present in the soundtrack. All cutscene music is missing, as are the themes to WAR-Downtown and CTF-Coret are missing, due to those tracks being composed by Kevin Riepl. These tracks are, however, [http://kevinriepl.com/ut.htm available from his site], along with some songs from E3 videos and other early demonstrations.<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 1<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Theme (UT3 Remix) || 2:02 || Rom Di Prisco || Unused<br /> |-<br /> | 2 || Unreal Tournament Title (UT3 Remix) || 3:34 || Rom Di Prisco || Main Menu<br /> |-<br /> | 3 || Tactical Agenda || 4:48 || Rom Di Prisco || Mission Select Screen<br /> |-<br /> | 4 || ONS01 (UT3 Remix) || 4:27 || Rom Di Prisco || [[WAR-TankCrossing]]<br /> |-<br /> | 5 || Mekalopolis || 5:36 || Rom Di Prisco || Unused<br /> |-<br /> | 6 || Skyward Fire (UT3 Remix) || 5:04 || Rom Di Prisco || [[WAR-Torlan]]<br /> |-<br /> | 7 || Afterburn || 4:06 || Rom Di Prisco || [[DM-BioHazard]]<br /> |-<br /> | 8 || Go Down (UT3 Remix) || 3:11 || Rom Di Prisco || [[DM-Deck]]<br /> |-<br /> | 9 || Quantum Velocity || 4:58 || Rom Di Prisco || [[DM-Fearless]]<br /> |-<br /> | 10 || Foregone Destruction (UT3 Remix) || 5:02 || Rom Di Prisco || [[CTF-FacingWorlds]]<br /> |-<br /> | 11 || Suborbital Graviton || 3:23 || Rom Di Prisco || Unused<br /> |-<br /> | 12 || Skylab 9000 || 4:04 || Rom Di Prisco || [[DM-Deimos]]<br /> |-<br /> | 13 || Deploy And Assault || 3:52 || Rom Di Prisco || Unused<br /> |-<br /> | 14 || Defector || 4:34 || Rom Di Prisco || [[VCTF-Kargo]]<br /> |-<br /> | 15 || Firestorm || 5:13 || Rom Di Prisco || [[VCTF-Containment]]<br /> |-<br /> | 16 || Mechanism Eight (UT3 Remix) || 3:32 || Rom Di Prisco || [[DM-Arsenal]]<br /> |-<br /> | 17 || Plasma Oscillator || 3:50 || Rom Di Prisco || [[VCTF-Suspense]]<br /> |-<br /> | 18 || Frozen Babylon || 3:37 || Rom Di Prisco || [[DM-Gateway]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ CD 2<br /> |-<br /> ! Track # !! Title !! Duration !! Author !! Example Use<br /> |-<br /> | 1 || Unreal Tournament Title (UT3 Reconstruction) || 2:51 || Jesper Kyd || Unused<br /> |-<br /> | 2 || LockDown || 4:48 || Jesper Kyd || [[CTF-OmicronDawn]]<br /> |-<br /> | 3 || To The Death || 6:00 || Jesper Kyd || [[DM-Diesel]]<br /> |-<br /> | 4 || Robo Mall || 8:55 || Jesper Kyd || [[DM-CarbonFire]]<br /> |-<br /> | 5 || Necris Attacks || 4:03 || Jesper Kyd || [[DM-Sentinel]]<br /> |-<br /> | 6 || Outpost || 4:55 || Jesper Kyd || [[DM-Defiance]]<br /> |-<br /> | 7 || Tactical Agenda (Nanoblack Remix) || 3:42 || Rom Di Prisco || Unused<br /> |-<br /> | 8 || Necrimanci || 4:37 || Rom Di Prisco || [[DM-Heatray]]<br /> |-<br /> | 9 || Sanktuary || 4:26 || Rom Di Prisco || [[WAR-Floodgate]]<br /> |-<br /> | 10 || Necris Attacks (Extended Version) || 6:20 || Jesper Kyd || [[VCTF-Necropolis]]<br /> |-<br /> | 11 || Outpost (Extended Version) || 6:34 || Jesper Kyd || [[VCTF-Corruption]]<br /> |-<br /> | 12 || Tactical Agenda (Jade Dragon Remix) || 4:12 || Rom Di Prisco || Unused<br /> |-<br /> | 13 || Bushido || 4:02 || Rom Di Prisco || [[DM-Sanctuary]]<br /> |-<br /> | 14 || Temple Of Shambhala || 4:04 || Rom DiPrisco || [[DM-RisingSun]]<br /> |-<br /> | 15 || World Of Liandri || 4:49 || Jesper Kyd || [[DM-ShangriLa]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot;<br /> |+ Other Tracks<br /> |-<br /> ! Title !! Duration !! Author !! Example Use<br /> |-<br /> | Intro Music || 3:43 || Kevin Riepl || Intro cutscene<br /> |-<br /> | Intro Alternate || 3:37 || Kevin Riepl || Unused<br /> |-<br /> | Tutorial Music || 1:57 || Kevin Riepl || Tutorial cutscene<br /> |-<br /> | Necris Attack || 3:06 || Kevin Riepl || Necris Attack cutscene<br /> |-<br /> | NEG Intercedes || 1:52 || Kevin Riepl || NEG Intercedes cutscene<br /> |-<br /> | Malcolm Betrayal || 1:37 || Kevin Riepl || Malcolm Betrayal cutscene<br /> |-<br /> | Conclusion || 2:44 || Kevin Riepl || Conclusion cutscene<br /> |-<br /> | KR-UT3-Coret || 6:51 || Kevin Riepl || [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> |-<br /> | KR-UT3-Strident || 6:58 || Kevin Riepl || [[WAR-DownTown]]<br /> |}<br /> <br /> ==Gametypes==<br /> *[[UT3 Single Player|Single Player]]<br /> *: A five act storyline takes the place of the old tournament ladder system from previous games. The campaign contains in-engine rendered cutscenes along with the ability to gather &quot;cards&quot; that can be used to gain certain advantages in maps by completing side objectives. Online four player co-op is available for the campaign. <br /> *[[Deathmatch]]<br /> *: A free for all killing match between multiple players, there are no hoverboards, only one specialized vehicle in specialized maps. The vehicle is the necris darkwalker. Everyone trying to get the most kills.<br /> *[[Team Deathmatch]]<br /> *: A deathmatch (see above) between two teams of players. Both teams trying to get the most kills.<br /> *[[Capture the Flag]]<br /> *: Both teams have to capture the other teams FLaG, or Field Lattice Generator. No vehicles usually symetrical maps.<br /> *[[Vehicle Capture the Flag]]<br /> *: It's CTF with vehicles and the hoverboard.<br /> *[[Warfare]]<br /> *: Both sides have to destroy the other sides core node. Capturing bonus nodes on the way. Has vehicles, hoverboard.<br /> *[[Duel]]<br /> *: Fight between two players or a player and a bot on a deathmatch map.<br /> <br /> ==Weapons==<br /> *[[Deployables#Unreal Tournament 3|Deployables]]<br /> *: Strategy-themed devices including a Stasis Field, Energy Shield, Spidermine Trap, EMP, and Shaped Charge. All are dropped by the [[Necris]] [[Nightshade]] vehicle except the Shaped Charge, which is carried by hand.<br /> *[[Translocator]]<br /> *: This [[Unreal series]] favorite returns to the [[Capture the Flag]] gametype, except for maps that contain vehicles, in which the hoverboard becomes the secondary method of transportation. There are more charges than UT2004 (7 compared to 6) and they refill faster. (About one per second.) Also, the disc has a flatter trajectory than UT2004 and it fires farther than UT, but not quite as far at UT2004. <br /> *[[Impact Hammer]]<br /> *: This favorite from [[Unreal Tournament]] makes a comeback with an EMP alt-fire that severely damages vehicles and can remove powerups from other players. One of the newer effects of the Impact Hammer is that if you get several kills with it, blood and gore smear over the hammer - eventually making it more red than orange.<br /> *[[Enforcer]]<br /> *: Your starting weapon, the Enforcer is a pistol with rapid fire. Secondary fire shoots a less accurate triple burst. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.<br /> *[[Bio Rifle]]<br /> *: This weapon fires a big slow arcing gob of sludge that can instantly take out a heavily armed opponent or stick to floors and walls, then break apart into smaller pieces creating an instant minefield. Players with a large amount of slime attached to them will get rapidly &quot;chipped&quot; in damage, but they will have a second or two to fight back before dying, giving them a chance to take out the enemy who hit them.<br /> *[[Shock Rifle]]<br /> *: A classic weapon, the Shock Rifle fires an instant-hit beam of energy when primary fire is used, and a floating ball of energy when secondary fire is used. Players can also shoot the ball of energy with the beam to create a shock combo, dealing intense amounts of damage in a small radius (enough to kill a player wearing even medium armor). When compared to past titles, the shock balls have been sped up from [[UT2004]] to be more closely match the rate of the original [[UT]]. The primary rate of fire has also been reduced. Shock combos will now suck up ragdolls in a small vortex, and gib them if it does so.<br /> *[[Link Gun]]<br /> *: The link gun shoots small fast moving plasma balls similar to those in the original [[UT]]. The secondary shoots a straight beam of energy that can kill foes, heal vehicles and charge power nodes.<br /> *[[Minigun|Stinger Minigun]]<br /> *: The stinger from the original [[Unreal]] replaces the [[Minigun]] as a fast firing semi-projectile weapon. The gun has two modes, a fast but inaccurate spread of [[Tarydium]] crystal shards that hits instantly, and a slower firing more powerful projectile shot that can also sometimes nail opponents to the wall with the killing blow.<br /> *[[Flak Cannon]]<br /> *: Primary fire for this weapon releases a number of chunks of metal, tearing enemies into shreds. The secondary fire releases an undetonated flak shell that detonates and turns to shrapnel on impact. Compared to past titles, the primary fire bounces more and has a much tighter spread, while the flak shell does not travel as far as it did in [[UT2004]], but it has a much higher upward arc.<br /> *[[Rocket Launcher]]<br /> *: The new rocket launcher combines the instant rockets ability from [[UT2004]], and the grenades from [[UT]]. As in [[UT2004]] primary fire shoots instant rockets, secondary fire loads rockets, and hitting primary while holding secondary will switch to spiral fire mode with a single tap, grenades with two, or back to a spread with three. As in UT2004, rockets can lock onto vehicles. This feature has been visibly improved to help take out vehicles, with much better locking and turning ability.<br /> *[[Sniper Rifle]]<br /> *: The classic sniper rifle has returned to replace the [[Lightning Gun]] as the primary long range weapon. It now features a red-colored tracer, and Bolt Action reloading. It's comparably as strong as UT's Sniper Rifle, however, the rate of fire is not as fast as UT's, but it is much faster than the Sniper Rifle or Lightning Gun in [[UT2004]].<br /> *[[AVRiL|Longbow AVRiL]]<br /> *: The AVRiL is now hand loaded. Its tracking beam can be used to &quot;herd&quot; [[Deployables#Spidermine_Trap|Spider Mines]], much like the alt-fire on the [[Mine Layer]] in [[UT2004]], and the tracking beam is also visible to combat problems where a person could get shot with AVRiLs and not know where the enemy is. If a friendly teammate fires an AVRiL and they have not locked onto a target after a few seconds, it is possible to use your own AVRiL to lock onto a target with the targeting beam, which will actually cause the missile to come flying back towards its new target!<br /> *[[Redeemer]]<br /> *: Acting as the sole super weapon in this title, the redeemer is a rocket-launcher type weapon that fires a small nuclear warhead, capable of killing anybody within range regardless of how they are protected. It takes a few seconds to fully prepare and arm, and it takes up a large portion of your visibility as it is doing so. Primary fire just releases the warhead, while secondary fire gives you the ability to guide it. If you are close to the epicenter, but not directly exposed to damage, you may be knocked off your feet for a moment, as if you had fallen off the hoverboard. As always, a good shot can take the redeemer down, giving both the firing player and the sharpshooter a &quot;Denied!&quot; award.<br /> <br /> ==Pickups==<br /> ===Powerups===<br /> All Powerups are dropped when the player is killed, or if they are knocked off of the player with the Altfire of the Impact Hammer.<br /> *[[Jump Boots]]<br /> *:The Jump Boots return from UT, and are activated by double jumping. It is possible to dodgejump as you could in UT2004, if and only if you have these boots.<br /> *[[Berserk]]<br /> *:Increases weapon rate of fire speed. Combined with the Damage Amplifier, the game will give you a &quot;Juggernaut&quot; award. Some weapons will not fire faster (Stinger Primary), in which case they will be powered up as if they had a Damage Amplifier.<br /> *[[Damage Amplifier]]<br /> *:Gives double damage. Combined with the Berserk, the game will give you a &quot;Juggernaut&quot; award.<br /> *[[Invulnerability]]<br /> *:Grants you total invincibility from all things except for falling off the map or otherwise instant kill zones.<br /> *[[Invisibility]]<br /> *:Makes the player very difficult/impossible to see. Note that on Detail Level 1, players literally &lt;i&gt;ARE&lt;/i&gt; completely invisible!<br /> <br /> ===Health===<br /> *[[Health Vial]] - Small and Green. Heals 5 Health, up to a maximum of 199.<br /> *[[Health Pack]] - Large, White Health Packs that somewhat resemble UT2004's Kegs, but a bit more rounded and without the blue. Heals 25 Health, up to a maximum of 100.<br /> *[[Big Keg O' Health]] - As always, the Keg of health provides an instant +100 Health boost, up to 199 health.<br /> <br /> ===Armor===<br /> *[[Shield Belt]]<br /> *:The Shield Belt returns, although it provides only 100 points of protection. However, unlike the UT200x shields, the shield belt will absorb 100% of damage, until it is destroyed. If you are wearing a shield belt and in a vehicle when it is destroyed, you will not die instantly - instead, you will be ejected from the vehicle, but it will cost the Shield Belt.<br /> *[[Armor Vest]]<br /> *:The Armor Vest provides 50 points of protection, and absorbs 75% of taken damage.<br /> *[[Thigh Pads]]<br /> *:The Thigh Pads provide 30 points of protection, and absorbs 50% of taken damage.<br /> *[[Helmet]]<br /> *:The Helmet provides 20 points of protection, and absorbs 50% of taken damage. One feature this piece of armor has that is unique, is its ability to block headshots. Assuming you have at least 1 point of Helmet Armor on, if your character suffers a headshot, it will not affect him or damage him at all - however, the helmet will be destroyed.<br /> <br /> ==Vehicles==<br /> ===Axon===<br /> *[[Scorpion]] <br /> *: The primary fire shoots electrified balls that explode on contact; these are particularly effective against other vehicles, but especially against the [[Manta]], [[Viper]], and [[Hoverboard]], upon which they home in on. It also now features a speed boost feature. You can eject from the Scorpion when using it in this manner, and it will blow up and detonate upon impact. If it kills someone due to the explosion, the game will reward you with a &quot;Bullseye!&quot; award.<br /> *[[Hellbender]] <br /> *: The new rendition of the hellbender places the driver in control over the skymine turret, while the rear turret functions differently from [[UT2004]], being more like a standard turret instead of the twin-beam configuration. The rear turret can either be rapidly fired for low damage or given a brief moment to recharge for more power.<br /> *[[Manta]] <br /> *: In addition to a visual update, players will no longer be able to ride on top of the side fans. The Manta is also unable to hit players without crouching down anymore unless the player is on a hoverboard or a slope.<br /> *[[Raptor]]<br /> *: Besides the visual update, the Raptor now seems to be a bit more responsive to maneuvering, and both the rate of fire and locking ability for its missiles have dramatically improved.<br /> *[[Cicada]]<br /> *: Sporting a much bulkier and boxier look, the Cicada is mostly unchanged, however, ascending and descending seems even faster than before. Missiles can still be charged and held with the Altfire.<br /> *[[Paladin]]<br /> *: Visually much improved from it's UT 2004 debut. The shield will no longer remain deployed if it goes through buildings or other level geometry, and it will get dimmer with sustained damage to allow visual estimation of how charged the shield is. Furthermore, using the shield combo to knock away nearby infantry is now instantaneous, as well as will deplete the shield slightly, taking about six combos before the shield is down. It seems to be slightly faster, as well.<br /> *[[SPMA|Hellfire SPMA]]<br /> *: The skymine turret is now controlled by the driver when the paladin is undeployed. There is no longer a passanger/gunner seat. The camera can now crush and kill people if it hits them (or even if they simply run into it!) and it also cannot be launched as far upward - however, to compensate, the bombing is considerably more tightly packed. There is now a visual arc that shows what path the shell will roughly take, assuming that the area is strikeable - an area that cannot be bombed will not show this targeting arc.<br /> *[[Goliath]]<br /> *: The Goliath tank works effectively the same to its UT2004 equivalent. It can climb over small obstacles now, such as other vehicles, and has a much higher upward firing range than its UT2004 counterpart. Its shell range has been decreased somewhat, but they also have less randomness in each shot.<br /> *[[Leviathan]]<br /> *: This mobile fortress still features its devastating main cannon and has added distinct weapon fire to each of its four turrets rather than UT2004's link-like projectile. Each turret also has an alternate shield function. It has considerably more armor and the Ion Cannon takes nearly twice as long to deploy, compared to the UT2004 version. Each turret can be individually destroyed as well.<br /> <br /> ===Necris===<br /> The Necris have six vehicles at their disposal:<br /> *[[Viper]]<br /> *: A single passenger speeder. The primary gun fires projectiles that bounce off walls, similar to [[Ripper]] projectiles in the original [[UT]]. The vehicle can also spread out like a real life viper to hover high in the sky. Like the Scorpion, it can be used on kamikaze missions, and ram vehicles or targets from the air.<br /> *[[Darkwalker]]<br /> *: This lumbering tripod has tendril-like legs that allow them to climb a wider variety of terrain compared to other vehicles. The primary weapon is an extremely powerful twin laser beam that shoots out a line of plasma. The secondary fire &quot;screams&quot; knocking players off their feet and out of some vehicles (Manta, Viper) or force others out of the way (Scavenger). The vehicle also features a secondary gunner position that functions similar to a Plasma Turret.<br /> *[[Nemesis]]<br /> *: The Nemesis is the Necris answer to the Goliath, and it features an instant hit twin laser beam with zoom. The vehicle also supports different modes. When you crouch down the vehicle moves faster, but it will completely lock your aim forward, with no motion at all except for vehicular manipulation. You can also rise up to attack, but this makes you more of a target. You can also rise up even more to increase the beams' rate of fire... but this makes you nearly immobile, roughly on par with the Leviathan, as well as a very large and obvious target.<br /> *[[Fury]]<br /> *: The Fury is a single-seated flying vehicle that specializes in shooting down other air units. This vehicle can dodge, allowing you to barrel roll out of the way. Primary fire is a hitscan beam attack, similar in nature to the Darkwalker but with less range, and with a lock-on ability once struck as well as a very quick recharge time. Altfire allows a quick burst of speed to get out of the way of missiles or shots heading your way.<br /> *[[Nightshade]]<br /> *: Seemingly the Necris answer to the Axon's Hellbender, this stealth-based vehicle primarily has [[Deployables#Unreal Tournament 3|deployables]] as weapons: [[Deployables#Spidermine_Trap|Spider Mines]], [[Deployables#EMP|EMP Mines]], [[Deployables#Shield_Generator|Shield Generators]], and the [[Deployables#Stasis_Field|Stasis Field]], commonly called the &quot;Slow Volume.&quot; Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.<br /> *[[Scavenger]]<br /> *: This spherical vehicle can extend its legs and pull itself up terrain or retract them and roll on the ground like a ball. It also has a spinning attack that is effective against infantry. A small ball hovers around the vehicle; it is this orb that attacks directly and not the Scavenger, which acts more like a targeting device for this orb to attack. It can move at great speeds while rolling on the ground, but has little control as a result. Ramming into other vehicles at great speed while rolling as a ball damages them considerably.<br /> <br /> ===Other===<br /> *[[Hoverboard]]<br /> *: Pressing the translocator button will cause the player to hop on a hovering skate-board like device that is used mainly for transportation and is present only in Warfare and Vehicle Capture the Flag maps. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is currently wearing a Shieldbelt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area. This also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.<br /> *[[Turrets#Unreal Tournament 3|Turrets]]<br /> *: These formerly stationary one-man laser cannons are now equipped with rails, offering the turret limited mobility in order to help prevent attackers from taking advantage of the terrain by obtaining angles of shot that cannot be avoided. New to UT3 are Rocket Turrets.<br /> <br /> Originally an [[Axon]] version of the [[Nightshade]], called the [[Stealthbender]], was planned. For some reason (maybe because the bots still don't care whether things are invisible) it was dropped from the game, though.<br /> <br /> ==Teams==<br /> Teams present in UT3 are the following:<br /> *[[Ronin]]<br /> *: The only survivors of the infamous Twin Souls massacre, bound together out of a sense of duty, honor, and revenge.<br /> *[[Iron Guard]]<br /> *: A group of highly skilled and well trained mercenaries, experts in virtually any combat scenario.<br /> *[[Krall]] <br /> *: The Necris use these formidable reptilian beasts for the pacification of newly conquered planets.<br /> *[[Necris]] <br /> *: The secretive Phayder Corporation developed the Necris process to produce this elite group of assassins.<br /> *[[The Corrupt|Liandri]] <br /> *: Combat modified versions of the Liandri Mining Corporation's world-class security drones.<br /> <br /> <br /> These teams have probably been in the game at one point, but appear to have been cut:<br /> *[[Thunder Crash]] <br /> *: Even though Malcolm is present in the game, he and his team of experienced fighters do not participate as opponents in the storyline. It is possible that at least Malcolm will return, since there is unused voice clips that include taunts on the [http://unrealtournament3.com official website].<br /> *[[Juggernauts]] <br /> *: These heavily armored, gene-boosted combatants would have returned from [[UT2004]]. They mostly consist of disgruntled prisoners and criminals.<br /> *[[Nakhti]]<br /> *: The Nakhti possess far advanced technology and are well skilled in fighting. They are featured in [[UC2]].<br /> <br /> <br /> ===Characters===<br /> New to the Unreal Tournament games, UT3 now includes the option to fully customize your character. Players are able to switch out several armor pieces: <br /> * Facemask<br /> * Helmet<br /> * Goggles<br /> * Shoulderpads<br /> * Torso<br /> * Arms<br /> * Thighs<br /> * Boots<br /> <br /> <br /> Included are the following characters:<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> |<br /> ====[[Iron Guard]]====<br /> * [[Iron Guard#Lauren|Lauren]] (Leader)<br /> * [[Metal Guard#Barktooth|Barktooth]]<br /> * [[Iron Guard#Harlin|Harlin]]<br /> * [[Raw Steel#Slain|Slain]]<br /> * [[Iron Guard#Johnson|Johnson]]<br /> * [[Iron Guard#Ariel|Ariel]]<br /> * [[Iron Guard#BlackJack|BlackJack]]<br /> |<br /> <br /> ====[[Ronin|Izanagi / Ronin]]====<br /> * [[Reaper]]<br /> * [[Bishop]]<br /> * [[Othello]]<br /> * [[Jester]]<br /> * [[Kensai]]<br /> * [[Kai]]<br /> * [[Kana]] (XBox 360 Exclusive)<br /> |<br /> <br /> ====[[Krall]]====<br /> * [[Scythe]] (Leader)<br /> * [[Cerberus]]<br /> * [[Gnasher]]<br /> * [[Scorn]]<br /> |-<br /> |<br /> ====[[Necris]]====<br /> * [[Necris Black Legion#Akasha|Akasha]] (Leader)<br /> * [[Necris Black Legion#Loque 2|Loque]]<br /> * [[Necris Black Legion#Damian|Damian]]<br /> * [[Necris Black Legion#Kragoth 3|Kragoth]]<br /> * [[Necris Black Legion#Malakai 2|Malakai]]<br /> * [[Necris Black Legion#Alanna|Alanna]]<br /> |<br /> ====[[The Corrupt|Liandri / The Corrupt]]====<br /> * [[The Corrupt#Matrix|Matrix]] (Leader)<br /> * [[Aspect]]<br /> * [[The Corrupt#Cathode|Cathode]]<br /> * [[The Corrupt#Enigma|Enigma]]<br /> * [[Nova]] (XBox 360 Exclusive)<br /> |}<br /> <br /> ''Note: You can unlock 'Leaders' by beating them in the Singeplayer Campaign. All of the Necris characters are unlockables. '''Ariel''' and '''Alanna''' are special characters unlocked by a code.''<br /> <br /> ==Maps==<br /> This time around, Epic chose to step away from the wildly different maps seen in previous tournaments, and instead create a few cohesive worlds and tie them together with their level design. 40 maps shipped with the game and 13 of them are [[Warfare]] maps.<br /> {| class=&quot;list&quot; width=&quot;100%&quot;<br /> |-<br /> ! colspan=&quot;3&quot; |<br /> ==== Capture the Flag ====<br /> |-<br /> |<br /> * [[CTF-Coret (UT3 map)|CTF-Coret]]<br /> * [[CTF-FacingWorlds]] (Bonus pack)<br /> |<br /> * [[CTF-Hydrosis]]<br /> * [[CTF-OmicronDawn]]<br /> |<br /> * [[CTF-Reflection]]<br /> * [[CTF-Searchlight]] (Bonus pack)<br /> |<br /> * [[CTF-Strident]]<br /> * [[CTF-Vertebrae]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Deathmatch ====<br /> |-<br /> |<br /> * [[DM-Arsenal]]<br /> * [[DM-Biohazard]]<br /> * [[DM-CarbonFire]]<br /> * [[DM-Deck]]<br /> |<br /> * [[DM-Defiance]]<br /> * [[DM-Deimos]]<br /> * [[DM-Diesel]]<br /> * [[DM-Fearless]]<br /> |<br /> * [[DM-Gateway]]<br /> * [[DM-HeatRay]]<br /> * [[DM-KoosBarge]] (XBox 360 Exclusive)<br /> * [[DM-Morbias]] (Bonus pack)<br /> |<br /> * [[DM-RisingSun]]<br /> * [[DM-Sanctuary]]<br /> * [[DM-Sentinel]]<br /> * [[DM-ShangriLa]]<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Vehicle Capture the Flag ====<br /> |-<br /> |<br /> * [[VCTF-Containment]]<br /> * [[VCTF-Corruption]]<br /> |<br /> * [[VCTF-Kargo]]<br /> * [[VCTF-Necropolis]]<br /> |<br /> * [[VCTF-Sandstorm]]<br /> * [[VCTF-Suspense]]<br /> |<br /> * [[VCTF-SuspenseNecris]] (XBox 360 Exclusive)<br /> * [[VCTF-Rails]] (XBox 360 Exclusive)<br /> |-<br /> ! colspan=&quot;4&quot; |<br /> ==== Warfare ====<br /> |-<br /> |<br /> * [[WAR-Avalanche]]<br /> * [[WAR-ColdHarbour]] (XBox 360 Exclusive)<br /> * [[WAR-Downtown]]<br /> * [[WAR-DowntownNecris]] (XBox 360 Exclusive)<br /> * [[WAR-Dusk]]<br /> * [[WAR-Floodgate]]<br /> * [[WAR-Islander]]<br /> |<br /> * [[WAR-MarketDistrict]]<br /> * [[WAR-OnyxCoast]]<br /> * [[WAR-PowerSurge]]<br /> * [[WAR-Serenity]]<br /> * [[WAR-Sinkhole]]<br /> * [[WAR-TankCrossing]]<br /> * [[WAR-Torlan]]<br /> |}<br /> <br /> ==Bonus Content==<br /> Before any official bonus content was released, Epic &quot;cooked&quot; a few user created maps and mutators for use with the PS3 version to give those users something to play with. (All custom content must be created on a PC.)<br /> <br /> On the 27th of March 2008, Epic released their first bonus pack, which contains three maps: [[DM-Morbias]], [[CTF-FacingWorlds]] and [[CTF-Searchlight]].<br /> <br /> The Xbox 360 version of the game has 2 new characters (Kana of the Twin Souls and Nova of the Liandri) as well as the Bonus Pack maps and 5 exclusive maps, which are: [[WAR-ColdHarbour]], [[DM-KoosBarge]], [[VCTF-Rails]] and 2 &quot;Necrified&quot; versions of VCTF-Suspense and WAR-DownTown.&lt;br&gt;<br /> It is unknown if these exclusives will become available for the other platforms at a later date.<br /> <br /> ==Additional Information==<br /> <br /> ===In-Game Awards===<br /> <br /> ====Sprees====<br /> Awarded for making a certain number of kills without dying throughout the match.<br /> * Killing Spree: 5 kills.<br /> * Dominating: 10 kills.<br /> * Rampage: 15 kills.<br /> * Unstoppable: 20 kills.<br /> * Godlike: 25 kills.<br /> * Massacre: 30 kills or more.<br /> <br /> ====Multikills====<br /> Awarded for making the amount of kills within the allotted time.<br /> * Double Kill: 2 kills.<br /> * Multi Kill: 3 kills.<br /> * Mega Kill: 4 kills.<br /> * Ultra Kill: 5 kills.<br /> * Monster Kill: 6 kills or more.<br /> <br /> ====Weapon Awards====<br /> Awarded for getting the amount of kills with the said weapon.<br /> * Jack Hammer: 15 kills with [[Impact Hammer]].<br /> * Gun Slinger: 15 kills with [[Enforcer]].<br /> * Bio hazard: 15 kills with [[Bio-Rifle]].<br /> * Combo king: 15 kills with the [[Shock Rifle]]'s combo.<br /> * Shaft Master: 15 kills with [[Link Gun]]'s alt fire.<br /> * Blue Streak: 15 kills with [[Minigun|Stinger Minigun]].<br /> * Flak Master: 15 kills with [[Flak Cannon]].<br /> * Rocket Scientist: 15 kills with [[Rocket Launcher]].<br /> * Head Hunter: 15 Headshots with the [[Sniper Rifle]].<br /> * Big Game Hunter: 15 kills with the [[AVRiL|Longbow AVRiL]].<br /> <br /> ====Other Awards====<br /> * Eagle Eye: Destroying a flying vehicle ([[Raptor]], [[Cicada]], [[Fury]]) or a speeding [[Scorpion]] or a [[Viper]] ready to self-destruct with the [[Goliath]] or [[Paladin]].<br /> * Bullseye: Killing an enemy with the kamikaze feature of the [[Scorpion]] or [[Viper]]. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.<br /> * Top Gun: Destroying a flying vehicle with a Raptor's missiles.<br /> * Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a [[Manta]].)<br /> * Road Rampage: Running over 15 people with a vehicle.<br /> * Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a [[Scorpion]] or [[Hellbender]] results in a &quot;Carjacked!&quot; announcement, but they are technically the same award)<br /> * Juggernaut: Having two or more of the following powerups at the same time: [[Berserk]], [[Double Damage]], and [[Invulnerability]].<br /> * First Blood: Be the first to make a kill in a match.<br /> * Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.<br /> * Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.<br /> <br /> ===Community===<br /> Epic planned to use UT3 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies were planned for Warfare, and game stats integration would have allowed you to find similarly-skilled opponents via the UT3 server browser. However, none of these elements shipped with the final game.<br /> <br /> A global rankings system does exist to allow clans and other players to compare scores.<br /> <br /> UT3 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. <br /> <br /> PS3 users can now download specially cooked versions of various maps and mutators, provided the author supplies them. However, there are some limitations, and custom sounds or music cannot be supported in PS3 versions of the maps due to a proprietary sound codec being used.<br /> <br /> The XBox 360 version does not appear to support custom content, but Epic might try to provide certain user-created content in the future. It does, however, currently have exclusive maps and characters not on the PC or PS3 versions, as well as a split-screen mode.<br /> <br /> ===Popularity In The PC Market===<br /> Using the data collected from Xfire users, as of June 19th 2008, UT3 is ranked 91st in the list of most played PC games in the world; with a combined total of 97,000 minutes played per day by a total of over 1,500 Xfire users. On 13th October 2007, UT3's rank peaked at 19th place. Due to the constant change in number of players, these values change at peak periods, such as weekends and vacations. Recently UT3's rank usually remains between 90 and 100 in the list of the most played games in the world by Xfire users.<br /> <br /> Interestingly, these statistics show that Unreal Tournament 3 is not as popular as its predecessor UT2004; with UT2004, as of June 19th 2008, being ranked the 53rd most played PC game in the world, with over 2,300 players per day playing for a combined total of over 215,000 minutes. Recently, UT2004's rank usually remains between 50th and 60th.<br /> <br /> ===AI &amp; Voice===<br /> {{cleanup|Section|This is still written in future tense. If you have any information about the AI &amp; voice now, please rewrite this section.}}<br /> UT3 will bring major advances in the artificial intelligence that controls UT bots, as well as the way in which players communicate with them. UT3 players will be able to give bots specific orders using their own voices. Whereas in UT or UT2004 you'd use the voice menu to tell your bots to &quot;attack&quot;, you can now give orders like &quot;There's a sniper on the tower, go get him&quot;. Bots will also respond to particular questions. For example, if you asked &quot;Is there anyone in the cave?&quot;, they might reply &quot;No, the cave is clear&quot;.<br /> <br /> Apparently, this feature is quite buggy however. It is reported to work best for users who have a clear North American accent.<br /> <br /> UT3 bots' personalities will also make them better suited to different in-game tasks.<br /> <br /> ==Previews and Reviews==<br /> * [http://www.beyondunreal.com/content/articles/220_1.php BeyondUnreal Reviews: Unreal Tournament 3]<br /> <br /> ==References==<br /> *[http://forums.beyondunreal.com/showpost.php?p=2329199&amp;postcount=2 Interview with Mark Rein, English translation]<br /> <br /> ==See Also==<br /> *[[:Category:Unreal Tournament 3 media|Unreal Tournament 3 media]]<br /> *[[:Category:Unreal Tournament 3 maps|Unreal Tournament 3 maps]]<br /> *[[Unreal Tournament 2004]]<br /> *[[Unreal Tournament]]</div> Jamesmarshall https://liandri.beyondunreal.com/Iron_Guard Iron Guard 2008-08-29T01:15:32Z <p>Jamesmarshall: /* Slain */ Appearances</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[Image:ironguard2k4.png]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> =Jihan Nyhn=<br /> Jihan Nyhn is a powerful arms smuggler not much is known about, as he mostly functions as a background story for the Iron Guard team in [[UT]]. He was known to be a supporter of guerillas fighting [[NEG]] oppression on other planets. Because of his line of work, he hired a team of personal bodyguard. This didn't prevent an unknown assassin to kill Nyhn somewhere before 2293, the year of [[UT]].<br /> <br /> After Nyhn's assassination, his team of bodyguards was left without a job. To vent their aggression they joined the [[Liandri Grand Tournament]] as the &quot;Iron Guard&quot;. [[Lauren]], said to be Jihan Nyhn's lover at the time, suspected the [[Liandri Mining Corporation]] to be behind his death. She joins the Iron Guard to fight in the Liandri sponsored Tournament, hoping to come close enough to uncover the truth.<br /> <br /> By 2302, the year of [[UT2003]], it becomes known Lauren was in fact involved with [[Brock]] since high school, suggesting the rumor of her relationship with Nyhn was incorrect. By this time Nyhn seems all but forgotten, and exactly how he was assassinated, and by whom, remains unclear.<br /> <br /> :Trivia: ''jihan'' is the code that unlocks Ariel in [[UT3]]. See [[Unreal Tournament 3#Characters|this]] for details.<br /> <br /> =Unreal Tournament=<br /> [[Image:TLGuard.png|left]]{{QuoteSource|This veteran squad of elite warriors once served as personal bodyguards to the powerful arms smuggler Jihan Nyhn. After Jihan's assassination, the Iron Guard found themselves unemployed and the [[Liandri Grand Tournament|Tournament]] was an ideal arena to vent their aggression.|Unreal Tournament|Unreal Tournament}}<br /> ==Roster==<br /> *[[#Brock|Brock]]<br /> *[[#Lauren|Lauren]]<br /> *[[#Rylisa|Rylisa]]<br /> *[[#Johnson|Johnson]]<br /> *[[#Harlin|Harlin]]<br /> *[[#Shyann|Shyann]]<br /> *[[#Rankin|Rankin]]<br /> *[[#Sara|Sara]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Brock]]<br /> |image=[[Image:Brock-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2258<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Brock]]'s combat abilities are second only to his presense of character. When he's not trying to seduce the ladies, he'll be in the arena, [[Link Gun#Unreal Tournament|pulse gun]] in hand.|UT|UT}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Lauren===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2269<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Lauren]] was said to be Jihan Nyhn's lover. Suspecting [[Liandri]] to be the cause of his death, she has joined the Iron Guard to uncover the truth.|UT|UT}}<br /> <br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Rylisa===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rylisa<br /> |image=[[Image:Rylisa-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Little is known about Rylisa or her motivations for joining the Iron Guard. Nearly every member of the Guard has a reason for fighting in the [[New Earth Government|NEG]] and [[Liandri Grand Tournament|Liandri]], but she has not confided in any members of the group since joining.|UT|UT}}<br /> <br /> ''(There is also a [[Juggernaut]] named Rylisa. Coincidence?)''<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Johnson===<br /> {{Infobox Tournament Character Small 2<br /> |name=Johnson<br /> |image=[[Image:Johnson-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Johnson was hired out of the black market slave trade to serve as bodyguard to Nyhn. He is strong and has an extreme amount of endurance.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Harlin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin is a solid fighter with plenty of field experience. He joined the Iron Guard after watching [[New Earth Government|NEG]] Storm Troopers execute his family during a block raid.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Shyann===<br /> {{Infobox Tournament Character Small 2<br /> |name=Shyann<br /> |image=[[Image:Shyann-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Shyann is skilled at managing weapons and equipment. She serves as the Iron Guard's technician and armorer.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Rankin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rankin<br /> |image=[[Image:Rankin-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Rankin left Jihan Nyhn's holdings to seek new fortune in battle. He is a capable warrior with a short temper.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sara===<br /> {{Infobox Tournament Character Small 2<br /> |name=Sara<br /> |image=[[Image:Sara-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Sara's life is dedicated to protecting others. Her service to Nyhn was contingent upon his support of outworld guerillas fighting [[New Earth Government|NEG]] oppression. Now that he is dead, she continues to fight the NEG in their own death game.<br /> |UT|UT}}<br /> <br /> |}<br /> <br /> ==Other Characters==<br /> Note: May not be part of Iron Guard.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Nikki====<br /> {{Infobox Tournament Character Small 2<br /> |name=Nikki<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Civilian<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Pressure]]<br /> **[[DM-Conveyor]]<br /> }}<br /> {{QuoteSource|Occasionally, rich civilians are able to buy their way into the Tournament. The [[Liandri Corporation#Liandri Rules Board|Liandri Rules Board]] doesn't like to include 'normal' civilians in the games because, frankly, they aren't good enough to be entertaining.|UT|UT}}<br /> <br /> {{QuoteSource|In three upset victories last week, Nikki proved that rich civilians can, in fact, be successful in the Tournament. She has learned a lot very quickly and has returned to show you some new tricks.|UT|UT}}<br /> <br /> In the second match, Nikki's favorite weapon is the [[Sniper Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Xoleras====<br /> {{Infobox Tournament Character Small 2<br /> |name=Xoleras<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Executioner<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A former Greek mob executioner on 'extended leave' from his 'family business', Xoleras has a reputation of completely and utterly dominating his opponents. A master of thin ledges and with vision of an eagle, he rarely misses an opportunity to blank an unskilled opponent.|UT|UT}}<br /> <br /> Xoleras's favorite weapon is the [[Pulse Gun]].<br /> <br /> |}<br /> <br /> =Unreal Tournament 2003/2004/UC=<br /> <br /> {{QuoteSource|Somewhat more rugged than their [[earth]]ly counterparts, the Mercs of the 7th Fleet suffer from none of the vulnerabilities that make their opponents easier targets.|UC website|UC}}<br /> <br /> {{QuoteSource|[[Brock]] and [[Lauren]] joined forces with [[Malcolm]] during his reign as tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> The only original members in the 2303 incarnation of the team are Brock and Lauren. The rest of the team consists of mercenaries from the 2302 tournament, not connected to Jihan Nyhn.<br /> <br /> ==Roster==<br /> <br /> *[[#Brock_2|Brock]]<br /> *[[#Lauren_2|Lauren]]<br /> *[[#Prism|Prism]]<br /> *[[#BlackJack|BlackJack]]<br /> *[[#Sapphire|Sapphire]]<br /> *[[#Satin|Satin]]<br /> *[[#Wraith|Wraith]]<br /> *[[#Torch|Torch]]<br /> *[[#Romulus|Romulus]]<br /> *[[#Remus|Remus]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small<br /> |name=Brock<br /> |image=[[Image:Brock.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2258<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fresh from the interstellar academy, a scion from a rich Martian family. It is rumored he killed his mentor during training, but had his father bribe the authorities. Can be a hothead, but mostly tends to do things by the book.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Lauren===<br /> {{Infobox Tournament Character Small<br /> |name=Lauren<br /> |image=[[Image:Lauren.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2269<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|Fierce, loyal, and technically capable. Her frame may be slim but she has the most incredible reflexes. Born into a poor asteroid miner family, she became notorious by stealthily eradicating her parents' competitors in space before becoming a full time [[Liandri Grand Tournament|Tournament]] warrior. Her soft side? It has been rumored she'd do anything to defend her high-school sweetheart, Brock.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Sapphire===<br /> {{Infobox Tournament Character Small<br /> |name=Sapphire<br /> |image=[[Image:Sapphire.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Soft spoken, intelligent and attractive, yet extremely brutal in the arena, Sapphire sets the hearts of many combatants racing for many different reasons.|UT2004|UT2004}}<br /> Note: Sapphire is the former leader of the mercenary team.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Prism===<br /> {{Infobox Tournament Character Small<br /> |name=Prism<br /> |image=[[Image:Prism.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Link Gun]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Raised on the crippled Capships of the 7th Mercenary fleet, Prism is part engineer, part gun for hire. She takes her name from the custom eyepiece she designed while inspecting bulkheads for micro-fractures.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===BlackJack===<br /> {{Infobox Tournament Character Small<br /> |name=BlackJack<br /> |image=[[Image:Blackjack.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Sniper Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Don't let those pretty eyes fool you. She's hard as steel, and holds her own in the arena better than most men. As a scout for Merc raiding parties she earned a reputation for dependability and courage while she was still a kid. But then nobody's really a kid anymore. They took that away too.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Satin===<br /> {{Infobox Tournament Character Small<br /> |name=Satin<br /> |image=[[Image:Satin.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2279<br /> |affil=None<br /> |wpref=[[Shock Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|It was only two years ago that an Imperial Dreadnought captured her clan's vessel and brought its human cargo to the slave docks of Briggan IV. The dock master thought her a pretty one and kept her for himself but his unwanted attentions earned him a crushed larynx and a swift visit to the light at the end of the tunnel. Overseer Driak, who had always despised the dockmaster, took an instant liking to the girl and trained her for the Tournaments, where she has been ever since.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Wraith===<br /> {{Infobox Tournament Character Small<br /> |name=Wraith<br /> |image=[[Image:Wraith.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=[[Rocket Launcher]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A participant in the [[Liandri Grand Tournament|Tournaments]] since the age of 19, Wraith has taken part in some of the most savage battles fought on the arena floor. Considering his long history of combat, and the injuries he has incurred, it begs the question of which may be more scarred: His body or his mind.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Torch===<br /> {{Infobox Tournament Character Small<br /> |name=Torch<br /> |image=[[Image:Torch.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2275<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|He's not much for talking, but when you need to give orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Romulus===<br /> {{Infobox Tournament Character Small<br /> |name=Romulus<br /> |image=[[Image:Romulus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Flak Cannon]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Remus===<br /> {{Infobox Tournament Character Small<br /> |name=Remus<br /> |image=[[Image:Remus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Bio Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Being a twin in the [[Liandri Grand Tournament|Tournaments]] isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though. He's a real jackass.|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> |}<br /> <br /> =Unreal Tournament 3=<br /> {{sectstub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 IronGuardTeam.jpg|200px]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |sponsor=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|A group of highly skilled and well trained mercenaries, expert in virtually any combat situation.|UT3 factions description|UT3}}<br /> <br /> ===Roster===<br /> *[[#Lauren 3|Lauren]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Harlin 2|Harlin]]<br /> *[[#Slain|Slain]]<br /> *[[#Ariel|Ariel]]<br /> *[[#Blackjack|Blackjack]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Lauren====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:UT3 lauren.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|A hard woman, forever shaped by the death of her parents, her career as a bodyguard, and years of tournament experience.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:UT3_Barktooth.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth truly enjoys the mess created by the close-range combat of a Flak Cannon. He is not your friend.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Harlin====<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:UT3_Harlin.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin joined the original Iron Guard after watching NEG Storm Troopers execute his family during a block raid. |UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Slain====<br /> {{Infobox Tournament Character Small 2<br /> |name=Slain<br /> |image=[[Image:UT3_Slain.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Slain is unable to forget the day that his best friend, [[Iron Guard#Jihan Nyhn|Jihan Nyhn]], was assassinated while under his personal protection.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Ariel====<br /> {{Infobox Tournament Character Small 2<br /> |name=Ariel<br /> |image=[[Image:UT3_Ariel.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|The only daughter in a long line of male soldiers, Ariel joined the Iron Guard to continue the family's military tradition. |UT3|UT3}}<br /> <br /> Note: Ariel is a bonus character accessible through the unlock code ''jihan''.<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Blackjack====<br /> {{Infobox Tournament Character Small 2<br /> |name=Blackjack<br /> |image=[[Image:UT3_Blackjack.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Blackjack grew up in the streets. A local Merc group adopted her at age 8, and she's had a gun in her hand ever since.|UT3|UT3}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> =References=<br /> *[http://www.unrealchampionship.com/species.php?spec=merc Mercenaries on UC site]<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2003 Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Talk:Necris_Black_Legion Talk:Necris Black Legion 2008-08-29T01:12:47Z <p>Jamesmarshall: /* Alanna */ Added unlock code</p> <hr /> <div>==U2004 Necris==<br /> I added UT2004's Necris to this article. I don't remember if they are technically Black Legion, but they are minor characters undeserving of their own team article, but they should be mentioned somewhere. (Actually I'm not even sure if they are introduced as a &quot;team&quot; or just individuals scouting the competition.) We still need to find an intro text for the team/&quot;team&quot; and the individual, classification (in their tables), and birth dates if available maybe? [[User:Retodon8|Retodon8]] 11:22, 17 August 2007 (EDT)<br /> <br /> :The individuals added in ECE are the only true Necris in UT2004 I'm aware of. The Black Legion in 2k4 isn't the Necris Black Legion, but is rather composed of various human subspecies (Homo Sapiens Medusae, etc) and carried over from 2k3. And, well, 2k3 is 2k3. [[User:Gryph|Gryph]] 14:26, 17 August 2007 (EDT)<br /> <br /> ::UT2004's Necris Character descriptions:<br /> <br /> ::'''Kragoth''' - After an absence of several years, the Necris are preparing a return to the Tournament. Known as the 'Star Slayer,' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.<br /> <br /> ::'''Thannis''' - After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.<br /> <br /> ::This is indeed nice foreshadowing for UT3, huh? :) <br /> <br /> ::To answer the question though, no, the 2k4 Necris are not Black Legion - they might be [[Necris Black Legion]] though (Kragoth definitely is, since his description is nearly identical to the one in UT), but only time will tell. In 2k4, AFAIK, they're &quot;unaffiliated&quot;.--[[User:Dark Pulse|Dark Pulse]] 16:20, 17 August 2007 (EDT)<br /> <br /> :::Thanks for looking up the info, but I had already found and added it. I didn't think about writing about it here after that, sorry. :( The only things still missing (I think) are their weapon preferences.<br /> <br /> :::When I say &quot;Black Legion&quot;, I was referring to the &quot;NBL&quot;. (Actually I thought they were both called simply &quot;BL&quot; in the games, but someone added &quot;N&quot; here for the purpose of disambiguating, which I figured was a good idea.) It probably would've been better if Epic realised they'd already used that name. At least, I assume they didn't, because it's somewhat confusing now. I added them to the NBL because of (see above), for simplicity's sake, because like you said Kragoth is a returnee. Compare with [[Iron Guard]] and Mercenaries (and Brock and Lauren) which are equivalents, sort of. Kragoth probably still works for the Phayder in UT2004, so... it makes sense to me.<br /> <br /> ::::(Edit inbetween: I just check in UT, and I was right, they are just called the &quot;Black Legion&quot;, without the Necris. Both teams are identically named. [[User:Retodon8|Retodon8]] 11:01, 18 August 2007 (EDT))<br /> <br /> :::And yes, it was a nice thing to add by Epic, the foreshadowing of UT3 you mentioned. :) (Maybe in UT3 the Necris will simply be called &quot;Necris&quot; because it doesn't seem like they'll be in the Tournament as much as fighting their war, meaning they are no &quot;team&quot; as such. If so, these two loose guys that would better fit on that page than on NBL... but we can always move them if that happens, and then I'm still not sure if that would be for the better. [[User:Retodon8|Retodon8]] 17:56, 17 August 2007 (EDT)<br /> ==UT - Necris Phayder - Leeb==<br /> There is a character called Leeb in the UT DM single leader, his bot classifications is Necris Phayder.<br /> :&quot;Liandri suspects Leeb to be behind Phayder operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.&quot;<br /> :should i add it to this page??? or somewhere else? (dunno much about Necris).<br /> --[[User:Pwyzpk|Pwyzpk]] 07:04, 18 August 2007 (EDT)<br /> <br /> :Since he has his own background story, I say he should be added. Gopher it! :) [[User:Retodon8|Retodon8]] 09:11, 18 August 2007 (EDT)<br /> <br /> but no information show that he is in this team from the description... i'm not sure if add or not.<br /> any suggestion? (where is better to add this character? or just here?)--[[User:Pwyzpk|Pwyzpk]] 10:12, 18 August 2007 (EDT)<br /> <br /> :It mentions he was behind Phayder operations, and since the Phayder sent the Black Legion as well... I suppose it makes sense, although that doesn't necessarily mean he's part of the team of course. Actually generally teams have 8 members, and he'd be the 9th, but... it wouldn't make sense to create a new article just for one bot either. Maybe just add a &quot;Notes: May not be part of Black Legion&quot; or something like that. [[User:Retodon8|Retodon8]] 11:01, 18 August 2007 (EDT)<br /> <br /> == Another Kragoth and another Visse ==<br /> <br /> Kragoth and Visse both appear in the single player ladder, sporting different biographies than their team counterparts. They use the same skins, but the SP characters have slightly different info, like a favorite weapon, and where they appear in the SP ladder. Should I put the biographies under the Other Characters heading under the same names? ---[[User:Angelofdeath|Angelofdeath]] 16:20, 30 August 2007 (EDT)<br /> <br /> you mean they are not the Kragoth and Visse in Necris Black Legion? aren't they the same??<br /> if they are not the same we better not add anything. it causes confusion--[[User:Pwyzpk|Pwyzpk]] 23:38, 30 August 2007 (EDT)<br /> <br /> :It seems unlikely they're different characters story-wise. Because of that I say the additional info should be added to what's already there in the team section. (I'm assuming the different descriptions don't actually clash.) [[User:Retodon8|Retodon8]] 20:05, 31 August 2007 (EDT)<br /> <br /> <br /> == Alanna ==<br /> <br /> Should I put the unlock code for Alanna in the article? It's all over the internet anyway. Is there a policy for this sort of thing? [[User:Jamesmarshall|jamesmarshall]] 20:23, 28 August 2008 (EDT)<br /> <br /> :As the unlock code for [[Iron Guard#Ariel|Ariel]] is given on the [[Iron Guard#Jihan Nyhn|Iron Guard page]], I assume it's ok to add the unlock code for Alanna, so I have. [[User:Jamesmarshall|jamesmarshall]] 21:12, 28 August 2008 (EDT)</div> Jamesmarshall https://liandri.beyondunreal.com/Necris_Black_Legion Necris Black Legion 2008-08-29T01:09:56Z <p>Jamesmarshall: /* Alanna */ Unlock code</p> <hr /> <div>{{for|the Nightmare team|Black Legion}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:Necris_team.jpg|200px]]<br /> |name= Black Legion<br /> |race= [[Necris]]<br /> |sponsor=[[Phayder Corporation]]<br /> |appearances= <br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> ==Unreal Tournament==<br /> {{QuoteSource|A powerful team of [[Necris]] [[Phayder Corporation|Phayder]] assassins that seek to dominate the [[Liandri Grand Tournament|Tournament]]. By destroying [[Xan Kriegor]], the corrupt Tournament champion, the Legion believes it can take control of [[Liandri Mining Corporation|Liandri]] operations.|UT|UT}}<br /> <br /> ===Roster===<br /> *[[#Necroth|Necroth]]<br /> *[[#Kragoth|Kragoth]]<br /> *[[#Freylis|Freylis]]<br /> *[[#Malakai|Malakai]]<br /> *[[#Visse|Visse]]<br /> *[[#Cryss|Cryss]]<br /> *[[#Malise|Malise]]<br /> *[[#Grail|Grail]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Necroth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Necroth<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Necroth is the [[Phayder Corporation|Phayder]] Master for the Black Legion. Each [[Necris]] Master serves as a sort of dark chaplain, maintaining the morale of the group.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Known as the 'Star Slayer', Kragoth is a dread assassin of the [[Phayder Corporation|Phayder]] secret society. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser. [[Liandri Mining Corporation|Liandri]] will neither confirm nor deny this information.|UT|UT}}<br /> <br /> Kragoth also appears in the DeathMatch ladder ([[DM-Codex]]). In that match, Kragoth's favorite weapon is the [[Minigun]]. <br /> <br /> {{QuoteSource|Also of the Necris, Kragoth is a known member of the 'Phayder' secret society. A broad of assassins and doomsday cultists, the Phayder have declared a sort of guerrilla war against Earth.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Freylis====<br /> {{Infobox Tournament Character Small 2<br /> |name=Freylis<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A Blademaiden of the highest order, Freylis is a skilled and experienced warrior. She understands team tactics well and will always be where her team needs her most.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malakai fights for glory and destruction. He, like many [[Necris]], believe that every emotion is to be savored, every nuance of pain divine.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Visse====<br /> {{Infobox Tournament Character Small 2<br /> |name=Visse<br /> |image=[[Image:Visse-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Seeking only pleasure in the pain of others, Visse rends her enemies with relentless fervor.|UT|UT}}<br /> <br /> Visse, like [[#Kragoth|Kragoth]], also appears in the DeathMatch ladder ([[DM-Codex]]). <br /> <br /> {{QuoteSource|Many Necris warriors are female. Known as 'Blademaiden', they fight ruthlessly; favoring cruelly formed bayonets and energy swords. Visse is a Necris prisoner of war made to fight on the Tournament on exchange for her life.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Cryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cryss<br /> |image=[[Image:Cryss-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Cryss, like [[#Visse|Visse]], takes pleasure in destruction. Unlike her Blood Sister, however, she is less likely to be overcome by a berserker rage. Distance weapons and silent tactics are her favorite.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Malise====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malise<br /> |image=[[Image:Malis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malise, like her name implies, is an embodiment of hate. If she was not so closely watched by [[#Necroth|Necroth]], she would turn upon even her own brethren.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Grail====<br /> {{Infobox Tournament Character Small 2<br /> |name=Grail<br /> |image=[[Image:Grail-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Grail is the most educated member of the Legion. He quietly bides his time, waiting for the right moment to take control.|UT|UT}}<br /> <br /> |}<br /> ===Other Characters===<br /> Note: May not be part of Black Legion.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Leeb====<br /> {{Infobox Tournament Character Small 2<br /> |name=Leeb<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris [[Phayder Corporation|Phayder]]<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Peak]]<br /> }}<br /> {{QuoteSource|[[Liandri]] suspects Leeb to be behind [[Phayder Corporation|Phayder]] operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.|UT|UT}}<br /> <br /> Leeb's favorite weapon is the [[Shock Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kryss<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Stalwart]]<br /> **[[DM-Barricade]] (UT) or [[DM-ShrapnelII]] (UT:GOTY)<br /> }}<br /> {{QuoteSource|Member of an alien race known as the '[[Necris]]', Kryss is possessed of a dark beauty. Beware, however, for it hides an even darker mind.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the first round is the [[Pulse Gun]].<br /> <br /> {{QuoteSource|Kryss isn't out of the [[Liandri Grand Tournament|Tournament]] yet. The Necris are persistent and dangerous and she is no exception. Be careful, she is definitely more powerful than before.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the second round is the [[Flak Cannon]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Cadaver====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cadaver<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Murderer <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A ruthlessly skilled murderer who knows every nook and cranny, every bolt, and every weapon location. His aggressive ability to control [[Liandri Grand Tournament|Tournament]] arenas makes easy prey out of challengers.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque <br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Phayder <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Malevolence]] (UT:GOTY)<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is a suspected [[Phayder Corporation|Phayder]] captured snooping around the Io Directorship buildings. The Phayder have become more active as of late and are believed to be responsible for at least 6 tac-nuke bombings against [[New Earth Government|NEG]] installations in the past month.|UT|UT}}<br /> <br /> Loque's favorite weapon is the [[Sniper Rifle]].<br /> <br /> |}<br /> <br /> ==Unreal Tournament 2004==<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]].|UT2004|UT2004}}<br /> <br /> ===Roster===<br /> *[[#Kragoth 2|Kragoth]]<br /> *[[#Thannis|Thannis]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small<br /> |name=Kragoth<br /> |image=[[Image:Kragoth.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2176<br /> |wpref=?<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Known as the 'Star Slayer,' Kragoth is a dread Necris [[Phayder Corporation|Phayder]] assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Thannis====<br /> {{Infobox Tournament Character Small<br /> |name=Thannis<br /> |image=[[Image:Thannis.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2210<br /> |wpref=?<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Thannis is participating to scout the competition.|UT2004|UT2004}}<br /> <br /> |}<br /> <br /> ==Unreal Tournament 3==<br /> <br /> ===Roster===<br /> *[[#Akasha|Akasha]]<br /> *[[#Kragoth 3|Kragoth]]<br /> *[[#Malakai 2|Malakai]]<br /> *[[#Damian|Damian]]<br /> *[[#Loque 2|Loque]]<br /> *[[#Alanna|Alanna]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Akasha====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Akasha]]<br /> |image=[[Image:UT3_Akasha.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] High Inquisitor<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|As the [[Necris]] High Inquisitor, [[Akasha]] speaks with the Voice of the Prophet. Her demanding and unforgiving word is law.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:UT3_Kragoth.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Called &quot;Star Slayer&quot;, Kragoth is a Dread [[Phayder Corporation|Phayder]] Assasin without conscience or remorse. He kills purely for sport.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:UT3_Malakai.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Suffering and death are irrelevant notions to Malakai. His life belongs to the Prophet, and exists only for the Cause.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Damian====<br /> {{Infobox Tournament Character Small 2<br /> |name=Damian<br /> |image=[[Image:UT3_Damian.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Although still a new recruit in the ranks of [[Phayder Corporation|Phayder]] Elite, Damian is cool under pressure, and fearless in combat.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque<br /> |image=[[Image:UT3_Loque.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is [[Phayder Corporation|Phayder]] Master for the [[Necris]] Black Legion. a Dark Chaplain, responsible for maintaining the morale of the group.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Alanna====<br /> {{Infobox Tournament Character Small 2<br /> |name=Alanna<br /> |image=[[Image:UT3_Alanna.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] Blademaiden<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Alanna serves in the Blademaidens. Answering only to the High Inquisitor [[Akasha]], loyal to the death and beyond.|UT3|UT3}}<br /> <br /> Notes: Alanna is a bonus character accessible through the unlock code ''phayder''.<br /> <br /> |}<br /> <br /> ===Other Characters===<br /> ''Note: These characters are in the game, but they don't have their own head model, description and portrait.''<br /> ''Example: Character Grail is a Kragoth with a face mask and different armor.''<br /> <br /> *Grail<br /> *Judas<br /> *Nocturne<br /> *Samael<br /> *Harbinger<br /> *Pagan<br /> *Thannis<br /> *Arachne<br /> *Freylis<br /> *Malise<br /> *Raven<br /> *Visse<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Iron_Guard Iron Guard 2008-08-29T01:08:20Z <p>Jamesmarshall: /* Lauren */ Appearances</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[Image:ironguard2k4.png]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> =Jihan Nyhn=<br /> Jihan Nyhn is a powerful arms smuggler not much is known about, as he mostly functions as a background story for the Iron Guard team in [[UT]]. He was known to be a supporter of guerillas fighting [[NEG]] oppression on other planets. Because of his line of work, he hired a team of personal bodyguard. This didn't prevent an unknown assassin to kill Nyhn somewhere before 2293, the year of [[UT]].<br /> <br /> After Nyhn's assassination, his team of bodyguards was left without a job. To vent their aggression they joined the [[Liandri Grand Tournament]] as the &quot;Iron Guard&quot;. [[Lauren]], said to be Jihan Nyhn's lover at the time, suspected the [[Liandri Mining Corporation]] to be behind his death. She joins the Iron Guard to fight in the Liandri sponsored Tournament, hoping to come close enough to uncover the truth.<br /> <br /> By 2302, the year of [[UT2003]], it becomes known Lauren was in fact involved with [[Brock]] since high school, suggesting the rumor of her relationship with Nyhn was incorrect. By this time Nyhn seems all but forgotten, and exactly how he was assassinated, and by whom, remains unclear.<br /> <br /> :Trivia: ''jihan'' is the code that unlocks Ariel in [[UT3]]. See [[Unreal Tournament 3#Characters|this]] for details.<br /> <br /> =Unreal Tournament=<br /> [[Image:TLGuard.png|left]]{{QuoteSource|This veteran squad of elite warriors once served as personal bodyguards to the powerful arms smuggler Jihan Nyhn. After Jihan's assassination, the Iron Guard found themselves unemployed and the [[Liandri Grand Tournament|Tournament]] was an ideal arena to vent their aggression.|Unreal Tournament|Unreal Tournament}}<br /> ==Roster==<br /> *[[#Brock|Brock]]<br /> *[[#Lauren|Lauren]]<br /> *[[#Rylisa|Rylisa]]<br /> *[[#Johnson|Johnson]]<br /> *[[#Harlin|Harlin]]<br /> *[[#Shyann|Shyann]]<br /> *[[#Rankin|Rankin]]<br /> *[[#Sara|Sara]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Brock]]<br /> |image=[[Image:Brock-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2258<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Brock]]'s combat abilities are second only to his presense of character. When he's not trying to seduce the ladies, he'll be in the arena, [[Link Gun#Unreal Tournament|pulse gun]] in hand.|UT|UT}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Lauren===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2269<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Lauren]] was said to be Jihan Nyhn's lover. Suspecting [[Liandri]] to be the cause of his death, she has joined the Iron Guard to uncover the truth.|UT|UT}}<br /> <br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Rylisa===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rylisa<br /> |image=[[Image:Rylisa-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Little is known about Rylisa or her motivations for joining the Iron Guard. Nearly every member of the Guard has a reason for fighting in the [[New Earth Government|NEG]] and [[Liandri Grand Tournament|Liandri]], but she has not confided in any members of the group since joining.|UT|UT}}<br /> <br /> ''(There is also a [[Juggernaut]] named Rylisa. Coincidence?)''<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Johnson===<br /> {{Infobox Tournament Character Small 2<br /> |name=Johnson<br /> |image=[[Image:Johnson-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Johnson was hired out of the black market slave trade to serve as bodyguard to Nyhn. He is strong and has an extreme amount of endurance.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Harlin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin is a solid fighter with plenty of field experience. He joined the Iron Guard after watching [[New Earth Government|NEG]] Storm Troopers execute his family during a block raid.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Shyann===<br /> {{Infobox Tournament Character Small 2<br /> |name=Shyann<br /> |image=[[Image:Shyann-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Shyann is skilled at managing weapons and equipment. She serves as the Iron Guard's technician and armorer.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Rankin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rankin<br /> |image=[[Image:Rankin-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Rankin left Jihan Nyhn's holdings to seek new fortune in battle. He is a capable warrior with a short temper.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sara===<br /> {{Infobox Tournament Character Small 2<br /> |name=Sara<br /> |image=[[Image:Sara-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Sara's life is dedicated to protecting others. Her service to Nyhn was contingent upon his support of outworld guerillas fighting [[New Earth Government|NEG]] oppression. Now that he is dead, she continues to fight the NEG in their own death game.<br /> |UT|UT}}<br /> <br /> |}<br /> <br /> ==Other Characters==<br /> Note: May not be part of Iron Guard.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Nikki====<br /> {{Infobox Tournament Character Small 2<br /> |name=Nikki<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Civilian<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Pressure]]<br /> **[[DM-Conveyor]]<br /> }}<br /> {{QuoteSource|Occasionally, rich civilians are able to buy their way into the Tournament. The [[Liandri Corporation#Liandri Rules Board|Liandri Rules Board]] doesn't like to include 'normal' civilians in the games because, frankly, they aren't good enough to be entertaining.|UT|UT}}<br /> <br /> {{QuoteSource|In three upset victories last week, Nikki proved that rich civilians can, in fact, be successful in the Tournament. She has learned a lot very quickly and has returned to show you some new tricks.|UT|UT}}<br /> <br /> In the second match, Nikki's favorite weapon is the [[Sniper Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Xoleras====<br /> {{Infobox Tournament Character Small 2<br /> |name=Xoleras<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Executioner<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A former Greek mob executioner on 'extended leave' from his 'family business', Xoleras has a reputation of completely and utterly dominating his opponents. A master of thin ledges and with vision of an eagle, he rarely misses an opportunity to blank an unskilled opponent.|UT|UT}}<br /> <br /> Xoleras's favorite weapon is the [[Pulse Gun]].<br /> <br /> |}<br /> <br /> =Unreal Tournament 2003/2004/UC=<br /> <br /> {{QuoteSource|Somewhat more rugged than their [[earth]]ly counterparts, the Mercs of the 7th Fleet suffer from none of the vulnerabilities that make their opponents easier targets.|UC website|UC}}<br /> <br /> {{QuoteSource|[[Brock]] and [[Lauren]] joined forces with [[Malcolm]] during his reign as tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> The only original members in the 2303 incarnation of the team are Brock and Lauren. The rest of the team consists of mercenaries from the 2302 tournament, not connected to Jihan Nyhn.<br /> <br /> ==Roster==<br /> <br /> *[[#Brock_2|Brock]]<br /> *[[#Lauren_2|Lauren]]<br /> *[[#Prism|Prism]]<br /> *[[#BlackJack|BlackJack]]<br /> *[[#Sapphire|Sapphire]]<br /> *[[#Satin|Satin]]<br /> *[[#Wraith|Wraith]]<br /> *[[#Torch|Torch]]<br /> *[[#Romulus|Romulus]]<br /> *[[#Remus|Remus]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small<br /> |name=Brock<br /> |image=[[Image:Brock.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2258<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fresh from the interstellar academy, a scion from a rich Martian family. It is rumored he killed his mentor during training, but had his father bribe the authorities. Can be a hothead, but mostly tends to do things by the book.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Lauren===<br /> {{Infobox Tournament Character Small<br /> |name=Lauren<br /> |image=[[Image:Lauren.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2269<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|Fierce, loyal, and technically capable. Her frame may be slim but she has the most incredible reflexes. Born into a poor asteroid miner family, she became notorious by stealthily eradicating her parents' competitors in space before becoming a full time [[Liandri Grand Tournament|Tournament]] warrior. Her soft side? It has been rumored she'd do anything to defend her high-school sweetheart, Brock.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Sapphire===<br /> {{Infobox Tournament Character Small<br /> |name=Sapphire<br /> |image=[[Image:Sapphire.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Soft spoken, intelligent and attractive, yet extremely brutal in the arena, Sapphire sets the hearts of many combatants racing for many different reasons.|UT2004|UT2004}}<br /> Note: Sapphire is the former leader of the mercenary team.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Prism===<br /> {{Infobox Tournament Character Small<br /> |name=Prism<br /> |image=[[Image:Prism.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Link Gun]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Raised on the crippled Capships of the 7th Mercenary fleet, Prism is part engineer, part gun for hire. She takes her name from the custom eyepiece she designed while inspecting bulkheads for micro-fractures.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===BlackJack===<br /> {{Infobox Tournament Character Small<br /> |name=BlackJack<br /> |image=[[Image:Blackjack.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Sniper Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Don't let those pretty eyes fool you. She's hard as steel, and holds her own in the arena better than most men. As a scout for Merc raiding parties she earned a reputation for dependability and courage while she was still a kid. But then nobody's really a kid anymore. They took that away too.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Satin===<br /> {{Infobox Tournament Character Small<br /> |name=Satin<br /> |image=[[Image:Satin.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2279<br /> |affil=None<br /> |wpref=[[Shock Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|It was only two years ago that an Imperial Dreadnought captured her clan's vessel and brought its human cargo to the slave docks of Briggan IV. The dock master thought her a pretty one and kept her for himself but his unwanted attentions earned him a crushed larynx and a swift visit to the light at the end of the tunnel. Overseer Driak, who had always despised the dockmaster, took an instant liking to the girl and trained her for the Tournaments, where she has been ever since.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Wraith===<br /> {{Infobox Tournament Character Small<br /> |name=Wraith<br /> |image=[[Image:Wraith.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=[[Rocket Launcher]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A participant in the [[Liandri Grand Tournament|Tournaments]] since the age of 19, Wraith has taken part in some of the most savage battles fought on the arena floor. Considering his long history of combat, and the injuries he has incurred, it begs the question of which may be more scarred: His body or his mind.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Torch===<br /> {{Infobox Tournament Character Small<br /> |name=Torch<br /> |image=[[Image:Torch.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2275<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|He's not much for talking, but when you need to give orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Romulus===<br /> {{Infobox Tournament Character Small<br /> |name=Romulus<br /> |image=[[Image:Romulus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Flak Cannon]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Remus===<br /> {{Infobox Tournament Character Small<br /> |name=Remus<br /> |image=[[Image:Remus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Bio Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Being a twin in the [[Liandri Grand Tournament|Tournaments]] isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though. He's a real jackass.|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> |}<br /> <br /> =Unreal Tournament 3=<br /> {{sectstub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 IronGuardTeam.jpg|200px]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |sponsor=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|A group of highly skilled and well trained mercenaries, expert in virtually any combat situation.|UT3 factions description|UT3}}<br /> <br /> ===Roster===<br /> *[[#Lauren 3|Lauren]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Harlin 2|Harlin]]<br /> *[[#Slain|Slain]]<br /> *[[#Ariel|Ariel]]<br /> *[[#Blackjack|Blackjack]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Lauren====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:UT3 lauren.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|A hard woman, forever shaped by the death of her parents, her career as a bodyguard, and years of tournament experience.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:UT3_Barktooth.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth truly enjoys the mess created by the close-range combat of a Flak Cannon. He is not your friend.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Harlin====<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:UT3_Harlin.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin joined the original Iron Guard after watching NEG Storm Troopers execute his family during a block raid. |UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Slain====<br /> {{Infobox Tournament Character Small 2<br /> |name=Slain<br /> |image=[[Image:UT3_Slain.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Slain is unable to forget the day that his best friend, [[Iron Guard#Jihan Nyhn|Jihan Nyhn]], was assassinated while under his personal protection.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Ariel====<br /> {{Infobox Tournament Character Small 2<br /> |name=Ariel<br /> |image=[[Image:UT3_Ariel.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|The only daughter in a long line of male soldiers, Ariel joined the Iron Guard to continue the family's military tradition. |UT3|UT3}}<br /> <br /> Note: Ariel is a bonus character accessible through the unlock code ''jihan''.<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Blackjack====<br /> {{Infobox Tournament Character Small 2<br /> |name=Blackjack<br /> |image=[[Image:UT3_Blackjack.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Blackjack grew up in the streets. A local Merc group adopted her at age 8, and she's had a gun in her hand ever since.|UT3|UT3}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> =References=<br /> *[http://www.unrealchampionship.com/species.php?spec=merc Mercenaries on UC site]<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2003 Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Iron_Guard Iron Guard 2008-08-29T01:05:57Z <p>Jamesmarshall: /* Character biographies */ Apperances in UT3 (Harlin)</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[Image:ironguard2k4.png]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> =Jihan Nyhn=<br /> Jihan Nyhn is a powerful arms smuggler not much is known about, as he mostly functions as a background story for the Iron Guard team in [[UT]]. He was known to be a supporter of guerillas fighting [[NEG]] oppression on other planets. Because of his line of work, he hired a team of personal bodyguard. This didn't prevent an unknown assassin to kill Nyhn somewhere before 2293, the year of [[UT]].<br /> <br /> After Nyhn's assassination, his team of bodyguards was left without a job. To vent their aggression they joined the [[Liandri Grand Tournament]] as the &quot;Iron Guard&quot;. [[Lauren]], said to be Jihan Nyhn's lover at the time, suspected the [[Liandri Mining Corporation]] to be behind his death. She joins the Iron Guard to fight in the Liandri sponsored Tournament, hoping to come close enough to uncover the truth.<br /> <br /> By 2302, the year of [[UT2003]], it becomes known Lauren was in fact involved with [[Brock]] since high school, suggesting the rumor of her relationship with Nyhn was incorrect. By this time Nyhn seems all but forgotten, and exactly how he was assassinated, and by whom, remains unclear.<br /> <br /> :Trivia: ''jihan'' is the code that unlocks Ariel in [[UT3]]. See [[Unreal Tournament 3#Characters|this]] for details.<br /> <br /> =Unreal Tournament=<br /> [[Image:TLGuard.png|left]]{{QuoteSource|This veteran squad of elite warriors once served as personal bodyguards to the powerful arms smuggler Jihan Nyhn. After Jihan's assassination, the Iron Guard found themselves unemployed and the [[Liandri Grand Tournament|Tournament]] was an ideal arena to vent their aggression.|Unreal Tournament|Unreal Tournament}}<br /> ==Roster==<br /> *[[#Brock|Brock]]<br /> *[[#Lauren|Lauren]]<br /> *[[#Rylisa|Rylisa]]<br /> *[[#Johnson|Johnson]]<br /> *[[#Harlin|Harlin]]<br /> *[[#Shyann|Shyann]]<br /> *[[#Rankin|Rankin]]<br /> *[[#Sara|Sara]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Brock]]<br /> |image=[[Image:Brock-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2258<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Brock]]'s combat abilities are second only to his presense of character. When he's not trying to seduce the ladies, he'll be in the arena, [[Link Gun#Unreal Tournament|pulse gun]] in hand.|UT|UT}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Lauren===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2269<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Lauren]] was said to be Jihan Nyhn's lover. Suspecting [[Liandri]] to be the cause of his death, she has joined the Iron Guard to uncover the truth.|UT|UT}}<br /> <br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Rylisa===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rylisa<br /> |image=[[Image:Rylisa-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Little is known about Rylisa or her motivations for joining the Iron Guard. Nearly every member of the Guard has a reason for fighting in the [[New Earth Government|NEG]] and [[Liandri Grand Tournament|Liandri]], but she has not confided in any members of the group since joining.|UT|UT}}<br /> <br /> ''(There is also a [[Juggernaut]] named Rylisa. Coincidence?)''<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Johnson===<br /> {{Infobox Tournament Character Small 2<br /> |name=Johnson<br /> |image=[[Image:Johnson-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Johnson was hired out of the black market slave trade to serve as bodyguard to Nyhn. He is strong and has an extreme amount of endurance.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Harlin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin is a solid fighter with plenty of field experience. He joined the Iron Guard after watching [[New Earth Government|NEG]] Storm Troopers execute his family during a block raid.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Shyann===<br /> {{Infobox Tournament Character Small 2<br /> |name=Shyann<br /> |image=[[Image:Shyann-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Shyann is skilled at managing weapons and equipment. She serves as the Iron Guard's technician and armorer.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Rankin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rankin<br /> |image=[[Image:Rankin-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Rankin left Jihan Nyhn's holdings to seek new fortune in battle. He is a capable warrior with a short temper.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sara===<br /> {{Infobox Tournament Character Small 2<br /> |name=Sara<br /> |image=[[Image:Sara-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Sara's life is dedicated to protecting others. Her service to Nyhn was contingent upon his support of outworld guerillas fighting [[New Earth Government|NEG]] oppression. Now that he is dead, she continues to fight the NEG in their own death game.<br /> |UT|UT}}<br /> <br /> |}<br /> <br /> ==Other Characters==<br /> Note: May not be part of Iron Guard.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Nikki====<br /> {{Infobox Tournament Character Small 2<br /> |name=Nikki<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Civilian<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Pressure]]<br /> **[[DM-Conveyor]]<br /> }}<br /> {{QuoteSource|Occasionally, rich civilians are able to buy their way into the Tournament. The [[Liandri Corporation#Liandri Rules Board|Liandri Rules Board]] doesn't like to include 'normal' civilians in the games because, frankly, they aren't good enough to be entertaining.|UT|UT}}<br /> <br /> {{QuoteSource|In three upset victories last week, Nikki proved that rich civilians can, in fact, be successful in the Tournament. She has learned a lot very quickly and has returned to show you some new tricks.|UT|UT}}<br /> <br /> In the second match, Nikki's favorite weapon is the [[Sniper Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Xoleras====<br /> {{Infobox Tournament Character Small 2<br /> |name=Xoleras<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Executioner<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A former Greek mob executioner on 'extended leave' from his 'family business', Xoleras has a reputation of completely and utterly dominating his opponents. A master of thin ledges and with vision of an eagle, he rarely misses an opportunity to blank an unskilled opponent.|UT|UT}}<br /> <br /> Xoleras's favorite weapon is the [[Pulse Gun]].<br /> <br /> |}<br /> <br /> =Unreal Tournament 2003/2004/UC=<br /> <br /> {{QuoteSource|Somewhat more rugged than their [[earth]]ly counterparts, the Mercs of the 7th Fleet suffer from none of the vulnerabilities that make their opponents easier targets.|UC website|UC}}<br /> <br /> {{QuoteSource|[[Brock]] and [[Lauren]] joined forces with [[Malcolm]] during his reign as tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> The only original members in the 2303 incarnation of the team are Brock and Lauren. The rest of the team consists of mercenaries from the 2302 tournament, not connected to Jihan Nyhn.<br /> <br /> ==Roster==<br /> <br /> *[[#Brock_2|Brock]]<br /> *[[#Lauren_2|Lauren]]<br /> *[[#Prism|Prism]]<br /> *[[#BlackJack|BlackJack]]<br /> *[[#Sapphire|Sapphire]]<br /> *[[#Satin|Satin]]<br /> *[[#Wraith|Wraith]]<br /> *[[#Torch|Torch]]<br /> *[[#Romulus|Romulus]]<br /> *[[#Remus|Remus]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small<br /> |name=Brock<br /> |image=[[Image:Brock.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2258<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fresh from the interstellar academy, a scion from a rich Martian family. It is rumored he killed his mentor during training, but had his father bribe the authorities. Can be a hothead, but mostly tends to do things by the book.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Lauren===<br /> {{Infobox Tournament Character Small<br /> |name=Lauren<br /> |image=[[Image:Lauren.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2269<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fierce, loyal, and technically capable. Her frame may be slim but she has the most incredible reflexes. Born into a poor asteroid miner family, she became notorious by stealthily eradicating her parents' competitors in space before becoming a full time [[Liandri Grand Tournament|Tournament]] warrior. Her soft side? It has been rumored she'd do anything to defend her high-school sweetheart, Brock.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sapphire===<br /> {{Infobox Tournament Character Small<br /> |name=Sapphire<br /> |image=[[Image:Sapphire.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Soft spoken, intelligent and attractive, yet extremely brutal in the arena, Sapphire sets the hearts of many combatants racing for many different reasons.|UT2004|UT2004}}<br /> Note: Sapphire is the former leader of the mercenary team.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Prism===<br /> {{Infobox Tournament Character Small<br /> |name=Prism<br /> |image=[[Image:Prism.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Link Gun]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Raised on the crippled Capships of the 7th Mercenary fleet, Prism is part engineer, part gun for hire. She takes her name from the custom eyepiece she designed while inspecting bulkheads for micro-fractures.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===BlackJack===<br /> {{Infobox Tournament Character Small<br /> |name=BlackJack<br /> |image=[[Image:Blackjack.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Sniper Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Don't let those pretty eyes fool you. She's hard as steel, and holds her own in the arena better than most men. As a scout for Merc raiding parties she earned a reputation for dependability and courage while she was still a kid. But then nobody's really a kid anymore. They took that away too.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Satin===<br /> {{Infobox Tournament Character Small<br /> |name=Satin<br /> |image=[[Image:Satin.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2279<br /> |affil=None<br /> |wpref=[[Shock Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|It was only two years ago that an Imperial Dreadnought captured her clan's vessel and brought its human cargo to the slave docks of Briggan IV. The dock master thought her a pretty one and kept her for himself but his unwanted attentions earned him a crushed larynx and a swift visit to the light at the end of the tunnel. Overseer Driak, who had always despised the dockmaster, took an instant liking to the girl and trained her for the Tournaments, where she has been ever since.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Wraith===<br /> {{Infobox Tournament Character Small<br /> |name=Wraith<br /> |image=[[Image:Wraith.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=[[Rocket Launcher]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A participant in the [[Liandri Grand Tournament|Tournaments]] since the age of 19, Wraith has taken part in some of the most savage battles fought on the arena floor. Considering his long history of combat, and the injuries he has incurred, it begs the question of which may be more scarred: His body or his mind.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Torch===<br /> {{Infobox Tournament Character Small<br /> |name=Torch<br /> |image=[[Image:Torch.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2275<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|He's not much for talking, but when you need to give orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Romulus===<br /> {{Infobox Tournament Character Small<br /> |name=Romulus<br /> |image=[[Image:Romulus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Flak Cannon]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Remus===<br /> {{Infobox Tournament Character Small<br /> |name=Remus<br /> |image=[[Image:Remus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Bio Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Being a twin in the [[Liandri Grand Tournament|Tournaments]] isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though. He's a real jackass.|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> |}<br /> <br /> =Unreal Tournament 3=<br /> {{sectstub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 IronGuardTeam.jpg|200px]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |sponsor=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|A group of highly skilled and well trained mercenaries, expert in virtually any combat situation.|UT3 factions description|UT3}}<br /> <br /> ===Roster===<br /> *[[#Lauren 3|Lauren]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Harlin 2|Harlin]]<br /> *[[#Slain|Slain]]<br /> *[[#Ariel|Ariel]]<br /> *[[#Blackjack|Blackjack]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Lauren====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:UT3 lauren.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|A hard woman, forever shaped by the death of her parents, her career as a bodyguard, and years of tournament experience.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:UT3_Barktooth.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth truly enjoys the mess created by the close-range combat of a Flak Cannon. He is not your friend.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Harlin====<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:UT3_Harlin.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin joined the original Iron Guard after watching NEG Storm Troopers execute his family during a block raid. |UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Slain====<br /> {{Infobox Tournament Character Small 2<br /> |name=Slain<br /> |image=[[Image:UT3_Slain.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Slain is unable to forget the day that his best friend, [[Iron Guard#Jihan Nyhn|Jihan Nyhn]], was assassinated while under his personal protection.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Ariel====<br /> {{Infobox Tournament Character Small 2<br /> |name=Ariel<br /> |image=[[Image:UT3_Ariel.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|The only daughter in a long line of male soldiers, Ariel joined the Iron Guard to continue the family's military tradition. |UT3|UT3}}<br /> <br /> Note: Ariel is a bonus character accessible through the unlock code ''jihan''.<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Blackjack====<br /> {{Infobox Tournament Character Small 2<br /> |name=Blackjack<br /> |image=[[Image:UT3_Blackjack.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Blackjack grew up in the streets. A local Merc group adopted her at age 8, and she's had a gun in her hand ever since.|UT3|UT3}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> =References=<br /> *[http://www.unrealchampionship.com/species.php?spec=merc Mercenaries on UC site]<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2003 Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Iron_Guard Iron Guard 2008-08-29T01:04:57Z <p>Jamesmarshall: /* Character biographies */ Appearances for UT3</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[Image:ironguard2k4.png]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> =Jihan Nyhn=<br /> Jihan Nyhn is a powerful arms smuggler not much is known about, as he mostly functions as a background story for the Iron Guard team in [[UT]]. He was known to be a supporter of guerillas fighting [[NEG]] oppression on other planets. Because of his line of work, he hired a team of personal bodyguard. This didn't prevent an unknown assassin to kill Nyhn somewhere before 2293, the year of [[UT]].<br /> <br /> After Nyhn's assassination, his team of bodyguards was left without a job. To vent their aggression they joined the [[Liandri Grand Tournament]] as the &quot;Iron Guard&quot;. [[Lauren]], said to be Jihan Nyhn's lover at the time, suspected the [[Liandri Mining Corporation]] to be behind his death. She joins the Iron Guard to fight in the Liandri sponsored Tournament, hoping to come close enough to uncover the truth.<br /> <br /> By 2302, the year of [[UT2003]], it becomes known Lauren was in fact involved with [[Brock]] since high school, suggesting the rumor of her relationship with Nyhn was incorrect. By this time Nyhn seems all but forgotten, and exactly how he was assassinated, and by whom, remains unclear.<br /> <br /> :Trivia: ''jihan'' is the code that unlocks Ariel in [[UT3]]. See [[Unreal Tournament 3#Characters|this]] for details.<br /> <br /> =Unreal Tournament=<br /> [[Image:TLGuard.png|left]]{{QuoteSource|This veteran squad of elite warriors once served as personal bodyguards to the powerful arms smuggler Jihan Nyhn. After Jihan's assassination, the Iron Guard found themselves unemployed and the [[Liandri Grand Tournament|Tournament]] was an ideal arena to vent their aggression.|Unreal Tournament|Unreal Tournament}}<br /> ==Roster==<br /> *[[#Brock|Brock]]<br /> *[[#Lauren|Lauren]]<br /> *[[#Rylisa|Rylisa]]<br /> *[[#Johnson|Johnson]]<br /> *[[#Harlin|Harlin]]<br /> *[[#Shyann|Shyann]]<br /> *[[#Rankin|Rankin]]<br /> *[[#Sara|Sara]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Brock]]<br /> |image=[[Image:Brock-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2258<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Brock]]'s combat abilities are second only to his presense of character. When he's not trying to seduce the ladies, he'll be in the arena, [[Link Gun#Unreal Tournament|pulse gun]] in hand.|UT|UT}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Lauren===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2269<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Lauren]] was said to be Jihan Nyhn's lover. Suspecting [[Liandri]] to be the cause of his death, she has joined the Iron Guard to uncover the truth.|UT|UT}}<br /> <br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Rylisa===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rylisa<br /> |image=[[Image:Rylisa-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Little is known about Rylisa or her motivations for joining the Iron Guard. Nearly every member of the Guard has a reason for fighting in the [[New Earth Government|NEG]] and [[Liandri Grand Tournament|Liandri]], but she has not confided in any members of the group since joining.|UT|UT}}<br /> <br /> ''(There is also a [[Juggernaut]] named Rylisa. Coincidence?)''<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Johnson===<br /> {{Infobox Tournament Character Small 2<br /> |name=Johnson<br /> |image=[[Image:Johnson-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Johnson was hired out of the black market slave trade to serve as bodyguard to Nyhn. He is strong and has an extreme amount of endurance.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Harlin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Harlin is a solid fighter with plenty of field experience. He joined the Iron Guard after watching [[New Earth Government|NEG]] Storm Troopers execute his family during a block raid.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Shyann===<br /> {{Infobox Tournament Character Small 2<br /> |name=Shyann<br /> |image=[[Image:Shyann-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Shyann is skilled at managing weapons and equipment. She serves as the Iron Guard's technician and armorer.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Rankin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rankin<br /> |image=[[Image:Rankin-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Rankin left Jihan Nyhn's holdings to seek new fortune in battle. He is a capable warrior with a short temper.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sara===<br /> {{Infobox Tournament Character Small 2<br /> |name=Sara<br /> |image=[[Image:Sara-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Sara's life is dedicated to protecting others. Her service to Nyhn was contingent upon his support of outworld guerillas fighting [[New Earth Government|NEG]] oppression. Now that he is dead, she continues to fight the NEG in their own death game.<br /> |UT|UT}}<br /> <br /> |}<br /> <br /> ==Other Characters==<br /> Note: May not be part of Iron Guard.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Nikki====<br /> {{Infobox Tournament Character Small 2<br /> |name=Nikki<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Civilian<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Pressure]]<br /> **[[DM-Conveyor]]<br /> }}<br /> {{QuoteSource|Occasionally, rich civilians are able to buy their way into the Tournament. The [[Liandri Corporation#Liandri Rules Board|Liandri Rules Board]] doesn't like to include 'normal' civilians in the games because, frankly, they aren't good enough to be entertaining.|UT|UT}}<br /> <br /> {{QuoteSource|In three upset victories last week, Nikki proved that rich civilians can, in fact, be successful in the Tournament. She has learned a lot very quickly and has returned to show you some new tricks.|UT|UT}}<br /> <br /> In the second match, Nikki's favorite weapon is the [[Sniper Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Xoleras====<br /> {{Infobox Tournament Character Small 2<br /> |name=Xoleras<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Executioner<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A former Greek mob executioner on 'extended leave' from his 'family business', Xoleras has a reputation of completely and utterly dominating his opponents. A master of thin ledges and with vision of an eagle, he rarely misses an opportunity to blank an unskilled opponent.|UT|UT}}<br /> <br /> Xoleras's favorite weapon is the [[Pulse Gun]].<br /> <br /> |}<br /> <br /> =Unreal Tournament 2003/2004/UC=<br /> <br /> {{QuoteSource|Somewhat more rugged than their [[earth]]ly counterparts, the Mercs of the 7th Fleet suffer from none of the vulnerabilities that make their opponents easier targets.|UC website|UC}}<br /> <br /> {{QuoteSource|[[Brock]] and [[Lauren]] joined forces with [[Malcolm]] during his reign as tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> The only original members in the 2303 incarnation of the team are Brock and Lauren. The rest of the team consists of mercenaries from the 2302 tournament, not connected to Jihan Nyhn.<br /> <br /> ==Roster==<br /> <br /> *[[#Brock_2|Brock]]<br /> *[[#Lauren_2|Lauren]]<br /> *[[#Prism|Prism]]<br /> *[[#BlackJack|BlackJack]]<br /> *[[#Sapphire|Sapphire]]<br /> *[[#Satin|Satin]]<br /> *[[#Wraith|Wraith]]<br /> *[[#Torch|Torch]]<br /> *[[#Romulus|Romulus]]<br /> *[[#Remus|Remus]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small<br /> |name=Brock<br /> |image=[[Image:Brock.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2258<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fresh from the interstellar academy, a scion from a rich Martian family. It is rumored he killed his mentor during training, but had his father bribe the authorities. Can be a hothead, but mostly tends to do things by the book.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Lauren===<br /> {{Infobox Tournament Character Small<br /> |name=Lauren<br /> |image=[[Image:Lauren.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2269<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fierce, loyal, and technically capable. Her frame may be slim but she has the most incredible reflexes. Born into a poor asteroid miner family, she became notorious by stealthily eradicating her parents' competitors in space before becoming a full time [[Liandri Grand Tournament|Tournament]] warrior. Her soft side? It has been rumored she'd do anything to defend her high-school sweetheart, Brock.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sapphire===<br /> {{Infobox Tournament Character Small<br /> |name=Sapphire<br /> |image=[[Image:Sapphire.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Soft spoken, intelligent and attractive, yet extremely brutal in the arena, Sapphire sets the hearts of many combatants racing for many different reasons.|UT2004|UT2004}}<br /> Note: Sapphire is the former leader of the mercenary team.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Prism===<br /> {{Infobox Tournament Character Small<br /> |name=Prism<br /> |image=[[Image:Prism.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Link Gun]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Raised on the crippled Capships of the 7th Mercenary fleet, Prism is part engineer, part gun for hire. She takes her name from the custom eyepiece she designed while inspecting bulkheads for micro-fractures.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===BlackJack===<br /> {{Infobox Tournament Character Small<br /> |name=BlackJack<br /> |image=[[Image:Blackjack.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Sniper Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Don't let those pretty eyes fool you. She's hard as steel, and holds her own in the arena better than most men. As a scout for Merc raiding parties she earned a reputation for dependability and courage while she was still a kid. But then nobody's really a kid anymore. They took that away too.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Satin===<br /> {{Infobox Tournament Character Small<br /> |name=Satin<br /> |image=[[Image:Satin.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2279<br /> |affil=None<br /> |wpref=[[Shock Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|It was only two years ago that an Imperial Dreadnought captured her clan's vessel and brought its human cargo to the slave docks of Briggan IV. The dock master thought her a pretty one and kept her for himself but his unwanted attentions earned him a crushed larynx and a swift visit to the light at the end of the tunnel. Overseer Driak, who had always despised the dockmaster, took an instant liking to the girl and trained her for the Tournaments, where she has been ever since.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Wraith===<br /> {{Infobox Tournament Character Small<br /> |name=Wraith<br /> |image=[[Image:Wraith.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=[[Rocket Launcher]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A participant in the [[Liandri Grand Tournament|Tournaments]] since the age of 19, Wraith has taken part in some of the most savage battles fought on the arena floor. Considering his long history of combat, and the injuries he has incurred, it begs the question of which may be more scarred: His body or his mind.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Torch===<br /> {{Infobox Tournament Character Small<br /> |name=Torch<br /> |image=[[Image:Torch.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2275<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|He's not much for talking, but when you need to give orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Romulus===<br /> {{Infobox Tournament Character Small<br /> |name=Romulus<br /> |image=[[Image:Romulus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Flak Cannon]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Remus===<br /> {{Infobox Tournament Character Small<br /> |name=Remus<br /> |image=[[Image:Remus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Bio Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Being a twin in the [[Liandri Grand Tournament|Tournaments]] isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though. He's a real jackass.|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> |}<br /> <br /> =Unreal Tournament 3=<br /> {{sectstub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 IronGuardTeam.jpg|200px]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |sponsor=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|A group of highly skilled and well trained mercenaries, expert in virtually any combat situation.|UT3 factions description|UT3}}<br /> <br /> ===Roster===<br /> *[[#Lauren 3|Lauren]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Harlin 2|Harlin]]<br /> *[[#Slain|Slain]]<br /> *[[#Ariel|Ariel]]<br /> *[[#Blackjack|Blackjack]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Lauren====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:UT3 lauren.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|A hard woman, forever shaped by the death of her parents, her career as a bodyguard, and years of tournament experience.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:UT3_Barktooth.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth truly enjoys the mess created by the close-range combat of a Flak Cannon. He is not your friend.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Harlin====<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:UT3_Harlin.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin joined the original Iron Guard after watching NEG Storm Troopers execute his family during a block raid. |UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Slain====<br /> {{Infobox Tournament Character Small 2<br /> |name=Slain<br /> |image=[[Image:UT3_Slain.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Slain is unable to forget the day that his best friend, [[Iron Guard#Jihan Nyhn|Jihan Nyhn]], was assassinated while under his personal protection.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Ariel====<br /> {{Infobox Tournament Character Small 2<br /> |name=Ariel<br /> |image=[[Image:UT3_Ariel.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|The only daughter in a long line of male soldiers, Ariel joined the Iron Guard to continue the family's military tradition. |UT3|UT3}}<br /> <br /> Note: Ariel is a bonus character accessible through the unlock code ''jihan''.<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Blackjack====<br /> {{Infobox Tournament Character Small 2<br /> |name=Blackjack<br /> |image=[[Image:UT3_Blackjack.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Blackjack grew up in the streets. A local Merc group adopted her at age 8, and she's had a gun in her hand ever since.|UT3|UT3}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> =References=<br /> *[http://www.unrealchampionship.com/species.php?spec=merc Mercenaries on UC site]<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2003 Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Iron_Guard Iron Guard 2008-08-29T01:03:22Z <p>Jamesmarshall: /* Unreal Tournament 3 */ Character bios</p> <hr /> <div>{{Infobox Tournament Team<br /> |image=[[Image:ironguard2k4.png]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> =Jihan Nyhn=<br /> Jihan Nyhn is a powerful arms smuggler not much is known about, as he mostly functions as a background story for the Iron Guard team in [[UT]]. He was known to be a supporter of guerillas fighting [[NEG]] oppression on other planets. Because of his line of work, he hired a team of personal bodyguard. This didn't prevent an unknown assassin to kill Nyhn somewhere before 2293, the year of [[UT]].<br /> <br /> After Nyhn's assassination, his team of bodyguards was left without a job. To vent their aggression they joined the [[Liandri Grand Tournament]] as the &quot;Iron Guard&quot;. [[Lauren]], said to be Jihan Nyhn's lover at the time, suspected the [[Liandri Mining Corporation]] to be behind his death. She joins the Iron Guard to fight in the Liandri sponsored Tournament, hoping to come close enough to uncover the truth.<br /> <br /> By 2302, the year of [[UT2003]], it becomes known Lauren was in fact involved with [[Brock]] since high school, suggesting the rumor of her relationship with Nyhn was incorrect. By this time Nyhn seems all but forgotten, and exactly how he was assassinated, and by whom, remains unclear.<br /> <br /> :Trivia: ''jihan'' is the code that unlocks Ariel in [[UT3]]. See [[Unreal Tournament 3#Characters|this]] for details.<br /> <br /> =Unreal Tournament=<br /> [[Image:TLGuard.png|left]]{{QuoteSource|This veteran squad of elite warriors once served as personal bodyguards to the powerful arms smuggler Jihan Nyhn. After Jihan's assassination, the Iron Guard found themselves unemployed and the [[Liandri Grand Tournament|Tournament]] was an ideal arena to vent their aggression.|Unreal Tournament|Unreal Tournament}}<br /> ==Roster==<br /> *[[#Brock|Brock]]<br /> *[[#Lauren|Lauren]]<br /> *[[#Rylisa|Rylisa]]<br /> *[[#Johnson|Johnson]]<br /> *[[#Harlin|Harlin]]<br /> *[[#Shyann|Shyann]]<br /> *[[#Rankin|Rankin]]<br /> *[[#Sara|Sara]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Brock]]<br /> |image=[[Image:Brock-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2258<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Brock]]'s combat abilities are second only to his presense of character. When he's not trying to seduce the ladies, he'll be in the arena, [[Link Gun#Unreal Tournament|pulse gun]] in hand.|UT|UT}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Lauren===<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=2269<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|[[Lauren]] was said to be Jihan Nyhn's lover. Suspecting [[Liandri]] to be the cause of his death, she has joined the Iron Guard to uncover the truth.|UT|UT}}<br /> <br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Rylisa===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rylisa<br /> |image=[[Image:Rylisa-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Little is known about Rylisa or her motivations for joining the Iron Guard. Nearly every member of the Guard has a reason for fighting in the [[New Earth Government|NEG]] and [[Liandri Grand Tournament|Liandri]], but she has not confided in any members of the group since joining.|UT|UT}}<br /> <br /> ''(There is also a [[Juggernaut]] named Rylisa. Coincidence?)''<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Johnson===<br /> {{Infobox Tournament Character Small 2<br /> |name=Johnson<br /> |image=[[Image:Johnson-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Johnson was hired out of the black market slave trade to serve as bodyguard to Nyhn. He is strong and has an extreme amount of endurance.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Harlin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |birth_date=Unknown<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Harlin is a solid fighter with plenty of field experience. He joined the Iron Guard after watching [[New Earth Government|NEG]] Storm Troopers execute his family during a block raid.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Shyann===<br /> {{Infobox Tournament Character Small 2<br /> |name=Shyann<br /> |image=[[Image:Shyann-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard Warrior<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Shyann is skilled at managing weapons and equipment. She serves as the Iron Guard's technician and armorer.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Rankin===<br /> {{Infobox Tournament Character Small 2<br /> |name=Rankin<br /> |image=[[Image:Rankin-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Rankin left Jihan Nyhn's holdings to seek new fortune in battle. He is a capable warrior with a short temper.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sara===<br /> {{Infobox Tournament Character Small 2<br /> |name=Sara<br /> |image=[[Image:Sara-ut1.jpg|center|128px]]<br /> |birth_date=Unknown<br /> |race=[[Human]]<br /> |class=Iron Guard<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Sara's life is dedicated to protecting others. Her service to Nyhn was contingent upon his support of outworld guerillas fighting [[New Earth Government|NEG]] oppression. Now that he is dead, she continues to fight the NEG in their own death game.<br /> |UT|UT}}<br /> <br /> |}<br /> <br /> ==Other Characters==<br /> Note: May not be part of Iron Guard.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Nikki====<br /> {{Infobox Tournament Character Small 2<br /> |name=Nikki<br /> |image=[[Image:Lauren-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Civilian<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Pressure]]<br /> **[[DM-Conveyor]]<br /> }}<br /> {{QuoteSource|Occasionally, rich civilians are able to buy their way into the Tournament. The [[Liandri Corporation#Liandri Rules Board|Liandri Rules Board]] doesn't like to include 'normal' civilians in the games because, frankly, they aren't good enough to be entertaining.|UT|UT}}<br /> <br /> {{QuoteSource|In three upset victories last week, Nikki proved that rich civilians can, in fact, be successful in the Tournament. She has learned a lot very quickly and has returned to show you some new tricks.|UT|UT}}<br /> <br /> In the second match, Nikki's favorite weapon is the [[Sniper Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Xoleras====<br /> {{Infobox Tournament Character Small 2<br /> |name=Xoleras<br /> |image=[[Image:Harlin-ut1.jpg|center|128px]]<br /> |race=[[Human]]<br /> |class=Executioner<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A former Greek mob executioner on 'extended leave' from his 'family business', Xoleras has a reputation of completely and utterly dominating his opponents. A master of thin ledges and with vision of an eagle, he rarely misses an opportunity to blank an unskilled opponent.|UT|UT}}<br /> <br /> Xoleras's favorite weapon is the [[Pulse Gun]].<br /> <br /> |}<br /> <br /> =Unreal Tournament 2003/2004/UC=<br /> <br /> {{QuoteSource|Somewhat more rugged than their [[earth]]ly counterparts, the Mercs of the 7th Fleet suffer from none of the vulnerabilities that make their opponents easier targets.|UC website|UC}}<br /> <br /> {{QuoteSource|[[Brock]] and [[Lauren]] joined forces with [[Malcolm]] during his reign as tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.|Unreal Tournament 2004|Unreal Tournament 2004}}<br /> <br /> The only original members in the 2303 incarnation of the team are Brock and Lauren. The rest of the team consists of mercenaries from the 2302 tournament, not connected to Jihan Nyhn.<br /> <br /> ==Roster==<br /> <br /> *[[#Brock_2|Brock]]<br /> *[[#Lauren_2|Lauren]]<br /> *[[#Prism|Prism]]<br /> *[[#BlackJack|BlackJack]]<br /> *[[#Sapphire|Sapphire]]<br /> *[[#Satin|Satin]]<br /> *[[#Wraith|Wraith]]<br /> *[[#Torch|Torch]]<br /> *[[#Romulus|Romulus]]<br /> *[[#Remus|Remus]]<br /> <br /> ==Character biographies==<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Brock===<br /> {{Infobox Tournament Character Small<br /> |name=Brock<br /> |image=[[Image:Brock.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2258<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fresh from the interstellar academy, a scion from a rich Martian family. It is rumored he killed his mentor during training, but had his father bribe the authorities. Can be a hothead, but mostly tends to do things by the book.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Lauren===<br /> {{Infobox Tournament Character Small<br /> |name=Lauren<br /> |image=[[Image:Lauren.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2269<br /> |affil=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Fierce, loyal, and technically capable. Her frame may be slim but she has the most incredible reflexes. Born into a poor asteroid miner family, she became notorious by stealthily eradicating her parents' competitors in space before becoming a full time [[Liandri Grand Tournament|Tournament]] warrior. Her soft side? It has been rumored she'd do anything to defend her high-school sweetheart, Brock.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Sapphire===<br /> {{Infobox Tournament Character Small<br /> |name=Sapphire<br /> |image=[[Image:Sapphire.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UC2]]<br /> }}<br /> {{QuoteSource|Soft spoken, intelligent and attractive, yet extremely brutal in the arena, Sapphire sets the hearts of many combatants racing for many different reasons.|UT2004|UT2004}}<br /> Note: Sapphire is the former leader of the mercenary team.<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Prism===<br /> {{Infobox Tournament Character Small<br /> |name=Prism<br /> |image=[[Image:Prism.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Link Gun]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Raised on the crippled Capships of the 7th Mercenary fleet, Prism is part engineer, part gun for hire. She takes her name from the custom eyepiece she designed while inspecting bulkheads for micro-fractures.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===BlackJack===<br /> {{Infobox Tournament Character Small<br /> |name=BlackJack<br /> |image=[[Image:Blackjack.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Sniper Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Don't let those pretty eyes fool you. She's hard as steel, and holds her own in the arena better than most men. As a scout for Merc raiding parties she earned a reputation for dependability and courage while she was still a kid. But then nobody's really a kid anymore. They took that away too.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Satin===<br /> {{Infobox Tournament Character Small<br /> |name=Satin<br /> |image=[[Image:Satin.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2279<br /> |affil=None<br /> |wpref=[[Shock Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|It was only two years ago that an Imperial Dreadnought captured her clan's vessel and brought its human cargo to the slave docks of Briggan IV. The dock master thought her a pretty one and kept her for himself but his unwanted attentions earned him a crushed larynx and a swift visit to the light at the end of the tunnel. Overseer Driak, who had always despised the dockmaster, took an instant liking to the girl and trained her for the Tournaments, where she has been ever since.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Wraith===<br /> {{Infobox Tournament Character Small<br /> |name=Wraith<br /> |image=[[Image:Wraith.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2276<br /> |affil=None<br /> |wpref=[[Rocket Launcher]] <br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|A participant in the [[Liandri Grand Tournament|Tournaments]] since the age of 19, Wraith has taken part in some of the most savage battles fought on the arena floor. Considering his long history of combat, and the injuries he has incurred, it begs the question of which may be more scarred: His body or his mind.|UT2004|UT2004}}<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Torch===<br /> {{Infobox Tournament Character Small<br /> |name=Torch<br /> |image=[[Image:Torch.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2275<br /> |affil=None<br /> |wpref=<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|He's not much for talking, but when you need to give orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower.|UT2004|UT2004}}<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ===Romulus===<br /> {{Infobox Tournament Character Small<br /> |name=Romulus<br /> |image=[[Image:Romulus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Flak Cannon]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ===Remus===<br /> {{Infobox Tournament Character Small<br /> |name=Remus<br /> |image=[[Image:Remus.jpg|center|128px]]<br /> |race=[[Humans|Mercenary]]<br /> |birth_date=2277<br /> |affil=None<br /> |wpref=[[Bio Rifle]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|Being a twin in the [[Liandri Grand Tournament|Tournaments]] isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though. He's a real jackass.|UT2004|UT2004}}<br /> Note: Romulus and Remus may be named after the traditional [http://en.wikipedia.org/wiki/Romulus_and_Remus founders of Rome].<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> |}<br /> <br /> =Unreal Tournament 3=<br /> {{sectstub}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:UT3 IronGuardTeam.jpg|200px]]<br /> |name=Iron Guard<br /> |race=[[Human]]<br /> |sponsor=None<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> {{QuoteSource|A group of highly skilled and well trained mercenaries, expert in virtually any combat situation.|UT3 factions description|UT3}}<br /> <br /> ===Roster===<br /> *[[#Lauren 3|Lauren]]<br /> *[[#Barktooth|Barktooth]]<br /> *[[#Harlin 2|Harlin]]<br /> *[[#Slain|Slain]]<br /> *[[#Ariel|Ariel]]<br /> *[[#Blackjack|Blackjack]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Lauren====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Lauren]]<br /> |image=[[Image:UT3 lauren.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> *[[UC2]] (as Necris)<br /> }}<br /> {{QuoteSource|A hard woman, forever shaped by the death of her parents, her career as a bodyguard, and years of tournament experience.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Barktooth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Barktooth<br /> |image=[[Image:UT3_Barktooth.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Barktooth truly enjoys the mess created by the close-range combat of a Flak Cannon. He is not your friend.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Harlin====<br /> {{Infobox Tournament Character Small 2<br /> |name=Harlin<br /> |image=[[Image:UT3_Harlin.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Harlin joined the original Iron Guard after watching NEG Storm Troopers execute his family during a block raid. |UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Slain====<br /> {{Infobox Tournament Character Small 2<br /> |name=Slain<br /> |image=[[Image:UT3_Slain.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Slain is unable to forget the day that his best friend, [[Iron Guard#Jihan Nyhn|Jihan Nyhn]], was assassinated while under his personal protection.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Ariel====<br /> {{Infobox Tournament Character Small 2<br /> |name=Ariel<br /> |image=[[Image:UT3_Ariel.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|The only daughter in a long line of male soldiers, Ariel joined the Iron Guard to continue the family's military tradition. |UT3|UT3}}<br /> <br /> Note: Ariel is a bonus character accessible through the unlock code ''jihan''.<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Blackjack====<br /> {{Infobox Tournament Character Small 2<br /> |name=Blackjack<br /> |image=[[Image:UT3_Blackjack.jpg|center|218px]]<br /> |race=[[Human]]<br /> |appearances=<br /> *[[UT2003]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Blackjack grew up in the streets. A local Merc group adopted her at age 8, and she's had a gun in her hand ever since.|UT3|UT3}}<br /> |}<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]<br /> <br /> =References=<br /> *[http://www.unrealchampionship.com/species.php?spec=merc Mercenaries on UC site]<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2003 Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/File:UT3_Ariel.jpg File:UT3 Ariel.jpg 2008-08-29T00:55:35Z <p>Jamesmarshall: Ariel from UT3</p> <hr /> <div>== Summary ==<br /> [[Iron Guard#Ariel|Ariel]] from [[UT3]]<br /> == Copyright status ==<br /> {{copyr|Epic Games}}<br /> == Source ==<br /> [[UT3]] character menu</div> Jamesmarshall https://liandri.beyondunreal.com/Talk:Necris_Black_Legion Talk:Necris Black Legion 2008-08-29T00:23:15Z <p>Jamesmarshall: Alanna unlock code</p> <hr /> <div>==U2004 Necris==<br /> I added UT2004's Necris to this article. I don't remember if they are technically Black Legion, but they are minor characters undeserving of their own team article, but they should be mentioned somewhere. (Actually I'm not even sure if they are introduced as a &quot;team&quot; or just individuals scouting the competition.) We still need to find an intro text for the team/&quot;team&quot; and the individual, classification (in their tables), and birth dates if available maybe? [[User:Retodon8|Retodon8]] 11:22, 17 August 2007 (EDT)<br /> <br /> :The individuals added in ECE are the only true Necris in UT2004 I'm aware of. The Black Legion in 2k4 isn't the Necris Black Legion, but is rather composed of various human subspecies (Homo Sapiens Medusae, etc) and carried over from 2k3. And, well, 2k3 is 2k3. [[User:Gryph|Gryph]] 14:26, 17 August 2007 (EDT)<br /> <br /> ::UT2004's Necris Character descriptions:<br /> <br /> ::'''Kragoth''' - After an absence of several years, the Necris are preparing a return to the Tournament. Known as the 'Star Slayer,' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.<br /> <br /> ::'''Thannis''' - After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.<br /> <br /> ::This is indeed nice foreshadowing for UT3, huh? :) <br /> <br /> ::To answer the question though, no, the 2k4 Necris are not Black Legion - they might be [[Necris Black Legion]] though (Kragoth definitely is, since his description is nearly identical to the one in UT), but only time will tell. In 2k4, AFAIK, they're &quot;unaffiliated&quot;.--[[User:Dark Pulse|Dark Pulse]] 16:20, 17 August 2007 (EDT)<br /> <br /> :::Thanks for looking up the info, but I had already found and added it. I didn't think about writing about it here after that, sorry. :( The only things still missing (I think) are their weapon preferences.<br /> <br /> :::When I say &quot;Black Legion&quot;, I was referring to the &quot;NBL&quot;. (Actually I thought they were both called simply &quot;BL&quot; in the games, but someone added &quot;N&quot; here for the purpose of disambiguating, which I figured was a good idea.) It probably would've been better if Epic realised they'd already used that name. At least, I assume they didn't, because it's somewhat confusing now. I added them to the NBL because of (see above), for simplicity's sake, because like you said Kragoth is a returnee. Compare with [[Iron Guard]] and Mercenaries (and Brock and Lauren) which are equivalents, sort of. Kragoth probably still works for the Phayder in UT2004, so... it makes sense to me.<br /> <br /> ::::(Edit inbetween: I just check in UT, and I was right, they are just called the &quot;Black Legion&quot;, without the Necris. Both teams are identically named. [[User:Retodon8|Retodon8]] 11:01, 18 August 2007 (EDT))<br /> <br /> :::And yes, it was a nice thing to add by Epic, the foreshadowing of UT3 you mentioned. :) (Maybe in UT3 the Necris will simply be called &quot;Necris&quot; because it doesn't seem like they'll be in the Tournament as much as fighting their war, meaning they are no &quot;team&quot; as such. If so, these two loose guys that would better fit on that page than on NBL... but we can always move them if that happens, and then I'm still not sure if that would be for the better. [[User:Retodon8|Retodon8]] 17:56, 17 August 2007 (EDT)<br /> ==UT - Necris Phayder - Leeb==<br /> There is a character called Leeb in the UT DM single leader, his bot classifications is Necris Phayder.<br /> :&quot;Liandri suspects Leeb to be behind Phayder operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.&quot;<br /> :should i add it to this page??? or somewhere else? (dunno much about Necris).<br /> --[[User:Pwyzpk|Pwyzpk]] 07:04, 18 August 2007 (EDT)<br /> <br /> :Since he has his own background story, I say he should be added. Gopher it! :) [[User:Retodon8|Retodon8]] 09:11, 18 August 2007 (EDT)<br /> <br /> but no information show that he is in this team from the description... i'm not sure if add or not.<br /> any suggestion? (where is better to add this character? or just here?)--[[User:Pwyzpk|Pwyzpk]] 10:12, 18 August 2007 (EDT)<br /> <br /> :It mentions he was behind Phayder operations, and since the Phayder sent the Black Legion as well... I suppose it makes sense, although that doesn't necessarily mean he's part of the team of course. Actually generally teams have 8 members, and he'd be the 9th, but... it wouldn't make sense to create a new article just for one bot either. Maybe just add a &quot;Notes: May not be part of Black Legion&quot; or something like that. [[User:Retodon8|Retodon8]] 11:01, 18 August 2007 (EDT)<br /> <br /> == Another Kragoth and another Visse ==<br /> <br /> Kragoth and Visse both appear in the single player ladder, sporting different biographies than their team counterparts. They use the same skins, but the SP characters have slightly different info, like a favorite weapon, and where they appear in the SP ladder. Should I put the biographies under the Other Characters heading under the same names? ---[[User:Angelofdeath|Angelofdeath]] 16:20, 30 August 2007 (EDT)<br /> <br /> you mean they are not the Kragoth and Visse in Necris Black Legion? aren't they the same??<br /> if they are not the same we better not add anything. it causes confusion--[[User:Pwyzpk|Pwyzpk]] 23:38, 30 August 2007 (EDT)<br /> <br /> :It seems unlikely they're different characters story-wise. Because of that I say the additional info should be added to what's already there in the team section. (I'm assuming the different descriptions don't actually clash.) [[User:Retodon8|Retodon8]] 20:05, 31 August 2007 (EDT)<br /> <br /> <br /> == Alanna ==<br /> <br /> Should I put the unlock code for Alanna in the article? It's all over the internet anyway. Is there a policy for this sort of thing? [[User:Jamesmarshall|jamesmarshall]] 20:23, 28 August 2008 (EDT)</div> Jamesmarshall https://liandri.beyondunreal.com/User:Jamesmarshall User:Jamesmarshall 2008-08-29T00:22:38Z <p>Jamesmarshall: New page: Hey there == How I got into UT == I first got a taste for arena FPS games from the Quake III Arena demo, and although I had heard of the UT series I hadn't played it till I downloaded the...</p> <hr /> <div>Hey there<br /> <br /> == How I got into UT ==<br /> I first got a taste for arena FPS games from the Quake III Arena demo, and although I had heard of the UT series I hadn't played it till I downloaded the nVidia PhysX pack, which came with a PhysX mod for UT3, which prompted me to try UT3. Now I'm hooked on the game :D. <br /> <br /> [[User:Jamesmarshall|jamesmarshall]] 20:22, 28 August 2008 (EDT)</div> Jamesmarshall https://liandri.beyondunreal.com/Necris_Black_Legion Necris Black Legion 2008-08-29T00:03:56Z <p>Jamesmarshall: /* Unreal Tournament 3 */ Alanna note</p> <hr /> <div>{{for|the Nightmare team|Black Legion}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:Necris_team.jpg|200px]]<br /> |name= Black Legion<br /> |race= [[Necris]]<br /> |sponsor=[[Phayder Corporation]]<br /> |appearances= <br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> ==Unreal Tournament==<br /> {{QuoteSource|A powerful team of [[Necris]] [[Phayder Corporation|Phayder]] assassins that seek to dominate the [[Liandri Grand Tournament|Tournament]]. By destroying [[Xan Kriegor]], the corrupt Tournament champion, the Legion believes it can take control of [[Liandri Mining Corporation|Liandri]] operations.|UT|UT}}<br /> <br /> ===Roster===<br /> *[[#Necroth|Necroth]]<br /> *[[#Kragoth|Kragoth]]<br /> *[[#Freylis|Freylis]]<br /> *[[#Malakai|Malakai]]<br /> *[[#Visse|Visse]]<br /> *[[#Cryss|Cryss]]<br /> *[[#Malise|Malise]]<br /> *[[#Grail|Grail]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Necroth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Necroth<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Necroth is the [[Phayder Corporation|Phayder]] Master for the Black Legion. Each [[Necris]] Master serves as a sort of dark chaplain, maintaining the morale of the group.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Known as the 'Star Slayer', Kragoth is a dread assassin of the [[Phayder Corporation|Phayder]] secret society. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser. [[Liandri Mining Corporation|Liandri]] will neither confirm nor deny this information.|UT|UT}}<br /> <br /> Kragoth also appears in the DeathMatch ladder ([[DM-Codex]]). In that match, Kragoth's favorite weapon is the [[Minigun]]. <br /> <br /> {{QuoteSource|Also of the Necris, Kragoth is a known member of the 'Phayder' secret society. A broad of assassins and doomsday cultists, the Phayder have declared a sort of guerrilla war against Earth.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Freylis====<br /> {{Infobox Tournament Character Small 2<br /> |name=Freylis<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A Blademaiden of the highest order, Freylis is a skilled and experienced warrior. She understands team tactics well and will always be where her team needs her most.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malakai fights for glory and destruction. He, like many [[Necris]], believe that every emotion is to be savored, every nuance of pain divine.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Visse====<br /> {{Infobox Tournament Character Small 2<br /> |name=Visse<br /> |image=[[Image:Visse-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Seeking only pleasure in the pain of others, Visse rends her enemies with relentless fervor.|UT|UT}}<br /> <br /> Visse, like [[#Kragoth|Kragoth]], also appears in the DeathMatch ladder ([[DM-Codex]]). <br /> <br /> {{QuoteSource|Many Necris warriors are female. Known as 'Blademaiden', they fight ruthlessly; favoring cruelly formed bayonets and energy swords. Visse is a Necris prisoner of war made to fight on the Tournament on exchange for her life.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Cryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cryss<br /> |image=[[Image:Cryss-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Cryss, like [[#Visse|Visse]], takes pleasure in destruction. Unlike her Blood Sister, however, she is less likely to be overcome by a berserker rage. Distance weapons and silent tactics are her favorite.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Malise====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malise<br /> |image=[[Image:Malis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malise, like her name implies, is an embodiment of hate. If she was not so closely watched by [[#Necroth|Necroth]], she would turn upon even her own brethren.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Grail====<br /> {{Infobox Tournament Character Small 2<br /> |name=Grail<br /> |image=[[Image:Grail-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Grail is the most educated member of the Legion. He quietly bides his time, waiting for the right moment to take control.|UT|UT}}<br /> <br /> |}<br /> ===Other Characters===<br /> Note: May not be part of Black Legion.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Leeb====<br /> {{Infobox Tournament Character Small 2<br /> |name=Leeb<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris [[Phayder Corporation|Phayder]]<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Peak]]<br /> }}<br /> {{QuoteSource|[[Liandri]] suspects Leeb to be behind [[Phayder Corporation|Phayder]] operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.|UT|UT}}<br /> <br /> Leeb's favorite weapon is the [[Shock Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kryss<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Stalwart]]<br /> **[[DM-Barricade]] (UT) or [[DM-ShrapnelII]] (UT:GOTY)<br /> }}<br /> {{QuoteSource|Member of an alien race known as the '[[Necris]]', Kryss is possessed of a dark beauty. Beware, however, for it hides an even darker mind.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the first round is the [[Pulse Gun]].<br /> <br /> {{QuoteSource|Kryss isn't out of the [[Liandri Grand Tournament|Tournament]] yet. The Necris are persistent and dangerous and she is no exception. Be careful, she is definitely more powerful than before.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the second round is the [[Flak Cannon]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Cadaver====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cadaver<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Murderer <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A ruthlessly skilled murderer who knows every nook and cranny, every bolt, and every weapon location. His aggressive ability to control [[Liandri Grand Tournament|Tournament]] arenas makes easy prey out of challengers.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque <br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Phayder <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Malevolence]] (UT:GOTY)<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is a suspected [[Phayder Corporation|Phayder]] captured snooping around the Io Directorship buildings. The Phayder have become more active as of late and are believed to be responsible for at least 6 tac-nuke bombings against [[New Earth Government|NEG]] installations in the past month.|UT|UT}}<br /> <br /> Loque's favorite weapon is the [[Sniper Rifle]].<br /> <br /> |}<br /> <br /> ==Unreal Tournament 2004==<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]].|UT2004|UT2004}}<br /> <br /> ===Roster===<br /> *[[#Kragoth 2|Kragoth]]<br /> *[[#Thannis|Thannis]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small<br /> |name=Kragoth<br /> |image=[[Image:Kragoth.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2176<br /> |wpref=?<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Known as the 'Star Slayer,' Kragoth is a dread Necris [[Phayder Corporation|Phayder]] assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Thannis====<br /> {{Infobox Tournament Character Small<br /> |name=Thannis<br /> |image=[[Image:Thannis.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2210<br /> |wpref=?<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Thannis is participating to scout the competition.|UT2004|UT2004}}<br /> <br /> |}<br /> <br /> ==Unreal Tournament 3==<br /> <br /> ===Roster===<br /> *[[#Akasha|Akasha]]<br /> *[[#Kragoth 3|Kragoth]]<br /> *[[#Malakai 2|Malakai]]<br /> *[[#Damian|Damian]]<br /> *[[#Loque 2|Loque]]<br /> *[[#Alanna|Alanna]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Akasha====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Akasha]]<br /> |image=[[Image:UT3_Akasha.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] High Inquisitor<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|As the [[Necris]] High Inquisitor, [[Akasha]] speaks with the Voice of the Prophet. Her demanding and unforgiving word is law.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:UT3_Kragoth.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Called &quot;Star Slayer&quot;, Kragoth is a Dread [[Phayder Corporation|Phayder]] Assasin without conscience or remorse. He kills purely for sport.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:UT3_Malakai.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Suffering and death are irrelevant notions to Malakai. His life belongs to the Prophet, and exists only for the Cause.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Damian====<br /> {{Infobox Tournament Character Small 2<br /> |name=Damian<br /> |image=[[Image:UT3_Damian.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Although still a new recruit in the ranks of [[Phayder Corporation|Phayder]] Elite, Damian is cool under pressure, and fearless in combat.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque<br /> |image=[[Image:UT3_Loque.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is [[Phayder Corporation|Phayder]] Master for the [[Necris]] Black Legion. a Dark Chaplain, responsible for maintaining the morale of the group.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Alanna====<br /> {{Infobox Tournament Character Small 2<br /> |name=Alanna<br /> |image=[[Image:UT3_Alanna.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] Blademaiden<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Alanna serves in the Blademaidens. Answering only to the High Inquisitor [[Akasha]], loyal to the death and beyond.|UT3|UT3}}<br /> <br /> Notes: Alanna is a bonus character accessible through an unlock code.<br /> <br /> |}<br /> <br /> ===Other Characters===<br /> ''Note: These characters are in the game, but they don't have their own head model, description and portrait.''<br /> ''Example: Character Grail is a Kragoth with a face mask and different armor.''<br /> <br /> *Grail<br /> *Judas<br /> *Nocturne<br /> *Samael<br /> *Harbinger<br /> *Pagan<br /> *Thannis<br /> *Arachne<br /> *Freylis<br /> *Malise<br /> *Raven<br /> *Visse<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Necris_Black_Legion Necris Black Legion 2008-08-28T23:51:56Z <p>Jamesmarshall: /* Other Characters */ Corrected capitalisation</p> <hr /> <div>{{for|the Nightmare team|Black Legion}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:Necris_team.jpg|200px]]<br /> |name= Black Legion<br /> |race= [[Necris]]<br /> |sponsor=[[Phayder Corporation]]<br /> |appearances= <br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> ==Unreal Tournament==<br /> {{QuoteSource|A powerful team of [[Necris]] [[Phayder Corporation|Phayder]] assassins that seek to dominate the [[Liandri Grand Tournament|Tournament]]. By destroying [[Xan Kriegor]], the corrupt Tournament champion, the Legion believes it can take control of [[Liandri Mining Corporation|Liandri]] operations.|UT|UT}}<br /> <br /> ===Roster===<br /> *[[#Necroth|Necroth]]<br /> *[[#Kragoth|Kragoth]]<br /> *[[#Freylis|Freylis]]<br /> *[[#Malakai|Malakai]]<br /> *[[#Visse|Visse]]<br /> *[[#Cryss|Cryss]]<br /> *[[#Malise|Malise]]<br /> *[[#Grail|Grail]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Necroth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Necroth<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Necroth is the [[Phayder Corporation|Phayder]] Master for the Black Legion. Each [[Necris]] Master serves as a sort of dark chaplain, maintaining the morale of the group.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Known as the 'Star Slayer', Kragoth is a dread assassin of the [[Phayder Corporation|Phayder]] secret society. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser. [[Liandri Mining Corporation|Liandri]] will neither confirm nor deny this information.|UT|UT}}<br /> <br /> Kragoth also appears in the DeathMatch ladder ([[DM-Codex]]). In that match, Kragoth's favorite weapon is the [[Minigun]]. <br /> <br /> {{QuoteSource|Also of the Necris, Kragoth is a known member of the 'Phayder' secret society. A broad of assassins and doomsday cultists, the Phayder have declared a sort of guerrilla war against Earth.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Freylis====<br /> {{Infobox Tournament Character Small 2<br /> |name=Freylis<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A Blademaiden of the highest order, Freylis is a skilled and experienced warrior. She understands team tactics well and will always be where her team needs her most.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malakai fights for glory and destruction. He, like many [[Necris]], believe that every emotion is to be savored, every nuance of pain divine.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Visse====<br /> {{Infobox Tournament Character Small 2<br /> |name=Visse<br /> |image=[[Image:Visse-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Seeking only pleasure in the pain of others, Visse rends her enemies with relentless fervor.|UT|UT}}<br /> <br /> Visse, like [[#Kragoth|Kragoth]], also appears in the DeathMatch ladder ([[DM-Codex]]). <br /> <br /> {{QuoteSource|Many Necris warriors are female. Known as 'Blademaiden', they fight ruthlessly; favoring cruelly formed bayonets and energy swords. Visse is a Necris prisoner of war made to fight on the Tournament on exchange for her life.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Cryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cryss<br /> |image=[[Image:Cryss-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Cryss, like [[#Visse|Visse]], takes pleasure in destruction. Unlike her Blood Sister, however, she is less likely to be overcome by a berserker rage. Distance weapons and silent tactics are her favorite.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Malise====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malise<br /> |image=[[Image:Malis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malise, like her name implies, is an embodiment of hate. If she was not so closely watched by [[#Necroth|Necroth]], she would turn upon even her own brethren.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Grail====<br /> {{Infobox Tournament Character Small 2<br /> |name=Grail<br /> |image=[[Image:Grail-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Grail is the most educated member of the Legion. He quietly bides his time, waiting for the right moment to take control.|UT|UT}}<br /> <br /> |}<br /> ===Other Characters===<br /> Note: May not be part of Black Legion.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Leeb====<br /> {{Infobox Tournament Character Small 2<br /> |name=Leeb<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris [[Phayder Corporation|Phayder]]<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Peak]]<br /> }}<br /> {{QuoteSource|[[Liandri]] suspects Leeb to be behind [[Phayder Corporation|Phayder]] operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.|UT|UT}}<br /> <br /> Leeb's favorite weapon is the [[Shock Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kryss<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Stalwart]]<br /> **[[DM-Barricade]] (UT) or [[DM-ShrapnelII]] (UT:GOTY)<br /> }}<br /> {{QuoteSource|Member of an alien race known as the '[[Necris]]', Kryss is possessed of a dark beauty. Beware, however, for it hides an even darker mind.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the first round is the [[Pulse Gun]].<br /> <br /> {{QuoteSource|Kryss isn't out of the [[Liandri Grand Tournament|Tournament]] yet. The Necris are persistent and dangerous and she is no exception. Be careful, she is definitely more powerful than before.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the second round is the [[Flak Cannon]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Cadaver====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cadaver<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Murderer <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A ruthlessly skilled murderer who knows every nook and cranny, every bolt, and every weapon location. His aggressive ability to control [[Liandri Grand Tournament|Tournament]] arenas makes easy prey out of challengers.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque <br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Phayder <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Malevolence]] (UT:GOTY)<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is a suspected [[Phayder Corporation|Phayder]] captured snooping around the Io Directorship buildings. The Phayder have become more active as of late and are believed to be responsible for at least 6 tac-nuke bombings against [[New Earth Government|NEG]] installations in the past month.|UT|UT}}<br /> <br /> Loque's favorite weapon is the [[Sniper Rifle]].<br /> <br /> |}<br /> <br /> ==Unreal Tournament 2004==<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]].|UT2004|UT2004}}<br /> <br /> ===Roster===<br /> *[[#Kragoth 2|Kragoth]]<br /> *[[#Thannis|Thannis]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small<br /> |name=Kragoth<br /> |image=[[Image:Kragoth.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2176<br /> |wpref=?<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Known as the 'Star Slayer,' Kragoth is a dread Necris [[Phayder Corporation|Phayder]] assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Thannis====<br /> {{Infobox Tournament Character Small<br /> |name=Thannis<br /> |image=[[Image:Thannis.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2210<br /> |wpref=?<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Thannis is participating to scout the competition.|UT2004|UT2004}}<br /> <br /> |}<br /> <br /> ==Unreal Tournament 3==<br /> <br /> ===Roster===<br /> *[[#Akasha|Akasha]]<br /> *[[#Kragoth 3|Kragoth]]<br /> *[[#Malakai 2|Malakai]]<br /> *[[#Damian|Damian]]<br /> *[[#Loque 2|Loque]]<br /> *[[#Alanna|Alanna]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Akasha====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Akasha]]<br /> |image=[[Image:UT3_Akasha.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] High Inquisitor<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|As the [[Necris]] High Inquisitor, [[Akasha]] speaks with the Voice of the Prophet. Her demanding and unforgiving word is law.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:UT3_Kragoth.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Called &quot;Star Slayer&quot;, Kragoth is a Dread [[Phayder Corporation|Phayder]] Assasin without conscience or remorse. He kills purely for sport.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:UT3_Malakai.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Suffering and death are irrelevant notions to Malakai. His life belongs to the Prophet, and exists only for the Cause.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Damian====<br /> {{Infobox Tournament Character Small 2<br /> |name=Damian<br /> |image=[[Image:UT3_Damian.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Although still a new recruit in the ranks of [[Phayder Corporation|Phayder]] Elite, Damian is cool under pressure, and fearless in combat.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque<br /> |image=[[Image:UT3_Loque.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is [[Phayder Corporation|Phayder]] Master for the [[Necris]] Black Legion. a Dark Chaplain, responsible for maintaining the morale of the group.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Alanna====<br /> {{Infobox Tournament Character Small 2<br /> |name=Alanna<br /> |image=[[Image:UT3_Alanna.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] Blademaiden<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Alanna serves in the Blademaidens. Answering only to the High Inquisitor [[Akasha]], loyal to the death and beyond.|UT3|UT3}}<br /> <br /> |}<br /> <br /> ===Other Characters===<br /> ''Note: These characters are in the game, but they don't have their own head model, description and portrait.''<br /> ''Example: Character Grail is a Kragoth with a face mask and different armor.''<br /> <br /> *Grail<br /> *Judas<br /> *Nocturne<br /> *Samael<br /> *Harbinger<br /> *Pagan<br /> *Thannis<br /> *Arachne<br /> *Freylis<br /> *Malise<br /> *Raven<br /> *Visse<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Necris_Black_Legion Necris Black Legion 2008-08-28T23:47:23Z <p>Jamesmarshall: Image in infobox</p> <hr /> <div>{{for|the Nightmare team|Black Legion}}<br /> {{Infobox Tournament Team<br /> |image=[[Image:Necris_team.jpg|200px]]<br /> |name= Black Legion<br /> |race= [[Necris]]<br /> |sponsor=[[Phayder Corporation]]<br /> |appearances= <br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> ==Unreal Tournament==<br /> {{QuoteSource|A powerful team of [[Necris]] [[Phayder Corporation|Phayder]] assassins that seek to dominate the [[Liandri Grand Tournament|Tournament]]. By destroying [[Xan Kriegor]], the corrupt Tournament champion, the Legion believes it can take control of [[Liandri Mining Corporation|Liandri]] operations.|UT|UT}}<br /> <br /> ===Roster===<br /> *[[#Necroth|Necroth]]<br /> *[[#Kragoth|Kragoth]]<br /> *[[#Freylis|Freylis]]<br /> *[[#Malakai|Malakai]]<br /> *[[#Visse|Visse]]<br /> *[[#Cryss|Cryss]]<br /> *[[#Malise|Malise]]<br /> *[[#Grail|Grail]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Necroth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Necroth<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Necroth is the [[Phayder Corporation|Phayder]] Master for the Black Legion. Each [[Necris]] Master serves as a sort of dark chaplain, maintaining the morale of the group.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Known as the 'Star Slayer', Kragoth is a dread assassin of the [[Phayder Corporation|Phayder]] secret society. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser. [[Liandri Mining Corporation|Liandri]] will neither confirm nor deny this information.|UT|UT}}<br /> <br /> Kragoth also appears in the DeathMatch ladder ([[DM-Codex]]). In that match, Kragoth's favorite weapon is the [[Minigun]]. <br /> <br /> {{QuoteSource|Also of the Necris, Kragoth is a known member of the 'Phayder' secret society. A broad of assassins and doomsday cultists, the Phayder have declared a sort of guerrilla war against Earth.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Freylis====<br /> {{Infobox Tournament Character Small 2<br /> |name=Freylis<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A Blademaiden of the highest order, Freylis is a skilled and experienced warrior. She understands team tactics well and will always be where her team needs her most.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malakai fights for glory and destruction. He, like many [[Necris]], believe that every emotion is to be savored, every nuance of pain divine.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Visse====<br /> {{Infobox Tournament Character Small 2<br /> |name=Visse<br /> |image=[[Image:Visse-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Seeking only pleasure in the pain of others, Visse rends her enemies with relentless fervor.|UT|UT}}<br /> <br /> Visse, like [[#Kragoth|Kragoth]], also appears in the DeathMatch ladder ([[DM-Codex]]). <br /> <br /> {{QuoteSource|Many Necris warriors are female. Known as 'Blademaiden', they fight ruthlessly; favoring cruelly formed bayonets and energy swords. Visse is a Necris prisoner of war made to fight on the Tournament on exchange for her life.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Cryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cryss<br /> |image=[[Image:Cryss-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Cryss, like [[#Visse|Visse]], takes pleasure in destruction. Unlike her Blood Sister, however, she is less likely to be overcome by a berserker rage. Distance weapons and silent tactics are her favorite.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Malise====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malise<br /> |image=[[Image:Malis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malise, like her name implies, is an embodiment of hate. If she was not so closely watched by [[#Necroth|Necroth]], she would turn upon even her own brethren.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Grail====<br /> {{Infobox Tournament Character Small 2<br /> |name=Grail<br /> |image=[[Image:Grail-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Grail is the most educated member of the Legion. He quietly bides his time, waiting for the right moment to take control.|UT|UT}}<br /> <br /> |}<br /> ===Other Characters===<br /> Note: May not be part of Black Legion.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Leeb====<br /> {{Infobox Tournament Character Small 2<br /> |name=Leeb<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris [[Phayder Corporation|Phayder]]<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Peak]]<br /> }}<br /> {{QuoteSource|[[Liandri]] suspects Leeb to be behind [[Phayder Corporation|Phayder]] operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.|UT|UT}}<br /> <br /> Leeb's favorite weapon is the [[Shock Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kryss<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Stalwart]]<br /> **[[DM-Barricade]] (UT) or [[DM-ShrapnelII]] (UT:GOTY)<br /> }}<br /> {{QuoteSource|Member of an alien race known as the '[[Necris]]', Kryss is possessed of a dark beauty. Beware, however, for it hides an even darker mind.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the first round is the [[Pulse Gun]].<br /> <br /> {{QuoteSource|Kryss isn't out of the [[Liandri Grand Tournament|Tournament]] yet. The Necris are persistent and dangerous and she is no exception. Be careful, she is definitely more powerful than before.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the second round is the [[Flak Cannon]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Cadaver====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cadaver<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Murderer <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A ruthlessly skilled murderer who knows every nook and cranny, every bolt, and every weapon location. His aggressive ability to control [[Liandri Grand Tournament|Tournament]] arenas makes easy prey out of challengers.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque <br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Phayder <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Malevolence]] (UT:GOTY)<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is a suspected [[Phayder Corporation|Phayder]] captured snooping around the Io Directorship buildings. The Phayder have become more active as of late and are believed to be responsible for at least 6 tac-nuke bombings against [[New Earth Government|NEG]] installations in the past month.|UT|UT}}<br /> <br /> Loque's favorite weapon is the [[Sniper Rifle]].<br /> <br /> |}<br /> <br /> ==Unreal Tournament 2004==<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]].|UT2004|UT2004}}<br /> <br /> ===Roster===<br /> *[[#Kragoth 2|Kragoth]]<br /> *[[#Thannis|Thannis]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small<br /> |name=Kragoth<br /> |image=[[Image:Kragoth.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2176<br /> |wpref=?<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Known as the 'Star Slayer,' Kragoth is a dread Necris [[Phayder Corporation|Phayder]] assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Thannis====<br /> {{Infobox Tournament Character Small<br /> |name=Thannis<br /> |image=[[Image:Thannis.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2210<br /> |wpref=?<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Thannis is participating to scout the competition.|UT2004|UT2004}}<br /> <br /> |}<br /> <br /> ==Unreal Tournament 3==<br /> <br /> ===Roster===<br /> *[[#Akasha|Akasha]]<br /> *[[#Kragoth 3|Kragoth]]<br /> *[[#Malakai 2|Malakai]]<br /> *[[#Damian|Damian]]<br /> *[[#Loque 2|Loque]]<br /> *[[#Alanna|Alanna]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Akasha====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Akasha]]<br /> |image=[[Image:UT3_Akasha.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] High Inquisitor<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|As the [[Necris]] High Inquisitor, [[Akasha]] speaks with the Voice of the Prophet. Her demanding and unforgiving word is law.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:UT3_Kragoth.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Called &quot;Star Slayer&quot;, Kragoth is a Dread [[Phayder Corporation|Phayder]] Assasin without conscience or remorse. He kills purely for sport.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:UT3_Malakai.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Suffering and death are irrelevant notions to Malakai. His life belongs to the Prophet, and exists only for the Cause.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Damian====<br /> {{Infobox Tournament Character Small 2<br /> |name=Damian<br /> |image=[[Image:UT3_Damian.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Although still a new recruit in the ranks of [[Phayder Corporation|Phayder]] Elite, Damian is cool under pressure, and fearless in combat.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque<br /> |image=[[Image:UT3_Loque.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is [[Phayder Corporation|Phayder]] Master for the [[Necris]] Black Legion. a Dark Chaplain, responsible for maintaining the morale of the group.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Alanna====<br /> {{Infobox Tournament Character Small 2<br /> |name=Alanna<br /> |image=[[Image:UT3_Alanna.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] Blademaiden<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Alanna serves in the Blademaidens. Answering only to the High Inquisitor [[Akasha]], loyal to the death and beyond.|UT3|UT3}}<br /> <br /> |}<br /> <br /> ===Other Characters===<br /> ''Note: These characters are in the game, but they don't have their own head model, Description and portrait.''<br /> ''Example: Character Grail is a Kragoth with a face mask and different armor.''<br /> <br /> *Grail<br /> *Judas<br /> *Nocturne<br /> *Samael<br /> *Harbinger<br /> *Pagan<br /> *Thannis<br /> *Arachne<br /> *Freylis<br /> *Malise<br /> *Raven<br /> *Visse<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/File:Necris_team.jpg File:Necris team.jpg 2008-08-28T23:45:31Z <p>Jamesmarshall: /* Copyright status */ Fixed</p> <hr /> <div>== Summary ==<br /> Necris team image from [[UT3]]<br /> == Copyright status ==<br /> {{copyr|Epic Games}}<br /> <br /> == Source ==<br /> UT3 character selection menu</div> Jamesmarshall https://liandri.beyondunreal.com/File:Necris_team.jpg File:Necris team.jpg 2008-08-28T23:45:00Z <p>Jamesmarshall: Necris team image from UT3</p> <hr /> <div>== Summary ==<br /> Necris team image from [[UT3]]<br /> == Copyright status ==<br /> Epic Games<br /> == Source ==<br /> UT3 character selection menu</div> Jamesmarshall https://liandri.beyondunreal.com/Necris_Black_Legion Necris Black Legion 2008-08-28T23:41:39Z <p>Jamesmarshall: /* Akasha */ Links</p> <hr /> <div>{{for|the Nightmare team|Black Legion}}<br /> {{Infobox Tournament Team<br /> |name= Black Legion<br /> |race= [[Necris]]<br /> |sponsor=[[Phayder Corporation]]<br /> |appearances= <br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> <br /> ==Unreal Tournament==<br /> {{QuoteSource|A powerful team of [[Necris]] [[Phayder Corporation|Phayder]] assassins that seek to dominate the [[Liandri Grand Tournament|Tournament]]. By destroying [[Xan Kriegor]], the corrupt Tournament champion, the Legion believes it can take control of [[Liandri Mining Corporation|Liandri]] operations.|UT|UT}}<br /> <br /> ===Roster===<br /> *[[#Necroth|Necroth]]<br /> *[[#Kragoth|Kragoth]]<br /> *[[#Freylis|Freylis]]<br /> *[[#Malakai|Malakai]]<br /> *[[#Visse|Visse]]<br /> *[[#Cryss|Cryss]]<br /> *[[#Malise|Malise]]<br /> *[[#Grail|Grail]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Necroth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Necroth<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Necroth is the [[Phayder Corporation|Phayder]] Master for the Black Legion. Each [[Necris]] Master serves as a sort of dark chaplain, maintaining the morale of the group.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Known as the 'Star Slayer', Kragoth is a dread assassin of the [[Phayder Corporation|Phayder]] secret society. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser. [[Liandri Mining Corporation|Liandri]] will neither confirm nor deny this information.|UT|UT}}<br /> <br /> Kragoth also appears in the DeathMatch ladder ([[DM-Codex]]). In that match, Kragoth's favorite weapon is the [[Minigun]]. <br /> <br /> {{QuoteSource|Also of the Necris, Kragoth is a known member of the 'Phayder' secret society. A broad of assassins and doomsday cultists, the Phayder have declared a sort of guerrilla war against Earth.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Freylis====<br /> {{Infobox Tournament Character Small 2<br /> |name=Freylis<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|A Blademaiden of the highest order, Freylis is a skilled and experienced warrior. She understands team tactics well and will always be where her team needs her most.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malakai fights for glory and destruction. He, like many [[Necris]], believe that every emotion is to be savored, every nuance of pain divine.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Visse====<br /> {{Infobox Tournament Character Small 2<br /> |name=Visse<br /> |image=[[Image:Visse-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Seeking only pleasure in the pain of others, Visse rends her enemies with relentless fervor.|UT|UT}}<br /> <br /> Visse, like [[#Kragoth|Kragoth]], also appears in the DeathMatch ladder ([[DM-Codex]]). <br /> <br /> {{QuoteSource|Many Necris warriors are female. Known as 'Blademaiden', they fight ruthlessly; favoring cruelly formed bayonets and energy swords. Visse is a Necris prisoner of war made to fight on the Tournament on exchange for her life.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Cryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cryss<br /> |image=[[Image:Cryss-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> }}<br /> {{QuoteSource|Cryss, like [[#Visse|Visse]], takes pleasure in destruction. Unlike her Blood Sister, however, she is less likely to be overcome by a berserker rage. Distance weapons and silent tactics are her favorite.|UT|UT}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Malise====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malise<br /> |image=[[Image:Malis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Malise, like her name implies, is an embodiment of hate. If she was not so closely watched by [[#Necroth|Necroth]], she would turn upon even her own brethren.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Grail====<br /> {{Infobox Tournament Character Small 2<br /> |name=Grail<br /> |image=[[Image:Grail-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assassin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Grail is the most educated member of the Legion. He quietly bides his time, waiting for the right moment to take control.|UT|UT}}<br /> <br /> |}<br /> ===Other Characters===<br /> Note: May not be part of Black Legion.&lt;br&gt;<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Leeb====<br /> {{Infobox Tournament Character Small 2<br /> |name=Leeb<br /> |image=[[Image:Kragoth-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris [[Phayder Corporation|Phayder]]<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Peak]]<br /> }}<br /> {{QuoteSource|[[Liandri]] suspects Leeb to be behind [[Phayder Corporation|Phayder]] operations in the Sol sector. Believed to be responsible for over 543 politically motivated killings. Terminate with extreme prejudice.|UT|UT}}<br /> <br /> Leeb's favorite weapon is the [[Shock Rifle]].<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kryss====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kryss<br /> |image=[[Image:Freylis-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Blademaiden<br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Stalwart]]<br /> **[[DM-Barricade]] (UT) or [[DM-ShrapnelII]] (UT:GOTY)<br /> }}<br /> {{QuoteSource|Member of an alien race known as the '[[Necris]]', Kryss is possessed of a dark beauty. Beware, however, for it hides an even darker mind.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the first round is the [[Pulse Gun]].<br /> <br /> {{QuoteSource|Kryss isn't out of the [[Liandri Grand Tournament|Tournament]] yet. The Necris are persistent and dangerous and she is no exception. Be careful, she is definitely more powerful than before.|UT|UT}}<br /> <br /> Kryss's favorite weapon in the second round is the [[Flak Cannon]].<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Cadaver====<br /> {{Infobox Tournament Character Small 2<br /> |name=Cadaver<br /> |image=[[Image:Necrotic-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Murderer <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Grinder]]<br /> }}<br /> {{QuoteSource|A ruthlessly skilled murderer who knows every nook and cranny, every bolt, and every weapon location. His aggressive ability to control [[Liandri Grand Tournament|Tournament]] arenas makes easy prey out of challengers.|UT|UT}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque <br /> |image=[[Image:Malakai-ut1.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |class=Necris Phayder <br /> |appearances=<br /> *[[UT]]<br /> **[[DM-Malevolence]] (UT:GOTY)<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is a suspected [[Phayder Corporation|Phayder]] captured snooping around the Io Directorship buildings. The Phayder have become more active as of late and are believed to be responsible for at least 6 tac-nuke bombings against [[New Earth Government|NEG]] installations in the past month.|UT|UT}}<br /> <br /> Loque's favorite weapon is the [[Sniper Rifle]].<br /> <br /> |}<br /> <br /> ==Unreal Tournament 2004==<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]].|UT2004|UT2004}}<br /> <br /> ===Roster===<br /> *[[#Kragoth 2|Kragoth]]<br /> *[[#Thannis|Thannis]]<br /> <br /> ===Character biographies===<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Kragoth====<br /> {{Infobox Tournament Character Small<br /> |name=Kragoth<br /> |image=[[Image:Kragoth.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2176<br /> |wpref=?<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Known as the 'Star Slayer,' Kragoth is a dread Necris [[Phayder Corporation|Phayder]] assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.|UT2004|UT2004}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Thannis====<br /> {{Infobox Tournament Character Small<br /> |name=Thannis<br /> |image=[[Image:Thannis.jpg|center|128px]]<br /> |race=[[Necris]]<br /> |birth_date = 2210<br /> |wpref=?<br /> |appearances=<br /> *[[UT2004]]<br /> }}<br /> {{QuoteSource|After an absence of several years, the [[Necris]] are preparing a return to the [[Liandri Grand Tournament|Tournament]]. Thannis is participating to scout the competition.|UT2004|UT2004}}<br /> <br /> |}<br /> <br /> ==Unreal Tournament 3==<br /> <br /> ===Roster===<br /> *[[#Akasha|Akasha]]<br /> *[[#Kragoth 3|Kragoth]]<br /> *[[#Malakai 2|Malakai]]<br /> *[[#Damian|Damian]]<br /> *[[#Loque 2|Loque]]<br /> *[[#Alanna|Alanna]]<br /> <br /> ====Character biographies====<br /> {| width=&quot;100%&quot;<br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Akasha====<br /> {{Infobox Tournament Character Small 2<br /> |name=[[Akasha]]<br /> |image=[[Image:UT3_Akasha.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] High Inquisitor<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|As the [[Necris]] High Inquisitor, [[Akasha]] speaks with the Voice of the Prophet. Her demanding and unforgiving word is law.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Kragoth====<br /> {{Infobox Tournament Character Small 2<br /> |name=Kragoth<br /> |image=[[Image:UT3_Kragoth.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT2004]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Called &quot;Star Slayer&quot;, Kragoth is a Dread [[Phayder Corporation|Phayder]] Assasin without conscience or remorse. He kills purely for sport.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> <br /> ====Malakai====<br /> {{Infobox Tournament Character Small 2<br /> |name=Malakai<br /> |image=[[Image:UT3_Malakai.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Suffering and death are irrelevant notions to Malakai. His life belongs to the Prophet, and exists only for the Cause.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Damian====<br /> {{Infobox Tournament Character Small 2<br /> |name=Damian<br /> |image=[[Image:UT3_Damian.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Assasin<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Although still a new recruit in the ranks of [[Phayder Corporation|Phayder]] Elite, Damian is cool under pressure, and fearless in combat.|UT3|UT3}}<br /> <br /> |-<br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Loque====<br /> {{Infobox Tournament Character Small 2<br /> |name=Loque<br /> |image=[[Image:UT3_Loque.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Phayder Corporation|Phayder]] Master<br /> |appearances=<br /> *[[UT]]<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Loque is [[Phayder Corporation|Phayder]] Master for the [[Necris]] Black Legion. a Dark Chaplain, responsible for maintaining the morale of the group.|UT3|UT3}}<br /> <br /> | width=&quot;50%&quot; valign=&quot;top&quot; |<br /> ====Alanna====<br /> {{Infobox Tournament Character Small 2<br /> |name=Alanna<br /> |image=[[Image:UT3_Alanna.JPG|center|218px]]<br /> |race=[[Necris]]<br /> |class=[[Necris]] Blademaiden<br /> |appearances=<br /> *[[UT3]]<br /> }}<br /> {{QuoteSource|Alanna serves in the Blademaidens. Answering only to the High Inquisitor [[Akasha]], loyal to the death and beyond.|UT3|UT3}}<br /> <br /> |}<br /> <br /> ===Other Characters===<br /> ''Note: These characters are in the game, but they don't have their own head model, Description and portrait.''<br /> ''Example: Character Grail is a Kragoth with a face mask and different armor.''<br /> <br /> *Grail<br /> *Judas<br /> *Nocturne<br /> *Samael<br /> *Harbinger<br /> *Pagan<br /> *Thannis<br /> *Arachne<br /> *Freylis<br /> *Malise<br /> *Raven<br /> *Visse<br /> <br /> [[Category:Unreal Tournament Teams]]<br /> [[Category:Unreal Tournament 2004 Teams]]<br /> [[Category:Unreal Tournament 3 Teams]]</div> Jamesmarshall https://liandri.beyondunreal.com/Izarian Izarian 2008-08-28T22:14:28Z <p>Jamesmarshall: Image</p> <hr /> <div>{{stub}}<br /> [[Image:Izarian_concept.jpg|thumb|right|200px|Izarian concept art]]<br /> '''Izarians''' are intelligent aliens that make an appearance in [[Unreal 2]]. Friendly characters in the game sometimes refer to them as &quot;space monkeys&quot;.<br /> <br /> ==Physiology==<br /> Izarians are humanoid, with four arms and a dark blue skin. Parts of their skin seem transparent, showing lighter pieces of skin that glow a lighter shade of blue, perhaps because of their blue blood. They have long heads and mouths filled with sharp teeth. Despite their aggressive appearance, Izarians aren't particularly tough.<br /> <br /> ==History==<br /> The Izarians used to form a small empire that enslaved other races to do their bidding. Somewhere before Unreal 2 begins, the [[Skaarj]] enslave the Izarians themselves and use them as warriors. For this purpose, the Skaarj put a limiter on their weapons, called the [[Energy Rifle]], or Shock Lance, to make controlling them less dangerous. The weapon is based on [[Shock Rifle|ASMD technology]], suggesting earlier contact with [[Humans]]. Izarian troops don't wear any armor. Small groups of Izarians accompany one Skaarj commander in the battlefield.<br /> <br /> [[Category:Sapient species]] [[Category:Unreal 2 enemies]]</div> Jamesmarshall https://liandri.beyondunreal.com/File:Izarian_concept.jpg File:Izarian concept.jpg 2008-08-28T22:12:58Z <p>Jamesmarshall: Copyright</p> <hr /> <div>== Summary ==<br /> Izarian concept art from [[Unreal 2]]<br /> == Copyright status ==<br /> {{Copyr|Legend Entertainment}}<br /> == Source ==<br /> http://www.3dnews.ru/documents/1588/izarian01.jpg</div> Jamesmarshall https://liandri.beyondunreal.com/File:Izarian_concept.jpg File:Izarian concept.jpg 2008-08-28T22:10:54Z <p>Jamesmarshall: Izarian concept art from Unreal 2</p> <hr /> <div>== Summary ==<br /> Izarian concept art from [[Unreal 2]]<br /> == Copyright status ==<br /> <br /> == Source ==<br /> http://www.3dnews.ru/documents/1588/izarian01.jpg</div> Jamesmarshall