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DM-ShrapnelII
From Liandri Archives
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| − | == | + | ==Items and Elements== |
| − | + | ||
| − | === Weapons === | + | ===Weapons=== |
| − | + | {| class="wikitable" style="font-size: 88%; margin: 0;" | |
| − | === | + | |- |
| + | !width="120"|Weapon | ||
| + | !width="50"|Count | ||
| + | !width="50"|Ammo | ||
| + | !width="480"|Location | ||
| + | |- | ||
| + | | [[Bio Rifle]] || 1 || 2 || | ||
| + | |- | ||
| + | | [[Ripper]] || 1 || 4 || | ||
| + | |- | ||
| + | | [[Sniper Rifle]] || 1 || 6 || | ||
| + | |- | ||
| + | | [[Flak Cannon]] || 1 || 4 || | ||
| + | |- | ||
| + | | [[Minigun]] || 1 || 4 || | ||
| + | |- | ||
| + | | [[Pulse Gun]] || 1 || 4 || | ||
| + | |- | ||
| + | | [[Rocket Launcher]] || 1 || 2 || | ||
| + | |- | ||
| + | | [[Shock Rifle]] || 1 || 7 || | ||
| + | |} | ||
| + | |||
| + | ===Pickups=== | ||
| + | {| class="wikitable" style="font-size: 88%; margin: 0; | ||
| + | |- | ||
| + | !width="120"|Pickup | ||
| + | !width="50"|Count | ||
| + | !width="480"|Location | ||
| + | |- | ||
| + | | [[Thigh Pads]] || 1 || | ||
| + | |- | ||
| + | | [[Damage Amplifier]] || 1 || | ||
| + | |- | ||
| + | | [[Shield Belt]] || 1 || | ||
| + | |- | ||
| + | | [[Health Vial]] || 16 || | ||
| + | |- | ||
| + | | [[Health Pack]] || 10 || | ||
| + | |} | ||
| + | |||
| + | ===Elements=== | ||
| + | {| class="wikitable" style="font-size: 88%; margin: 0; | ||
| + | |- | ||
| + | !width="120"|Element | ||
| + | !width="50"|Count | ||
| + | |- | ||
| + | | Lifts || 4 | ||
| + | |- | ||
| + | | Playerstarts || 17 | ||
| + | |} | ||
==Trivia== | ==Trivia== | ||
Revision as of 15:07, 9 November 2011
- For other versions of this map, see Recurring maps#Shrapnel.
Tournament coordinators love burnt out factories, foundries, and warehouses because of the natural height and architectural hazards they provide. With the original name of this burnt-out facility long forgotten, the contestants have morbidly nicknamed this place.
| Full title | ShrapnelII |
|---|---|
| Authors | Cliff Bleszinski |
| Players | 6-16 |
| Music | Run |
| Games | UT |
| Gametype | DeathMatch |
Items and Elements
Weapons
| Weapon | Count | Ammo | Location |
|---|---|---|---|
| Bio Rifle | 1 | 2 | |
| Ripper | 1 | 4 | |
| Sniper Rifle | 1 | 6 | |
| Flak Cannon | 1 | 4 | |
| Minigun | 1 | 4 | |
| Pulse Gun | 1 | 4 | |
| Rocket Launcher | 1 | 2 | |
| Shock Rifle | 1 | 7 |
Pickups
| Pickup | Count | Location |
|---|---|---|
| Thigh Pads | 1 | |
| Damage Amplifier | 1 | |
| Shield Belt | 1 | |
| Health Vial | 16 | |
| Health Pack | 10 |
Elements
| Element | Count |
|---|---|
| Lifts | 4 |
| Playerstarts | 17 |
Trivia
If you enter the shield belt room and ascend the elevator, you can use a lift jump to reach a platform opposite the shield belt walkway, upon which is a golden circle U medallion.