DmD-Lite June 25th 1998 Colin James I'll be the first to admit, im no Debacle or Brick, so I decided to convert an already well designed map (imo). Here is a Quake 2 conversion I've whipped up. This is my conversion of Headshot's D-Lite map (http://headshot.terrafusion.com/). I used to play this map all the time against Eraser bots before Unreal came out, and I emailed Headshot to get his permission. Once I got it I began work, that was 5 days ago as of this writing. Would have finished sooner, but Real Life is a bitch most of the time :) Right now this is pretty much a straight conversion from the Q2 map. All I did was add one secret (its pretty obvious). So if you have any ideas to make this more Unreal-like...drop me a line (cjames@henninger.com). Enjoy! NOTE: I kept the weapon and ammo placement as true to the original Quake 2 map as possible. So if I get enough complaints from you people I will release a 1.1 update to modify the weapons/ammo placement :) I would just like to thank headshot for giving me permission to convert his kick ass level :D ------------------- Title : D-Lite Date : June 25th 1998 Filename : DmD-Lite.unr Author : Coldfront Email Address : cjames@henninger.com ================================================================ * Play Information * Single Player : No. Deathmatch : Yes (2-4 players..any more and its a frag-fest, but cramped) Difficulty Settings : No. Secrets : 1 - Contains the Amplifier ================================================================= * Construction * Editor(s) used : UnrealEd Known Bugs : In *software rendering*, thin multicolored bands appear in random seams around the level. I've tried everything I can think of..but b/c I don't know what causes, I can't very well fix. Build Time : 4 Days including testing... * Version History * 1.0- Initial release A Possible 1.1 release might modify weapons/ammo placement. * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO This file (DmManus.zip containing DmManus.unr and Please Read.doc),or any derivative works thereof, may not be sold or redistributed for profit in any way without express written permission of the author. This includes, but is not limited to, mass archival as on a cd-rom and inclusion in commercially published compilations (books and/or magazines). You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: (1) it remains wholly unedited and unmodified, (2) no fee or compensation is charged for copies of or access to this file, and (3) this copyright notice and the following disclaimer remain attached. Disclaimer: This file is provided by the author "as is", and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In absolutely no event shall the authors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of the information herein contained, even if advised of the possibility of such damage. Copyright ©1998 Colin James All rights reserved. Colin James -\cjames@henninger.com\