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Welcome to one of the Payer Stats Page(s)
 
Since: Monday, September 28th 19:44 1998
This page tells you folks, who have been playing on this server about your scores in frags (F), deaths (D), suicides (S).
    Weapons in the Histograms and Tables are color coded, to make comparisons between players easier. Right away you will see what your favourite (F)rag-Weapons are, or by what weapons you (D)ie most of the time.

Only the top (in Incident counts) Players will show on the pages here. Of the Players (with unique names) seen on this server, made it:

        Incidents = Frags + Deaths + Suicides
Last updated on
Stats
Player Statistics
...Weapon Usage
...Frags/Deaths/Suis
...Alternate Weapon Usage
...Alternate Frags/Deaths/Suis
...Suicides / Damage Types
...Frags Per Hour & Map


Player Statistics for

Weapon
Usage
The y-axis is in %, shown are your frags and deaths (suidices on the right hand side) as percetages of your total number of incidents denoted by F+D+S (simply the sum of everthing that happend to/due to you), the x-axis denotes the weapons involved e.g. Bl stands for Blaster. Each weapon is color coded.

As a good player your F (for Frags) bars should be higher than your D (for Deaths) bars. And you can see right away what weapons you really have a grip on and with which you should practice more. See the next table for absolute values.

Frags /
Deaths /
Suicides
This table is color coded in the same way the previous table was coded. It shows the absolute counts in F, D, S and the exact percentages. All your frags & deaths are summed up (in orange). Incidents are shown as F+D+S sum in bold.

Finally there are the Netto results: Simply count the frags (F) and subtract all the possible forms of death (D,S). In absolute counts this is shown as F-D-S, also shown in %. The Netto % value will show you at one glance how good you are as compared to the other players (this is *not a Ranking*)... If you have a Netto percentage of 0% then you are average, e.g. same amount of frags & deaths... good players will have positive % values.

Alternate
Weapon
Usage
This table is much the same as the Weapon Usage table above, read above info for details.

This table shows the players use of the Alternate Weapon mode Unreal provides.

Alternate
Frags /
Deaths /
Suicides
This table is much the same as the Frags/Deaths/Suis table, read above info for details.

Absolute & percentage values of Alternate Frag / Death / Suicide counts.

Suicides /
Overall
Damage Types
On the left part of the table you will find a list of suicide related Damage Types Unreal provides. On the right part all the player's in-game Damage Types are counted (not mattering if they have to do with suicides). The table splits them up and gives absolute and percentage values. Note: The percentages, are % of the *total* number of *suicides* not of the total number of incidents.
FPH Per Map

Other Info

For the most recently played levels, *your* Frags Per Hour are shown. This tells you how much of a lamer ;) you have been in ripping off others.

FPH is calculated in the following way: FPH = (Frags - Deaths - Suicides) / (MapTime/3600). MapTime is the time the map was up in seconds. So if you only make 2 or 3 frags then disconnect, your FPH will be bad for that map. Try to play the map to the next level change. High FPH values are possible by fragging all you can see, and doing it as quickly as possible without getting hit. Note this is *not* really criterium how good you are, it's more like a frag-frenzy indicator 8-).

In the "FPH & Times" table can check on the map names, when and how long each map was played, the FPH and the Netto entry. Netto := Frags - Deaths - Suicides.



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