The Unreal 97/98 Beta contains three maps that crash while loading, or shortly afterward: Found98.unr, Foundry.unr, and Ruins.unr.  I've fixed these maps so they will now properly load in the beta game/editor.  I have not altered any actual gameplay content.  Just un-rar these into the Maps dir, overwriting the originals.

Note: These maps are only compatable with the Unreal 97/98 Beta.  They will not load in the final game versions.

- Argh!


Tech notes:
Foundry only needed a full rebuild in UnrealEd (credits to Damaged on UnrealSP.org forums).  Ruins & Found98 were looking for resources (textures/sounds) in the wrong packages, or even for missing resources and packages.  Loading these maps in UnrealEd required temporarily copying/creating the necessary resources in the expected (wrong) locations.  To fix the faulty references, the maps were exported to .t3d, the temporary resources deleted, then the maps re-imported and rebuilt.
